Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Adventure : Humanitas Severe
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mal Malenkirk" data-source="post: 5197495" data-attributes="member: 834"><p>[sblock=dimsdale]Yeah, we'll retcon Raiko's action. </p><p></p><p>You didn't even need him anyway. As I said, Combat advantage doesn't stack so you already had that from the climbing while Haruka could have provided the free basic attack if necessary. Remember, it can be a free ranged basic attack from 5 square. I purposefully also gave her an item that improved ranged basic attack: her goggles grant +1 to hit on BA whereas Raiko's bracers grant +2 to damage on BA. I was thinking of the synergy with Max when I gave those.</p><p></p><p>Of course, in this specific case, the barbarian was in no position to take the free attack against Max anyway so he didn't grant the free BA and this is all moot.</p><p>[/sblock]</p><p></p><p>[sblock=Renaug1]</p><p>By the rules, you most certainly gets a save to avoid being pushed off any heights. On a successful save, you are prone instead.</p><p></p><p>In this case, I did specify that the pathway was very thin and it was hard to stay on, setting up special rules in a previous post, but upon further thoughts, I will just treat it normally. Spending the combat getting back up and down the wall would be fun for no one. </p><p></p><p>The flaming sphere certainly should start fires. In a normal fight we wouldn't care; a typical 4 to 8 rounds fight last 24 to 48 seconds... That's not enough time to justify a blazing inferno on a round to round basis, IMO. Of course, since you will have to fight in the camp over and over... It's more relevant.</p><p></p><p>For the sake of preventing me from coming up with complicated fire fighting mechanics at the end of the fight, I'd say it'd be a good time to use that Summon Dretch power you were raving about... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 5197495, member: 834"] [sblock=dimsdale]Yeah, we'll retcon Raiko's action. You didn't even need him anyway. As I said, Combat advantage doesn't stack so you already had that from the climbing while Haruka could have provided the free basic attack if necessary. Remember, it can be a free ranged basic attack from 5 square. I purposefully also gave her an item that improved ranged basic attack: her goggles grant +1 to hit on BA whereas Raiko's bracers grant +2 to damage on BA. I was thinking of the synergy with Max when I gave those. Of course, in this specific case, the barbarian was in no position to take the free attack against Max anyway so he didn't grant the free BA and this is all moot. [/sblock] [sblock=Renaug1] By the rules, you most certainly gets a save to avoid being pushed off any heights. On a successful save, you are prone instead. In this case, I did specify that the pathway was very thin and it was hard to stay on, setting up special rules in a previous post, but upon further thoughts, I will just treat it normally. Spending the combat getting back up and down the wall would be fun for no one. The flaming sphere certainly should start fires. In a normal fight we wouldn't care; a typical 4 to 8 rounds fight last 24 to 48 seconds... That's not enough time to justify a blazing inferno on a round to round basis, IMO. Of course, since you will have to fight in the camp over and over... It's more relevant. For the sake of preventing me from coming up with complicated fire fighting mechanics at the end of the fight, I'd say it'd be a good time to use that Summon Dretch power you were raving about... ;) [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Adventure : Humanitas Severe
Top