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Adventure: Lord Byron's High-Seas High-Stakes (DM: Tenchuu, Judge: H.M.Gimlord)
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<blockquote data-quote="Tenchuu" data-source="post: 5214247" data-attributes="member: 85539"><p>[sblock=Dims]Re: +5 resist against poison. </p><p></p><p>I see you have the +5 to save against poison from Cast-Iron Stomach, but I don't see the resistance on your character sheet. Am I overlooking it, or were you thinking of the bonus to save?[/sblock][sblock=R1]Hope I'm not being a jerk, but since Wil's turn occurs before yours, the healing occurs before the ongoing damage, which takes you back to full, and then down 5. </p><p></p><p>Though, given your track record, I doubt it will matter. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />[/sblock]</p><p></p><p><span style="color: DarkRed"><strong>"Ahhh! Away with you!" </strong></span>The Adept shouts, thrusting its quarterstaff toward Kruk. The Dwarf is pushed backwards by the force, and feels his strength waning. [sblock=Reaction]Kruk triggered a reaction from the adept by moving adjacent. However, the recharge failed on the power, so no chance of that this round. Sorry for not stating that one more clearly.[/sblock]</p><p></p><p>The Adept whipped the staff around in a flourish, and it spit fire at Kruk. The flames mostly glanced off the dwarf, but his armor caught fire. It slunk back, keeping away from the adventurers.</p><p></p><p>The Giant Snake Hissed loudly, spiting lightning out again. The attacks landed with a booming crash, and both Kruk and Wil were covered with crackling sparks. </p><p></p><p>Seizing on the opportunity, the giant lizard shifted to get closer to the electrocuted Bard, biting down hard and rending flesh. </p><p></p><p>[sblock=Mechanics] </p><p> Pact-Bound Adept Immediate Interrupt</p><p>Trigger: Kruk moves adjacent</p><p>Attack: <a href="http://invisiblecastle.com/roller/view/2565913/" target="_blank">1d20+13=20</a> (vs Will)</p><p>Effect: Kruk is pushed 3 squares to D24 and weakened (save ends)</p><p></p><p>Pact-Bound Adept</p><p>Recharge Healing Burst: 1d6=2 Fail</p><p>Recharge Dragon's Grace: 1d6=3 Fail</p><p>Recharge Fierce Rebuke: 1d=2 Fail</p><p>Standard: Flaming Staff vs Kruk (Reflex)</p><p>Attack: <a href="http://invisiblecastle.com/roller/view/2565923/" target="_blank">1d20+13=27</a></p><p>Damage: <a href="http://invisiblecastle.com/roller/view/2565923/" target="_blank">1d6+5=9</a> + 5 ongoing fire damage (save ends) (5 damage negated from Cloak Power)</p><p>Minor: Shift to -A28</p><p>Move: to -B31</p><p></p><p>Lieth</p><p>Recharge Stinging Bolt: 1d6=1 Fail</p><p>Standard: Lightning Lash vs Kruk and Wil (Reflex)</p><p>Attack Kruk: <a href="http://invisiblecastle.com/roller/view/2565937/" target="_blank">1d20+11=31</a> CRIT </p><p> Damage Kruk: <a href="http://invisiblecastle.com/roller/view/2565937/" target="_blank">2d8+4=20</a> +5 ongoing lightning damage (save ends) (5 damage negated from Cloak Power)</p><p>Attack Wil: <a href="http://invisiblecastle.com/roller/view/2565937/" target="_blank">1d20+11=18</a> (-2 for Mark, but still barely a hit)</p><p> Damage Wil: <a href="http://invisiblecastle.com/roller/view/2565937/" target="_blank">2d8+4=12</a> +5 ongoing lightning damage (Save ends)</p><p></p><p>Giant Lizard</p><p>Move: Shift to F24:G25 </p><p>Standard: Bite Wil (AC)</p><p>Attack: <a href="http://invisiblecastle.com/roller/view/2565973/" target="_blank">1d20+7= 27</a> CRIT</p><p>Damage: <a href="http://invisiblecastle.com/roller/view/2565973/" target="_blank">2d6+4=16</a></p><p></p><p>[/sblock][sblock=Status]</p><p> Wil