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[Adventure]: Land Ho! FWBTHW (DM:H.M.Gimlord,Judge:Ozymandias79)
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<blockquote data-quote="H.M.Gimlord" data-source="post: 5724858" data-attributes="member: 79440"><p>Hankel comes to and immediately springs into action, <span style="font-size: 10px"><em><span style="font-family: 'Georgia'"><span style="color: Orange">"<strong>Let us send these hellhounds back to whence they came!</strong>"</span></span></em></span> hurling a hammer at one of the canine constructs. Unfortunately, his hammer misses.</p><p></p><p>TikChik attempts an awkward exit, and almost loses another arm as he hacks at his ferrous foe. To make matters worse, the archer moves forward and sends a shaft deep into the thri-kreen's shoulder.</p><p></p><p>The clanking dogs continue to defend their territory, snapping at Riardon and Fenwick. The eladrin manages to avoid the razor-sharp teeth, but Fenwick is not so lucky. The construct bites and holds onto Fenwick's arm, forcing the orc to shed a great deal of blood shaking the thing loose.</p><p></p><p>Arrows rain from above, and in a sad twist of irony, manage to find the dwarf once more. Hankel goes down.</p><p></p><p>[OOC]Sunblade critical hit damage: <a href="http://invisiblecastle.com/roller/view/3254578/" target="_blank">2d6=11</a>[/OOC][sblock=Hankel's and TikChik's Actions]<u><strong>Hankel:</strong></u></p><p><strong>Standard:</strong> Throwing Hammer at Iron Defender 3</p><p>Target: Iron Defender 3</p><p>Attack: <a href="http://invisiblecastle.com/roller/view/3254711/" target="_blank">1d20+13=23 vs. AC</a> Miss</p><p></p><p></p><p><u><strong>TikChik:</strong></u></p><p><strong>Standard:</strong> Jaws of the Wolf</p><p>Target: Iron Defender 1</p><p>Attack 1: <a href="http://invisiblecastle.com/roller/view/3254697/" target="_blank">1d20+15=17 for (2d10+11)/2=16 damage</a></p><p>Attack 2: <a href="http://invisiblecastle.com/roller/view/3254697/" target="_blank">1d20+15=17 for (2d10+11)/2=13 damage</a></p><p><a href="http://invisiblecastle.com/roller/view/3254697/" target="_blank"></a><strong>Move:</strong> to D27<p style="margin-left: 20px"> <strong>Iron Defender OA:</strong> <a href="http://invisiblecastle.com/roller/view/3254701/" target="_blank">1d20+16=29 vs. AC for 1d8+6=11 damage</a></p> <p style="margin-left: 20px"><strong>TikChik OA:</strong> <a href="http://invisiblecastle.com/roller/view/3254705/" target="_blank">1d10+15=18 vs. AC</a> Miss</p> <p style="margin-left: 20px">Shift to D25</p> <p style="margin-left: 20px"></p><p>Continue move to D29</p><p></p><p>[/sblock][sblock=Enemy Actions<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /><u><strong>Skeleton Archer 6:</strong></u></p><p><strong>Standard:</strong> Longbow</p><p>Target: TikChik</p><p>Attack: <a href="http://invisiblecastle.com/roller/view/3254715/" target="_blank">1d20+13-2(Cover)=24 vs. AC for 1d10+8=16 damage</a></p><p><strong>Move:</strong> to B18</p><p></p><p><u><strong>Iron Defender 1:</strong></u></p><p><strong>Standard: </strong>Charge to C25</p><p>Target: Sheng</p><p>Attack: <a href="http://invisiblecastle.com/roller/view/3254718/" target="_blank">1d20+16=34 vs. AC for 1d8+6=13 damage</a></p><p><strong>Move:</strong> Shift to C24</p><p></p><p><u><strong>Iron Defender 2:</strong></u></p><p><strong>Standard:</strong> Bite</p><p>Target: Riardon</p><p>Attack: <a href="http://invisiblecastle.com/roller/view/3254719/" target="_blank">1d20+16=18 vs. AC</a> Miss</p><p></p><p><u><strong>Iron Defender 3:</strong></u> </p><p><strong>Standard:</strong> Bite</p><p>Target: Fenwick</p><p>Attack: <a href="http://invisiblecastle.com/roller/view/3254721/" target="_blank">1d20+16-2(Chilling Cloud)=21 vs. AC for 1d8+6=13 damage</a></p><p></p><p></p><p><u><strong>Iron Defender 