Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure] Madness at Gardmore Abbey
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Neurotic" data-source="post: 6143405" data-attributes="member: 24380"><p><span style="color: #008080">"Why are you young ones always so happy to go into deathly serious situations?"</span> blind sorcerer comes tapping with his staff, easily keeping pace with his sighted companions.</p><p></p><p>[OOC]Talking in <span style="color: #008080">Teal</span>, thinking in <em><span style="color: #008080">italic teal</span></em>[/OOC]</p><p></p><p>[sblock=Illarion Meriele]</p><p>STATUS: </p><p>SPECIAL: resist 5 necrotic;</p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">if 1st attack in the round is even gain +1 AC; odd - make a saving throw</span></p><p><span style="font-size: 9px">+1 to all defenses vs traps</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">On nat 20: slide the target 1 square and knock it prone</span></p><p><span style="font-size: 9px">On nat 1 MUST push all within 5 squares 1 square</span></p><p></p><p>AC 18 (19 until start of next turn if his 1st attack roll in a turn is even) Fortitude 16 Reflex 19 Will 23</p><p>HP: 49/49 Surges: 7/7 Surge Value: 12</p><p></p><p>MBA: Staff: +7 vs AC, 1d8+2 damage</p><p> Dagger: +8 vs AC, 1d4+1 damage</p><p>RBA: Dagger: +12 vs AC, 1d4+5 damage</p><p></p><p>POWERS</p><p><span style="color: Lime"></span></p><p><span style="color: Lime">Chaos Bolt</span></p><p><span style="color: Lime">Blazing Starfall</span></p><p><span style="color: Lime">Changeling Disguise</span></p><p><span style="color: Lime"></span></p><p></p><p><span style="color: Red"></span></p><p><span style="color: Red">Changeling Trick</span></p><p><span style="color: Red">Mists of Disarray</span></p><p><span style="color: Red">Ice Dragon Teeth</span></p><p><span style="color: Red">Flame Spiral</span></p><p><span style="color: Red">Swift Escape</span></p><p><span style="color: Red">Seed of Chaos</span></p><p><span style="color: Red"></span></p><p><span style="color: Red">Assassin's Shroud</span></p><p><span style="color: Red">Assassin's Shroud</span></p><p><span style="color: Red"></span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">Grounding Rebuke</span></p><p><span style="color: DimGray">Good Timing</span></p><p><span style="color: DimGray">Thunder Leap</span></p><p><span style="color: DimGray"></span></p><p></p><p><span style="color: Gold"></span></p><p><span style="color: Gold">Amulet of life encounter free action: spend additional surge</span></p><p><span style="color: Gold">Rain of Hammers Ki Focus daily minor make at-will against enemy already hit this turn</span></p><p><span style="color: Gold">Rain of Hammers Property: if Illarion kills an enemy, one enemy adjacent to him takes 3 damage</span></p><p><span style="color: Gold">Bracers of Escape daily immediate interrupt, on hit teleport 2</span></p><p><span style="color: Gold"></span></p><p><span style="color: Gold"></span></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Neurotic, post: 6143405, member: 24380"] [COLOR="#008080"]"Why are you young ones always so happy to go into deathly serious situations?"[/COLOR] blind sorcerer comes tapping with his staff, easily keeping pace with his sighted companions. [OOC]Talking in [COLOR="#008080"]Teal[/COLOR], thinking in [I][COLOR="#008080"]italic teal[/COLOR][/I][/OOC] [sblock=Illarion Meriele] STATUS: SPECIAL: resist 5 necrotic; [SIZE=1] if 1st attack in the round is even gain +1 AC; odd - make a saving throw +1 to all defenses vs traps On nat 20: slide the target 1 square and knock it prone On nat 1 MUST push all within 5 squares 1 square[/SIZE] AC 18 (19 until start of next turn if his 1st attack roll in a turn is even) Fortitude 16 Reflex 19 Will 23 HP: 49/49 Surges: 7/7 Surge Value: 12 MBA: Staff: +7 vs AC, 1d8+2 damage Dagger: +8 vs AC, 1d4+1 damage RBA: Dagger: +12 vs AC, 1d4+5 damage POWERS [COLOR="Lime"] Chaos Bolt Blazing Starfall Changeling Disguise [/COLOR] [COLOR="Red"] Changeling Trick Mists of Disarray Ice Dragon Teeth Flame Spiral Swift Escape Seed of Chaos Assassin's Shroud Assassin's Shroud [/COLOR] [COLOR="DimGray"] Grounding Rebuke Good Timing Thunder Leap [/COLOR] [COLOR="Gold"] Amulet of life encounter free action: spend additional surge Rain of Hammers Ki Focus daily minor make at-will against enemy already hit this turn Rain of Hammers Property: if Illarion kills an enemy, one enemy adjacent to him takes 3 damage Bracers of Escape daily immediate interrupt, on hit teleport 2 [/COLOR] [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure] Madness at Gardmore Abbey
Top