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<blockquote data-quote="Mal Malenkirk" data-source="post: 5370147" data-attributes="member: 834"><p>[sblock=Haruka]</p><p>For crying out loud, this is the same deal as for Nementah's damage resistance VS spirit disruption from earlier. </p><p></p><p>I was so sure it was 'lose hitpoints' which is why I bypassed THP when you were at 32+2 to put you at 29+2. But now I read it and it's 'inflict damage to yourself' which of course does not bypass THP. It doesn't even bypass damage resistance since there is no mention of 'can't be reduced in anyway'! </p><p></p><p>At least I 'reassured' myself that it wasn't stealth errata but just me who never got it right; I checked on the original Dragon 366 and it was always that way.</p><p></p><p>Might be a bit overpowered if it doesn't bypass THP and especially Damage resistance but hey, I'm not a designer. [/sblock]</p><p></p><p>The fight is almost won. Ashir and Renquist are barely hanging on, the Magma beast is finally destryed but the heroes are still going strong.</p><p></p><p>[sblock=Actions]</p><p>Ibram</p><p>Move:Stand up</p><p>Standard</p><p><a href="http://invisiblecastle.com/roller/view/2755706/" target="_blank">Guiding Strike vs Maniac (south) (1d20+10=24, 1d12+6=17)</a> hit, -2 AC to target TENT</p><p></p><p>2 Archers:</p><p><a href="http://invisiblecastle.com/roller/view/2755709/" target="_blank">1: Magma 2:Ashir (1d20+9=28, 1d10+5=12, 1d20+9=23, 1d10+5=13)</a></p><p></p><p>Archer North shifted TPL before attack, Archer South took his shot and then RAN TPL.</p><p></p><p>Maniacs</p><p>North <a href="http://invisiblecastle.com/roller/view/2755714/" target="_blank">vs Renquist (1d10+10+2=14, 1d8+6-4=4, 1d10+10+2=14, 1d8+6-4=7)</a> miss</p><p>South</p><p><a href="http://invisiblecastle.com/roller/view/2755715/" target="_blank">vs Renquist (1d20+10+2=29, 1d8+6-4=7, 1d20+10+2=23, 1d8+6-4=9)</a></p><p>[/sblock]</p><p></p><p>[sblock=S&S]</p><p>Dante 22/37 Resist 4, AP spent, - 2HS Unconscious (save ends)</p><p>Ibram 25/40 Resist 4 Unconscious (save ends), AP spent</p><p>Nementah 27/35 Resist 4 AP spent -2 HS, +2 def TENT</p><p>Renquist 5/37, Resist 4, AP Spent, -3 HS, Bl.wea.</p><p>Rocco 22/43 Resist 4, AP spent, Marked (Swordmage) </p><p>Virgil 20/46 Resist 4,</p><p></p><p>Magma Beast: dead/19</p><p></p><p>Max: 27/42, AP spent, -1HS</p><p>Haruka: 31 +9 /56, </p><p>Ashir: 9/38 -1 HS</p><p></p><p>Shard Glass Monster: dead/154 Cursed, AP spent, Tyr.Thr, Ongoing 5</p><p>Swordmage: dead/90 quarry, AP spent, Marked (Rocco)</p><p>Archer South: 32/44, Ran last turn </p><p>Archer North: </p><p></p><p>Scimitar Maniac (North): 54/62</p><p>Scimitar Maniac (south): 45/62 Marked (Renquist), -2 AC TENT</p><p></p><p>Elf Archer</p><p>Perception 22; low-light vision</p><p>HP 44; Bloodied 22</p><p>AC 17; Fortitude 14, Reflex 18, Will 15</p><p>OA: +8 vs AC; 1d8+3 damage (if longsword is drawn). </p><p></p><p>Scimitar Wielding Maniacs (white token with ninja type) </p><p>Perception 15; low-light vision</p><p>HP 62; Bloodied 31</p><p>AC 19; Fortitude 18, Reflex 17, Will 16</p><p>OA Scimitar +10 vs AC; 1d8+6 damage (crit 