4:</strong></u> </p><p><strong>Standard:</strong> Ready Action[sblock=Insight DC 15]Readied Action is to attack any creature that enters E18-E20[/sblock]</p><p></p><p></p><p><u><strong>Skeleton Archer 1:</strong></u></p><p>Standard: Longbow</p><p>Target: <a href="http://invisiblecastle.com/roller/view/3254755/" target="_blank">Hankel</a></p><p>Attack: <a href="http://invisiblecastle.com/roller/view/3254755/" target="_blank">1d20+13=14 vs. AC</a> Miss</p><p></p><p><u><strong>Skeleton Archer 2:</strong></u></p><p>Standard: Longbow</p><p>Target: Riardon</p><p>Attack: <a href="http://invisiblecastle.com/roller/view/3254758/" target="_blank">1d20+13=22 vs. AC</a> Miss</p><p></p><p><u><strong>Skeleton Archer 3:</strong></u></p><p>Standard: Longbow</p><p>Target: <a href="http://invisiblecastle.com/roller/view/3254758/" target="_blank">Riardon</a></p><p>Attack: <a href="http://invisiblecastle.com/roller/view/3254758/" target="_blank">1d20+13=25 vs. AC</a> Miss</p><p></p><p><u><strong>Skeleton Archer 4:</strong></u></p><p>Standard: Longbow</p><p>Target: <a href="http://invisiblecastle.com/roller/view/3254758/" target="_blank">Hankel</a></p><p>Attack: <a href="http://invisiblecastle.com/roller/view/3254758/" target="_blank">1d20+13=21 vs. AC for 1d10+8=9 damage</a></p><p></p><p><u><strong>Skeleton Archer 5:</strong></u></p><p>Standard: Longbow</p><p>Target: <a href="http://invisiblecastle.com/roller/view/3254758/" target="_blank">Riardon</a></p><p>Attack: <a href="http://invisiblecastle.com/roller/view/3254758/" target="_blank">1d20+13=25 vs. AC</a> Miss</p><p>[/sblock][sblock=Status]Riardon: <span style="color: sienna">H18 <span style="color: lime">53</span></span><span style="color: lime">/64HP</span> 1AP <span style="color: darkorchid">7HS</span></p><p>Gensai: <span style="color: sienna">B17(Second Floor) </span><span style="color: lime">43/81HP</span> 1AP <span style="color: darkorchid">11HS</span> </p><p>TikChik: <span style="color: sienna">D27 <span style="color: Red">10</span></span><span style="color: Red">/70HP</span> 0AP <span style="color: darkorchid">7HS</span> <span style="color: Red">Bloodied</span></p><p><span style="color: Red"></span> Sheng: <span style="color: sienna">C26 </span><span style="color: Red">30/66HP</span> 1AP <span style="color: darkorchid">6HS</span> <span style="color: Red">Bloodied</span></p><p>Fenwick: <span style="color: yellow"><span style="color: sienna">E16 <span style="color: Lime">49</span></span></span><span style="color: Lime">/73HP</span> 0AP <span style="color: darkorchid">7HS</span> </p><p> </p><p>Hankel: <span style="color: sienna"><span style="color: Sienna">F24</span> <span style="color: Gray">-1/32 Unconscious</span></span></p><p><span style="color: sienna">Skeleton Archer 1: <span style="color: sienna">C19 On battlement above</span><span style="color: lime">76/76</span> Cover</span></p><p><span style="color: sienna">Skeleton Archer 2: <span style="color: sienna">C20 </span><span style="color: sienna">On battlement above</span><span style="color: lime">76/76</span> Cover</span></p><p><span style="color: sienna">Skeleton Archer 3: <span style="color: sienna">C21 </span><span style="color: sienna">On battlement above</span><span style="color: lime">76/76</span> Cover</span></p><p><span style="color: sienna">Skeleton Archer 4: <span style="color: sienna">C22 </span><span style="color: sienna">On battlement above</span><span style="color: lime">76/76</span> Cover</span></p><p><span style="color: sienna">Skeleton Archer 5: <span style="color: sienna">C24 </span><span style="color: sienna">On battlement above</span><span style="color: lime">76/76</span> Cover</span></p><p><span style="color: sienna">Skeleton Archer 6: <span style="color: sienna">B18</span> <span style="color: lime">62/76</span></span></p><p><span style="color: sienna"><span style="color: