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[Adventure]: Land Ho! FWBTHW (DM:H.M.Gimlord,Judge:Ozymandias79)
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<blockquote data-quote="H.M.Gimlord" data-source="post: 5665238" data-attributes="member: 79440"><p>Arrows whiz by the adventurers in their tiny craft, as they bob up and down in the waves. Most fly by harmlessly thanks to Sheng's obscuring cloud, but Hankel and the magician himself are not spared this luxury. Two rogue arrows find their marks as bad luck would have it.</p><p></p><p>As Riardon relieves Fenwick of his task at the tiller, the warlord realizes that he might not have to work too hard, for right before them is the ladder for which they have been steering.</p><p></p><p>[sblock=Enemy Actions]</p><p>Archer 1:</p><p>Standard: Longbow</p><p>Target: Hankel</p><p>Attack: <a href="http://invisiblecastle.com/roller/view/3162627/" target="_blank">1d20+13-5(TC)-2(Range)=15</a> vs. AC Miss</p><p></p><p>Archer 2:</p><p>Standard: Longbow</p><p>Target: Sheng</p><p>Attack: <a href="http://invisiblecastle.com/roller/view/3162627/" target="_blank">1d20+13-5(TC)-2(Range)=14</a> vs. AC Miss</p><p></p><p>Archer 3:</p><p>Standard: Longbow</p><p>Target: Gensai</p><p>Attack: <a href="http://invisiblecastle.com/roller/view/3162627/" target="_blank">1d20+13-5(TC)-2(Range)=20</a> vs. AC Miss</p><p></p><p>Archer 4:</p><p>Standard: Longbow</p><p>Target: Sheng</p><p>Attack: <a href="http://invisiblecastle.com/roller/view/3162627/" target="_blank">1d20+13-5(TC)-2(Range)=7</a><a href="http://invisiblecastle.com/roller/view/3162627/" target="_blank"> vs. AC for 1d10+8= damage</a></p><p><a href="http://invisiblecastle.com/roller/view/3162627/" target="_blank"></a> </p><p>Archer 5:</p><p>Standard: Longbow</p><p>Target: Sheng</p><p>Attack: <a href="http://invisiblecastle.com/roller/view/3162627/" target="_blank">1d20+13-5(TC)-2(Range)=22</a> vs. for 1d10+8=10 damage</p><p></p><p>Skeleton Soldier 3:</p><p>Standard: Longbow</p><p>Target: Sheng</p><p>Attack: <a href="http://invisiblecastle.com/roller/view/3162632/" target="_blank">1d20+14-5(TC)=14</a> vs. AC Miss</p><p></p><p>Skeleton Soldier 5:</p><p> Standard: Longbow</p><p> Target: Riardon</p><p> Attack: <a href="http://invisiblecastle.com/roller/view/3162632/" target="_blank">1d20+14-5(TC)=28</a> vs. AC Miss</p><p></p><p>Skeleton Soldier 6:</p><p> Standard: Longbow</p><p> Target: Gensai</p><p> Attack: <a href="http://invisiblecastle.com/roller/view/3162632/" target="_blank">1d20+14-5(TC)=24</a> vs. AC Miss</p><p></p><p>Skeleton Soldier 7:</p><p> Standard: Longbow</p><p> Target: Hankel</p><p> Attack: <a href="http://invisiblecastle.com/roller/view/3162632/" target="_blank">1d20+14-5(TC)=20 vs. AC for 5 damage</a>[/sblock][sblock=Status]Riardon: <span style="color: Yellow">Q19</span> <span style="color: Lime">64/64HP</span> 1AP <span style="color: DarkOrchid">9HS</span> Total Concealment</p><p>Gensai: <span style="color: Yellow">P20</span> <span style="color: Lime">81/81HP</span> 1AP <span style="color: DarkOrchid">12HS</span> Total Concealment</p><p>TikChik: <span style="color: Yellow">O19 </span><span style="color: Lime">70/70HP</span> 1AP <span style="color: DarkOrchid">8HS</span> Total Concealment</p><p>Sheng: <span style="color: Yellow">P19 </span><span style="color: Lime">56/66HP</span> 1AP <span style="color: DarkOrchid">7HS</span> Total Concealment</p><p>Fenwick: <span style="color: Yellow">Q20 <span style="color: Lime">61</span></span><span style="color: Lime">/73HP</span> 1AP <span style="color: DarkOrchid">11HS</span> Total Concealment</p><p></p><p>Hankel: <span style="color: Yellow">O20</span> <span style="color: Lime">27/32</span> Total Concealment</p><p>Skeleton Archer 1: <span style="color: Yellow">C19 </span><span style="color: Lime">76/76</span> Cover</p><p>Skeleton Archer 2: <span style="color: Yellow">C20 </span><span style="color: Lime">76/76</span> Cover</p><p>Skeleton Archer 3: <span style="color: Yellow">C21 </span><span style="color: Lime">76/76</span> Cover</p><p>Skeleton Archer 4: <span style="color: Yellow">C22 </span><span style="color: Lime">76/76</span> Cover</p><p>Skeleton Archer 5: <span style="color: Yellow">C24 </span><span style="color: Lime">76/76</span> Cover</p><p></p><p><span style="color: Silver"><s>Skeleton Soldier 1: </s></span><s><span style="color: Silver">I17 </span><span style="color: Silver">Minion Dead</span></s></p><p><span style="color: Silver"><s>Skeleton Soldier 2: </s></span><s><span style="color: Silver">I21 </span><span style="color: Silver">Minion Dead</span></s></p><p>Skeleton Soldier 3: <span style="color: Yellow">K19 </span><span style="color: Lime">Minion </span></p><p><span style="color: