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Living 4th Edition
Adventure: Lord Byron's High-Seas High-Stakes (DM: Tenchuu, Judge: H.M.Gimlord)
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<blockquote data-quote="Tenchuu" data-source="post: 5202227" data-attributes="member: 85539"><p>[sblock=Mechanics] </p><p>...</p><p>[/sblock][sblock=Status]</p><p> Wil Rando: <span style="color: Lime"><span style="color: White">K24</span> 40/40</span> HS 10/10 AP 1 MW 2/2 </p><p> Hergunna: B16 <span style="color: DarkRed"><span style="color: Lime">46/46</span> </span>HS 9/9 AP 1, </p><p> Kane: J21 <span style="color: Lime">53/53</span> THP <span style="color: Lime">0/5</span> HS 10/10 AP 1, </p><p> Kruk: <span style="color: Lime"><span style="color: White">C16 </span><span style="color: Lime">61/61</span> </span>THP <span style="color: Lime">0/13 </span>HS 12/12 AP 1, </p><p> Carolina: B14 <span style="color: Lime">39/39 </span>HS 7/7 AP 1 </p><p></p><p> <strong>Enemies:</strong></p><p>Lieth, Lightning Naga: A22:B23 <span style="color: Lime">162/162</span></p><p> Giant Lizard: H26:I27 <span style="color: Lime">69/69</span></p><p><span style="color: Lime"></span>Giant Lizard: I29:J30 <span style="color: Lime">69/69</span></p><p>Wyrmwarped Scaleshaper: G25 <span style="color: Lime">73/73</span> </p><p>Pact-Bound Adept F31: <span style="color: Lime">58/58</span></p><p>[/sblock][sblock=Map]</p><p><img src="http://www.nexusnine.net/images/L4E/Byron2-2-6.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>[/sblock][sblock=Enemies]</p><p><strong>Lieth, Lightning Naga</strong></p><p><strong></strong>Large immortal magical beast (reptile) Level 7 Solo Artillery</p><p>Initiative +6 Senses Perception +6; darkvision</p><p><strong>Shocking Convulsions aura 5</strong>; any enemy within the aura that has ongoing lightning damage is slowed and cannot take opportunity attacks.</p><p>HP 162; Bloodied 81</p><p>AC 19; Fortitude 18, Reflex 20, Will 20</p><p>Saving Throws +5</p><p>Speed 6</p><p>Action Points 2</p><p><strong>Tail Sting (standard, at-will) Lightning, Poison</strong></p><p>Reach 2; +11 vs AC; 2d6+6 damage plus 1d6 lightning and poison damage.</p><p><strong>Reactive Sting (immediate reaction, when an enemy hits lieth with a melee attack)</strong></p><p>Lieth makes a tail sting attack against the triggering enemy and shifts 1 square.</p><p><strong>Spark Shot (standard, at-will) Lightning</strong></p><p>Ranged 20; +11 vs Reflex; 2d8+4 lightning damage; see also bloodied spark.</p><p><strong>Lightning Lash (standard, at-will)</strong></p><p>Lieth makes two spark shot attacks.</p><p><strong>Lightning Volley (standard, recharges when first bloodied)</strong></p><p>Lieth makes a spark shot attack against each enemy within range..</p><p><strong>Stinging Bolt (standard, recharge 5,6) Lightning</strong></p><p>Ranged 10; +13 vs Reflex; 2d12+4 lightning damage, and the target is immobilized and takes ongoing 5 lightning damage (save ends both). Miss: Half damage, and the target is slowed (save ends).</p><p><strong>Blooded Spark (while bloodied) Lightning</strong></p><p>When Lieth hits with spark shot, the target of the attack also takes ongoing 5 lightning damage (save ends).<strong></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>Giant Lizard, Draft</strong></p><p>Large natural beast Level 4 Brute</p><p>HP 69; Bloodied 34</p><p>AC 16; Fortitude 18, Reflex 16, Will 13</p><p>Speed 7 (swamp walk), climb 2</p><p><strong>Bite (standard, at-will)</strong></p><p>+7 vs AC; 2d6+4 damage.</p><p></p><p><strong>Pact-Bound Adept </strong></p><p>Small natural humanoid (reptile) Level 6 Artillery (Leader)</p><p>HP 58; Bloodied 29</p><p>AC 18; Fortitude 17, Reflex 18, Will 20</p><p>Resist 5 fire</p><p>Speed 6, fly 4 (clumsy)</p><p><strong>Quarterstaff (standard, at-will) Weapon</strong></p><p>+11 vs AC; 1d8 damage.