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[Adventure] Lost Love (DM: Velmont - Judge: Renau1g)
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<blockquote data-quote="Antithetist" data-source="post: 5227465" data-attributes="member: 88443"><p>Jarren shares Pis's feeling of consternation at Jasper's insistence that the estate's haunting is only a rumour. <span style="color: Olive">"Events like that echo on in the spirit world,"</span> he murmurs. <span style="color: Olive">"Don't write it off just because you haven't seen any obvious signs. If the workmen sense something wrong, there might be something to that. I suppose we'll see soon enough."</span></p><p></p><p></p><p>[sblock=Tactics]I've been scanning over Talkrai's sheet, and I'm struck by just how similar our capabilities really are. Both of us grant quite a lot of temporary hp, both of us need to use a Standard Action for a melee attack in order to grant Saving Throws. Both of us are focused very much on healing and defense rather than offensive buffs. The main differentiator I can see is that Jarren is a little better at multi-target healing whilst Talkrai can do more for a single target. </p><p></p><p> Some of our abilites (notably the temp hp-fest) will tread on each other's toes a bit, but others (like Jarren's power which increases the next 3 hp gains from any source on allies adjacent to his Spirit Companion) will synergise nicely. </p><p></p><p> Overall I think that we'll provide a very strong defensive backbone, and hopefully the synergy between Unit 16 and Pis will help to make up for some of the lack of offensive buffs from our leaders. Priam's debuffs and forced movement on enemies might also help quite a bit in that regard.[/sblock]</p></blockquote><p></p>
[QUOTE="Antithetist, post: 5227465, member: 88443"] Jarren shares Pis's feeling of consternation at Jasper's insistence that the estate's haunting is only a rumour. [COLOR=Olive]"Events like that echo on in the spirit world,"[/COLOR] he murmurs. [COLOR=Olive]"Don't write it off just because you haven't seen any obvious signs. If the workmen sense something wrong, there might be something to that. I suppose we'll see soon enough."[/COLOR] [sblock=Tactics]I've been scanning over Talkrai's sheet, and I'm struck by just how similar our capabilities really are. Both of us grant quite a lot of temporary hp, both of us need to use a Standard Action for a melee attack in order to grant Saving Throws. Both of us are focused very much on healing and defense rather than offensive buffs. The main differentiator I can see is that Jarren is a little better at multi-target healing whilst Talkrai can do more for a single target. Some of our abilites (notably the temp hp-fest) will tread on each other's toes a bit, but others (like Jarren's power which increases the next 3 hp gains from any source on allies adjacent to his Spirit Companion) will synergise nicely. Overall I think that we'll provide a very strong defensive backbone, and hopefully the synergy between Unit 16 and Pis will help to make up for some of the lack of offensive buffs from our leaders. Priam's debuffs and forced movement on enemies might also help quite a bit in that regard.[/sblock] [/QUOTE]
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[Adventure] Lost Love (DM: Velmont - Judge: Renau1g)
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