Silver"><s>Skeleton Soldier 4: </s></span><s><span style="color: Silver">H23 </span><span style="color: Silver">Minion Dead</span></s></p><p>Skeleton Soldier 5: <span style="color: Yellow">K18 </span><span style="color: Lime">Minion </span></p><p>Skeleton Soldier 6: <span style="color: Yellow">I20 </span><span style="color: Lime">Minion </span></p><p>Skeleton Soldier 7: <span style="color: Yellow">K23 </span><span style="color: Lime">Minion </span></p><p>[/sblock][sblock=Map]<img src="http://i571.photobucket.com/albums/ss151/HMGimlord/LighthouseKeep3.png" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock][sblock=Enemies]X5</p><p><img src="http://i571.photobucket.com/albums/ss151/HMGimlord/SkeletonArcher.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>X4</p><p><img src="http://i571.photobucket.com/albums/ss151/HMGimlord/SkeletonMinion.png" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock][sblock=Regarding the Boat]<strong><u>The Ladder:</u> </strong>Is at <span style="color: Yellow">L18</span></p><p></p><p><u><strong>Waves: </strong></u> One character must spend a Standard Action each round to maintain the boat's course. The standard action amounts to a DC 20 Athletics Check.</p><p></p><p>Failing the check means that the party grants combat advantage to the archers.</p><p></p><p>Failing by more than 5 means that the boat capsizes and the party must swim (as described in the PHB) to the ladder amid the hail of arrows. </p><p><u><strong></strong></u></p><p><u><strong>Steering and Moving the Boat: </strong></u>The boat moves at a rate of one square per round in the direction that the person maintaining the boat chooses.</p><p></p><p><u><strong>Docking the Boat:</strong></u></p><p></p><ul> <li data-xf-list-type="ul"><strong>Athletics DC 20 (Minor):</strong> Moor the boat to the ladder<ul> <li data-xf-list-type="ul">Success: The boat is fastened in place</li> <li data-xf-list-type="ul">Failure: The Boat still requires fastening</li> </ul> </li> <li data-xf-list-type="ul"><strong>Athletics DC 15 (Move): </strong> Climb ladder<ul> <li data-xf-list-type="ul">Success: PC reaches the top of the ladder</li> <li data-xf-list-type="ul">Failure: By less than 5: PC does not advance, By 5 or more: PC falls into boat.</li> </ul> </li> <li data-xf-list-type="ul"><strong>Athletics DC 25 (Move): </strong>Jump to ladder from an unmoored boat.<ul> <li data-xf-list-type="ul">Success: You are on the ladder</li> <li data-xf-list-type="ul">Failure: You fall in the water, you are swimming, and you require a DC 25 Athletics check to grab the ladder</li> </ul> </li> </ul><p></p><p>Characters already at the top of the ladder can aid others in the boat with a successful DC 15 Athletics roll to grant +2 (stacks with number of rolls).[/sblock][sblock=Story Outline]<span style="color: White"></span></p><p><span style="color: White">If you want to do this quickly, just click on the links below and read ALL spoilers</span></p><p><span style="color: White"></span></p><ul> <li data-xf-list-type="ul"><span style="color: White"><strong><span style="color: White">Original Party enters a bewitched cellar door that</span></strong><ul> <li data-xf-list-type="ul"><span style="color: White">Talon (Shifter Druid/Ranger)</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">Rujah (Dragonborn Warden)</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">Riardon</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">Jin (Human Swordmage)</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">Fenwick</span></span></li> </ul> </li> </ul><p></p><ol> <li data-xf-list-type="ol"><span style="color: White"><strong><span style="color: White">Bewitched cellar where party finds a secret entrance to a thieves' den</span></strong><ul> <li data-xf-list-type="ul"><span style="color: White">The group finds <a href="http://www.enworld.org/forum/5032506-post466.html" target="_blank"><span style="color: Yellow">weapons with lightning powers<br /> </span></a></span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">The group finds <a href="http://www.enworld.org/forum/5033207-post470.html" target="_blank"><span style="color: Yellow">a box engraved with dwarven and draconic script</span></a></span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">The box contains <a href="http://www.enworld.org/forum/5038594-post501.html" target="_blank"><span style="color: Yellow">documents in dwarven script</span></a></span></span></li> </ul> </li> <li data-xf-list-type="ol"><span style="color: White"><strong><span style="color: White">Back at The Hanged Man</span></strong><ul> <li data-xf-list-type="ul"><span style="color: White"><a href="http://www.enworld.org/forum/5041171-post914.html" target="_blank"><span style="color: Yellow">Talon deciphers the dwarven docuements</span></a> and discovers that a man named <span style="color: White">Hankel Mast Gimlord</span> is heir to the throne of Rioc Parvel, a dwarven mine and stronghold.