gray"><s>Skeleton Soldier: I17</s>Dead</span></span></p><p><span style="color: sienna"><span style="color: gray"><s>Skeleton Soldier: I19</s>Dead</span></span></p><p><span style="color: sienna"><span style="color: gray"><s>Skeleton Soldier: H19</s> Dead</span></span></p><p><span style="color: sienna"><span style="color: gray"><s>Skeleton Soldier: K18</s> Dead</span></span></p><p> <span style="color: sienna"></span></p><p><span style="color: sienna">Marrowshriek Skeleton: <span style="color: sienna">??? </span><span style="color: lime">148/242HP</span></span></p><p> <span style="color: sienna"></span></p><p><span style="color: sienna">Iron Defender 1:<span style="color: sienna"> C25 </span><span style="color: lime">86/115HP</span></span></p><p><span style="color: sienna">Iron Defender 2: <span style="color: sienna">G18 </span><span style="color: lime">69/115HP</span></span></p><p><span style="color: sienna">Iron Defender 3: <span style="color: sienna">D17 <span style="color: Red">9</span></span><span style="color: Red">/115HP Bloodied</span> -2 to attacks while in D17-F19</span></p><p><span style="color: sienna">Iron Defender 4: <span style="color: sienna">D19 </span><span style="color: lime">71/115HP</span>-2 to attacks while in D17-F19[/sblock][sblock=Map]<img src="http://i571.photobucket.com/albums/ss151/HMGimlord/LighthouseRoundHmm2-1.png" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock][sblock=Terrain]The well is of an unknown depth (until someone looks in). It can be climbed with an extra square of movement, but moving out of its square requires a DC 20 Acrobatics check or the creature must save vs. falling into the well.</span></p><p> <span style="color: sienna"></span></p><p><span style="color: sienna">The bone piles and rubble areas are difficult terrain.[/sblock][sblock=Hankel's Stats]<img src="http://i571.photobucket.com/albums/ss151/HMGimlord/Hankel.png" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock][sblock=Enemy Stats]X5</span></p><p><span style="color: sienna"><img src="http://i571.photobucket.com/albums/ss151/HMGimlord/SkeletonArcher.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></span></p><p> <span style="color: sienna"></span></p><p><span style="color: sienna">4X</span></p><p><span style="color: sienna"><img src="http://i571.photobucket.com/albums/ss151/HMGimlord/SkeletonSoldier.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></span></p><p> <span style="color: sienna"></span></p><p><span style="color: sienna">4X</span></p><p><span style="color: sienna"><img src="http://i571.photobucket.com/albums/ss151/HMGimlord/IronDefender-1.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></span></p><p> <span style="color: sienna"></span></p><p> <span style="color: sienna"></span></p><p><span style="color: sienna"><img src="http://i571.photobucket.com/albums/ss151/HMGimlord/MarrowshriekSkeleton.png" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock][sblock=The Second Floor]The ronin withdraws his blade from the cask to find it coated in a thick layer of oil. Despite having been stored in the cask for considerable years, the oil is pure, leaving a glistening trail as it seeps from the stab wound into a puddle on the stone floor.</span></p><p><span style="color: sienna"></span></p><p><span style="color: sienna">Gensai stares at the puddle and then at the narrow windows, considering what to do next: Up the stairs, or throw the axe to his friends below?[sblock=Stang's Stats]</span></p><p><span style="color: sienna"><img src="http://i571.photobucket.com/albums/ss151/HMGimlord/StangShortBlock.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></span></p><p><span style="color: sienna">[/sblock][sblock=Picture of Stang]<img src="http://i571.photobucket.com/albums/ss151/HMGimlord/ArkusAxe.png" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]Around the pommel is a dwarven script[sblock=Script]<img src="http://i571.photobucket.com/albums/ss151/HMGimlord/Pommelinscription.