Rando: <span style="color: Lime"><span style="color: White">H23</span> <span style="color: DarkRed">12/40</span></span> HS 10/10 AP 0 MW 1/2, <span style="color: Yellow">5 ongoing lightning</span>, <span style="color: DarkRed">Bloodied</span></p><p> Hergunna: H24 <span style="color: DarkRed"><span style="color: Lime">46/46</span> </span>HS 9/9 AP 0, </p><p> Kane: G26 <span style="color: Lime">48/53</span> THP <span style="color: Lime">0/5</span> HS 9/10 AP 0, <span style="color: Yellow">5 ongoing lightning & Immobilized (save to ends both)<span style="color: White">, </span></span></p><p> Kruk: <span style="color: White">D24</span><span style="color: Lime"><span style="color: White"> <span style="color: DarkRed">7</span></span><span style="color: DarkRed">/61</span> </span>THP <span style="color: Lime">0/12 </span>HS 12/12 AP 0 SW used, <span style="color: DarkRed">Bloodied</span>, <span style="color: DeepSkyBlue"><span style="color: Red">5 ongoing fire</span></span>, <span style="color: Yellow">5 ongoing lightning</span>, <span style="color: Plum">weakened</span></p><p> Carolina: E21 <span style="color: Lime"><span style="color: Lime">29/39</span> </span>HS 7/7 AP 1, SW used, </p><p></p><p> <strong>Enemies:</strong></p><p>Lieth, Lightning Naga: A27:B28 <span style="color: DarkRed">59/162 <span style="color: White">AP 0/2</span></span>, <span style="color: DeepSkyBlue">Marked (Kruk)</span>, <span style="color: DarkRed">bloodied</span></p><p>Giant Lizard: F24:G25 <span style="color: Lime">49/69</span>, </p><p>Pact-Bound Adept -B31: <span style="color: Lime">47/58</span>, <span style="color: DeepSkyBlue">Marked (Kruk)</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray"></span>Dead:</p><p><span style="color: DimGray"><s>Wyrmwarped Scaleshaper: D31</s> </span><span style="color: DimGray">-3</span><span style="color: DimGray">/73</span><span style="color: DimGray"><span style="color: White">,</span> </span><span style="color: DimGray">bloodied</span><span style="color: DimGray"></span></p><p><span style="color: DimGray"></span><span style="color: DimGray"><s>Giant Lizard: H26:I27</s> </span><span style="color: Lime"><span style="color: DimGray">0/69 DEAD</span></span></p><p><span style="color: Lime"><span style="color: DimGray"></span></span></p><p><span style="color: Lime"><span style="color: DimGray"> </span></span></p><p><span style="color: Lime"><span style="color: DimGray"></span></span>[/sblock][sblock=Map]</p><p><img src="http://www.nexusnine.net/images/L4E/Byron2-2-9.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>[/sblock][sblock=Enemies]</p><p><strong>Lieth, Lightning Naga</strong></p><p><strong></strong>Large immortal magical beast (reptile) Level 7 Solo Artillery</p><p>Initiative +6 Senses Perception +6; darkvision</p><p><strong>Shocking Convulsions aura 5</strong>; any enemy within the aura that has ongoing lightning damage is slowed and cannot take opportunity attacks.</p><p>HP 162; Bloodied 81</p><p>AC 19; Fortitude 18, Reflex 20, Will 20</p><p>Resist 10 Lightning</p><p>Saving Throws +5</p><p>Speed 6</p><p>Action Points 2</p><p><strong>Tail Sting (standard, at-will) Lightning, Poison</strong></p><p>Reach 2; +11 vs AC; 2d6+6 damage plus 1d6 lightning and poison damage.</p><p><strong>Reactive Sting (immediate reaction, when an enemy hits lieth with a melee attack)</strong></p><p>Lieth makes a tail sting attack against the triggering enemy and shifts 1 square.</p><p><strong>Spark Shot (standard, at-will) Lightning</strong></p><p>Ranged 20; +11 vs Reflex; 2d8+4 lightning damage; see also bloodied spark.</p><p><strong>Lightning Lash (standard, at-will)</strong></p><p>Lieth makes two spark shot attacks.