<br /> </span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">He is overheard by a sailor dwarf named Fargo who recalls the legends of Rioc Parvel and offers you sea passage to Avenroc</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">The lightning weapons found by the group have a dwarven inscription that reads "When it's my turn, I'll show you my power."</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">Unscrewing the pommels of their weapons they discover a small blue crystal in each that appears to encapsulate a small storm.<br /> </span></span></li> </ul> </li> <li data-xf-list-type="ol"><span style="color: White"><strong><span style="color: White">The ocean voyage</span></strong><ul> <li data-xf-list-type="ul"><span style="color: White">Fargo's ship is attacked by a flotilla of drowned ones</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">A storm portal opens and swallows the ship</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">Talon challenges a crewmember to a sparring match</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">Fargo drops the group off in the harbor of a city called Rioc Alair</span></span></li> </ul> </li> <li data-xf-list-type="ol"><span style="color: White"><strong><span style="color: White">The Crystal Mug inn</span></strong><ul> <li data-xf-list-type="ul"><span style="color: White">The group meets Firebyrne an apprentice blacksmith to a dwarf named Hankel Mast who has been missing for some time</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">The group discovers that the bewitched cellar of their prior experience is the cellar of the Crystal Mug</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">The group is ambushed when they attempt to expose the thieves' ring</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">Mervin materializes in a barrel</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">The group reveals the thieves' den to authorities</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">Mervin discovers <span style="color: Yellow"><a href="http://www.enworld.org/forum/5260863-post634.html" target="_blank">a dagger of lightning power</a><br /> </span></span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">Riardon finds <a href="http://www.enworld.org/forum/5218052-post508.html" target="_blank"><span style="color: Yellow">several rituals</span></a></span></span></li> <li data-xf-list-type="ul"><span style="color: White">Jin learns that Hankel has, in fact, been kidnapped by a man named Lars Hallmaster, whom Firebyrne had described as a "Friend". A wizard named Shear seems to be directing Lars' actions.</span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">Jin opens up a cursed chest and is mortally wounded by flaming skulls</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">Jin's body is resurrected (<span style="color: White">using one of the rituals found by Riardon</span>), but is possessed by an ancestor of Jin's named Gensai<br /> </span></span></li> </ul> </li> <li data-xf-list-type="ol"><span style="color: White"><strong><span style="color: White">The city of Rioc Alair</span></strong><ul> <li data-xf-list-type="ul"><span style="color: White">The group meets a university professor named Amatalystan Shea Aramista who fills the group in on the history of Rioc Parvel</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">The group gears up at a black market shop in the cellar of a gear store</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">The group <span style="color: White">uses another ritual found by Riardon</span> to generate a portal that leads to a remote, wooded location<br /> </span></span></li> </ul> </li> <li data-xf-list-type="ol"><span style="color: White"><strong><span style="color: White">Iguyo Di Wer Grovisv</span></strong><ul> <li data-xf-list-type="ul"><span style="color: White">The group chooses to join sides with a green dragon to defeat a band of blue-dragonkin kobolds</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">The group learns of the existance of a blue dragon named <span style="color: White">Wer Vhisar</span> who Iguyo Di Wer Grovisv blames for driving her mother aunt from their lair, and charges the group with destroying Wer Vhisar<br /> </span></span></li> </ul> </li> <li data-xf-list-type="ol"><span style="color: White"><strong><span style="color: White">The entrance to Wer Vhisar's lair</span></strong><ul> <li data-xf-list-type="ul"><span style="color: White">The group navigates a pit trap <br /> </span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">and disables a glyph of warding powered by an electric crystal<br /> </span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">that guards a library containing <a href="http://www.enworld.org/forum/5478151-post251.html" target="_blank"><span style="color: Yellow">some curious items</span></a><br /> </span></span></li> </ul> </li> <li data-xf-list-type="ol"><span style="color: White"><strong><span style="color: White">The hall</span></strong><ul> <li data-xf-list-type="ul"><span style="color: White">The group is met by a kobold welcoming party that temporarily separates the group. Gensai and Fenwick fall into a prison cell. Rujah falls into the river below and is swept out to sea. Mervin stays behind to cover Riardon's retreat.<br /> </span></span></li> </ul> </li> <li data-xf-list-type="ol"><span style="color: White"><strong><span style="color: White">The prison</span></strong><ul> <li data-xf-list-type="ul"><span style="color: White">The group meets Tikchik and Sheng</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">The group discovers a dwarven prisoner and a kobold prisoner</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">The group decides to look for Rujah and Mervin<br /> </span></span></li> </ul> </li> <li data-xf-list-type="ol"><span style="color: White"><strong><span style="color: White">The hall part deaux</span></strong><ul> <li data-xf-list-type="ul"><span style="color: White">The group learns the fate of Rujah and Mervin</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">The group realizes that Iguyo De Wer Grovisv has lied to them</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">They find a hiding kobold who grants them an audience with Wer Vhisar<br /> </span></span></li> </ul> </li> <li data-xf-list-type="ol"><span style="color: White"><strong><span style="color: White">Wer Vhisar's Lair</span></strong><ul> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White"> Wer Vhisar reveals to them his version of the feud story between himself and the three green dragons</span></span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White"><span style="color: White">Wer Vhisar offers the group an opportunity to seat Hankel Mast Gimlord on his rightful throne in return for three tasks</span></span><ul> <li data-xf-list-type="ul">Transplant the diffusion of Wer Vhisar's father</span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White"><span style="color: White">Turn over a large gem called the Moonstone</span></span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White"><span style="color: White">Destroy Iguyo Di Wer Grovisv's mother and aunt<br /> </span></span></span></li> </ul> </li> </ul> </li> <li data-xf-list-type="ol"><span style="color: White"><span style="color: Yellow"><span style="color: White">The </span><span style="color: White">Library Again</span></span><ul> <li data-xf-list-type="ul"><span style="color: Yellow"><span style="color: White">The </span><span style="color: White">party finally meets Hankel Mast, but, though he's aware and eager for the quest, he doesn't seem to know that he is the heir to Rioc Parvel</span></span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White"><span style="color: Yellow"><span style="color: White">Hankel </span></span></span><span style="color: White">provides <a href="http://www.enworld.org/forum/5647156-post543.html" target="_blank">several documents</a>, in particular, a map shoing the location and nature of their first task.</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: Yellow"><span style="color: White">TikChik returns Hankel's knife</span></span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: Yellow"><span style="color: White">Sheng finds a source of arcane magic.</span></span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: Yellow"><span style="color: White">The party is given a boat and provisions</span><br /> </span></span></li> </ul> </li> <li data-xf-list-type="ol"><span style="color: White"><span style="color: Yellow">Rioc Stang</span><ul> <li data-xf-list-type="ul"><span style="color: Yellow">Light the lighthouse</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: Yellow">Find Stang: Arkus Gimlord's Axe</span></span></li> </ul> </li> </ol><p>[/sblock][sblock=Important things to remember]</p><p><span style="color: White"> </span></p><ul> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">Rituals in Riardon's Pack:</span><ul> <li data-xf-list-type="ul"><span style="color: White"> <s>Raise Dead</s> Used to raise Jin from the dead (got Gensai instead)</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White"> <s>Knock</s> Used