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></span></p><p><span style="color: sienna"></span></p><p><span style="color: sienna">Translation: When it is my turn, I will show you my power.</span></p><p><span style="color: sienna">[/sblock][sblock=Maps][sblock=Wide View]<img src="http://i571.photobucket.com/albums/ss151/HMGimlord/LighthouseSecondFloorRoundHmm2.png" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock][/sblock][sblock=Other points of interest on this floor]</span></p><p> <span style="color: sienna">In the southwest corner of the corridor, the decayed body of a dwarven sentry lies above a stack of barrels, the contents of which are either dried up or well aged. One can only tell by trying.[sblock=Dead Dwarf on Barrels]<img src="http://i571.photobucket.com/albums/ss151/HMGimlord/DeadArcheronBarrels.png" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock][sblock=Insight DC 15]The bodies look to have been dead and undisturbed for over one hundred years.[/sblock]Further down the wall to the east, another sentry lies rotting on the floor, though his armor seems to be none the worse for wear.[sblock=Dead Dwarf in Full Armor]<img src="http://i571.photobucket.com/albums/ss151/HMGimlord/DeadArcherinFullArmor.png" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]At the far end of the corridor, the southeast corner of the wall has been blown out as if by some horrid magic.</span></p><p><span style="color: sienna"> </span></p><p> <span style="color: sienna">To the north, a small hallway proceeds into another area of the lighthouse, perhaps to the stairs.[/sblock][GM]Choices:</span></p><p> <span style="color: sienna"></span></p><p><span style="color: sienna"> <ul> <li data-xf-list-type="ul">Examine some of the other points of interest on this floor</li> <li data-xf-list-type="ul">Try to find your way upstairs and clear out the archers on the roof.</li> <li data-xf-list-type="ul">Attempt to light the beacon.</li> <li data-xf-list-type="ul">Throw the axe to your comrades</li> </ul><p>Remember that your overall objective is to recover Stang and light the beacon.[/GM][/sblock]</span></p></blockquote><p></p>
[QUOTE="H.M.Gimlord, post: 5724858, member: 79440"] Hankel comes to and immediately springs into action, [SIZE=2][I][FONT=Georgia][COLOR=Orange]"[B]Let us send these hellhounds back to whence they came![/B]"[/COLOR][/FONT][/I][/SIZE] hurling a hammer at one of the canine constructs. Unfortunately, his hammer misses. TikChik attempts an awkward exit, and almost loses another arm as he hacks at his ferrous foe. To make matters worse, the archer moves forward and sends a shaft deep into the thri-kreen's shoulder. The clanking dogs continue to defend their territory, snapping at Riardon and Fenwick. The eladrin manages to avoid the razor-sharp teeth, but Fenwick is not so lucky. The construct bites and holds onto Fenwick's arm, forcing the orc to shed a great deal of blood shaking the thing loose. Arrows rain from above, and in a sad twist of irony, manage to find the dwarf once more. Hankel goes down. [OOC]Sunblade critical hit damage: [URL="http://invisiblecastle.com/roller/view/3254578/"]2d6=11[/URL][/OOC][sblock=Hankel's and TikChik's Actions][U][B]Hankel:[/B][/U] [B]Standard:[/B] Throwing Hammer at Iron Defender 3 Target: Iron Defender 3 Attack: [URL="http://invisiblecastle.com/roller/view/3254711/"]1d20+13=23 vs. AC[/URL] Miss [U][B]TikChik:[/B][/U] [B]Standard:[/B] Jaws of the Wolf Target: Iron Defender 1 Attack 1: [URL="http://invisiblecastle.com/roller/view/3254697/"]1d20+15=17 for (2d10+11)/2=16 damage[/URL] Attack 2: [URL="http://invisiblecastle.com/roller/view/3254697/"]1d20+15=17 for (2d10+11)/2=13 damage [/URL][B]Move:[/B] to