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Adventure: Lord Byron’s Economic Woes (DM: Tenchuu, Judge: H.M.Gimlord)
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<blockquote data-quote="ryryguy" data-source="post: 5148050" data-attributes="member: 64945"><p>[sblock=evilbob]I think we all feel underpowered next to Kane, especially us controllers! but I can see how the level difference would push it over the edge. Good luck with Mervin in future adventures![/sblock]</p><p></p><p>[sblock=Flanking with the Wolf]Just a tactical note, if the wolf attacks with combat advantage, it will knock the target prone on a hit, so if you can keep in a flanking position with it, it's helpful. (In this case Mervin has already knocked it prone so it's moot. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />)[/sblock]</p><p></p><p>[sblock=vangard weapon power]To avoid having to post twice when using the power, you could just put "charge attack Bla Bla (with vanguard power activated)" in the die roller text.[/sblock]</p><p></p><p>Hergunna scoffs at the dragon's "generous offer". Ignoring the blood still streaming from her wound, she calls out, <span style="color: Pink">"We'll be leaving with our lives all right, but only after we end yours. You'll not get away to kill more people!"</span> She studies the dragon closely as she tries to catch her breath, looking for a vulnerable spot, and directs the wolf in for the kill. It snaps at the prone beast's exposed belly, tearing flesh and scales.</p><p></p><p>[sblock=Actions]Take 5 ongoing damage. (10 hp)</p><p>Minor: Hunter's Quarry on dragon.</p><p>Standard: Second wind for +10 hp (now at 20) and +2 defenses TENT.</p><p>Instinctive action from Wolf: <a href="http://invisiblecastle.com/roller/view/2474134/" target="_blank">Pack Wolf vs. dragon (w/CA, Hunter's Quarry) (1d20+6+2=18, 1d6+5+1d6=15)</a></p><p>Sweet, an actual good damage roll! Feels like the first one Hergunna's gotten the whole adventure! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p>60 total damage to the dragon I think? Pretty good without the striker contributing!</p><p>End of turn: <a href="http://invisiblecastle.com/roller/view/2474136/" target="_blank">Save vs Ongoing (1d20=15)</a>[/sblock]</p><p>[sblock=Hergunna stat block]<u><strong>Hergunna</strong></u>- Female Human Druid 2</p><p><strong>Human Form</strong></p><p>Passive Perception: 19, Passive Insight: 19</p><p>AC:17 (+2), Fort:14 (+2), Reflex:16 (+2), Will:17 (+2) -- Speed:7</p><p>HP:<span style="color: Red">20/41</span>, Bloodied:20, Surge Value:10, Surges left:6/9</p><p>Initiative +3</p><p>Action Points: 0, Second Wind: USED</p><p>Powers: <span style="color: Green">Thorn Whip</span>, <span style="color: green">Call of the Beast</span>, <span style="color: green">Chill Wind</span>,</p><p><span style="color: green">Savage Rend</span>, <span style="color: green">Wild Shape</span>, </p><p><span style="color: red"><s>Thorn Spray</s></span>, <span style="color: gray"><s>Summon Pack Wolf</s></span>, <span style="color: red">Resist Energy</span>,</p><p><span style="color: red"><s>Predator's Flurry</s></span>, <span style="color: red"><s>Hunter's Quarry</s></span>, <span style="color: gray">Death Fang Totem</span></p><p>[/sblock]</p><p>[sblock=Summoned Wolf] </p><p>AC:17, Fort:14, Reflex:16, Will:17</p><p>HP: 20/20[/sblock]</p></blockquote><p></p>
[QUOTE="ryryguy, post: 5148050, member: 64945"] [sblock=evilbob]I think we all feel underpowered next to Kane, especially us controllers! but I can see how the level difference would push it over the edge. Good luck with Mervin in future adventures![/sblock] [sblock=Flanking with the Wolf]Just a tactical note, if the wolf attacks with combat advantage, it will knock the target prone on a hit, so if you can keep in a flanking position with it, it's helpful. (In this case Mervin has already knocked it prone so it's moot. :))[/sblock] [sblock=vangard weapon power]To avoid having to post twice when using the power, you could just put "charge attack Bla Bla (with vanguard power activated)" in the die roller text.[/sblock] Hergunna scoffs at the dragon's "generous offer". Ignoring the blood still streaming from her wound, she calls out, [COLOR="Pink"]"We'll be leaving with our lives all right, but only after we end yours. You'll not get away to kill more people!"[/COLOR] She studies the dragon closely as she tries to catch her breath, looking for a vulnerable spot, and directs the wolf in for the kill. It snaps at the prone beast's exposed belly, tearing flesh and scales. [sblock=Actions]Take 5 ongoing damage. (10 hp) Minor: Hunter's Quarry on dragon. Standard: Second wind for +10 hp (now at 20) and +2 defenses TENT. Instinctive action from Wolf: [url=http://invisiblecastle.com/roller/view/2474134/]Pack Wolf vs. dragon (w/CA, Hunter's Quarry) (1d20+6+2=18, 1d6+5+1d6=15)[/url] Sweet, an actual good damage roll! Feels like the first one Hergunna's gotten the whole adventure! ;) 60 total damage to the dragon I think? Pretty good without the striker contributing! End of turn: [url=http://invisiblecastle.com/roller/view/2474136/]Save vs Ongoing (1d20=15)[/url][/sblock] [sblock=Hergunna stat block][U][B]Hergunna[/B][/U]- Female Human Druid 2 [b]Human Form[/b] Passive Perception: 19, Passive Insight: 19 AC:17 (+2), Fort:14 (+2), Reflex:16 (+2), Will:17 (+2) -- Speed:7 HP:[color=Red]20/41[/color], Bloodied:20, Surge Value:10, Surges left:6/9 Initiative +3 Action Points: 0, Second Wind: USED Powers: [color=Green]Thorn Whip[/color], [color=green]Call of the Beast[/color], [color=green]Chill Wind[/color], [color=green]Savage Rend[/color], [color=green]Wild Shape[/color], [color=red][s]Thorn Spray[/s][/color], [color=gray][s]Summon Pack Wolf[/s][/color], [color=red]Resist Energy[/color], [color=red][s]Predator's Flurry[/s][/color], [color=red][s]Hunter's Quarry[/s][/color], [color=gray]Death Fang Totem[/color] [/sblock] [sblock=Summoned Wolf] AC:17, Fort:14, Reflex:16, Will:17 HP: 20/20[/sblock] [/QUOTE]
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