to open the chest that killed Jin</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White"> <s>Linked Portal</s> Used to get to the green dragon encounter</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White"> Object Reading</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White"> Vistani Passkey</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White"> Precise Forgery</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White"> Decipher Script</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White"> Wizard Sight</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White"> Arcane Lock</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White"><span style="color: White">Diffusion Transplantation (illegible at the moment)</span><br /> </span></span></li> </ul> </li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">Those of you who found lightning weapons still have them.</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">Mervin still has the dagger (but he's still on the floor of Wer Vhisar's lair)<br /> </span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">Quick Plot summary</span><ul> <li data-xf-list-type="ul">Setting: An interior island on the continent of Avenroc</span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">Old blue dragon destroys a dwarven mine and dwarven king dies</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">Dwarven heir exiles himself and dies leaving a son who is clueless as to his heritage</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">Old blue dragon is killed by two sister green dragons, who now have a daughter (that's three green dragons on the loose).</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">The old blue dragon's son wants to avenge his father's death, but doesn't want to take the risk, so he offers the job to the adventurers.<br /> </span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White">Hankel (the clueless dwarven heir) is being held in the prisons below the blue dragon's lair</span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White"><span style="color: White">Wer Vhisar has pressed you into his service to light the dwarven lighthouse, kill the green dragons, re-seat Hankel on the throne at Rioc Parel, and transplant Wer Vhisar's father's diffusion.</span></span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: White"><span style="color: White"><span style="color: White">Hankel has been freed and the party meets him in the trashed library that apparently was used by Shear on his visits to Wer Vhisar.</span></span></span></span></li> <li data-xf-list-type="ul"><span style="color: White"><span style="color: Yellow">Evidently, Hankel has no idea that Bardir was his father, and that he is hier the throne of Rioc Alair</span></span></li> </ul> </li> </ul><p>[/sblock][GM]Summary:</p><p></p><ul> <li data-xf-list-type="ul">PCs in boat are rearranged so that Riardon can steer</li> <li data-xf-list-type="ul">PCs in boat are rearranged to be within Sheng's aura</li> <li data-xf-list-type="ul">Sheng takes 10 damage</li> <li data-xf-list-type="ul">Hankel takes 5 damage</li> <li data-xf-list-type="ul">PCs in boat can now reach the ladder</li> </ul><p>[/GM][OOC]Just realized that I didn't NPC Gensai. I will do this tonight and retcon. Please do not post until then.[/OOC]</p></blockquote><p></p>
[QUOTE="H.M.Gimlord, post: 5665238, member: 79440"] Arrows whiz by the adventurers in their tiny craft, as they bob up and down in the waves. Most fly by harmlessly thanks to Sheng's obscuring cloud, but Hankel and the magician himself are not spared this luxury. Two rogue arrows find their marks as bad luck would have it. As Riardon relieves Fenwick of his task at the tiller, the warlord realizes that he might not have to work too hard, for right before them is the ladder for which they have been steering. [sblock=Enemy Actions] Archer 1: Standard: Longbow Target: Hankel Attack: [URL="http://invisiblecastle.com/roller/view/3162627/"]1d20+13-5(TC)-2(Range)=15[/URL] vs. AC Miss Archer 2: Standard: Longbow Target: Sheng Attack: [URL="http://invisiblecastle.com/roller/view/3162627/"]1d20+13-5(TC)-2(Range)=14[/URL] vs. AC Miss Archer 3: Standard: Longbow Target: Gensai Attack: [URL="http://invisiblecastle.com/roller/view/3162627/"]1d20+13-5(TC)-2(Range)=20[/URL] vs. AC Miss Archer 4: Standard: Longbow Target: Sheng Attack: [URL="http://invisiblecastle.com/roller/view/3162627/"]1d20+13-5(TC)-2(Range)=7[/URL][URL="http://invisiblecastle.com/roller/view/3162627/"] vs. AC for 1d10+8= damage [/URL] Archer 5: Standard: Longbow Target: Sheng Attack: [URL="http://invisiblecastle.com/roller/view/3162627/"]1d20+13-5(TC)-2(Range)=22[/URL] vs. for 