D27[INDENT] [B]Iron Defender OA:[/B] [URL="http://invisiblecastle.com/roller/view/3254701/"]1d20+16=29 vs. AC for 1d8+6=11 damage[/URL] [B]TikChik OA:[/B] [URL="http://invisiblecastle.com/roller/view/3254705/"]1d10+15=18 vs. AC[/URL] Miss Shift to D25 [/INDENT]Continue move to D29 [/sblock][sblock=Enemy Actions:][U][B]Skeleton Archer 6:[/B][/U] [B]Standard:[/B] Longbow Target: TikChik Attack: [URL="http://invisiblecastle.com/roller/view/3254715/"]1d20+13-2(Cover)=24 vs. AC for 1d10+8=16 damage[/URL] [B]Move:[/B] to B18 [U][B]Iron Defender 1:[/B][/U] [B]Standard: [/B]Charge to C25 Target: Sheng Attack: [URL="http://invisiblecastle.com/roller/view/3254718/"]1d20+16=34 vs. AC for 1d8+6=13 damage[/URL] [B]Move:[/B] Shift to C24 [U][B]Iron Defender 2:[/B][/U] [B]Standard:[/B] Bite Target: Riardon Attack: [URL="http://invisiblecastle.com/roller/view/3254719/"]1d20+16=18 vs. AC[/URL] Miss [U][B]Iron Defender 3:[/B][/U] [B]Standard:[/B] Bite Target: Fenwick Attack: [URL="http://invisiblecastle.com/roller/view/3254721/"]1d20+16-2(Chilling Cloud)=21 vs. AC for 1d8+6=13 damage[/URL] [U][B]Iron Defender 4:[/B][/U] [B]Standard:[/B] Ready Action[sblock=Insight DC 15]Readied Action is to attack any creature that enters E18-E20[/sblock] [U][B]Skeleton Archer 1:[/B][/U] Standard: Longbow Target: [URL="http://invisiblecastle.com/roller/view/3254755/"]Hankel[/URL] Attack: [URL="http://invisiblecastle.com/roller/view/3254755/"]1d20+13=14 vs. AC[/URL] Miss [U][B]Skeleton Archer 2:[/B][/U] Standard: Longbow Target: Riardon Attack: [URL="http://invisiblecastle.com/roller/view/3254758/"]1d20+13=22 vs. AC[/URL] Miss [U][B]Skeleton Archer 3:[/B][/U] Standard: Longbow Target: [URL="http://invisiblecastle.com/roller/view/3254758/"]Riardon[/URL] Attack: [URL="http://invisiblecastle.com/roller/view/3254758/"]1d20+13=25 vs. AC[/URL] Miss [U][B]Skeleton Archer 4:[/B][/U] Standard: Longbow Target: [URL="http://invisiblecastle.com/roller/view/3254758/"]Hankel[/URL] Attack: [URL="http://invisiblecastle.com/roller/view/3254758/"]1d20+13=21 vs. AC for 1d10+8=9 damage[/URL] [U][B]Skeleton Archer 5:[/B][/U] Standard: Longbow Target: [URL="http://invisiblecastle.com/roller/view/3254758/"]Riardon[/URL] Attack: [URL="http://invisiblecastle.com/roller/view/3254758/"]1d20+13=25 vs. AC[/URL] Miss [/sblock][sblock=Status]Riardon: [COLOR=sienna]H18 [COLOR=lime]53[/COLOR][/COLOR][COLOR=lime]/64HP[/COLOR] 1AP [COLOR=darkorchid]7HS[/COLOR] Gensai: [COLOR=sienna]B17(Second Floor) [/COLOR][COLOR=lime]43/81HP[/COLOR] 1AP [COLOR=darkorchid]11HS[/COLOR] TikChik: [COLOR=sienna]D27 [COLOR=Red]10[/COLOR][/COLOR][COLOR=Red]/70HP[/COLOR] 0AP [COLOR=darkorchid]7HS[/COLOR] [COLOR=Red]Bloodied [/COLOR] Sheng: [COLOR=sienna]C26 [/COLOR][COLOR=Red]30/66HP[/COLOR] 1AP [COLOR=darkorchid]6HS[/COLOR] [COLOR=Red]Bloodied[/COLOR] Fenwick: [COLOR=yellow][COLOR=sienna]E16 [COLOR=Lime]49[/COLOR][/COLOR][/COLOR][COLOR=Lime]/73HP[/COLOR] 0AP [COLOR=darkorchid]7HS[/COLOR] Hankel: [COLOR=sienna][COLOR=Sienna]F24[/COLOR] [COLOR=Gray]-1/32 Unconscious[/COLOR] Skeleton Archer 1: [COLOR=sienna]C19 On battlement above[/COLOR][COLOR=lime]76/76[/COLOR] Cover Skeleton Archer 2: [COLOR=sienna]C20 [/COLOR][COLOR=sienna]On battlement above[/COLOR][COLOR=lime]76/76[/COLOR] Cover Skeleton Archer 3: [COLOR=sienna]C21 [/COLOR][COLOR=sienna]On battlement above[/COLOR][COLOR=lime]76/76[/COLOR] Cover Skeleton Archer 4: [COLOR=sienna]C22 [/COLOR][COLOR=sienna]On battlement above[/COLOR][COLOR=lime]76/76[/COLOR] Cover Skeleton Archer 5: [COLOR=sienna]C24 [/COLOR][COLOR=sienna]On battlement above[/COLOR][COLOR=lime]76/76[/COLOR] Cover Skeleton Archer 6: [COLOR=sienna]B18[/COLOR] [COLOR=lime]62/76[/COLOR] [COLOR=gray][s]Skeleton Soldier: I17[/s]Dead[/COLOR] [COLOR=gray][s]Skeleton Soldier: I19[/s]Dead[/COLOR] [COLOR=gray][s]Skeleton Soldier: H19[/s] Dead[/COLOR] [COLOR=gray][s]Skeleton