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Adventure : Humanitas Severe
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<blockquote data-quote="Mal Malenkirk" data-source="post: 5199628" data-attributes="member: 834"><p>All the ballistas are struggling to lock on a target. It's finally one of the eastern ballistas that manages to get a good shot at the barbarian who managed to climb on the wall but misses by mere inches.</p><p></p><p>The barbarian trying to climb the wall is shocked as enemies surround him and is bleeding profusely. He drops to the ground makes a quick stab at Raiko and then darts away back to safety.</p><p></p><p>The other Barbarian though decides that he doesn't like freezing rays and so runs back a short distance then pivots on his heel and throws a powerful javelin to Ashir's chest. He also readies his spear in his left hand.</p><p></p><p>The archers come back in sight. One Fires another one of these powerful explosive arrows and sends Raiko on his back. The other focuses on the northwest ballista with his magic fire arrows.</p><p></p><p>The Half orcs sees that there is fun to be had on the ground. One moves toward Raiko, fires and arrow, miss and draws his battle axe.</p><p></p><p>The other sees an opening and charges Max, delivering a terrible blow that bloodies the warlord.</p><p></p><p><a href="http://virtualbattlemat.com/game/hells_basement_1/" target="_blank">Hell's Basement 1 on Virtual Battlemat</a></p><p></p><p>[sblock=Actions]</p><p>Ballista</p><p><a href="http://invisiblecastle.com/roller/view/2544018/" target="_blank">Ballista vs Javelin 1 (1d20+6=18, 2d10+8=17)</a> miss</p><p></p><p>Javelin 1</p><p>Mobile attack</p><p><a href="http://invisiblecastle.com/roller/view/2544012/" target="_blank">Spear vs Raiko AC (1d20+11=17, 1d8+3-1=8)</a> miss, effect: Shift 3 square</p><p>Move: Run (with no penalty) TPL</p><p></p><p>Javelin 2</p><p>Move: TPL</p><p>Javelin + Skirmish (+1d6 damage)</p><p><a href="http://invisiblecastle.com/roller/view/2544027/" target="_blank">vs Ashir AC (1d20+12-2=19, 1d6+3+1d6=10)</a> hit (-2 was for cover, though techically it should have been +2 to AC with no penalty to attack. Meh. Same difference.)</p><p></p><p>Eladrin 1</p><p><a href="http://invisiblecastle.com/roller/view/2544040/" target="_blank">vs Ballista NW (1d20+10=18, 1d10+1d6=11, 1d20+10=23, 1d10+1d6=6)</a> Two hits, vulnerable fire, 27 dmg</p><p><a href="http://invisiblecastle.com/roller/view/2544042/" target="_blank">recharge : 4 (1d6=6)</a></p><p></p><p>Eladrin 2</p><p>Eldritch Burst</p><p><a href="http://invisiblecastle.com/roller/view/2544045/" target="_blank">vs For, 1:Raiko 2:Max (1d20+10=21, 1d20+10=13, 1d10+5=13)</a> Raiko hit (-1 dmg) and prone, Max miss</p><p></p><p>Half orcs</p><p>1: Move TPL and shoot, 2:Charge (+1 to attack)</p><p><a href="http://invisiblecastle.com/roller/view/2544048/" target="_blank">1:Raiko 2:Charge Max (1d20+10=21, 1d10+5=14, 1d10=4, 1d20+10=29, 1d10+5=12, 1d10=9)</a></p><p>Miss Raiko. The extra D10 is for melee attack vs full health target, so it only applied to max. Hit for 21(!). </p><p>[/sblock]</p><p></p><p></p><p></p><p>[sblock=Stats & Status]</p><p>Javelin 2: 29/70</p><p></p><p>Ballista NW: 39/80</p><p>Ballista crew NW: 36/50 prone</p><p>Ballista SW: 48/80</p><p></p><p>Haruka: 37 +8/51</p><p>Ashir: 10/34 </p><p>Raiko: 42/54 Prone</p><p>Max: 11/32</p><p></p><p>Javelin Dancer</p><p>Perception 14</p><p>HP 70; Bloodied 35</p><p>AC 20; Fortitude 18, Reflex 19, Will 17</p><p>OA: Weapon, Spear</p><p>+11 vs AC; 1d8+3 damage.