Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Adventure: Long Arm Of Lauto, Obolus. (DM: CaBaNa, Judge: by covaithe
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Neurotic" data-source="post: 5171764" data-attributes="member: 24380"><p><span style="color: DimGray">OOC: Now we go back to the tavern. We RP here for a time to distribute treasure, close up any loose ends and/or provide references for your future actions. For example, I'll link that talk with Redboot about finding Rocco's clan in hooks</span></p><p></p><p>Rocco observes the proceedings and asks temple guards leader when Belingras goes into the cabin:</p><p><span style="color: SlateGray">"What do we do with thieves? Two are still alive. You want them for interrogation? To give to the Daunton's justice system? "</span></p><p></p><p>After he receives the answer and Lautonians go away he joins his comrades to see what items Beligras mentioned. As he sees the axe his eyes light up.</p><p><span style="color: SlateGray">"Ahh, I didn't expect such thing of beauty from the temple. More like amulets and the like. But I guess temple of death should have implements of death in it's vaults, eh, Cyr?"</span></p><p></p><p>He takes few swings with the axe and dances a bit around swirling his weapons in complex pattern.</p><p><span style="color: SlateGray">"Yes, this will do nicely."</span></p><p></p><p>Looking over various art objects, Rocco appreciates them for the effort spent in making them, but he has no home to put them in at the moment.</p><p><span style="color: SlateGray">"I have no place to hang these so I'd prefer to sell them. Does any of you know good shop in Daunton we could sell this to? Maybe back to temple of Lauto?"</span> - he adds with a smile</p><p></p><p></p><p><span style="color: DimGray">OOC: the witch and the bandit will be released upon promising not to come after Rocco and his companions (it was just a job and they lost, nothing personal) - assuming they are not taken away by temple guards.</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">OOC2: I know it's common to give out weapon/implement, armor and then neck item, but this fight showed Rocco lacks NADs...luckily we got enough money to buy one <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">OOC3: Thanks for your effort Covaithe, good luck with your move. I'd be happy to join any of your other games when you have time to start/keep them <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">Finally: can we write this as a hook or favor from temple lauto? I know we got paid, but there is the fact that now they know of us and that we finish the job we take...and non-violently at that...</span></p><p><span style="color: DimGray"></span></p></blockquote><p></p>
[QUOTE="Neurotic, post: 5171764, member: 24380"] [COLOR="DimGray"]OOC: Now we go back to the tavern. We RP here for a time to distribute treasure, close up any loose ends and/or provide references for your future actions. For example, I'll link that talk with Redboot about finding Rocco's clan in hooks[/COLOR] Rocco observes the proceedings and asks temple guards leader when Belingras goes into the cabin: [COLOR="SlateGray"]"What do we do with thieves? Two are still alive. You want them for interrogation? To give to the Daunton's justice system? "[/COLOR] After he receives the answer and Lautonians go away he joins his comrades to see what items Beligras mentioned. As he sees the axe his eyes light up. [COLOR="SlateGray"]"Ahh, I didn't expect such thing of beauty from the temple. More like amulets and the like. But I guess temple of death should have implements of death in it's vaults, eh, Cyr?"[/COLOR] He takes few swings with the axe and dances a bit around swirling his weapons in complex pattern. [COLOR="SlateGray"]"Yes, this will do nicely."[/COLOR] Looking over various art objects, Rocco appreciates them for the effort spent in making them, but he has no home to put them in at the moment. [COLOR="SlateGray"]"I have no place to hang these so I'd prefer to sell them. Does any of you know good shop in Daunton we could sell this to? Maybe back to temple of Lauto?"[/COLOR] - he adds with a smile [COLOR="DimGray"]OOC: the witch and the bandit will be released upon promising not to come after Rocco and his companions (it was just a job and they lost, nothing personal) - assuming they are not taken away by temple guards. OOC2: I know it's common to give out weapon/implement, armor and then neck item, but this fight showed Rocco lacks NADs...luckily we got enough money to buy one :) OOC3: Thanks for your effort Covaithe, good luck with your move. I'd be happy to join any of your other games when you have time to start/keep them :) Finally: can we write this as a hook or favor from temple lauto? I know we got paid, but there is the fact that now they know of us and that we finish the job we take...and non-violently at that... [/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Adventure: Long Arm Of Lauto, Obolus. (DM: CaBaNa, Judge: by covaithe
Top