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Adventure:-- LPNN (Manzanita Judging)
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<blockquote data-quote="two" data-source="post: 2333567" data-attributes="member: 9002"><p><strong>Round 2 creeps along</strong></p><p></p><p><span style="color: DarkOrange">Initiative Order:</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">I22: Ratman1</span></p><p><span style="color: DarkOrange">I22: Ogrin</span></p><p><span style="color: DarkOrange">I22: Rasereit</span></p><p><span style="color: DarkOrange">I19: Ratman2</span></p><p><span style="color: DarkOrange">I17: Rats</span></p><p><span style="color: DarkOrange">I16: Hallidor</span></p><p><span style="color: DarkOrange">I12: Juliana</span></p><p><span style="color: DarkOrange">I7: Zaeryl</span></p><p><span style="color: DarkOrange">I7: Vargo & Wolf</span></p><p><span style="color: DarkOrange">I2: Almayce</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">I22: Ogrin drops to the ground (free action, +4 to AC vs ranged), shouting to wake the others, "We're under attack!" while he's trying to figure out where the bolt came from. Ogrin then attempts to crawl to cover; he finds a small rise in the earth, and hides behind it, offering an additional +2 to AC.</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">I22: Rasereit Vundinn (note, “If you have a base attack bonus of +1 or higher, you can combine one of these actions with a regular move. If you have the Two- Weapon Fighting feat, you can draw two light or one-handed weapons in the time it would normally take you to draw one”) jumps up and draws 2 axes, one in each hand. As Rasereit stands and looks around, he spots, at the edge of his darkvision, the following sight: two smiling rat-men, calmly loading crossbows just within the forest, with a number of fat-n-ugly rats crawling around their feet (roughly 5 of them).</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">I22: Everyone not awake awakes. Juliana’s init is 12, Vargo’s & Huln the Wolf’s 7, Hallidor’s 16.</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">I19: Rasereit sees one of the ratmen smiling and aiming at the ground – presumably attempting to finish off the already-damaged PC. A second crossbow shot is heard, a sort of low twanging sound. Rasereit thinks he hears one of the ratman say something to the other ratman in ratish – a chittering, squeaking language – which terminates with a word in common – “runt.” Or perhaps it was just Rasereit’s imagination… The roll is “17”, which despite Ogrin’s cover and being prone, strikes him, doing 5 points additional damage. Ogrin’s taken a total of 12 and feels none too lively.</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">Rasereit sees the two ratmen turn and nod at each other, smiling broadly. Their long, naked, and ugly tails suddenly appear above their heads and smack together. It's clear they are quite proud of their shooting skills. They would probably chest-bump if they were not busy reloading crossbows.</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">I16: Hallidor leaps up and draws his mace, shouting, “what is it? What is attacking us?”</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">I12: Juliana stands up (MEA) and invokes thicken skin (standard action). {What is Juliana’s AC now?} Juliana has not yet drawn a weapon or readied her shield.</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">I7: Zaeryl “uses his Concentration to erase all signs of manifestation and burns Psionic Focus to cast Vigour for 2 Power Points at Manifester Level 2, gaining 10 temporary hit points.” Zaeryl can also stand up out of his kneeling trace-position as an MEA (if desired).</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">I7: Vargo & Wolf do something {what?}</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">I2: Almayce casts Light at his loaded crossbow bolt and move behind Rasereit for cover. This is possible because Almayce knows where the enemy is shooting from.</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">NOTE to all: if you have not yet posted it, let me know what your actions are for round 2 and round 3. Currently I need input from Vargo on round 2, and a few others re: round 3. Genereal ideas for round 4 appreciated as well, but naturally things might change...</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">In addition, only Rasereit actually sees the enemy and has indentified them at this point; all the other PC's are 'in the dark'. Almayce sees shadowy figures; but can't quite pin them down. </span></p><p><span style="color: DarkOrange"></span></p></blockquote><p></p>
[QUOTE="two, post: 2333567, member: 9002"] [b]Round 2 creeps along[/b] [COLOR=DarkOrange]Initiative Order: I22: Ratman1 I22: Ogrin I22: Rasereit I19: Ratman2 I17: Rats I16: Hallidor I12: Juliana I7: Zaeryl I7: Vargo & Wolf I2: Almayce I22: Ogrin drops to the ground (free action, +4 to AC vs ranged), shouting to wake the others, "We're under attack!" while he's trying to figure out where the bolt came from. Ogrin then attempts to crawl to cover; he finds a small rise in the earth, and hides behind it, offering an additional +2 to AC. I22: Rasereit Vundinn (note, “If you have a base attack bonus of +1 or higher, you can combine one of these actions with a regular move. If you have the Two- Weapon Fighting feat, you can draw two light or one-handed weapons in the time it would normally take you to draw one”) jumps up and draws 2 axes, one in each hand. As Rasereit stands and looks around, he spots, at the edge of his darkvision, the following sight: two smiling rat-men, calmly loading crossbows just within the forest, with a number of fat-n-ugly rats crawling around their feet (roughly 5 of them). I22: Everyone not awake awakes. Juliana’s init is 12, Vargo’s & Huln the Wolf’s 7, Hallidor’s 16. I19: Rasereit sees one of the ratmen smiling and aiming at the ground – presumably attempting to finish off the already-damaged PC. A second crossbow shot is heard, a sort of low twanging sound. Rasereit thinks he hears one of the ratman say something to the other ratman in ratish – a chittering, squeaking language – which terminates with a word in common – “runt.” Or perhaps it was just Rasereit’s imagination… The roll is “17”, which despite Ogrin’s cover and being prone, strikes him, doing 5 points additional damage. Ogrin’s taken a total of 12 and feels none too lively. Rasereit sees the two ratmen turn and nod at each other, smiling broadly. Their long, naked, and ugly tails suddenly appear above their heads and smack together. It's clear they are quite proud of their shooting skills. They would probably chest-bump if they were not busy reloading crossbows. I16: Hallidor leaps up and draws his mace, shouting, “what is it? What is attacking us?” I12: Juliana stands up (MEA) and invokes thicken skin (standard action). {What is Juliana’s AC now?} Juliana has not yet drawn a weapon or readied her shield. I7: Zaeryl “uses his Concentration to erase all signs of manifestation and burns Psionic Focus to cast Vigour for 2 Power Points at Manifester Level 2, gaining 10 temporary hit points.” Zaeryl can also stand up out of his kneeling trace-position as an MEA (if desired). I7: Vargo & Wolf do something {what?} I2: Almayce casts Light at his loaded crossbow bolt and move behind Rasereit for cover. This is possible because Almayce knows where the enemy is shooting from. NOTE to all: if you have not yet posted it, let me know what your actions are for round 2 and round 3. Currently I need input from Vargo on round 2, and a few others re: round 3. Genereal ideas for round 4 appreciated as well, but naturally things might change... In addition, only Rasereit actually sees the enemy and has indentified them at this point; all the other PC's are 'in the dark'. Almayce sees shadowy figures; but can't quite pin them down. [/COLOR] [/QUOTE]
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