</p><p><strong>Flaming Staff (standard, at-will) Fire, Weapon</strong></p><p>Requires quarterstaff ; ranged 10; +13 vs Reflex; 1d6+5 fire damage, and the target takes ongoing 5 fire damage (save ends).</p><p><strong>Fierce Rebuke (immediate reaction, when an enemy moves adjacent to the pact-bound adept, recharge 5,6) </strong> Fear</p><p>The adept attacks the triggering enemy; +13 vs Will; the target is pushed 3 squares and weakened (save ends).</p><p><strong>Dragon's Grace (minor, recharge 5,6)</strong></p><p>Ranged 10; one ally gains resist 10 against a damage type of the adept’s choice until the end of the encounter..</p><p><strong>Healing Burst (standard, recharge 5,6) Healing</strong></p><p>Area burst 2 within 10; allies in the area regain 20 hit points..</p><p><strong>Shifty (minor; at-will)</strong></p><p>The adept shifts 1 square.</p><p><strong>Trap Sense</strong></p><p>The adept gains a +2 bonus to all defenses against traps.</p><p></p><p><strong>Wyrmwarped Scaleshaper</strong></p><p>Small aberrant humanoid (reptile) Level 6 Controller (Leader)</p><p>HP 73; Bloodied 36</p><p>AC 20; Fortitude 18, Reflex 18, Will 17</p><p>Speed 6, fly 4 (clumsy)</p><p><strong>Claws (standard, at-will)</strong></p><p>+11 vs AC; 2d6+3 damage.</p><p><strong>Frightful Vision (standard, at-will) Fear, Psychic</strong></p><p>Ranged 10; the scaleshaper attacks two different targets; +10 vs Will; 1d8+5 psychic damage, and the target is slowed (save ends).</p><p><strong>Unnatural Speed (standard, at-will)</strong></p><p>Ranged 10; targets two allies within range, or the scaleshaper and one ally within range; the target gains +4 speed and can shift 2 squares as a minor action until the end of its next turn..</p><p><strong>Warped Strength (standard, at-will)</strong></p><p>Ranged 10; targets two allies within range, or the scaleshaper and one ally within range; the target gains a +2 bonus to attack rolls and damage rolls with its melee attacks until the end of its next turn..</p><p><strong>Shifty (minor; at-will)</strong></p><p>The scaleshaper shifts 1 square.</p><p>[/sblock][sblock=Next Steps]</p><p>Wil took his action. Everyone else take a normal round from here. I updated the map with Wil's location after the move, but the status block contains the condition at the start of the round. </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Tenchuu, post: 5202227, member: 85539"] [sblock=Mechanics] ... [/sblock][sblock=Status] Wil Rando: [COLOR=Lime][COLOR=White]K24[/COLOR] 40/40[/COLOR] HS 10/10 AP 1 MW 2/2 Hergunna: B16 [COLOR=DarkRed][COLOR=Lime]46/46[/COLOR] [/COLOR]HS 9/9 AP 1, Kane: J21 [COLOR=Lime]53/53[/COLOR] THP [COLOR=Lime]0/5[/COLOR] HS 10/10 AP 1, Kruk: [COLOR=Lime][COLOR=White]C16 [/COLOR][COLOR=Lime]61/61[/COLOR] [/COLOR]THP [COLOR=Lime]0/13 [/COLOR]HS 12/12 AP 1, Carolina: B14 [COLOR=Lime]39/39 [/COLOR]HS 7/7 AP 1 [B]Enemies:[/B] Lieth, Lightning Naga: A22:B23 [COLOR=Lime]162/162[/COLOR] Giant Lizard: H26:I27 [COLOR=Lime]69/69 [/COLOR]Giant Lizard: I29:J30 [COLOR=Lime]69/69[/COLOR] Wyrmwarped Scaleshaper: G25 [COLOR=Lime]73/73[/COLOR] Pact-Bound Adept F31: [COLOR=Lime]58/58[/COLOR] [/sblock][sblock=Map] [IMG]http://www.nexusnine.net/images/L4E/Byron2-2-6.png[/IMG] [/sblock][sblock=Enemies] [B]Lieth, Lightning Naga [/B]Large immortal magical beast (reptile) Level 7 Solo Artillery Initiative +6 Senses Perception +6; darkvision [B]Shocking Convulsions aura 5[/B]; any enemy within the aura that has ongoing lightning damage is slowed and cannot take opportunity attacks. HP 162; Bloodied 81 AC 19; Fortitude 18, Reflex 20, Will 20 Saving Throws +5 