1d10+8=10 damage Skeleton Soldier 3: Standard: Longbow Target: Sheng Attack: [URL="http://invisiblecastle.com/roller/view/3162632/"]1d20+14-5(TC)=14[/URL] vs. AC Miss Skeleton Soldier 5: Standard: Longbow Target: Riardon Attack: [URL="http://invisiblecastle.com/roller/view/3162632/"]1d20+14-5(TC)=28[/URL] vs. AC Miss Skeleton Soldier 6: Standard: Longbow Target: Gensai Attack: [URL="http://invisiblecastle.com/roller/view/3162632/"]1d20+14-5(TC)=24[/URL] vs. AC Miss Skeleton Soldier 7: Standard: Longbow Target: Hankel Attack: [URL="http://invisiblecastle.com/roller/view/3162632/"]1d20+14-5(TC)=20 vs. AC for 5 damage[/URL][/sblock][sblock=Status]Riardon: [COLOR=Yellow]Q19[/COLOR] [COLOR=Lime]64/64HP[/COLOR] 1AP [COLOR=DarkOrchid]9HS[/COLOR] Total Concealment Gensai: [COLOR=Yellow]P20[/COLOR] [COLOR=Lime]81/81HP[/COLOR] 1AP [COLOR=DarkOrchid]12HS[/COLOR] Total Concealment TikChik: [COLOR=Yellow]O19 [/COLOR][COLOR=Lime]70/70HP[/COLOR] 1AP [COLOR=DarkOrchid]8HS[/COLOR] Total Concealment Sheng: [COLOR=Yellow]P19 [/COLOR][COLOR=Lime]56/66HP[/COLOR] 1AP [COLOR=DarkOrchid]7HS[/COLOR] Total Concealment Fenwick: [COLOR=Yellow]Q20 [COLOR=Lime]61[/COLOR][/COLOR][COLOR=Lime]/73HP[/COLOR] 1AP [COLOR=DarkOrchid]11HS[/COLOR] Total Concealment Hankel: [COLOR=Yellow]O20[/COLOR] [COLOR=Lime]27/32[/COLOR] Total Concealment Skeleton Archer 1: [COLOR=Yellow]C19 [/COLOR][COLOR=Lime]76/76[/COLOR] Cover Skeleton Archer 2: [COLOR=Yellow]C20 [/COLOR][COLOR=Lime]76/76[/COLOR] Cover Skeleton Archer 3: [COLOR=Yellow]C21 [/COLOR][COLOR=Lime]76/76[/COLOR] Cover Skeleton Archer 4: [COLOR=Yellow]C22 [/COLOR][COLOR=Lime]76/76[/COLOR] Cover Skeleton Archer 5: [COLOR=Yellow]C24 [/COLOR][COLOR=Lime]76/76[/COLOR] Cover [COLOR=Silver][s]Skeleton Soldier 1: [/s][/COLOR][s][COLOR=Silver]I17 [/COLOR][COLOR=Silver]Minion Dead[/COLOR][/s] [COLOR=Silver][s]Skeleton Soldier 2: [/s][/COLOR][s][COLOR=Silver]I21 [/COLOR][COLOR=Silver]Minion Dead[/COLOR][/s] Skeleton Soldier 3: [COLOR=Yellow]K19 [/COLOR][COLOR=Lime]Minion [/COLOR] [COLOR=Silver][s]Skeleton Soldier 4: [/s][/COLOR][s][COLOR=Silver]H23 [/COLOR][COLOR=Silver]Minion Dead[/COLOR][/s] Skeleton Soldier 5: [COLOR=Yellow]K18 [/COLOR][COLOR=Lime]Minion [/COLOR] Skeleton Soldier 6: [COLOR=Yellow]I20 [/COLOR][COLOR=Lime]Minion [/COLOR] Skeleton Soldier 7: [COLOR=Yellow]K23 [/COLOR][COLOR=Lime]Minion [/COLOR] [/sblock][sblock=Map][IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/LighthouseKeep3.png[/IMG][/sblock][sblock=Enemies]X5 [IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/SkeletonArcher.png[/IMG] X4 [IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/SkeletonMinion.png[/IMG][/sblock][sblock=Regarding the Boat][B][U]The Ladder:[/U] [/B]Is at [COLOR=Yellow]L18[/COLOR] [U][B]Waves: [/B][/U] One character must spend a Standard Action each round to maintain the boat's course. The standard action amounts to a DC 20 Athletics Check. Failing the check means that the party grants combat advantage to the archers. Failing by more than 5 means that the boat capsizes and the party must swim (as described in the PHB) to the ladder amid the hail of arrows. [U][B] Steering and Moving the Boat: [/B][/U]The boat moves at a rate of one square per round in the direction that the person maintaining the boat chooses. [U][B]Docking the Boat:[/B][/U] [LIST] [*][B]Athletics DC 20 (Minor):[/B] Moor the boat to the ladder [LIST] [*]Success: The boat is fastened in place [*]Failure: The Boat still requires fastening [/LIST] [*][B]Athletics DC 15 (Move): [/B] Climb ladder [LIST] [*]Success: PC reaches the top of the ladder [*]Failure: By less than 5: PC does not advance, By 5 or more: PC falls into boat. [/LIST] [*][B]Athletics DC 25 (Move): [/B]Jump to ladder from an unmoored boat. [LIST] [*]Success: You are on the ladder [*]Failure: You fall in the water, you are swimming, and you require a DC 25 Athletics check to grab the ladder [/LIST] [/LIST] Characters already at the top of the ladder can aid others in the boat with a successful DC 15 Athletics roll to grant +2 (stacks with number of rolls).