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[Adventure] He Chained Their Minds (DM: CrimsonFlameWielder; Judge Needed )
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<blockquote data-quote="jbear" data-source="post: 6052941" data-attributes="member: 75065"><p>[OOC]SS1 triggers 4 dmg from White Lotus Riposte by attacking Kane; I don't know if that is reduced by the swarm dmg reduction or not as it comes from a burst power?</p><p></p><p>Kane will use Channelling Shielding (Imm. Interrupt) to prevent the 8 dmg to Kama'zer. So he is at 35/51 hps.</p><p></p><p>Kane's Attack destroys SS2 By itself with 25 dmg with a close atk (no reduction)</p><p>Assuming Kaza'mer can keep crit roll to deal 30 dmg to SS1 (TC had advantage of taking away our leader's minor action, it seems fair to be able to retarget); reduced to 15 +4 dmg from white lotus riposte (reduced to 2?) = 19 or 17 dmg putting SS1 at 22 or 24 HPs. So it is also destroyed by Kane's Glorious Presence! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> Right? [/OOC]</p><p>Kane twists and spins his blade in his hand, shielding Kaz'mer from the full brunt of the sprite's toxic attack.</p><p></p><p>Jade trots into the darkness, sensing the location of his master. The strange beasts connection not only neutralises the blinding effect of the darkness, it guides Kane's magic with even greater accuracy. Kane closes his eyes as they offer only distraction as his skin is pricked and cut by tiny blades. And suddenly Kane erupts into brilliant dazzling light, dispelling the darkness for a moment, crashing into the sprite swarm like a tidal wave, searing their fragile wings and shattering their tiny bodies. </p><p></p><p>If both swarms are destroyed (and TC hit):</p><p></p><p>Kane's magic buffets the gnome out from the protection of darkness. The flash of light is enough to guide Kane. He follows the gnome with a grin and a flourish of his blade, his path now free. He reaches out his magic and latches on to the gnome's mind.</p><p></p><p><span style="color: YellowGreen">"Now, whose side is time on, Thief?"</span></p><p></p><p>The magic coursing through his body has erased every trace of Kane's stutter.</p><p></p><p>[sblock= Actions]</p><p>Start of Turn: Kane takes 3 dmg from Swarm</p><p></p><p>Move: Jade moves to Kane's side: Both swarms are in its aura: Allies deal +2 dmg; Kane has CAdv</p><p>Standard: Glorious Presence; Close Burst 2 vs SS1, SS2 and TC (Nice reposition <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> Gotcha!); On a hit Kane can push target 2 squares</p><p>Effect: Kane, Jade and Kama'zer gain 2 THPs</p><p></p><p>Sorry about the 2 atk rolls for TC; internet went haywire; I was trying to roll dmg ... hit back and enter again and it came up with the TC roll page and rolled again. I hope 21 vs Will is enough to hit anyway. </p><p></p><p>SS1 and SS2 must be hit for 18 radiant dmg +2 fey beast aura +5 Vulnerable to close atk for a total of 25 dmg; swarms cannot be pushed. SS2 is obliterated. So is SS1 if Phoenix redirects his crit at SS1.</p><p></p><p>If TC is hit, 18 radiant dmg and Push 2 to Y12 out of darkness.