Speed 6 Action Points 2 [B]Tail Sting (standard, at-will) Lightning, Poison[/B] Reach 2; +11 vs AC; 2d6+6 damage plus 1d6 lightning and poison damage. [B]Reactive Sting (immediate reaction, when an enemy hits lieth with a melee attack)[/B] Lieth makes a tail sting attack against the triggering enemy and shifts 1 square. [B]Spark Shot (standard, at-will) Lightning[/B] Ranged 20; +11 vs Reflex; 2d8+4 lightning damage; see also bloodied spark. [B]Lightning Lash (standard, at-will)[/B] Lieth makes two spark shot attacks. [B]Lightning Volley (standard, recharges when first bloodied)[/B] Lieth makes a spark shot attack against each enemy within range.. [B]Stinging Bolt (standard, recharge 5,6) Lightning[/B] Ranged 10; +13 vs Reflex; 2d12+4 lightning damage, and the target is immobilized and takes ongoing 5 lightning damage (save ends both). Miss: Half damage, and the target is slowed (save ends). [B]Blooded Spark (while bloodied) Lightning[/B] When Lieth hits with spark shot, the target of the attack also takes ongoing 5 lightning damage (save ends).[B] Giant Lizard, Draft[/B] Large natural beast Level 4 Brute HP 69; Bloodied 34 AC 16; Fortitude 18, Reflex 16, Will 13 Speed 7 (swamp walk), climb 2 [B]Bite (standard, at-will)[/B] +7 vs AC; 2d6+4 damage. [B]Pact-Bound Adept [/B] Small natural humanoid (reptile) Level 6 Artillery (Leader) HP 58; Bloodied 29 AC 18; Fortitude 17, Reflex 18, Will 20 Resist 5 fire Speed 6, fly 4 (clumsy) [B]Quarterstaff (standard, at-will) Weapon[/B] +11 vs AC; 1d8 damage. [B]Flaming Staff (standard, at-will) Fire, Weapon[/B] Requires quarterstaff ; ranged 10; +13 vs Reflex; 1d6+5 fire damage, and the target takes ongoing 5 fire damage (save ends). [B]Fierce Rebuke (immediate reaction, when an enemy moves adjacent to the pact-bound adept, recharge 5,6) [/B] Fear The adept attacks the triggering enemy; +13 vs Will; the target is pushed 3 squares and weakened (save ends). [B]Dragon's Grace (minor, recharge 5,6)[/B] Ranged 10; one ally gains resist 10 against a damage type of the adept’s choice until the end of the encounter.. [B]Healing Burst (standard, recharge 5,6) Healing[/B] Area burst 2 within 10; allies in the area regain 20 hit points.. [B]Shifty (minor; at-will)[/B] The adept shifts 1 square. [B]Trap Sense[/B] The adept gains a +2 bonus to all defenses against traps. [B]Wyrmwarped Scaleshaper[/B] Small aberrant humanoid (reptile) Level 6 Controller (Leader) HP 73; Bloodied 36 AC 20; Fortitude 18, Reflex 18, Will 17 Speed 6, fly 4 (clumsy) [B]Claws (standard, at-will)[/B] +11 vs AC; 2d6+3 damage. [B]Frightful Vision (standard, at-will) Fear, Psychic[/B] Ranged 10; the scaleshaper attacks two different targets; +10 vs Will; 1d8+5 psychic damage, and the target is slowed (save ends). [B]Unnatural Speed (standard, at-will)[/B] Ranged 10; targets two allies within range, or the scaleshaper and one ally within range; the target gains +4 speed and can shift 2 squares as a minor action until the end of its next turn.. [B]Warped Strength (standard, at-will)[/B] Ranged 10; targets two allies within range, or the scaleshaper and one ally within range; the target gains a +2 bonus to attack rolls and damage rolls with its melee attacks until the end of its next turn.. [B]Shifty (minor; at-will)[/B] The scaleshaper shifts 1 square. [/sblock][sblock=Next Steps] Wil took his action. Everyone else take a normal round from here. I updated the map with Wil's location after the move, but the status block contains the condition at the start of the round. [/sblock] [/QUOTE]
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Adventure: Lord Byron's High-Seas High-Stakes (DM: Tenchuu, Judge: H.M.Gimlord)
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