[/sblock][sblock=Story Outline][COLOR=White] If you want to do this quickly, just click on the links below and read ALL spoilers [LIST] [*][B][COLOR=White]Original Party enters a bewitched cellar door that[/COLOR][/B] [LIST] [*][COLOR=White]Talon (Shifter Druid/Ranger)[/COLOR] [*][COLOR=White]Rujah (Dragonborn Warden)[/COLOR] [*][COLOR=White]Riardon[/COLOR] [*][COLOR=White]Jin (Human Swordmage)[/COLOR] [*][COLOR=White]Fenwick[/COLOR] [/LIST] [/LIST] [LIST=1] [*][B][COLOR=White]Bewitched cellar where party finds a secret entrance to a thieves' den[/COLOR][/B] [LIST] [*][COLOR=White]The group finds [URL="http://www.enworld.org/forum/5032506-post466.html"][COLOR=Yellow]weapons with lightning powers [/COLOR][/URL][/COLOR] [*][COLOR=White]The group finds [URL="http://www.enworld.org/forum/5033207-post470.html"][COLOR=Yellow]a box engraved with dwarven and draconic script[/COLOR][/URL][/COLOR] [*][COLOR=White]The box contains [URL="http://www.enworld.org/forum/5038594-post501.html"][COLOR=Yellow]documents in dwarven script[/COLOR][/URL][/COLOR] [/LIST] [*][B][COLOR=White]Back at The Hanged Man[/COLOR][/B] [LIST] [*][COLOR=White][URL="http://www.enworld.org/forum/5041171-post914.html"][COLOR=Yellow]Talon deciphers the dwarven docuements[/COLOR][/URL] and discovers that a man named [COLOR=White]Hankel Mast Gimlord[/COLOR] is heir to the throne of Rioc Parvel, a dwarven mine and stronghold. [/COLOR] [*][COLOR=White]He is overheard by a sailor dwarf named Fargo who recalls the legends of Rioc Parvel and offers you sea passage to Avenroc[/COLOR] [*][COLOR=White]The lightning weapons found by the group have a dwarven inscription that reads "When it's my turn, I'll show you my power."[/COLOR] [*][COLOR=White]Unscrewing the pommels of their weapons they discover a small blue crystal in each that appears to encapsulate a small storm. [/COLOR] [/LIST] [*][B][COLOR=White]The ocean voyage[/COLOR][/B] [LIST] [*][COLOR=White]Fargo's ship is attacked by a flotilla of drowned ones[/COLOR] [*][COLOR=White]A storm portal opens and swallows the ship[/COLOR] [*][COLOR=White]Talon challenges a crewmember to a sparring match[/COLOR] [*][COLOR=White]Fargo drops the group off in the harbor of a city called Rioc Alair[/COLOR] [/LIST] [*][B][COLOR=White]The Crystal Mug inn[/COLOR][/B] [LIST] [*][COLOR=White]The group meets Firebyrne an apprentice blacksmith to a dwarf named Hankel Mast who has been missing for some time[/COLOR] [*][COLOR=White]The group discovers that the bewitched cellar of their prior experience is the cellar of the Crystal Mug[/COLOR] [*][COLOR=White]The group is ambushed when they attempt to expose the thieves' ring[/COLOR] [*][COLOR=White]Mervin materializes in a barrel[/COLOR] [*][COLOR=White]The group reveals the thieves' den to authorities[/COLOR] [*][COLOR=White]Mervin discovers [COLOR=Yellow][URL="http://www.enworld.org/forum/5260863-post634.html"]a dagger of lightning power[/URL] [/COLOR][/COLOR] [*][COLOR=White]Riardon finds [URL="http://www.enworld.org/forum/5218052-post508.html"][COLOR=Yellow]several rituals[/COLOR][/URL][/COLOR] [*]Jin learns that Hankel has, in fact, been kidnapped by a man named Lars Hallmaster, whom Firebyrne had described as a "Friend". A wizard named Shear seems to be directing Lars' actions. [*][COLOR=White]Jin opens up a cursed chest and is mortally wounded by flaming skulls[/COLOR] [*][COLOR=White]Jin's body is resurrected ([COLOR=White]using one of the rituals found by Riardon[/COLOR]), but is possessed by an ancestor of Jin's named Gensai [/COLOR] [/LIST] [*][B][COLOR=White]The city of Rioc Alair[/COLOR][/B] [LIST] [*][COLOR=White]The group meets a university professor named Amatalystan Shea Aramista who fills the group in on the history of Rioc Parvel[/COLOR] [*][COLOR=White]The group gears up at a black market shop in the cellar of a gear store[/COLOR] [*][COLOR=White]The group [COLOR=White]uses another ritual found by Riardon[/COLOR] to generate a portal that leads to a remote, wooded location [/COLOR] [/LIST] [*][B][COLOR=White]Iguyo Di Wer Grovisv[/COLOR][/B] [LIST] [*][COLOR=White]The group chooses to join sides with a green dragon to defeat a band of blue-dragonkin kobolds[/COLOR] [*][COLOR=White]The group learns of the existance of a blue dragon named [COLOR=White]Wer Vhisar[/COLOR] who Iguyo Di Wer Grovisv blames for driving her mother aunt from their lair, and charges the group with destroying Wer Vhisar [/COLOR] [/LIST] [*][B][COLOR=White]The entrance to Wer Vhisar's lair[/COLOR][/B] [LIST] [*][COLOR=White]The group navigates a pit trap [/COLOR] [*][COLOR=White]and disables a glyph of warding powered by an electric crystal [/COLOR] [*][COLOR=White]that guards a library containing [URL="http://www.enworld.org/forum/5478151-post251.html"][COLOR=Yellow]some curious items[/COLOR][/URL] [/COLOR] [/LIST] [*][B][COLOR=White]The hall[/COLOR][/B] [LIST] [*][COLOR=White]The group is met by a kobold welcoming party that temporarily separates the group. Gensai and Fenwick fall into a prison cell. Rujah falls into the river below and is swept out to sea. Mervin stays behind to cover Riardon's retreat. [/COLOR] [/LIST] [*][B][COLOR=White]The prison[/COLOR][/B] [LIST] [*][COLOR=White]The group meets Tikchik and Sheng[/COLOR] [*][COLOR=White]The group discovers a dwarven prisoner and a kobold prisoner[/COLOR] [*][COLOR=White]The group decides to look for Rujah