1d8+14). </p><p></p><p>Lightning Genasi Swordmage</p><p>Perception 13</p><p>HP 90; Bloodied 45</p><p>Resist Thunder and Lightning 5</p><p>AC 19; Fortitude 16, Reflex 15, Will 15</p><p>OA: Longsword (standard, at-will) Weapon</p><p>+10 vs AC; 1d8+4 damage. </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 5370147, member: 834"] [sblock=Haruka] For crying out loud, this is the same deal as for Nementah's damage resistance VS spirit disruption from earlier. I was so sure it was 'lose hitpoints' which is why I bypassed THP when you were at 32+2 to put you at 29+2. But now I read it and it's 'inflict damage to yourself' which of course does not bypass THP. It doesn't even bypass damage resistance since there is no mention of 'can't be reduced in anyway'! At least I 'reassured' myself that it wasn't stealth errata but just me who never got it right; I checked on the original Dragon 366 and it was always that way. Might be a bit overpowered if it doesn't bypass THP and especially Damage resistance but hey, I'm not a designer. [/sblock] The fight is almost won. Ashir and Renquist are barely hanging on, the Magma beast is finally destryed but the heroes are still going strong. [sblock=Actions] Ibram Move:Stand up Standard [url=http://invisiblecastle.com/roller/view/2755706/]Guiding Strike vs Maniac (south) (1d20+10=24, 1d12+6=17)[/url] hit, -2 AC to target TENT 2 Archers: [url=http://invisiblecastle.com/roller/view/2755709/]1: Magma 2:Ashir (1d20+9=28, 1d10+5=12, 1d20+9=23, 1d10+5=13)[/url] Archer North shifted TPL before attack, Archer South took his shot and then RAN TPL. Maniacs North [url=http://invisiblecastle.com/roller/view/2755714/]vs Renquist (1d10+10+2=14, 1d8+6-4=4, 1d10+10+2=14, 1d8+6-4=7)[/url] miss South [url=http://invisiblecastle.com/roller/view/2755715/]vs Renquist (1d20+10+2=29, 1d8+6-4=7, 1d20+10+2=23, 1d8+6-4=9)[/url] [/sblock] [sblock=S&S] Dante 22/37 Resist 4, AP spent, - 2HS Unconscious (save ends) Ibram 25/40 Resist 4 Unconscious (save ends), AP spent Nementah 27/35 Resist 4 AP spent -2 HS, +2 def TENT Renquist 5/37, Resist 4, AP Spent, -3 HS, Bl.wea. Rocco 22/43 Resist 4, AP spent, Marked (Swordmage) Virgil 20/46 Resist 4, Magma Beast: dead/19 Max: 27/42, AP spent, -1HS Haruka: 31 +9 /56, Ashir: 9/38 -1 HS Shard Glass Monster: dead/154 Cursed, AP spent, Tyr.Thr, Ongoing 5 Swordmage: dead/90 quarry, AP spent, Marked (Rocco) Archer South: 32/44, Ran last turn Archer North: Scimitar Maniac (North): 54/62 Scimitar Maniac (south): 45/62 Marked (Renquist), -2 AC TENT Elf Archer Perception 22; low-light vision HP 44; Bloodied 22 AC 17; Fortitude 14, Reflex 18, Will 15 OA: +8 vs AC; 1d8+3 damage (if longsword is drawn). Scimitar Wielding Maniacs (white token with ninja type) Perception 15; low-light vision HP 62; Bloodied 31 AC 19; Fortitude 18, Reflex 17, Will 16 OA Scimitar +10 vs AC; 1d8+6 damage (crit 1d8+14). Lightning Genasi Swordmage Perception 13 HP 90; Bloodied 45 Resist Thunder and Lightning 5 AC 19; Fortitude 16, Reflex 15, Will 15 OA: Longsword (standard, at-will) Weapon +10 vs AC; 1d8+4 damage. [/sblock] [/QUOTE]
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