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<blockquote data-quote="MetaVoid" data-source="post: 5205236" data-attributes="member: 87106"><p>[sblock=Question(s) for Mal] Pursuit of the Hunter says when enemy within 2 squares moves....does that include enemies that COME within 2 squares and continue moving or only those that START moving? Also, how far were the panthers (maybe they started within 2 squares)?</p><p></p><p>There are twigs moving so I'll use pursuit anyhow, just want to know for future reference</p><p></p><p>If I push crazy lady toward us (It's push 2) would she drop if I put her in a square half covered with stone?</p><p></p><p>IF not, would she drop if I push her on the other side? That will not bring her to us, but will delay her for a round or two...</p><p>[/sblock]</p><p></p><p><span style="color: DimGray">Everyone: I'll delay my daily unless I can get all of them. Or use action point, will decide depending on Mal's answer to above questions...And panthers need to be another square or two closer then they are now.</span></p><p></p><p>[sblock=IMPORTANT!]</p><p></p><p>I've re-read all powers and determined that I somehow mixed up two powers (by considering one and in the end taking another - so my daily does no push, only knocks prone. but it still does decent damage...action post later today.</p><p>[/sblock]</p><p></p><p>Primera lashes out with her hooves dispatching one of the twig blights. Part of the unicorn spirit spreads out in a thin film over adjacent companions. This shield flashes as they are hit, taking some of the force from the blows.</p><p></p><p>Nementah then extricates herself from surrounding bushes while Primera charges between fey ants and the panther. She utters lengthy invocation that sets your hair standing, air wavering around her form and finally ghostly herd of various animals, deers, buffaloes, horses and other less known animals burst from her. Primera let's out a neigh and explodes into motes of light, setting ant swarm into powerless frenzy and burning neaby panther. She then reforms on the plateau near the witch that started this.</p><p></p><p>[sblock=Actions]</p><p>Standard: <a href="http://invisiblecastle.com/roller/view/2552676/" target="_blank">Protecting strike vs non-marked twig's will (1d20+4=23, 1d8+4=8)</a> - Renquist, Abigail, Ibram, Dante and Virgil get 4 temporary hit points</p><p>Move: Nementah shifts SW, Primera moves between panther and the swarm.</p><p></p><p>AP: <a href="http://invisiblecastle.com/roller/view/2552677/" target="_blank">Wrath of the spirit world psychic vs. Will going top to bottom and left to right (1d20+4=9, 3d6+4=16, 1d20+4=22, 3d6+4=13, 1d20+4=8, 3d6+4=16, 1d20+4=15, 3d6+4=16, 1d20+4=16, 3d6+4=13, 1d20+4=5, 3d6+4=17, 1d20+4=9, 3d6+4=13)</a></p><p>Break down - top to bottom left to right (only first damage roll applies to all)</p><p>Panther: 9 miss, 8 damage</p><p>left twig: 22 hit, killed</p><p>right twig: 8 miss, no damage to minion</p><p>marked twig: 15, hit, killed</p><p>swarm: 16, hit, 21 damage, prone</p><p>panther: 5, miss, 8 damage</p><p>twig: 9, miss, no damage to minion</p><p></p><p>Minor: re-conjure primera adjacent to Crazy lady</p><p>OOC: I left two Primera tokens to indicate her two position, Mal please delete the one between panther and the swarm when you verify there's nothing wrong</p><p></p><p>OOC2: high damage, well above average, but I'm not a striker, I'd prefer more hits to damage <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p>[/sblock]</p><p></p><p>[sblock=Nementah]</p><p>Initiative +2; Senses Passive Insight 14, Passive Perception 19</p><p>HP 24/30, Bloodied 15, Surge Value 7, Surges 11/11</p><p>AC 14; Fortitude 15, Reflex 13, Will 15</p><p>0 AP</p><p>Speed 6</p><p><span style="color: Lime"></span></p><p><span style="color: Lime">Spirits Shield</span></p><p><span style="color: Lime">Protecting Strike</span></p><p><span style="color: Lime">Call Spirit Companion</span></p><p><span style="color: Lime">Spirit of the Tempest</span></p><p><span style="color: Lime"></span></p><p><span style="color: Red"></span></p><p><span style="color: Red"><s>Voyage of the Ancients</s></span></p><p><span style="color: Red"><s>Wrath of the