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Adventure: Lord Byron’s Economic Woes (DM: Tenchuu, Judge: H.M.Gimlord)
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<blockquote data-quote="ryryguy" data-source="post: 5005797" data-attributes="member: 64945"><p>Hergunna spends the boat ride talking with her new companions. She's a little bit distant but not unfriendly. She still seems a bit annoyed at Kane, though.</p><p></p><p>She steps off the boat onto the beach and looks around, appearing quite unperturbed by the cold wind. <span style="color: Pink">"It feels nice here,"</span> she comments.</p><p></p><p><span style="color: Pink">"Now everyone stay put for a few minutes, I know a little spell that'll help keep us hidden while we move out..."</span></p><p></p><p>[sblock=ooc]Wow, this skill challenge is right in Hergunna's wheelhouse... </p><p>including - can I use the Traveler's Camouflage ritual before the start of the skill challenge? It seems appropriate... might even get Kane's skill check over the hump! </p><p></p><p>If so, here is the roll: <a href="http://invisiblecastle.com/roller/view/2330609/" target="_blank">Nature check for Traveler's Camouflage (1d20+9=22)</a> Grants a +5 to Stealth checks (and -5 penalty to anyone trying to find our tracks)</p><p></p><p>I'm not sure if you'd want a skill check in addition to the ritual, or if that would be Hergunna's turn. Just in case here's another Nature check to try to navigate overland: <a href="http://invisiblecastle.com/roller/view/2330611/" target="_blank">Nature Check (1d20+9=22)</a> (Same result!)</p><p></p><p>PS - Sorry, I haven't done Hergunna's mini stat block yet. I'll try to do it soon, but may not be able to post again until tomorrow, busy day today.[/sblock]</p></blockquote><p></p>
[QUOTE="ryryguy, post: 5005797, member: 64945"] Hergunna spends the boat ride talking with her new companions. She's a little bit distant but not unfriendly. She still seems a bit annoyed at Kane, though. She steps off the boat onto the beach and looks around, appearing quite unperturbed by the cold wind. [COLOR="Pink"]"It feels nice here,"[/COLOR] she comments. [COLOR="Pink"]"Now everyone stay put for a few minutes, I know a little spell that'll help keep us hidden while we move out..."[/COLOR] [sblock=ooc]Wow, this skill challenge is right in Hergunna's wheelhouse... including - can I use the Traveler's Camouflage ritual before the start of the skill challenge? It seems appropriate... might even get Kane's skill check over the hump! If so, here is the roll: [url=http://invisiblecastle.com/roller/view/2330609/]Nature check for Traveler's Camouflage (1d20+9=22)[/url] Grants a +5 to Stealth checks (and -5 penalty to anyone trying to find our tracks) I'm not sure if you'd want a skill check in addition to the ritual, or if that would be Hergunna's turn. Just in case here's another Nature check to try to navigate overland: [url=http://invisiblecastle.com/roller/view/2330611/]Nature Check (1d20+9=22)[/url] (Same result!) PS - Sorry, I haven't done Hergunna's mini stat block yet. I'll try to do it soon, but may not be able to post again until tomorrow, busy day today.[/sblock] [/QUOTE]
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