</p><p><strong>Lightning Volley (standard, recharges when first bloodied)</strong></p><p>Lieth makes a spark shot attack against each enemy within range..</p><p><strong>Stinging Bolt (standard, recharge 5,6) Lightning</strong></p><p>Ranged 10; +13 vs Reflex; 2d12+4 lightning damage, and the target is immobilized and takes ongoing 5 lightning damage (save ends both). Miss: Half damage, and the target is slowed (save ends).</p><p><strong>Blooded Spark (while bloodied) Lightning</strong></p><p>When Lieth hits with spark shot, the target of the attack also takes ongoing 5 lightning damage (save ends).<strong></strong></p><p><strong></strong></p><p><strong>Giant Lizard, Draft</strong></p><p>Large natural beast Level 4 Brute</p><p>HP 69; Bloodied 34</p><p>AC 16; Fortitude 18, Reflex 16, Will 13</p><p>Speed 7 (swamp walk), climb 2</p><p><strong>Bite (standard, at-will)</strong></p><p>+7 vs AC; 2d6+4 damage.</p><p></p><p><strong>Pact-Bound Adept </strong></p><p>Small natural humanoid (reptile) Level 6 Artillery (Leader)</p><p>HP 58; Bloodied 29</p><p>AC 19; Fortitude 16, Reflex 18, Will 19 (If does not shift during turn, -1 AC and Reflex)</p><p>Resist 5 fire</p><p>Speed 6, fly 4 (clumsy)</p><p><strong>Quarterstaff (standard, at-will) Weapon</strong></p><p>+11 vs AC; 1d8 damage.</p><p><strong>Flaming Staff (standard, at-will) Fire, Weapon</strong></p><p>Requires quarterstaff ; ranged 10; +13 vs Reflex; 1d6+5 fire damage, and the target takes ongoing 5 fire damage (save ends).</p><p><strong>Fierce Rebuke (immediate reaction, when an enemy moves adjacent to the pact-bound adept, recharge 5,6) </strong> Fear</p><p>The adept attacks the triggering enemy; +13 vs Will; the target is pushed 3 squares and weakened (save ends).</p><p><strong>Dragon's Grace (minor, recharge 5,6)</strong></p><p>Ranged 10; one ally gains resist 10 against a damage type of the adept’s choice until the end of the encounter..</p><p><strong>Healing Burst (standard, recharge 5,6) Healing</strong></p><p>Area burst 2 within 10; allies in the area regain 20 hit points..</p><p><strong>Shifty (minor; at-will)</strong></p><p>The adept shifts 1 square.</p><p><strong>Shifty Boots (minor; encounter)</strong></p><p>The scaleshaper shifts 2 squares.</p><p>Vagabond’s Die (minor; Daily)</p><p>Ranged 10; The adept rolls a D6 and targeted enemy suffers random effects. </p><p><strong>Trap Sense</strong></p><p>The adept gains a +2 bonus to all defenses against traps.</p><p>Equipment: quarterstaff, Boots of the Fencing Master, Vagabond’s Die</p><p></p><p>[/sblock][sblock=Lieth/Giant Snake Interrupt]</p><p>So long as Kruk is the only one attacking it, it really doesn't matter, but keep in mind any melee hit triggers the interrupt, which results in a free shift, which it will use to move away from the attackers if possible. [/sblock]</p></blockquote><p></p>
[QUOTE="Tenchuu, post: 5214247, member: 85539"] [sblock=Dims]Re: +5 resist against poison. I see you have the +5 to save against poison from Cast-Iron Stomach, but I don't see the resistance on your character sheet. Am I overlooking it, or were you thinking of the bonus to save?[/sblock][sblock=R1]Hope I'm not being a jerk, but since Wil's turn occurs before yours, the healing occurs before the ongoing damage, which takes you back to full, and then down 5. Though, given your track record, I doubt it will matter. :P[/sblock] [COLOR=DarkRed][B]"Ahhh! Away with you!" [/B][/COLOR]The Adept shouts, thrusting its quarterstaff toward Kruk. The Dwarf is pushed backwards by the force, and feels his strength waning. [sblock=Reaction]Kruk triggered a reaction from the adept by moving adjacent. However, the recharge failed on the power, so no chance of that this round. Sorry for not stating that one more clearly.