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<blockquote data-quote="covaithe" data-source="post: 5029511" data-attributes="member: 46559"><p>[sblock=Tristan and Mikara]</p><p></p><p>The messenger leads you quickly through the late afternoon streets, leading eventually to a side door of the Mayor's office. It's not a servant's entrance, quite, but it's clearly designed to be unobtrusive. Inside, you are shown to a small room with several comfortable chairs and no windows, and left on your own. After perhaps fifteen minutes, the single door opens again, and a black-vested servant wheels in a chair, in which sits Gunter Brunt, mayor of Daunton. </p><p></p><p><span style="color: sienna">"Thank you, Simmons,"</span> the mayor says. Simmons gives a practiced bow and backs out of the room, closing the door silently behind him. </p><p></p><p><span style="color: sienna">"Please excuse me for not standing,"</span> Brunt says. His voice is gruff and confident, not loud, but giving the sense that he could easily make himself heard across a crowded market square, or a battlefield if need be. </p><p></p><p>[sblock=Streetwise DC 5]It's fairly common knowledge that Brunt has some nameless incurable illness that he contracted in his younger days, which periodically leaves him unable to stand.[/sblock]</p><p></p><p><span style="color: sienna">"I'm sorry to take you away from your... festivities, and for keeping you waiting. I'll get straight to the point,"</span> he continues. He reaches into a leather pocket at the side of his wheeled chair and withdraws two battered issues of the Screamer, handing them to you. Two articles are marked, one a <a href="http://www.enworld.org/forum/4999144-post29.html" target="_blank">warrant</a> for the arrest of the murderers of Arnest Glasston, and the other a <a href="http://www.enworld.org/forum/5002729-post32.html" target="_blank">gory recounting</a> of the execution of one of them, Atreus D'torian. <span style="color: sienna">"You've probably seen these. They've been plastered all over the damn city today. And of course, you'll be familiar with the bounty placed on your own heads recently.</span></p><p><span style="color: sienna"></span></p><p><span style="color: sienna">"Daunton's founding families and their circle of rich and privileged have always had a difficult relationship with the city's government. Some of them still hold a grudge that their ancestors didn't set up a proper aristocracy when they founded the city. They exercise far more than their share of influence in the Politica, and when they don't get things their way, they take matters into their own hands."</span> He gestures at the papers.</p><p></p><p><span style="color: sienna">"When the Five were around, it wouldn't have mattered so much. They were unshakeably popular, and the glitterati wouldn't have dared take them on. But they're gone. And it's only a matter of time before another threat comes, something that will wipe us all out or enslave us or turn our entrails to blood, if we can't find someone strong enough to stand up to it in time. Which is why it's becoming such a problem that these fools with more money than brains are taking out bounties on adventurers.</span></p><p><span style="color: sienna"></span></p><p><span style="color: sienna">"We need adventurers. As many of them as we can get, and as highly trained. Frankly, we need them more than we need another set of drunken, mincing courtiers with no skills but a deep purse. But I can't just call them off or tell them to back down. It wouldn't pay to set myself against them. They're too popular just now, and with Ambassador Glasston's little circus at the docks still fresh in everyone's mind... Well. </span></p><p><span style="color: sienna"></span></p><p><span style="color: sienna">"I said I'd get straight to the point, though, didn't I? I'd like you two to try and track down those adventurers that the Glasston brat had his little tiff with. Find out what their story is. I'm sure there's plenty that Glasston isn't telling in the papers. Keep them alive, if you can, until all this blows over. If possible, see if there's any way they can be rehabilitated. You know, get them to do something heroic in public, or rescue a maiden from a dragon or something. And, if possible, try to keep them from making any more messes. </span></p><p><span style="color: sienna"></span></p><p><span style="color: sienna">"Finally, I'm asking you to do all this for two reasons. First and foremost because I want the next person to take out a contract on adventurers in my city to think twice about it. And second, to maybe take the damn founding families and their ilk down a peg or two. So if you see any opportunities for that, or come across any information that I might find useful, that would be a nice bonus. </span></p><p><span style="color: sienna"></span></p><p><span style="color: sienna">"You'll be suitably compensated, of course, but I'm afraid I can't be linked publicly to your actions. You understand, of course. If you need to contact me, send me a message through Jessa, the elf girl who brought you here tonight. You can find her at the Courier's Rest, when she's not on assignment. </span></p><p><span style="color: sienna"></span></p><p><span style="color: sienna">"Do we have a deal?"