Soldier: K18[/s] Dead[/COLOR] Marrowshriek Skeleton: [COLOR=sienna]??? [/COLOR][COLOR=lime]148/242HP[/COLOR] Iron Defender 1:[COLOR=sienna] C25 [/COLOR][COLOR=lime]86/115HP[/COLOR] Iron Defender 2: [COLOR=sienna]G18 [/COLOR][COLOR=lime]69/115HP[/COLOR] Iron Defender 3: [COLOR=sienna]D17 [COLOR=Red]9[/COLOR][/COLOR][COLOR=Red]/115HP Bloodied[/COLOR] -2 to attacks while in D17-F19 Iron Defender 4: [COLOR=sienna]D19 [/COLOR][COLOR=lime]71/115HP[/COLOR]-2 to attacks while in D17-F19[/sblock][sblock=Map][IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/LighthouseRoundHmm2-1.png[/IMG][/sblock][sblock=Terrain]The well is of an unknown depth (until someone looks in). It can be climbed with an extra square of movement, but moving out of its square requires a DC 20 Acrobatics check or the creature must save vs. falling into the well. The bone piles and rubble areas are difficult terrain.[/sblock][sblock=Hankel's Stats][IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/Hankel.png[/IMG][/sblock][sblock=Enemy Stats]X5 [IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/SkeletonArcher.png[/IMG] 4X [IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/SkeletonSoldier.png[/IMG] 4X [IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/IronDefender-1.png[/IMG] [IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/MarrowshriekSkeleton.png[/IMG][/sblock][sblock=The Second Floor]The ronin withdraws his blade from the cask to find it coated in a thick layer of oil. Despite having been stored in the cask for considerable years, the oil is pure, leaving a glistening trail as it seeps from the stab wound into a puddle on the stone floor. Gensai stares at the puddle and then at the narrow windows, considering what to do next: Up the stairs, or throw the axe to his friends below?[sblock=Stang's Stats] [IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/StangShortBlock.png[/IMG] [/sblock][sblock=Picture of Stang][IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/ArkusAxe.png[/IMG][/sblock]Around the pommel is a dwarven script[sblock=Script][IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/Pommelinscription.jpg[/IMG] Translation: When it is my turn, I will show you my power. [/sblock][sblock=Maps][sblock=Wide View][IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/LighthouseSecondFloorRoundHmm2.png[/IMG][/sblock][/sblock][sblock=Other points of interest on this floor] In the southwest corner of the corridor, the decayed body of a dwarven sentry lies above a stack of barrels, the contents of which are either dried up or well aged. One can only tell by trying.[sblock=Dead Dwarf on Barrels][IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/DeadArcheronBarrels.png[/IMG][/sblock][sblock=Insight DC 15]The bodies look to have been dead and undisturbed for over one hundred years.[/sblock]Further down the wall to the east, another sentry lies rotting on the floor, though his armor seems to be none the worse for wear.[sblock=Dead Dwarf in Full Armor][IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/DeadArcherinFullArmor.png[/IMG][/sblock]At the far end of the corridor, the southeast corner of the wall has been blown out as if by some horrid magic. To the north, a small hallway proceeds into another area of the lighthouse, perhaps to the stairs.[/sblock][GM]Choices: [LIST] [*]Examine some of the other points of interest on this floor [*]Try to find your way upstairs and clear out the archers on the roof. [*]Attempt to light the beacon. [*]Throw the axe to your comrades [/LIST] Remember that your overall objective is to recover Stang and light the beacon.[/GM][/sblock][/COLOR] [/QUOTE]
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[Adventure]: Land Ho! FWBTHW (DM:H.M.Gimlord,Judge:Ozymandias79)
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