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<blockquote data-quote="BenBrown" data-source="post: 5198470" data-attributes="member: 1642"><p><span style="color: Olive">"Fenwick explain briefly earlier, but now will expound in great detail."</span> The big orc stands up and smiles toothily at Mervin. <span style="color: Olive">"Fenwick tell this properly: Once upon a time, Fenwick sitting in Hanged Man tavern having drink and making small talk. Man come in shouting that something wrong in basement. This beer-man Wayne. Fenwick go with him to see, for chance of remuneration. Other people in tavern also go. Dragon-guy Rujah, Jin who is guy with two swords, Riardon who is officer guy, and wolf-guy Talon. We go look at basement, which is perfectly normal basement, except it is not basement of brewery in Daunton, but rather this basement here, which not in Daunton, and Fenwick expound upon that later. See, beer-man Wayne have magical necklace formerly belonging to wife, which make something magical happen when Wayne drop necklace in basement.</span></p><p><span style="color: Olive">"So we go into basement, and find secret panel behind big cask, which not full of strong drink, unfortunately for people who want to drink. Then we find underground rooms with rats and drakes and bandits who attack us when we politely ask for return of necklace and to explain why we are in wrong basement. Then we fight and follow top bandit to underground river, where there is fight on boat. Eventually, Fenwick and companions victorious, and get magical treasures and gold, which very nice reward for fighting. Fenwick get this axe, which extremely handy in clash of arms. We also find papers. Papers talk about guy named Hankel, and talk of more treasure to be had. When we get necklace back for beer-man Wayne, we get back to Daunton. We back in tavern sitting there when sailor-guy come in, say he know about Hankel, and this is clue to great riches. So we all go get on boat and sail across ocean blue. We fight undead pirates on boats, and then pass through big portal to other seas. Then we get to this town here, and come up hill to big tavern outside of town gate. Most people in this town human, but we meet Firebyrne who is another dragon guy, and he work with Hankel. Then we come down to basement to check and see if this correct basement, and we get attacked by more bandits, which is where wizard guy comes in."</span></p><p></p><p>Fenwick gets a conspiratorial look in his eye, and places his arm around the nervous Mervin's shoulder. <span style="color: Olive"> "More treasure to be had!"</span>[sblock=roll]<a href="http://invisiblecastle.com/roller/view/2542464/" target="_blank">Diplomacy (Skill Challenge 3) (1d20+9=10)</a></p><p></p><p>I think Fenwick is trying a little too hard.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="BenBrown, post: 5198470, member: 1642"] [COLOR="Olive"]"Fenwick explain briefly earlier, but now will expound in great detail."[/COLOR] The big orc stands up and smiles toothily at Mervin. [COLOR="Olive"]"Fenwick tell this properly: Once upon a time, Fenwick sitting in Hanged Man tavern having drink and making small talk. Man come in shouting that something wrong in basement. This beer-man Wayne. Fenwick go with him to see, for chance of remuneration. Other people in tavern also go. Dragon-guy Rujah, Jin who is guy with two swords, Riardon who is officer guy, and wolf-guy Talon. We go look at basement, which is perfectly normal basement, except it is not basement of brewery in Daunton, but rather this basement here, which not in Daunton, and Fenwick expound upon that later. See, beer-man Wayne have magical necklace formerly belonging to wife, which make something magical happen when Wayne drop necklace in basement. "So we go into basement, and find secret panel behind big cask, which not full of strong drink, unfortunately for people who want to drink. Then we find underground rooms with rats and drakes and bandits who attack us when we politely ask for return of necklace and to explain why we are in wrong basement. Then we fight and follow top bandit to underground river, where there is fight on boat. Eventually, Fenwick and companions victorious, and get magical treasures and gold, which very nice reward for fighting. Fenwick get this axe, which extremely handy in clash of arms. We also find papers. Papers talk about guy named Hankel, and talk of more treasure to be had. When we get necklace back for beer-man Wayne, we get back to Daunton. We back in tavern sitting there when sailor-guy come in, say he know about Hankel, and this is clue to great riches. So we all go get on boat and sail across ocean blue. We fight undead pirates on boats, and then pass through big portal to other seas. Then we get to this town here, and come up hill to big tavern outside of town gate. Most people in this town human, but we meet Firebyrne who is another dragon guy, and he work with Hankel. Then we come down to basement to check and see if this correct basement, and we get attacked by more bandits, which is where wizard guy comes in."[/COLOR] Fenwick gets a conspiratorial look in his eye, and places his arm around the nervous Mervin's shoulder. [COLOR="Olive"] "More treasure to be had!"[/COLOR][sblock=roll][url=http://invisiblecastle.com/roller/view/2542464/]Diplomacy (Skill Challenge 3) (1d20+9=10)[/url] I think Fenwick is trying a little too hard. [/sblock] [/QUOTE]
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