</p><p></p><p>If both swarms are wiped Kane will move to Y13 (avoid OAtks) and Minor Action: Aegis of Shielding on TC</p><p></p><p></p><p>[/sblock]</p><p></p><p>[sblock=Kane Arcane]</p><p><a href="http://l4w.wikia.com/index.php?title=PC:Kane_Arcane_(jbear1979)&s=wl" target="_blank">PC:Kane Arcane (jbear1979) - L4W Wiki</a></p><p>Human Hybrid Swordmage | Wizard 6</p><p>Passive Perception/Insight 15</p><p>AC:23, Fort:18, Reflex:19, Will:19, Speed:6</p><p>HP: (+2 THP) 54/54, Bloodied:27, Surge Value:13, Surges left:8/10</p><p>Initiative +3</p><p>Action Points: 1 <span style="color: Red">(encounter)</span>: </p><p></p><p>Conditions: </p><p></p><p>Powers</p><p>MBA: Frostbrand Longsword +2, +10 vs AC, 1d8+4 damage</p><p><span style="color: Green">Cantrips, </span></p><p><span style="color: Green">Freezing Burst, Phantasmal Assault, Sword Burst</span></p><p><span style="color: Red">Glorious Presence: USED</span></p><p><span style="color: Red">Aegis of Shielding: SS1; Recharged if dead and used on TC</span></p><p><span style="color: Red">Channelling Shield: USED</span></p><p><span style="color: Red">Dimensional Vortex: </span></p><p><span style="color: Red">Frostbrand Longsword (Freezing Blast):</span></p><p><span style="color: Red">Frostbrand Longsword (Extinguish Fires):</span></p><p><span style="color: Red">Evil Eye of the Vistani:</span></p><p><span style="color: Red">Second Wind</span></p><p><span style="color: DimGray">Flaming Sphere: </span></p><p><span style="color: DimGray">Swordmage's Shielding Fire: </span></p><p><span style="color: DimGray">Fire Shield:</span></p><p><span style="color: DimGray">Dislocation Longsword: </span></p><p><span style="color: DimGray">Amulet of Psychic Interference: </span></p><p><span style="color: DimGray">Power Jewel:</span></p><p><span style="color: DimGray"></span></p><p></p><p>Combat notes: </p><p><strong>Amulet of Psychic Interference:</strong> Kane makes a SThrow vs Charm, Fear and Psychic effects at the start of his turn; if he fails he does not get another SThrow to end them at the end of his turn</p><p><strong>White Lotus Riposte:</strong> When an enemy Kane has hit with an At Will Power attacks him on his next turn, they take 4 dmg (type is equal to the damage type dealt by at will power)</p><p><strong>Gauntlets of Arcane Might:</strong> Kane gains 2 THP when he hits an enemy he marks with an Arcane power</p><p><strong>Shimmering Cloth Armor:</strong> Kane's ranged and area attacks do not provoke OAtks</p><p><strong>War Wizard's Expertise:</strong> Kane's arcane attacks vs allies take a -5 penalty to hit.</p><p></p><p>Jade, Feybeast HP (+2 THP) 27/27; AC 19 F/R/W 21/17/21</p><p>Perception +7</p><p>MBA: Claw: +11 vs AC; 1d12+3 dmg</p><p>Aura +2 dmg to all allies vs enemies in Fey Beast Aura; Kane gains CAdv vs enemies in aura</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="jbear, post: 6052941, member: 75065"] [OOC]SS1 triggers 4 dmg from White Lotus Riposte by attacking Kane; I don't know if that is reduced by the swarm dmg reduction or not as it comes from a burst power? Kane will use Channelling Shielding (Imm. Interrupt) to prevent the 8 dmg to Kama'zer. So he is at 35/51 hps. Kane's Attack destroys SS2 By itself with 25 dmg with a close atk (no reduction) Assuming Kaza'mer can keep crit roll to deal 30 dmg to SS1 (TC had advantage of taking away our leader's minor action, it seems fair to be able to retarget); reduced to 15 +4 dmg from white lotus riposte (reduced to 2?) = 19 or 17 dmg putting SS1 at 22 or 24 HPs. So it is also destroyed by Kane's Glorious Presence! :D Right? [/OOC] Kane twists and spins his blade in his hand, shielding Kaz'mer from the full brunt of the sprite's toxic attack. Jade trots into the darkness, sensing the location of his master. The strange beasts connection not only neutralises the blinding effect of the darkness, it guides Kane's magic with even greater accuracy. Kane closes his eyes as they offer only distraction as his skin is pricked and cut by tiny blades. And