[/sblock] The Adept whipped the staff around in a flourish, and it spit fire at Kruk. The flames mostly glanced off the dwarf, but his armor caught fire. It slunk back, keeping away from the adventurers. The Giant Snake Hissed loudly, spiting lightning out again. The attacks landed with a booming crash, and both Kruk and Wil were covered with crackling sparks. Seizing on the opportunity, the giant lizard shifted to get closer to the electrocuted Bard, biting down hard and rending flesh. [sblock=Mechanics] Pact-Bound Adept Immediate Interrupt Trigger: Kruk moves adjacent Attack: [URL="http://invisiblecastle.com/roller/view/2565913/"]1d20+13=20[/URL] (vs Will) Effect: Kruk is pushed 3 squares to D24 and weakened (save ends) Pact-Bound Adept Recharge Healing Burst: 1d6=2 Fail Recharge Dragon's Grace: 1d6=3 Fail Recharge Fierce Rebuke: 1d=2 Fail Standard: Flaming Staff vs Kruk (Reflex) Attack: [URL="http://invisiblecastle.com/roller/view/2565923/"]1d20+13=27[/URL] Damage: [URL="http://invisiblecastle.com/roller/view/2565923/"]1d6+5=9[/URL] + 5 ongoing fire damage (save ends) (5 damage negated from Cloak Power) Minor: Shift to -A28 Move: to -B31 Lieth Recharge Stinging Bolt: 1d6=1 Fail Standard: Lightning Lash vs Kruk and Wil (Reflex) Attack Kruk: [URL="http://invisiblecastle.com/roller/view/2565937/"]1d20+11=31[/URL] CRIT Damage Kruk: [URL="http://invisiblecastle.com/roller/view/2565937/"]2d8+4=20[/URL] +5 ongoing lightning damage (save ends) (5 damage negated from Cloak Power) Attack Wil: [URL="http://invisiblecastle.com/roller/view/2565937/"]1d20+11=18[/URL] (-2 for Mark, but still barely a hit) Damage Wil: [URL="http://invisiblecastle.com/roller/view/2565937/"]2d8+4=12[/URL] +5 ongoing lightning damage (Save ends) Giant Lizard Move: Shift to F24:G25 Standard: Bite Wil (AC) Attack: [URL="http://invisiblecastle.com/roller/view/2565973/"]1d20+7= 27[/URL] CRIT Damage: [URL="http://invisiblecastle.com/roller/view/2565973/"]2d6+4=16[/URL] [/sblock][sblock=Status] Wil Rando: [COLOR=Lime][COLOR=White]H23[/COLOR] [COLOR=DarkRed]12/40[/COLOR][/COLOR] HS 10/10 AP 0 MW 1/2, [COLOR=Yellow]5 ongoing lightning[/COLOR], [COLOR=DarkRed]Bloodied[/COLOR] Hergunna: H24 [COLOR=DarkRed][COLOR=Lime]46/46[/COLOR] [/COLOR]HS 9/9 AP 0, Kane: G26 [COLOR=Lime]48/53[/COLOR] THP [COLOR=Lime]0/5[/COLOR] HS 9/10 AP 0, [COLOR=Yellow]5 ongoing lightning & Immobilized (save to ends both)[COLOR=White], [/COLOR][/COLOR] Kruk: [COLOR=White]D24[/COLOR][COLOR=Lime][COLOR=White] [COLOR=DarkRed]7[/COLOR][/COLOR][COLOR=DarkRed]/61[/COLOR] [/COLOR]THP [COLOR=Lime]0/12 [/COLOR]HS 12/12 AP 0 SW used, [COLOR=DarkRed]Bloodied[/COLOR], [COLOR=DeepSkyBlue][COLOR=Red]5 ongoing fire[/COLOR][/COLOR], [COLOR=Yellow]5 ongoing lightning[/COLOR], [COLOR=Plum]weakened[/COLOR] Carolina: E21 [COLOR=Lime][COLOR=Lime]29/39[/COLOR] [/COLOR]HS 7/7 AP 1, SW used, [B]Enemies:[/B] Lieth, Lightning Naga: A27:B28 [COLOR=DarkRed]59/162 [COLOR=White]AP 0/2[/COLOR][/COLOR], [COLOR=DeepSkyBlue]Marked (Kruk)[/COLOR], [COLOR=DarkRed]bloodied[/COLOR] Giant Lizard: F24:G25 [COLOR=Lime]49/69[/COLOR], Pact-Bound Adept -B31: [COLOR=Lime]47/58[/COLOR], [COLOR=DeepSkyBlue]Marked (Kruk)[/COLOR] [COLOR=DimGray] [/COLOR]Dead: [COLOR=DimGray][s]Wyrmwarped Scaleshaper: D31[/s] [/COLOR][COLOR=DimGray]-3[/COLOR][COLOR=DimGray]/73[/COLOR][COLOR=DimGray][COLOR=White],[/COLOR] [/COLOR][COLOR=DimGray]bloodied[/COLOR][COLOR=DimGray] [/COLOR][COLOR=DimGray][s]Giant Lizard: H26:I27[/s] [/COLOR][COLOR=Lime][COLOR=DimGray]0/69 DEAD [/COLOR][/COLOR] [COLOR=Lime][COLOR=DimGray] [/COLOR][/COLOR][/sblock][sblock=Map] [IMG]http://www.nexusnine.net/images/L4E/Byron2-2-9.png[/IMG] [/sblock][sblock=Enemies] [B]Lieth, Lightning Naga [/B]Large immortal magical beast (reptile) Level 7 Solo Artillery Initiative +6 Senses Perception +6; darkvision [B]Shocking Convulsions aura 5[/B]; any enemy within the aura that has ongoing lightning damage is slowed and cannot take opportunity attacks. HP 162; Bloodied 81 AC 19; Fortitude 18, Reflex 20, Will 20 Resist 10 Lightning Saving Throws +5 Speed 6 Action Points 2 [B]Tail Sting (standard, at-will) Lightning, Poison[/B] Reach 2; +11 vs AC; 2d6+6 damage plus 1d6 lightning and poison damage. [B]Reactive Sting (immediate reaction, when an enemy hits lieth with a melee attack)[/B] Lieth makes a tail sting attack against the triggering enemy and shifts 1 square. [B]Spark Shot (standard, at-will) Lightning[/B] Ranged 20; +11 vs Reflex; 2d8+4 lightning damage; see also bloodied spark. [B]Lightning Lash (standard, at-will)[/B] Lieth makes two spark shot attacks. [B]Lightning Volley (standard, recharges when first bloodied)[/B] Lieth makes a spark shot attack against each enemy within range.. [B]Stinging Bolt (standard, recharge 5,6) Lightning[/B] Ranged 10; +13 vs Reflex; 2d12+4 lightning damage, and the target is immobilized and takes ongoing 5 lightning damage (save ends both). Miss: Half damage, and the target is slowed (save ends). [B]Blooded Spark (while bloodied) Lightning[/B] When Lieth hits with spark shot, the target of the attack also takes ongoing 5 lightning damage (save ends).[B] Giant Lizard, Draft[/B] Large natural beast Level 4 Brute HP 69; Bloodied 34 AC 16; Fortitude 18, Reflex 16, Will 13 Speed 7 (swamp walk), climb 2 [B]Bite (standard, at-will)[/B] +7 vs AC; 2d6+4 damage. [B]Pact-Bound Adept [/B] Small natural humanoid (reptile) Level 6 Artillery (Leader) HP 58; Bloodied 29 AC 19; Fortitude 16, Reflex 18, Will 19 (If does not shift during turn, -1 AC and Reflex) Resist 5 fire Speed 6, fly 4 (clumsy) [B]Quarterstaff (standard, at-will) Weapon[/B] +11 vs AC; 1d8 damage. [B]Flaming Staff (standard, at-will) Fire, Weapon[/B] Requires quarterstaff ; ranged 10; +13 vs Reflex; 1d6+5 fire damage, and the target takes ongoing 5 fire damage (save ends). [B]Fierce Rebuke (immediate reaction, when an enemy moves adjacent to the pact-bound adept, recharge 5,6) [/B] Fear The adept attacks the triggering enemy; +13 vs Will; the target is pushed 3 squares and weakened (save ends). [B]Dragon's Grace (minor, recharge 5,6)[/B] Ranged 10; one ally gains resist 10 against a damage type of the adept’s choice until the end of the encounter.. [B]Healing Burst (standard, recharge 5,6) Healing[/B] Area burst 2 within 10; allies in the area regain 20 hit points.. [B]Shifty (minor; at-will)[/B] The adept shifts 1 square. [B]Shifty Boots (minor; encounter)[/B] The scaleshaper shifts 2 squares. Vagabond’s Die (minor; Daily) Ranged 10; The adept rolls a D6 and targeted enemy suffers random effects. [B]Trap Sense[/B] The adept gains a +2 bonus to all defenses against traps. Equipment: quarterstaff, Boots of the Fencing Master, Vagabond’s Die [/sblock][sblock=Lieth/Giant Snake Interrupt] So long as Kruk is the only one attacking it, it really doesn't matter, but keep in mind any melee hit triggers the interrupt, which results in a free shift, which it will use to move away from the attackers if possible. [/sblock] [/QUOTE]
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Adventure: Lord Byron's High-Seas High-Stakes (DM: Tenchuu, Judge: H.M.Gimlord)
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