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Adventure: Lord Byron’s Economic Woes (DM: Tenchuu, Judge: H.M.Gimlord)
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<blockquote data-quote="Tenchuu" data-source="post: 5008194" data-attributes="member: 85539"><p>[sblock=Judge,LadyJane]Am I reading cloud of daggers right? To me it looks like a 1-square target area. I want to make sure I'm not short changing the players. At the moment, I have it targeting the slinger than Kane attacked. If the judge corrects me, I'll add the damage to the other slinger.</p><p>[/sblock]</p><p></p><p>As the firehawk soared to it's target, the slinger screamed out; it would be its final sound. The slinger next to it, shocked by the attack and angered by the death of its comrade, bared its teeth and hissed as it moved away. <span style="color: DarkRed"><strong>"To the hellsss with you, intrudersss!"</strong></span></p><p></p><p>The slinger retreated south, and then flung a bullet at Kane, but the attack sailed high. The two skirmishers moved into action, pushing ahead. In position, the first attacked with its spear. The blow sneaked in below Kane's guard and sliced his leg. </p><p></p><p>While occupied, the second skirmisher moved around the back of Kane, flanking with his spear, driving the point into Kane's back. </p><p></p><p>The Scorpion moved up last, focusing on he barbarian. Its large claws gripped the bugbear, cutting deeping into his flesh, drawing a stream of hot blood. Kane was now caught in the Scorpion's grasp. </p><p></p><p><span style="color: DarkRed"><strong>"Yessss!"</strong></span> The kobolds hissed at the sight of enemy blood. </p><p></p><p>[sblock=Mechanics]</p><p> Slinger 2</p><p>Move: E6 to I6. </p><p>Standard: <a href="http://invisiblecastle.com/roller/view/2333422/" target="_blank">Special Shot</a> Miss.</p><p>Minor: shift to J5</p><p></p><p>Skirmisher 1</p><p>Move: I5, H6, G6, F7, E7, D8</p><p>Standard: <a href="http://invisiblecastle.com/roller/view/2333428/" target="_blank">Spear Attack=19</a> Hit</p><p>Damage: 5 to Kane</p><p></p><p>Skirmisher 2</p><p>Move: G4, F5, E5, D5, C6</p><p>Minor: Shifty (shifts to B6)</p><p>Standard: <a href="http://invisiblecastle.com/roller/view/2333441/" target="_blank">Spear attack, flanking=27</a> Hit</p><p>Damage: 8 to Kane</p><p></p><p>Scorpion</p><p>Move: F4 to D7</p><p>Standard: <a href="http://invisiblecastle.com/roller/view/2333457/" target="_blank">Claw Grab=28</a> critial hit</p><p>Damage: Kane takes full damage, 9</p><p>[/sblock][sblock=Status]</p><p> Wil Rando (12): C13 <span style="color: Lime">28/28</span> HS 10/10 AP 1</p><p> Tessa Tressd'n (3): G13 <span style="color: Lime">23/23</span> HS 7/7 AP 1</p><p> Hergunna (19): G12 <span style="color: Lime">31/31</span> HS 9/9 AP 1</p><p> Kane (12): C7 <span style="color: DarkRed">15/35</span> <span style="color: DarkRed">bloodied</span> HS 10/10 AP 1 <strong><span style="color: DeepSkyBlue">Grabbed by Scorpion until Escape</span></strong></p><p> </p><p> <s>Kobold Slinger (19) - D6</s> <span style="color: Lime"><span style="color: DimGray">0/24 dead</span></span></p><p><span style="color: Lime"></span>Kobold Slinger (19) - J5 <span style="color: Lime">24/24</span></p><p> Kobold Skirmisher (19) - D8 <span style="color: Lime">27/27</span></p><p><span style="color: Lime"></span>Kobold Skirmisher (19) - B6 <span style="color: Lime">27/27</span></p><p> Stormclaw Scorpion (19) - D7 <span style="color: Lime">32/32</span></p><p> [/sblock][sblock=map]</p><p> <img src="http://i776.photobucket.com/albums/yy44/Tenchuu_n9/Byron-1.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> [/sblock][sblock=Enemies]</p><p><strong>Kobold Skirmisher</strong></p><p>HP 27; Bloodied 13</p><p>AC 15; Fortitude 11, Reflex 14, Will 13;</p><p>Speed 6</p><p><strong>Spear</strong> (standard; at-will) Weapon</p><p>+6 vs. AC; 1d8 damage; see also mob attack.</p><p><strong>Combat Advantage</strong></p><p>The kobold skirmisher deals an extra 1d6 damage on melee and ranged attacks against any target it has combat advantage against.