Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Living Worlds
Living Eberron
[Adventure] Hysteria's Ascendency (Judge: Stonegod)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jsb420" data-source="post: 5639189" data-attributes="member: 6672544"><p>[gm]You have failed the skill challenge. Each of you loses 1 healing surge. You have only had a brief rest so no extended rest either.[/gm]</p><p> Your travels have taken you past the deepest known settlements in the Cogs beneath Sharn. The odor of the sewers lessens slightly the deeper you go, but it is replaced by a sickly sweet smell. After a while, the quarried sewer tunnels become more naturally formed corridors. Ahead of you, your path begins to widen into a large sized natural cavern. Dim illumination emanates from sickly green pools scattered around the rough cavern floor.</p><p> </p><p> A massive figure stands alone in the middle of the floor. Ragged leather armor covers its large frame. It is barefoot and grasps a wicked looking short sword in its hand. Once it notices you it speaks.</p><p> </p><p> <span style="color: orange"><strong>”Baldwin told me you would be coming. Funny, I thought there’d be more of you. What’s the matter, the two elves couldn’t take it? At least one of <em>their</em> bunch could stomach it, kinda…haha.”</strong></span> He points his massive arm, finger extended to point at Quan. <span style="color: orange"><strong>”That’s right sweetheart. They call me Mangore and Imma comin’ fer you!”</strong></span> And with that, he takes a step forward as his outline begins to blur; skin melting into dark green scales. A hiss draws your attention to your left as one of the largest crocodiles you’ve ever seen climbs out onto the cavern floor. Sadistically laughing as Mangore shifts form, the werecrocodile advances towards you!</p><p> </p><p> [gm]Initiatives: </p><p> Braddock (O5): <a href="http://invisiblecastle.com/roller/view/3131107/" target="_blank">1d20+3=12</a></p><p> Quan (P4): <a href="http://invisiblecastle.com/roller/view/3131107/" target="_blank">1d20+7=16</a></p><p> Orsik (P6): <a href="http://invisiblecastle.com/roller/view/3131107/" target="_blank">1d20+4=6</a></p><p> Muzdum (O7): <a href="http://invisiblecastle.com/roller/view/3131107/" target="_blank">1d20+5=7</a></p><p> </p><p> Monsters: <a href="http://invisiblecastle.com/roller/view/3131107/" target="_blank">1d20+7=11</a></p><p></p><p>Braddock and Quan can act before the monsters.[/gm][FONT=&quot]</p><p></p><p>[/FONT] [sblock= Map] <img src="http://i.imgur.com/Y3igl.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> </p><p> Illumination: dim light from glowing pools</p><p> Walls: rough bedrock, Athletics DC 18 to climb</p><p> Ceiling: 15-feet tall</p><p> Pools: considered difficult terrain</p><p>Stairs: considered difficult terrain</p><p> [/sblock]</p><p> </p><p> [sblock=Combatants]Mangore, Werecrocodile Elite: 204/204 hp; AC 24, Fort 22, Ref 19, Will 20; Khopesh +15 vs. AC; 2d6+5 damage and the target is marked TENT; Bite: +13 vs. AC; 2d6+5 damage and the target is grabbed (until escape) and Mangore makes a secondary attack: +11 vs. Fortitude; the target contracts <strong><em>Filth Fever</em></strong>. Regeneration 5 (if Mangore takes damage from a silver weapon, its regeneration doesn’t function on his next turn); Action Point 1; Monstrous Retort (recharge 5-6): Immediate reaction when hit by a melee attack; Mangore takes only half damage from the triggering attack and can make a MBA against any creature adjacent to it.</p><p> [sblock=Pic] <img src="http://i.imgur.com/tTK0T.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p><p> Mangore (J15): <span style="color: green"><strong>204</strong></span>/204 hp; Action Point; Status:</p><p> </p><p> Visejaw Crocodile: 74/74 hp; AC 22, Fort 17, Ref 15, Will 15; Bite +11 vs. AC; 1d8+4 and the target is grabbed (until escape). The visejaw crocodile cannot make bite attacks while grabbing a creature, but it can use clamping jaws; Clamping Jaws (grabbed creature only): +11 vs. AC; 1d8+4 damage; MISS half damage.</p><p> [sblock=Pic] <img src="http://i.imgur.com/ybGNK.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p><p> Visejaw Crocodile (F10:G11): <span style="color: green"><strong>74</strong></span>/74 hp; Status:</p><p> </p><p> </p><p> Braddock: <span style="color: green"><strong>49</strong></span>+5thp/52 hp; HS 7/11; AP 1; Dwarven Resilience; Status: </p><p> Quan: <span style="color: green"><strong>30</strong></span>/37; HS 2/7; AP 1; Second Wind; Elven Accuracy; Status: </p><p> Orsik: <span style="color: green">5<strong>3</strong></span>/53 hp; HS 5/10; AP 1; Second Wind; stone’s endurance; Rune of Mending [1], [2]; Status: </p><p> Muzdum: <span style="color: green"><strong>62</strong></span>/62; HS 9/12; AP 1; Dwarven Resilience; Status:</p><p> </p><p> Kellindil: <span style="color: green"><strong>33</strong></span>/38 hp; HS 4/6; AP 1; Second Wind; Elven Accuracy; Status: </p><p> Rikka: <span style="color: green"><strong>37</strong></span>/50 hp; HS 6/8; AP 1; Second Wind; Elven Accuracy; Status: <strong><em>Filth Fever</em></strong></p><p> [/sblock]</p></blockquote><p></p>
