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[Adventure] Madness at Gardmore Abbey
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<blockquote data-quote="FourMonos" data-source="post: 6148679" data-attributes="member: 88601"><p>Merri flinches when the orcs rush in with their big pointy weapons and swing like madmen.</p><p></p><p><span style="color: #ff99ff">"Hey, you stop hurting my new friends!"</span></p><p></p><p>She hops down the slope toward the fighting, wondering why her friends aren't using the soil changes when it occurs to her that they might not see it.</p><p></p><p><span style="color: #ff99ff">"Everyone, look at the ground! The lilacs on the hill changed the soil, more up here where we are. If you just lean a bit, you'll slide over it easier! It'll make it harder to hit you."</span></p><p></p><p>Reaching the battle, Merri reaches out with her left hand, not with the rapier, and grabs near the orc. She makes a violent pull toward her.</p><p></p><p>[sblock=actions]</p><p>Movement: Move to N-11</p><p></p><p>Minor: <span style="color: #ff0000">Natural Terrain Understanding</span>: Close burst 3: All allies in burst can shift 2 as a free action and gain +2 to AC TENT (Merri). That should be everyone.</p><p></p><p>Standard: Taste of Life vs. OB3: 20 vs. fort for 18 damage <a href="http://invisiblecastle.com/roller/view/4101088/" target="_blank">Roll</a>. If that hits, Merri gains 6 THP.</p><p>[/sblock]</p><p></p><p>[sblock=Merri's mini-stats]<strong>Merri</strong>- Female Human Hybrid Ardent/Vampire 6</p><p></p><p>Status: Initiative: +7, Passive perception: 19, Passive Insight: 14</p><p></p><p>AC 22 For: 17 Ref: 19 Will: 20</p><p></p><p>HP: 49/49 Bloodied: 24 Surge value: 12 Surges/day: 2</p><p></p><p>Speed: 7 squares (6 bloodied), Languages: Common, Elven</p><p>Action Point: 1</p><p>Power Points: 2</p><p></p><p></p><p>Powers:</p><p><span style="color: #00ff00">Energizing Strike</span></p><p><span style="color: #00ff00">Dark Beckoning</span></p><p><span style="color: #00ff00">Taste of Life</span></p><p><span style="color: #00ff00"></span></p><p><span style="color: #00ff00"></span><span style="color: #ff0000">[ ]Blood Drinker</span></p><p><span style="color: #ff0000">[ ]Surefooted Stride</span></p><p><span style="color: #ff0000">[ ]Ardent Surge</span></p><p><span style="color: #ff0000"></span><span style="color: #ff0000">[ ]Sympathetic Agony</span><span style="color: #ff0000"></span></p><p><span style="color: #ff0000">[ ]</span><span style="color: #ff0000">Mercurial Mind</span></p><p><span style="color: #ff0000">[x]</span><span style="color: #ff0000">Natural Terrain Understanding</span></p><p><span style="color: #ff0000"></span><span style="color: #ff0000">[ ]Second Wind</span></p><p></p><p><span style="color: #808080">[ ]Lingering Fury</span></p><p><span style="color: #808080">[ ]Unfettered Hunger</span></p><p><span style="color: #808080">[ ]Brooch of Shielding</span></p><p><span style="color: #808080">[ ]Onyx Dog</span></p><p><span style="color: #808080"></span></p><p><strong>Notable Effects</strong>:</p><p>+1 damage to bloodied enemies</p><p>Resist Force 10. Vulnerable Radiant 5</p><p>Allies within 5 squares get +2 to Diplomacy, Intimidate and +1 to OA damage rolls.</p><p>When bloodied, Merri gains regeneration 4, +2 to AC and saving throws. [/sblock]</p></blockquote><p></p>
[QUOTE="FourMonos, post: 6148679, member: 88601"] Merri flinches when the orcs rush in with their big pointy weapons and swing like madmen. [COLOR=#ff99ff]"Hey, you stop hurting my new friends!"[/COLOR] She hops down the slope toward the fighting, wondering why her friends aren't using the soil changes when it occurs to her that they might not see it. [COLOR=#ff99ff]"Everyone, look at the ground! The lilacs on the hill changed the soil, more up here where we are. If you just lean a bit, you'll slide over it easier! It'll make it harder to hit you."[/COLOR] Reaching the battle, Merri reaches out with her left hand, not with the rapier, and grabs near the orc. She makes a violent pull toward her. [sblock=actions] Movement: Move to N-11 Minor: [COLOR=#ff0000]Natural Terrain Understanding[/COLOR]: Close burst 3: All allies in burst can shift 2 as a free action and gain +2 to AC TENT (Merri). That should be everyone. Standard: Taste of Life vs. OB3: 20 vs. fort for 18 damage [URL="http://invisiblecastle.com/roller/view/4101088/"]Roll[/URL]. If that hits, Merri gains 6 THP. [/sblock] [sblock=Merri's mini-stats][B]Merri[/B]- Female Human Hybrid Ardent/Vampire 6 Status: Initiative: +7, Passive perception: 19, Passive Insight: 14 AC 22 For: 17 Ref: 19 Will: 20 HP: 49/49 Bloodied: 24 Surge value: 12 Surges/day: 2 Speed: 7 squares (6 bloodied), Languages: Common, Elven Action Point: 1 Power Points: 2 Powers: [COLOR=#00ff00]Energizing Strike Dark Beckoning Taste of Life [/COLOR][COLOR=#ff0000][ ]Blood Drinker[/COLOR] [COLOR=#ff0000][ ]Surefooted Stride [ ]Ardent Surge [/COLOR][COLOR=#ff0000][ ]Sympathetic Agony[/COLOR][COLOR=#ff0000] [ ][/COLOR][COLOR=#ff0000]Mercurial Mind [x][/COLOR][COLOR=#ff0000]Natural Terrain Understanding [/COLOR][COLOR=#ff0000][ ]Second Wind[/COLOR] [COLOR=#808080][ ]Lingering Fury [ ]Unfettered Hunger [ ]Brooch of Shielding [ ]Onyx Dog [/COLOR] [B]Notable Effects[/B]: +1 damage to bloodied enemies Resist Force 10. Vulnerable Radiant 5 Allies within 5 squares get +2 to Diplomacy, Intimidate and +1 to OA damage rolls. When bloodied, Merri gains regeneration 4, +2 to AC and saving throws. [/sblock] [/QUOTE]
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