</p><p><strong>Mob Attack</strong></p><p>The kobold skirmisher gains a +1 bonus to attack rolls per kobold ally adjacent to the target.</p><p><strong>Shifty</strong> (minor; at-will)</p><p>The kobold shifts 1 square.</p><p></p><p><strong>Kobold Slinger</strong></p><p>HP 24; Bloodied 12</p><p>AC 13; Fortitude 12, Reflex 14, Will 12;</p><p>Speed 6</p><p><strong>Dagger</strong> (standard; at-will) Weapon</p><p>+5 vs. AC; 1d4 + 3 damage.</p><p><strong>Sling</strong> (standard; at-will) Weapon</p><p>Ranged 10/20; +6 vs. AC; 1d6 + 3 damage; see also special shot.</p><p><strong>Special Shot</strong></p><p>The kobold slinger can fi re special ammunition from its sling. It typically carries 3 rounds of special shot, chosen from the types listed below. A special shot attack that hits deals normal damage and has an additional eff ect depending on its type:</p><p>Stinkpot: The target takes a –2 penalty to attack rolls (save ends).</p><p>Firepot (Fire): The target takes ongoing 2 fi re damage (save ends).</p><p>Gluepot: The target is immobilized (save ends).</p><p><strong>Shifty</strong> (minor; at-will)</p><p>The kobold shifts 1 square.</p><p><strong>Stormclaw Scorpion</strong></p><p>HP 32; Bloodied 16</p><p>AC 16; Fortitude 14, Reflex 12, Will 11 </p><p>Speed 6</p><p><strong>Claws</strong> (standard; at-will) Lightning</p><p>+8 vs. AC; 1d6 + 3 damage, and a Medium or smaller target is grabbed (until escape). A grabbed target takes 5 lightning damage at the start of the stormclaw scorpion’s turn.</p><p><strong>Sting</strong> (standard; at-will) Poison</p><p>+6 vs. Fortitude; 1d4 + 3 damage, and the target takes ongoing 5 poison damage and is immobilized (save ends both). The stormclaw scorpion can use this attack against a target it has grabbed.</p><p><strong>Reactive Sting</strong> (immediate reaction, when an enemy grabbed by the scorpion escapes; at-will)</p><p>[/sblock][sblock=OOC]</p><p>So, Kane, sorry man. IC was against you in this set of rolls. You were the only target close enough for them to gang up on (bad for you, good for everyone else).</p><p></p><p>My outside recruit is creating his character now. I am hoping to introduce him at the end of this encounter, or at the beginning of the next. </p><p><a href="http://www.enworld.org/../wiki/index.php/L4W:PC:Stanng_Bonetooth_%28rastl74%29" target="_blank">http://www.enworld.org/wiki/index.php/L4W<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />C:Stanng_Bonetooth_(rastl74)</a></p><p></p><p>Also, sorry about the delay. We just got a foster child placement, and I am still trying to work out a new schedule of things.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Tenchuu, post: 5008194, member: 85539"] [sblock=Judge,LadyJane]Am I reading cloud of daggers right? To me it looks like a 1-square target area. I want to make sure I'm not short changing the players. At the moment, I have it targeting the slinger than Kane attacked. If the judge corrects me, I'll add the damage to the other slinger. [/sblock] As the firehawk soared to it's target, the slinger screamed out; it would be its final sound. The slinger next to it, shocked by the attack and angered by the death of its comrade, bared its teeth and hissed as it moved away. [COLOR=DarkRed][B]"To the hellsss with you, intrudersss!"[/B][/COLOR] The slinger retreated south, and then flung a bullet at Kane, but the attack sailed high. The two skirmishers moved into action, pushing ahead. In position, the first attacked with its spear. The blow sneaked in below Kane's guard and sliced his leg. While occupied, the second skirmisher moved around the back of Kane, flanking with his spear, driving the point into Kane's back. The Scorpion moved up last, focusing on he barbarian. Its large claws gripped the bugbear, cutting deeping into his flesh, drawing a stream of hot blood. Kane was now caught in the Scorpion's grasp. [COLOR=DarkRed][B]"Yessss!"