and Mervin [/COLOR] [/LIST] [*][B][COLOR=White]The hall part deaux[/COLOR][/B] [LIST] [*][COLOR=White]The group learns the fate of Rujah and Mervin[/COLOR] [*][COLOR=White]The group realizes that Iguyo De Wer Grovisv has lied to them[/COLOR] [*][COLOR=White]They find a hiding kobold who grants them an audience with Wer Vhisar [/COLOR] [/LIST] [*][B][COLOR=White]Wer Vhisar's Lair[/COLOR][/B] [LIST] [*][COLOR=White][COLOR=White] Wer Vhisar reveals to them his version of the feud story between himself and the three green dragons[/COLOR][/COLOR] [*][COLOR=White][COLOR=White]Wer Vhisar offers the group an opportunity to seat Hankel Mast Gimlord on his rightful throne in return for three tasks[/COLOR][/COLOR] [LIST] [*]Transplant the diffusion of Wer Vhisar's father [*][COLOR=White][COLOR=White]Turn over a large gem called the Moonstone[/COLOR][/COLOR] [*][COLOR=White][COLOR=White]Destroy Iguyo Di Wer Grovisv's mother and aunt [/COLOR][/COLOR] [/LIST] [/LIST] [*][COLOR=Yellow][COLOR=White]The [/COLOR][COLOR=White]Library Again[/COLOR][/COLOR] [LIST] [*][COLOR=Yellow][COLOR=White]The [/COLOR][COLOR=White]party finally meets Hankel Mast, but, though he's aware and eager for the quest, he doesn't seem to know that he is the heir to Rioc Parvel[/COLOR][/COLOR] [*][COLOR=White][COLOR=Yellow][COLOR=White]Hankel [/COLOR][/COLOR][/COLOR][COLOR=White]provides [URL="http://www.enworld.org/forum/5647156-post543.html"]several documents[/URL], in particular, a map shoing the location and nature of their first task.[/COLOR] [*][COLOR=Yellow][COLOR=White]TikChik returns Hankel's knife[/COLOR][/COLOR] [*][COLOR=Yellow][COLOR=White]Sheng finds a source of arcane magic.[/COLOR][/COLOR] [*][COLOR=Yellow][COLOR=White]The party is given a boat and provisions[/COLOR] [/COLOR] [/LIST] [*][COLOR=Yellow]Rioc Stang[/COLOR] [LIST] [*][COLOR=Yellow]Light the lighthouse[/COLOR] [*][COLOR=Yellow]Find Stang: Arkus Gimlord's Axe[/COLOR] [/LIST] [/LIST] [/COLOR][/sblock][sblock=Important things to remember] [COLOR=White] [LIST] [*][COLOR=White]Rituals in Riardon's Pack:[/COLOR] [LIST] [*][COLOR=White] [s]Raise Dead[/s] Used to raise Jin from the dead (got Gensai instead)[/COLOR] [*][COLOR=White] [s]Knock[/s] Used to open the chest that killed Jin[/COLOR] [*][COLOR=White] [s]Linked Portal[/s] Used to get to the green dragon encounter[/COLOR] [*][COLOR=White] Object Reading[/COLOR] [*][COLOR=White] Vistani Passkey[/COLOR] [*][COLOR=White] Precise Forgery[/COLOR] [*][COLOR=White] Decipher Script[/COLOR] [*][COLOR=White] Wizard Sight[/COLOR] [*][COLOR=White] Arcane Lock[/COLOR] [*][COLOR=White][COLOR=White]Diffusion Transplantation (illegible at the moment)[/COLOR] [/COLOR] [/LIST] [*][COLOR=White]Those of you who found lightning weapons still have them.[/COLOR] [*][COLOR=White]Mervin still has the dagger (but he's still on the floor of Wer Vhisar's lair) [/COLOR] [*][COLOR=White]Quick Plot summary[/COLOR] [LIST] [*]Setting: An interior island on the continent of Avenroc [*][COLOR=White]Old blue dragon destroys a dwarven mine and dwarven king dies[/COLOR] [*][COLOR=White]Dwarven heir exiles himself and dies leaving a son who is clueless as to his heritage[/COLOR] [*][COLOR=White]Old blue dragon is killed by two sister green dragons, who now have a daughter (that's three green dragons on the loose).[/COLOR] [*][COLOR=White]The old blue dragon's son wants to avenge his father's death, but doesn't want to take the risk, so he offers the job to the adventurers. [/COLOR] [*][COLOR=White]Hankel (the clueless dwarven heir) is being held in the prisons below the blue dragon's lair[/COLOR] [*][COLOR=White][COLOR=White]Wer Vhisar has pressed you into his service to light the dwarven lighthouse, kill the green dragons, re-seat Hankel on the throne at Rioc Parel, and transplant Wer Vhisar's father's diffusion.[/COLOR][/COLOR] [*][COLOR=White][COLOR=White][COLOR=White]Hankel has been freed and the party meets him in the trashed library that apparently was used by Shear on his visits to Wer Vhisar.[/COLOR][/COLOR][/COLOR] [*][COLOR=Yellow]Evidently, Hankel has no idea that Bardir was his father, and that he is hier the throne of Rioc Alair[/COLOR] [/LIST] [/LIST] [/COLOR][/sblock][GM]Summary: [LIST] [*]PCs in boat are rearranged so that Riardon can steer [*]PCs in boat are rearranged to be within Sheng's aura [*]Sheng takes 10 damage [*]Hankel takes 5 damage [*]PCs in boat can now reach the ladder [/LIST] [/GM][OOC]Just realized that I didn't NPC Gensai. I will do this tonight and retcon. Please do not post until then.[/OOC] [/QUOTE]
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[Adventure]: Land Ho! FWBTHW (DM:H.M.Gimlord,Judge:Ozymandias79)
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