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Adventure: Food of the Gods (DM: ryryguy, Judge: renau1g)
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<blockquote data-quote="Mezegis" data-source="post: 5080397" data-attributes="member: 87105"><p>[sblock=Comments on Plan]Seems OK to me. Getting Kaeysari outta the middle there is key. Cillani's AoE isn't party friendly, so if Papol and Chaku were in q11/p11 we could still hit 1, and she could AoE the 2 swarms without collateral damage, only problem there is one swarm wouldn't be marked... I'm just thinking with the limited healing our bard can do, any friendly fire is bad. To bad Cillani can't target o13 and solve that issue right quick.</p><p> </p><p>Outside of saving Krassus, I think dealing with the swarms is paramount to limitting the incoming damage since the aura will do something on everyones turn, and the snipers only act on their turn.</p><p> </p><p>So order would be Jynxx, Papol, Kaeysari, then Cillani, with Chaku and Az doing their thing as needed?[/sblock]</p></blockquote><p></p>
[QUOTE="Mezegis, post: 5080397, member: 87105"] [sblock=Comments on Plan]Seems OK to me. Getting Kaeysari outta the middle there is key. Cillani's AoE isn't party friendly, so if Papol and Chaku were in q11/p11 we could still hit 1, and she could AoE the 2 swarms without collateral damage, only problem there is one swarm wouldn't be marked... I'm just thinking with the limited healing our bard can do, any friendly fire is bad. To bad Cillani can't target o13 and solve that issue right quick. Outside of saving Krassus, I think dealing with the swarms is paramount to limitting the incoming damage since the aura will do something on everyones turn, and the snipers only act on their turn. So order would be Jynxx, Papol, Kaeysari, then Cillani, with Chaku and Az doing their thing as needed?[/sblock] [/QUOTE]
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