[/B][/COLOR] The kobolds hissed at the sight of enemy blood. [sblock=Mechanics] Slinger 2 Move: E6 to I6. Standard: [URL="http://invisiblecastle.com/roller/view/2333422/"]Special Shot[/URL] Miss. Minor: shift to J5 Skirmisher 1 Move: I5, H6, G6, F7, E7, D8 Standard: [URL="http://invisiblecastle.com/roller/view/2333428/"]Spear Attack=19[/URL] Hit Damage: 5 to Kane Skirmisher 2 Move: G4, F5, E5, D5, C6 Minor: Shifty (shifts to B6) Standard: [URL="http://invisiblecastle.com/roller/view/2333441/"]Spear attack, flanking=27[/URL] Hit Damage: 8 to Kane Scorpion Move: F4 to D7 Standard: [URL="http://invisiblecastle.com/roller/view/2333457/"]Claw Grab=28[/URL] critial hit Damage: Kane takes full damage, 9 [/sblock][sblock=Status] Wil Rando (12): C13 [COLOR=Lime]28/28[/COLOR] HS 10/10 AP 1 Tessa Tressd'n (3): G13 [COLOR=Lime]23/23[/COLOR] HS 7/7 AP 1 Hergunna (19): G12 [COLOR=Lime]31/31[/COLOR] HS 9/9 AP 1 Kane (12): C7 [COLOR=DarkRed]15/35[/COLOR] [COLOR=DarkRed]bloodied[/COLOR] HS 10/10 AP 1 [B][COLOR=DeepSkyBlue]Grabbed by Scorpion until Escape[/COLOR][/B] [s]Kobold Slinger (19) - D6[/s] [COLOR=Lime][COLOR=DimGray]0/24 dead[/COLOR] [/COLOR]Kobold Slinger (19) - J5 [COLOR=Lime]24/24[/COLOR] Kobold Skirmisher (19) - D8 [COLOR=Lime]27/27 [/COLOR]Kobold Skirmisher (19) - B6 [COLOR=Lime]27/27[/COLOR] Stormclaw Scorpion (19) - D7 [COLOR=Lime]32/32[/COLOR] [/sblock][sblock=map] [IMG]http://i776.photobucket.com/albums/yy44/Tenchuu_n9/Byron-1.png[/IMG] [/sblock][sblock=Enemies] [B]Kobold Skirmisher[/B] HP 27; Bloodied 13 AC 15; Fortitude 11, Reflex 14, Will 13; Speed 6 [B]Spear[/B] (standard; at-will) Weapon +6 vs. AC; 1d8 damage; see also mob attack. [B]Combat Advantage[/B] The kobold skirmisher deals an extra 1d6 damage on melee and ranged attacks against any target it has combat advantage against. [B]Mob Attack[/B] The kobold skirmisher gains a +1 bonus to attack rolls per kobold ally adjacent to the target. [B]Shifty[/B] (minor; at-will) The kobold shifts 1 square. [B]Kobold Slinger[/B] HP 24; Bloodied 12 AC 13; Fortitude 12, Reflex 14, Will 12; Speed 6 [B]Dagger[/B] (standard; at-will) Weapon +5 vs. AC; 1d4 + 3 damage. [B]Sling[/B] (standard; at-will) Weapon Ranged 10/20; +6 vs. AC; 1d6 + 3 damage; see also special shot. [B]Special Shot[/B] The kobold slinger can fi re special ammunition from its sling. It typically carries 3 rounds of special shot, chosen from the types listed below. A special shot attack that hits deals normal damage and has an additional eff ect depending on its type: Stinkpot: The target takes a –2 penalty to attack rolls (save ends). Firepot (Fire): The target takes ongoing 2 fi re damage (save ends). Gluepot: The target is immobilized (save ends). [B]Shifty[/B] (minor; at-will) The kobold shifts 1 square. [B]Stormclaw Scorpion[/B] HP 32; Bloodied 16 AC 16; Fortitude 14, Reflex 12, Will 11 Speed 6 [B]Claws[/B] (standard; at-will) Lightning +8 vs. AC; 1d6 + 3 damage, and a Medium or smaller target is grabbed (until escape). A grabbed target takes 5 lightning damage at the start of the stormclaw scorpion’s turn. [B]Sting[/B] (standard; at-will) Poison +6 vs. Fortitude; 1d4 + 3 damage, and the target takes ongoing 5 poison damage and is immobilized (save ends both). The stormclaw scorpion can use this attack against a target it has grabbed. [B]Reactive Sting[/B] (immediate reaction, when an enemy grabbed by the scorpion escapes; at-will) [/sblock][sblock=OOC] So, Kane, sorry man. IC was against you in this set of rolls. You were the only target close enough for them to gang up on (bad for you, good for everyone else). My outside recruit is creating his character now. I am hoping to introduce him at the end of this encounter, or at the beginning of the next. [URL="http://www.enworld.org/../wiki/index.php/L4W:PC:Stanng_Bonetooth_%28rastl74%29"]http://www.enworld.org/wiki/index.php/L4W:PC:Stanng_Bonetooth_(rastl74)[/URL] Also, sorry about the delay. We just got a foster child placement, and I am still trying to work out a new schedule of things. [/sblock] [/QUOTE]
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