Destroyer</s></span></p><p><span style="color: Red">Pursuit of the Hunter</span></p><p><span style="color: Red">Healing spirit</span></p><p><span style="color: Red">Healing spirit</span></p><p><span style="color: Red">Speak with spirits</span></p><p><span style="color: Red">Certain threat</span></p><p><span style="color: Red"></span></p><p><span style="color: DarkGray"></span></p><p><span style="color: DarkGray"><s>Wrath of the Spirit World</s></span></p><p><span style="color: DarkGray"></span></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="MetaVoid, post: 5205236, member: 87106"] [sblock=Question(s) for Mal] Pursuit of the Hunter says when enemy within 2 squares moves....does that include enemies that COME within 2 squares and continue moving or only those that START moving? Also, how far were the panthers (maybe they started within 2 squares)? There are twigs moving so I'll use pursuit anyhow, just want to know for future reference If I push crazy lady toward us (It's push 2) would she drop if I put her in a square half covered with stone? IF not, would she drop if I push her on the other side? That will not bring her to us, but will delay her for a round or two... [/sblock] [COLOR="DimGray"]Everyone: I'll delay my daily unless I can get all of them. Or use action point, will decide depending on Mal's answer to above questions...And panthers need to be another square or two closer then they are now.[/COLOR] [sblock=IMPORTANT!] I've re-read all powers and determined that I somehow mixed up two powers (by considering one and in the end taking another - so my daily does no push, only knocks prone. but it still does decent damage...action post later today. [/sblock] Primera lashes out with her hooves dispatching one of the twig blights. Part of the unicorn spirit spreads out in a thin film over adjacent companions. This shield flashes as they are hit, taking some of the force from the blows. Nementah then extricates herself from surrounding bushes while Primera charges between fey ants and the panther. She utters lengthy invocation that sets your hair standing, air wavering around her form and finally ghostly herd of various animals, deers, buffaloes, horses and other less known animals burst from her. Primera let's out a neigh and explodes into motes of light, setting ant swarm into powerless frenzy and burning neaby panther. She then reforms on the plateau near the witch that started this. [sblock=Actions] Standard: [url=http://invisiblecastle.com/roller/view/2552676/]Protecting strike vs non-marked twig's will (1d20+4=23, 1d8+4=8)[/url] - Renquist, Abigail, Ibram, Dante and Virgil get 4 temporary hit points Move: Nementah shifts SW, Primera moves between panther and the swarm. AP: [url=http://invisiblecastle.com/roller/view/2552677/]Wrath of the spirit world psychic vs. Will going top to bottom and left to right (1d20+4=9, 3d6+4=16, 1d20+4=22, 3d6+4=13, 1d20+4=8, 3d6+4=16, 1d20+4=15, 3d6+4=16, 1d20+4=16, 3d6+4=13, 1d20+4=5, 3d6+4=17, 1d20+4=9, 3d6+4=13)[/url] Break down - top to bottom left to right (only first damage roll applies to all) Panther: 9 miss, 8 damage left twig: 22 hit, killed right twig: 8 miss, no damage to minion marked twig: 15, hit, killed swarm: 16, hit, 21 damage, prone panther: 5, miss, 8 damage twig: 9, miss, no damage to minion Minor: re-conjure primera adjacent to Crazy lady OOC: I left two Primera tokens to indicate her two position, Mal please delete the one between panther and the swarm when you verify there's nothing wrong OOC2: high damage, well above average, but I'm not a striker, I'd prefer more hits to damage :( [/sblock] [sblock=Nementah] Initiative +2; Senses Passive Insight 14, Passive Perception 19 HP 24/30, Bloodied 15, Surge Value 7, Surges 11/11 AC 14; Fortitude 15, Reflex 13, Will 15 0 AP Speed 6 [COLOR=Lime] Spirits Shield Protecting Strike Call Spirit Companion Spirit of the Tempest [/COLOR] [COLOR=Red] [S]Voyage of the Ancients[/S] [S]Wrath of the Destroyer[/S] Pursuit of the Hunter Healing spirit Healing spirit Speak with spirits Certain threat [/COLOR] [COLOR=DarkGray] [S]Wrath of the Spirit World[/S] [/COLOR] [/sblock] [/QUOTE]
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