suddenly Kane erupts into brilliant dazzling light, dispelling the darkness for a moment, crashing into the sprite swarm like a tidal wave, searing their fragile wings and shattering their tiny bodies. If both swarms are destroyed (and TC hit): Kane's magic buffets the gnome out from the protection of darkness. The flash of light is enough to guide Kane. He follows the gnome with a grin and a flourish of his blade, his path now free. He reaches out his magic and latches on to the gnome's mind. [COLOR="YellowGreen"]"Now, whose side is time on, Thief?"[/COLOR] The magic coursing through his body has erased every trace of Kane's stutter. [sblock= Actions] Start of Turn: Kane takes 3 dmg from Swarm Move: Jade moves to Kane's side: Both swarms are in its aura: Allies deal +2 dmg; Kane has CAdv Standard: Glorious Presence; Close Burst 2 vs SS1, SS2 and TC (Nice reposition ;) Gotcha!); On a hit Kane can push target 2 squares Effect: Kane, Jade and Kama'zer gain 2 THPs Sorry about the 2 atk rolls for TC; internet went haywire; I was trying to roll dmg ... hit back and enter again and it came up with the TC roll page and rolled again. I hope 21 vs Will is enough to hit anyway. SS1 and SS2 must be hit for 18 radiant dmg +2 fey beast aura +5 Vulnerable to close atk for a total of 25 dmg; swarms cannot be pushed. SS2 is obliterated. So is SS1 if Phoenix redirects his crit at SS1. If TC is hit, 18 radiant dmg and Push 2 to Y12 out of darkness. If both swarms are wiped Kane will move to Y13 (avoid OAtks) and Minor Action: Aegis of Shielding on TC [/sblock] [sblock=Kane Arcane] [url=http://l4w.wikia.com/index.php?title=PC:Kane_Arcane_(jbear1979)&s=wl]PC:Kane Arcane (jbear1979) - L4W Wiki[/url] Human Hybrid Swordmage | Wizard 6 Passive Perception/Insight 15 AC:23, Fort:18, Reflex:19, Will:19, Speed:6 HP: (+2 THP) 54/54, Bloodied:27, Surge Value:13, Surges left:8/10 Initiative +3 Action Points: 1 [COLOR="Red"](encounter)[/COLOR]: Conditions: Powers MBA: Frostbrand Longsword +2, +10 vs AC, 1d8+4 damage [COLOR="Green"]Cantrips, Freezing Burst, Phantasmal Assault, Sword Burst[/COLOR] [COLOR="Red"]Glorious Presence: USED Aegis of Shielding: SS1; Recharged if dead and used on TC Channelling Shield: USED Dimensional Vortex: Frostbrand Longsword (Freezing Blast): Frostbrand Longsword (Extinguish Fires): Evil Eye of the Vistani: Second Wind[/COLOR] [COLOR="DimGray"]Flaming Sphere: Swordmage's Shielding Fire: Fire Shield: Dislocation Longsword: Amulet of Psychic Interference: Power Jewel: [/COLOR] Combat notes: [B]Amulet of Psychic Interference:[/B] Kane makes a SThrow vs Charm, Fear and Psychic effects at the start of his turn; if he fails he does not get another SThrow to end them at the end of his turn [B]White Lotus Riposte:[/B] When an enemy Kane has hit with an At Will Power attacks him on his next turn, they take 4 dmg (type is equal to the damage type dealt by at will power) [B]Gauntlets of Arcane Might:[/B] Kane gains 2 THP when he hits an enemy he marks with an Arcane power [B]Shimmering Cloth Armor:[/B] Kane's ranged and area attacks do not provoke OAtks [B]War Wizard's Expertise:[/B] Kane's arcane attacks vs allies take a -5 penalty to hit. Jade, Feybeast HP (+2 THP) 27/27; AC 19 F/R/W 21/17/21 Perception +7 MBA: Claw: +11 vs AC; 1d12+3 dmg Aura +2 dmg to all allies vs enemies in Fey Beast Aura; Kane gains CAdv vs enemies in aura [/sblock] [/QUOTE]
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[Adventure] He Chained Their Minds (DM: CrimsonFlameWielder; Judge Needed )
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