</p><p></p><p>Half-Orc Hunter</p><p>Perception 18; low-light vision</p><p>HP 62; Bloodied 31</p><p>AC 19; Fortitude 18, Reflex 18, Will 16</p><p>OA Battleaxe (if drawn) </p><p>+10 vs AC; 1d10+5 damage.</p><p></p><p></p><p>Eladrin Arcane Archer</p><p>Perception +7; low-light vision</p><p>HP 51; Bloodied 25</p><p>AC 17; Fortitude 16, Reflex 18, Will 16</p><p>OA Short Sword (if drawn) </p><p>+12 vs AC; 1d6+4 damage.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 5199628, member: 834"] All the ballistas are struggling to lock on a target. It's finally one of the eastern ballistas that manages to get a good shot at the barbarian who managed to climb on the wall but misses by mere inches. The barbarian trying to climb the wall is shocked as enemies surround him and is bleeding profusely. He drops to the ground makes a quick stab at Raiko and then darts away back to safety. The other Barbarian though decides that he doesn't like freezing rays and so runs back a short distance then pivots on his heel and throws a powerful javelin to Ashir's chest. He also readies his spear in his left hand. The archers come back in sight. One Fires another one of these powerful explosive arrows and sends Raiko on his back. The other focuses on the northwest ballista with his magic fire arrows. The Half orcs sees that there is fun to be had on the ground. One moves toward Raiko, fires and arrow, miss and draws his battle axe. The other sees an opening and charges Max, delivering a terrible blow that bloodies the warlord. [url=http://virtualbattlemat.com/game/hells_basement_1/]Hell's Basement 1 on Virtual Battlemat[/url] [sblock=Actions] Ballista [url=http://invisiblecastle.com/roller/view/2544018/]Ballista vs Javelin 1 (1d20+6=18, 2d10+8=17)[/url] miss Javelin 1 Mobile attack [url=http://invisiblecastle.com/roller/view/2544012/]Spear vs Raiko AC (1d20+11=17, 1d8+3-1=8)[/url] miss, effect: Shift 3 square Move: Run (with no penalty) TPL Javelin 2 Move: TPL Javelin + Skirmish (+1d6 damage) [url=http://invisiblecastle.com/roller/view/2544027/]vs Ashir AC (1d20+12-2=19, 1d6+3+1d6=10)[/url] hit (-2 was for cover, though techically it should have been +2 to AC with no penalty to attack. Meh. Same difference.) Eladrin 1 [url=http://invisiblecastle.com/roller/view/2544040/]vs Ballista NW (1d20+10=18, 1d10+1d6=11, 1d20+10=23, 1d10+1d6=6)[/url] Two hits, vulnerable fire, 27 dmg [url=http://invisiblecastle.com/roller/view/2544042/]recharge : 4 (1d6=6)[/url] Eladrin 2 Eldritch Burst [url=http://invisiblecastle.com/roller/view/2544045/]vs For, 1:Raiko 2:Max (1d20+10=21, 1d20+10=13, 1d10+5=13)[/url] Raiko hit (-1 dmg) and prone, Max miss Half orcs 1: Move TPL and shoot, 2:Charge (+1 to attack) [url=http://invisiblecastle.com/roller/view/2544048/]1:Raiko 2:Charge Max (1d20+10=21, 1d10+5=14, 1d10=4, 1d20+10=29, 1d10+5=12, 1d10=9)[/url] Miss Raiko. The extra D10 is for melee attack vs full health target, so it only applied to max. Hit for 21(!). [/sblock] [sblock=Stats & Status] Javelin 2: 29/70 Ballista NW: 39/80 Ballista crew NW: 36/50 prone Ballista SW: 48/80 Haruka: 37 +8/51 Ashir: 10/34 Raiko: 42/54 Prone Max: 11/32 Javelin Dancer Perception 14 HP 70; Bloodied 35 AC 20; Fortitude 18, Reflex 19, Will 17 OA: Weapon, Spear +11 vs AC; 1d8+3 damage. Half-Orc Hunter Perception 18; low-light vision HP 62; Bloodied 31 AC 19; Fortitude 18, Reflex 18, Will 16 OA Battleaxe (if drawn) +10 vs AC; 1d10+5 damage. Eladrin Arcane Archer Perception +7; low-light vision HP 51; Bloodied 25 AC 17; Fortitude 16, Reflex 18, Will 16 OA Short Sword (if drawn) +12 vs AC; 1d6+4 damage. [/sblock] [/QUOTE]
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