Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Adventure: Into the Wild
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mal Malenkirk" data-source="post: 5525579" data-attributes="member: 834"><p>[sblock=Renquist]Forgot about the 3 DR, gave back 3 hp. And you meant that you ended SE of the Pain devil, right? SW is impossible on a charge.[/sblock]</p><p></p><p>[sblock=Nementah]Primera wasn't disrupted so it's a minor to dismiss it before you can spend another minor to summon it. That means you can't have moved.[/sblock] </p><p></p><p>The cultist lay down a surprisingly clumsy barrage of fire, only managing to snuff out the magma beast.</p><p></p><p>The Rage Devil on the other hands leads a ferocious charge against Dante. Sensing his weakness, the Cambion and the Imp makes sure the warrior fall.</p><p></p><p>The Pain Devil let's out a powerful wave of anguish that harms Renquist and Nementah.</p><p></p><p>Out ofthe city halls exits what appears to be the devils leader, a cambion covered in chain examining the battlefield with an evil glint in his eyes. </p><p></p><p>[sblock=Actions]</p><p>C2 & C4 uses dancing lightning, Ranged 10 up to 3 target</p><p><a href="http://invisiblecastle.com/roller/view/2976124/" target="_blank">1<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" />ante 2:Max 3:Ashir 4:Rocco 5:Magma Beast vs ref (1d20+8=10, 1d20+8=9, 1d20+8=10, 1d20+8=13, 1d20+8=25)</a></p><p></p><p>That is just awful. AWFUL! Magma beast is killed, min damage is more than 3.</p><p></p><p>C3 vs Rocco</p><p><a href="http://invisiblecastle.com/roller/view/2976133/" target="_blank">vs ref Rocco (1d20+8=20, 2d4+4-4=3)</a></p><p></p><p>Rage Devil</p><p><a href="http://invisiblecastle.com/roller/view/2976141/" target="_blank">Disrupting Maul (1d20+16+1=28, 2d12+5-4=16)</a>, neuters DR TENT</p><p></p><p>Cambion</p><p><a href="http://invisiblecastle.com/roller/view/2976144/" target="_blank">Charge vs AC Dante (1d20+14+1+2=26, 2d8+8=19)</a></p><p></p><p>Pain devil</p><p><a href="http://invisiblecastle.com/roller/view/2976151/" target="_blank">Pain Devil vs Renquist, Nementah AC (1d20+13=27, 1d20+13=21, 3d6+5=17)</a></p><p></p><p>Imps</p><p><a href="http://invisiblecastle.com/roller/view/2976161/" target="_blank">vs AC then secondary vs For, 1<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" />ante 2:Rocco (1d20+12+2=30, 1d8+5=8, 1d10+10=18, 1d20+12+2=23, 1d8+5-4=5, 1d10+10=20)</a></p><p></p><p>Crit vs Dante, hit Rocco + secondary hit too</p><p></p><p>Arcanist</p><p><a href="http://invisiblecastle.com/roller/view/2976170/" target="_blank">vs Primera (1d20+16=28, 1d10+6=11)</a></p><p>[/sblock]</p><p></p><p>[sblock=S&S]</p><p>C2: light Spent</p><p>C3: TB spent, light spent</p><p>C4: tb spent, light spent</p><p>W2: airborne 8</p><p>I-1: 44/63 quarry</p><p>I-2: 31/63</p><p>P-2: 50/86 grants CA TENT</p><p></p><p>Ashir: 50+4/50 DR4 slowed TENT</p><p>Dante: -8/52 DR4 wolf stance, DR neutered TENT</p><p>Haruka: 46 +4 /65 DR4 </p><p>Nementah: 24/51 DR4 ongoing 10(save ends) </p><p>Rocco: 25 (24) /55 DR4 Dancing defense, +2 def TENT, ongoing 5 + Slow (save ends)</p><p>Virgil: 54 /70 </p><p>Iron Cohort: 7/25 </p><p>Renquist: 29/54 </p><p></p><p>C : Cultist (currently all on the roofs)</p><p>Perception 17</p><p>HP 48; Bloodied 24</p><p>AC 18; Fortitude 14, Reflex 15, Will 16</p><p>OA Quarterstaff (standard, at-will) Weapon</p><p>+5 vs AC; 1d8 damage. </p><p></p><p>W: Cambion Wrathborn</p><p>HP 100; Bloodied 50 </p><p>AC 23, Fortitude 21, Reflex 24, Will 18 </p><p>Perception 16</p><p>Resist 10 fire</p><p>OA: +14 2d8+8</p><p></p><p>P: Pain Devil</p><p>Perception 22;</p><p>Aura of Torment aura 2; a creature without the devil keyword that starts its turn in the aura takes 2 damage.</p><p>HP 86; Bloodied 43</p><p>AC 24; Fortitude 21, Reflex 18, Will 19</p><p>Resist 10 fire</p><p>OA: +15 vs AC; 2d8+5 damage, and the target is slowed until the end of the pain devil's next turn. </p><p></p><p>R: Rage Devil</p><p>HP 138; Bloodied 69 </p><p>AC 23, Fortitude 24, Reflex 21, Will 23 </p><p>Perception 19</p><p>Resist 20 fire</p><p>OA: +16 vs. AC</p><p>Hit: 2d12 + 5 damage, and the target loses all resistances until the end of its next turn.