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(Adventure) Hunt for the Cirya de Pietro [Judge - garyh]
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<blockquote data-quote="Kahuna Burger" data-source="post: 1597017" data-attributes="member: 8439"><p>I hate to say it, but I think we should consider wrapping this up. Things seem to be picking up in terms of games being run and such, and heading back to the inn is looking like a better and better option.</p><p></p><p>That said, and knowing our fearless leader is still around here somewhere, I'd like to rough out a semi happy ending to this, rather than "and then they went home." At the very least for the effort we've all put in, I think we should be able to assume success on the lesser part of our assignment. One option for the ending would be: </p><p></p><p>Through the captured pirates and other information gathered, the venom Fang manages to set up a meeting with the devil of the sea to pay him tribute etc. He is quite a bit more experinced with bluffing than Katherine and suspects an alterior motive in her secondary proposal (but believes she is truely a young and brash pirate queen wanna be and doesn't attack the Fang outright over it.) From clues gathered on the brief time on the Cirya, (including Remi's identification of some of the fruits and the pets the pirates have) the group is able to get a good idea of the general location of the pirate's hideout. Regrouping with the others on the gazelle, they scout the suspected area and find not only the island, but some intimidating defenders. Various heriocs allow them to escape with their lives, and the group returns to Orurrus with the information requested (worth the rest of their minimum pay) the damaged Gazelle (returned to their employer) and the Fang (sold and profits split.)</p><p></p><p>This gives us slightly more than we have now, and more dignity, but far less than we could have come out with had we actually taken the Cirya. If GW and a judge will agree to it, and assign time spent XP, would everyone be ok with it?</p><p></p><p>Kahuna Burger</p></blockquote><p></p>
[QUOTE="Kahuna Burger, post: 1597017, member: 8439"] I hate to say it, but I think we should consider wrapping this up. Things seem to be picking up in terms of games being run and such, and heading back to the inn is looking like a better and better option. That said, and knowing our fearless leader is still around here somewhere, I'd like to rough out a semi happy ending to this, rather than "and then they went home." At the very least for the effort we've all put in, I think we should be able to assume success on the lesser part of our assignment. One option for the ending would be: Through the captured pirates and other information gathered, the venom Fang manages to set up a meeting with the devil of the sea to pay him tribute etc. He is quite a bit more experinced with bluffing than Katherine and suspects an alterior motive in her secondary proposal (but believes she is truely a young and brash pirate queen wanna be and doesn't attack the Fang outright over it.) From clues gathered on the brief time on the Cirya, (including Remi's identification of some of the fruits and the pets the pirates have) the group is able to get a good idea of the general location of the pirate's hideout. Regrouping with the others on the gazelle, they scout the suspected area and find not only the island, but some intimidating defenders. Various heriocs allow them to escape with their lives, and the group returns to Orurrus with the information requested (worth the rest of their minimum pay) the damaged Gazelle (returned to their employer) and the Fang (sold and profits split.) This gives us slightly more than we have now, and more dignity, but far less than we could have come out with had we actually taken the Cirya. If GW and a judge will agree to it, and assign time spent XP, would everyone be ok with it? Kahuna Burger [/QUOTE]
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(Adventure) Hunt for the Cirya de Pietro [Judge - garyh]
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