</span> He reaches into the pocket of his chair again and pulls out an impressively bulging coin purse.</p><p></p><p>[sblock=ooc]Nice simple, uncomplicated little task for you there. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />[/sblock]</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="covaithe, post: 5029511, member: 46559"] [sblock=Tristan and Mikara] The messenger leads you quickly through the late afternoon streets, leading eventually to a side door of the Mayor's office. It's not a servant's entrance, quite, but it's clearly designed to be unobtrusive. Inside, you are shown to a small room with several comfortable chairs and no windows, and left on your own. After perhaps fifteen minutes, the single door opens again, and a black-vested servant wheels in a chair, in which sits Gunter Brunt, mayor of Daunton. [color=sienna]"Thank you, Simmons,"[/color] the mayor says. Simmons gives a practiced bow and backs out of the room, closing the door silently behind him. [color=sienna]"Please excuse me for not standing,"[/color] Brunt says. His voice is gruff and confident, not loud, but giving the sense that he could easily make himself heard across a crowded market square, or a battlefield if need be. [sblock=Streetwise DC 5]It's fairly common knowledge that Brunt has some nameless incurable illness that he contracted in his younger days, which periodically leaves him unable to stand.[/sblock] [color=sienna]"I'm sorry to take you away from your... festivities, and for keeping you waiting. I'll get straight to the point,"[/color] he continues. He reaches into a leather pocket at the side of his wheeled chair and withdraws two battered issues of the Screamer, handing them to you. Two articles are marked, one a [URL="http://www.enworld.org/forum/4999144-post29.html"]warrant[/URL] for the arrest of the murderers of Arnest Glasston, and the other a [URL="http://www.enworld.org/forum/5002729-post32.html"]gory recounting[/URL] of the execution of one of them, Atreus D'torian. [color=sienna]"You've probably seen these. They've been plastered all over the damn city today. And of course, you'll be familiar with the bounty placed on your own heads recently. "Daunton's founding families and their circle of rich and privileged have always had a difficult relationship with the city's government. Some of them still hold a grudge that their ancestors didn't set up a proper aristocracy when they founded the city. They exercise far more than their share of influence in the Politica, and when they don't get things their way, they take matters into their own hands."[/color] He gestures at the papers. [color=sienna]"When the Five were around, it wouldn't have mattered so much. They were unshakeably popular, and the glitterati wouldn't have dared take them on. But they're gone. And it's only a matter of time before another threat comes, something that will wipe us all out or enslave us or turn our entrails to blood, if we can't find someone strong enough to stand up to it in time. Which is why it's becoming such a problem that these fools with more money than brains are taking out bounties on adventurers. "We need adventurers. As many of them as we can get, and as highly trained. Frankly, we need them more than we need another set of drunken, mincing courtiers with no skills but a deep purse. But I can't just call them off or tell them to back down. It wouldn't pay to set myself against them. They're too popular just now, and with Ambassador Glasston's little circus at the docks still fresh in everyone's mind... Well. "I said I'd get straight to the point, though, didn't I? I'd like you two to try and track down those adventurers that the Glasston brat had his little tiff with. Find out what their story is. I'm sure there's plenty that Glasston isn't telling in the papers. Keep them alive, if you can, until all this blows over. If possible, see if there's any way they can be rehabilitated. You know, get them to do something heroic in public, or rescue a maiden from a dragon or something. And, if possible, try to keep them from making any more messes. "Finally, I'm asking you to do all this for two reasons. First and foremost because I want the next person to take out a contract on adventurers in my city to think twice about it. And second, to maybe take the damn founding families and their ilk down a peg or two. So if you see any opportunities for that, or come across any information that I might find useful, that would be a nice bonus. "You'll be suitably compensated, of course, but I'm afraid I can't be linked publicly to your actions. You understand, of course. If you need to contact me, send me a message through Jessa, the elf girl who brought you here tonight. You can find her at the Courier's Rest, when she's not on assignment. "Do we have a deal?"[/color] He reaches into the pocket of his chair again and pulls out an impressively bulging coin purse. [sblock=ooc]Nice simple, uncomplicated little task for you there. ;)[/sblock] [/sblock] [/QUOTE]
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