</p><p></p><p>I: Assassin imp </p><p>Perception 22; darkvision</p><p>HP 63; Bloodied 31</p><p>AC 20; Fortitude 17, Reflex 20, Will 19</p><p>Resist 15 fire</p><p>OA: Razor (standard, at-will) </p><p>+12 vs AC; 1d4+5 damage. </p><p></p><p>A: Soulrider Devil Eladrin Arcanist</p><p>Perception 17; darkvision</p><p>HP 72; Bloodied 36</p><p>AC 21; Fortitude 20, Reflex 23, Will 22</p><p>Resist 5 fire</p><p>OA: Longsword </p><p>+16 vs AC; 1d8+5 damage. </p><p></p><p>Ch: Chained Cambion</p><p>HP 110; Bloodied 55 </p><p>AC 24, Fortitude 22, Reflex 20, Will 24 Perception 19 </p><p>Resist 10 fire </p><p>Traits Binding Field Aura 3</p><p>Squares within the aura are difficult terrain for enemies.</p><p>OA: +15 vs. AC</p><p>Hit: 3d6 + 8 damage, and a dazed target is immobilized (save ends).</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 5525579, member: 834"] [sblock=Renquist]Forgot about the 3 DR, gave back 3 hp. And you meant that you ended SE of the Pain devil, right? SW is impossible on a charge.[/sblock] [sblock=Nementah]Primera wasn't disrupted so it's a minor to dismiss it before you can spend another minor to summon it. That means you can't have moved.[/sblock] The cultist lay down a surprisingly clumsy barrage of fire, only managing to snuff out the magma beast. The Rage Devil on the other hands leads a ferocious charge against Dante. Sensing his weakness, the Cambion and the Imp makes sure the warrior fall. The Pain Devil let's out a powerful wave of anguish that harms Renquist and Nementah. Out ofthe city halls exits what appears to be the devils leader, a cambion covered in chain examining the battlefield with an evil glint in his eyes. [sblock=Actions] C2 & C4 uses dancing lightning, Ranged 10 up to 3 target [url=http://invisiblecastle.com/roller/view/2976124/]1:Dante 2:Max 3:Ashir 4:Rocco 5:Magma Beast vs ref (1d20+8=10, 1d20+8=9, 1d20+8=10, 1d20+8=13, 1d20+8=25)[/url] That is just awful. AWFUL! Magma beast is killed, min damage is more than 3. C3 vs Rocco [url=http://invisiblecastle.com/roller/view/2976133/]vs ref Rocco (1d20+8=20, 2d4+4-4=3)[/url] Rage Devil [url=http://invisiblecastle.com/roller/view/2976141/]Disrupting Maul (1d20+16+1=28, 2d12+5-4=16)[/url], neuters DR TENT Cambion [url=http://invisiblecastle.com/roller/view/2976144/]Charge vs AC Dante (1d20+14+1+2=26, 2d8+8=19)[/url] Pain devil [url=http://invisiblecastle.com/roller/view/2976151/]Pain Devil vs Renquist, Nementah AC (1d20+13=27, 1d20+13=21, 3d6+5=17)[/url] Imps [url=http://invisiblecastle.com/roller/view/2976161/]vs AC then secondary vs For, 1:Dante 2:Rocco (1d20+12+2=30, 1d8+5=8, 1d10+10=18, 1d20+12+2=23, 1d8+5-4=5, 1d10+10=20)[/url] Crit vs Dante, hit Rocco + secondary hit too Arcanist [url=http://invisiblecastle.com/roller/view/2976170/]vs Primera (1d20+16=28, 1d10+6=11)[/url] [/sblock] [sblock=S&S] C2: light Spent C3: TB spent, light spent C4: tb spent, light spent W2: airborne 8 I-1: 44/63 quarry I-2: 31/63 P-2: 50/86 grants CA TENT Ashir: 50+4/50 DR4 slowed TENT Dante: -8/52 DR4 wolf stance, DR neutered TENT Haruka: 46 +4 /65 DR4 Nementah: 24/51 DR4 ongoing 10(save ends) Rocco: 25 (24) /55 DR4 Dancing defense, +2 def TENT, ongoing 5 + Slow (save ends) Virgil: 54 /70 Iron Cohort: 7/25 Renquist: 29/54 C : Cultist (currently all on the roofs) Perception 17 HP 48; Bloodied 24 AC 18; Fortitude 14, Reflex 15, Will 16 OA Quarterstaff (standard, at-will) Weapon +5 vs AC; 1d8 damage. W: Cambion Wrathborn HP 100; Bloodied 50 AC 23, Fortitude 21, Reflex 24, Will 18 Perception 16 Resist 10 fire OA: +14 2d8+8 P: Pain Devil Perception 22; Aura of Torment aura 2; a creature without the devil keyword that starts its turn in the aura takes 2 damage. HP 86; Bloodied 43 AC 24; Fortitude 21, Reflex 18, Will 19 Resist 10 fire OA: +15 vs AC; 2d8+5 damage, and the target is slowed until the end of the pain devil's next turn. R: Rage Devil HP 138; Bloodied 69 AC 23, Fortitude 24, Reflex 21, Will 23 Perception 19 Resist 20 fire OA: +16 vs. AC Hit: 2d12 + 5 damage, and the target loses all resistances until the end of its next turn. I: Assassin imp Perception 22; darkvision HP 63; Bloodied 31 AC 20; Fortitude 17, Reflex 20, Will 19 Resist 15 fire OA: Razor (standard, at-will) +12 vs AC; 1d4+5 damage. A: Soulrider Devil Eladrin Arcanist Perception 17; darkvision HP 72; Bloodied 36 AC 21; Fortitude 20, Reflex 23, Will 22 Resist 5 fire OA: Longsword +16 vs AC; 1d8+5 damage. Ch: Chained Cambion HP 110; Bloodied 55 AC 24, Fortitude 22, Reflex 20, Will 24 Perception 19 Resist 10 fire Traits Binding Field Aura 3 Squares within the aura are difficult terrain for enemies. OA: +15 vs. AC Hit: 3d6 + 8 damage, and a dazed target is immobilized (save ends). [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Adventure: Into the Wild
Top