[QUOTE="jsb420, post: 5639189, member: 6672544"] [gm]You have failed the skill challenge. Each of you loses 1 healing surge. You have only had a brief rest so no extended rest either.[/gm] Your travels have taken you past the deepest known settlements in the Cogs beneath Sharn. The odor of the sewers lessens slightly the deeper you go, but it is replaced by a sickly sweet smell. After a while, the quarried sewer tunnels become more naturally formed corridors. Ahead of you, your path begins to widen into a large sized natural cavern. Dim illumination emanates from sickly green pools scattered around the rough cavern floor. A massive figure stands alone in the middle of the floor. Ragged leather armor covers its large frame. It is barefoot and grasps a wicked looking short sword in its hand. Once it notices you it speaks. [COLOR=orange][B]”Baldwin told me you would be coming. Funny, I thought there’d be more of you. What’s the matter, the two elves couldn’t take it? At least one of [I]their[/I] bunch could stomach it, kinda…haha.”[/B][/COLOR] He points his massive arm, finger extended to point at Quan. [COLOR=orange][B]”That’s right sweetheart. They call me Mangore and Imma comin’ fer you!”[/B][/COLOR] And with that, he takes a step forward as his outline begins to blur; skin melting into dark green scales. A hiss draws your attention to your left as one of the largest crocodiles you’ve ever seen climbs out onto the cavern floor. Sadistically laughing as Mangore shifts form, the werecrocodile advances towards you! [gm]Initiatives: Braddock (O5): [URL="http://invisiblecastle.com/roller/view/3131107/"]1d20+3=12[/URL] Quan (P4): [URL="http://invisiblecastle.com/roller/view/3131107/"]1d20+7=16[/URL] Orsik (P6): [URL="http://invisiblecastle.com/roller/view/3131107/"]1d20+4=6[/URL] Muzdum (O7): [URL="http://invisiblecastle.com/roller/view/3131107/"]1d20+5=7[/URL] Monsters: [URL="http://invisiblecastle.com/roller/view/3131107/"]1d20+7=11[/URL] Braddock and Quan can act before the monsters.[/gm][FONT="] [/FONT] [sblock= Map] [IMG]http://i.imgur.com/Y3igl.jpg[/IMG] Illumination: dim light from glowing pools Walls: rough bedrock, Athletics DC 18 to climb Ceiling: 15-feet tall Pools: considered difficult terrain Stairs: considered difficult terrain [/sblock] [sblock=Combatants]Mangore, Werecrocodile Elite: 204/204 hp; AC 24, Fort 22, Ref 19, Will 20; Khopesh +15 vs. AC; 2d6+5 damage and the target is marked TENT; Bite: +13 vs. AC; 2d6+5 damage and the target is grabbed (until escape) and Mangore makes a secondary attack: +11 vs. Fortitude; the target contracts [B][I]Filth Fever[/I][/B]. Regeneration 5 (if Mangore takes damage from a silver weapon, its regeneration doesn’t function on his next turn); Action Point 1; Monstrous Retort (recharge 5-6): Immediate reaction when hit by a melee attack; Mangore takes only half damage from the triggering attack and can make a MBA against any creature adjacent to it. [sblock=Pic] [IMG]http://i.imgur.com/tTK0T.jpg[/IMG][/sblock] Mangore (J15): [COLOR=green][B]204[/B][/COLOR]/204 hp; Action Point; Status: Visejaw Crocodile: 74/74 hp; AC 22, Fort 17, Ref 15, Will 15; Bite +11 vs. AC; 1d8+4 and the target is grabbed (until escape). The visejaw crocodile cannot make bite attacks while grabbing a creature, but it can use clamping jaws; Clamping Jaws (grabbed creature only): +11 vs. AC; 1d8+4 damage; MISS half damage. [sblock=Pic] [IMG]http://i.imgur.com/ybGNK.jpg[/IMG][/sblock] Visejaw Crocodile (F10:G11): [COLOR=green][B]74[/B][/COLOR]/74 hp; Status: Braddock: [COLOR=green][B]49[/B][/COLOR]+5thp/52 hp; HS 7/11; AP 1; Dwarven Resilience; Status: Quan: [COLOR=green][B]30[/B][/COLOR]/37; HS 2/7; AP 1; Second Wind; Elven Accuracy; Status: Orsik: [COLOR=green]5[B]3[/B][/COLOR]/53 hp; HS 5/10; AP 1; Second Wind; stone’s endurance; Rune of Mending [1], [2]; Status: Muzdum: [COLOR=green][B]62[/B][/COLOR]/62; HS 9/12; AP 1; Dwarven Resilience; Status: Kellindil: [COLOR=green][B]33[/B][/COLOR]/38 hp; HS 4/6; AP 1; Second Wind; Elven Accuracy; Status: Rikka: [COLOR=green][B]37[/B][/COLOR]/50 hp; HS 6/8; AP 1; Second Wind; Elven Accuracy; Status: [B][I]Filth Fever[/I][/B] [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living Eberron
[Adventure] Hysteria's Ascendency (Judge: Stonegod)
Top