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[Adventure] Madness at Gardmore Abbey
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<blockquote data-quote="Dekana" data-source="post: 6154300" data-attributes="member: 57009"><p>Eva speaks an arcane word of power and then focuses her gaze on the orc brute engaged with her animated skeleton. Nothing obvious happens to the orc, her spell apparently having no effect. Eva's demonic and undead minions maneuver for better positions but can't find the opportunity to attack.</p><p></p><p></p><p>[sblock=Eva actions / stats]Standard: <span style="color: green">Hypnotism</span> vs OB1 misses Will 15. (<a href="http://invisiblecastle.com/roller/view/4122155/" target="_blank">1d20+11+2=15</a>). Eva takes 5 damage from her Dretch's intrinsic nature. (<a href="http://invisiblecastle.com/roller/view/4122156/" target="_blank">1d6+2=5</a>)</p><p></p><p>Minor: Command the skeleton to shift to M8.</p><p></p><p>End of turn: Since Eva hasn't given the Dretch any commands this turn, it acts on its intrinsic nature. It moves to Q6. In addition, Eva takes 1d6+2 damage each time she takes a standard or move action before the end of her next turn.</p><p></p><p></p><p><u><strong><a href="http://l4w.wikia.com/wiki/PC:Eva_(Dekana)" target="_blank">Eva</a></strong></u>- Female Elf Mage 6</p><p>Passive Perception: 20, Passive Insight: 13</p><p>AC:22, Fort:20, Reflex:23, Will:19, Resist: 3 ongoing damage -- Speed:7</p><p>HP:41/50, Bloodied:25, Surge Value:12, Surges left:8/8</p><p>Initiative +4</p><p>Action Points: 0</p><p></p><p><u>Shadow Skeleton</u></p><p>AC:22, Fort:20, Reflex:23, Will:19, Immune: disease, poison -- Speed:6</p><p>HP:16/25, Bloodied:12, Surge Value:6, Surges left:0/0</p><p>Attack: +12 vs AC, 2d8+5 damage and the target cannot shift until the end of its next turn.</p><p>OA: +14 vs AC, 2d8+7 damage and the target cannot shift until the end of its next turn.</p><p></p><p><u>Dretch</u></p><p>AC:22, Fort:20, Reflex:23, Will:19, Speed:5</p><p>HP:25/25, Bloodied:12, Surge Value:6, Surges left:0/0</p><p>Attack (1 or 2 creatures): +11 vs Reflex, 2d6+7 damage.</p><p>No OA.</p><p>On death: If killed, creatures adjacent to the dretch take 5 poison damage.</p><p></p><p><u>Conditions</u></p><p>Summoned: Shadow Servant</p><p>Summoned: Dretch</p><p>Intrinsic Nature (Dretch): 1d6+2 damage whenever Eva takes a standard or move action next turn.</p><p>Symbiosis (Dretch): Potential extra damage with Eva's at-will or basic attacks (not relevant at the moment).</p><p></p><p><u>Powers</u></p><p><span style="color: green">Disrupt Undead, Ghost Sound, Hypnotism, Restless Dead, Magic Missile</span></p><p><span style="color: red"><s>Color Orb, Color Spray</s>, Darkening Flame, <s>Elven Accuracy</s>, Second Wind, <s>Shield</s>, Spook, Winged Step</span></p><p><span style="color: gray">Power Jewel, <s>Summon Dretch, Summon Shadow Servant</s></span></p><p></p><p>[sblock=spellbook]Encounter (2): <span style="color: red">Color Spray (3), Cordon of Bones (3), Darkening Flame (1), Ray of Enfeeblement (1)</span></p><p>Daily (2): <span style="color: gray">Glitterdust (5), Spirit Rend (1), Summon Dretch (1), Summon Shadow Servant (5)</span></p><p>Utility (2): <span style="color: red">Shield (2)</span>, <span style="color: gray">Summon Iron Cohort (5), Summon Shadow Serpent (2)</span>, <span style="color: red">Winged Step (5)</span>[/sblock]Notes: +2 damage rolls vs bloodied targets, gain CA in first turn, no OAs from ranged/area attacks, melee 2 reach with staff.[/sblock]</p></blockquote><p></p>
[QUOTE="Dekana, post: 6154300, member: 57009"] Eva speaks an arcane word of power and then focuses her gaze on the orc brute engaged with her animated skeleton. Nothing obvious happens to the orc, her spell apparently having no effect. Eva's demonic and undead minions maneuver for better positions but can't find the opportunity to attack. [sblock=Eva actions / stats]Standard: [COLOR=green]Hypnotism[/COLOR] vs OB1 misses Will 15. ([URL="http://invisiblecastle.com/roller/view/4122155/"]1d20+11+2=15[/URL]). Eva takes 5 damage from her Dretch's intrinsic nature. ([URL="http://invisiblecastle.com/roller/view/4122156/"]1d6+2=5[/URL]) Minor: Command the skeleton to shift to M8. End of turn: Since Eva hasn't given the Dretch any commands this turn, it acts on its intrinsic nature. It moves to Q6. In addition, Eva takes 1d6+2 damage each time she takes a standard or move action before the end of her next turn. [U][B][URL="http://l4w.wikia.com/wiki/PC:Eva_(Dekana)"]Eva[/URL][/B][/U]- Female Elf Mage 6 Passive Perception: 20, Passive Insight: 13 AC:22, Fort:20, Reflex:23, Will:19, Resist: 3 ongoing damage -- Speed:7 HP:41/50, Bloodied:25, Surge Value:12, Surges left:8/8 Initiative +4 Action Points: 0 [U]Shadow Skeleton[/U] AC:22, Fort:20, Reflex:23, Will:19, Immune: disease, poison -- Speed:6 HP:16/25, Bloodied:12, Surge Value:6, Surges left:0/0 Attack: +12 vs AC, 2d8+5 damage and the target cannot shift until the end of its next turn. OA: +14 vs AC, 2d8+7 damage and the target cannot shift until the end of its next turn. [U]Dretch[/U] AC:22, Fort:20, Reflex:23, Will:19, Speed:5 HP:25/25, Bloodied:12, Surge Value:6, Surges left:0/0 Attack (1 or 2 creatures): +11 vs Reflex, 2d6+7 damage. No OA. On death: If killed, creatures adjacent to the dretch take 5 poison damage. [U]Conditions[/U] Summoned: Shadow Servant Summoned: Dretch Intrinsic Nature (Dretch): 1d6+2 damage whenever Eva takes a standard or move action next turn. Symbiosis (Dretch): Potential extra damage with Eva's at-will or basic attacks (not relevant at the moment). [U]Powers[/U] [COLOR=green]Disrupt Undead, Ghost Sound, Hypnotism, Restless Dead, Magic Missile[/COLOR] [COLOR=red][s]Color Orb, Color Spray[/s], Darkening Flame, [s]Elven Accuracy[/s], Second Wind, [s]Shield[/s], Spook, Winged Step[/COLOR] [COLOR=gray]Power Jewel, [s]Summon Dretch, Summon Shadow Servant[/s][/COLOR] [sblock=spellbook]Encounter (2): [COLOR=red]Color Spray (3), Cordon of Bones (3), Darkening Flame (1), Ray of Enfeeblement (1)[/COLOR] Daily (2): [COLOR=gray]Glitterdust (5), Spirit Rend (1), Summon Dretch (1), Summon Shadow Servant (5)[/COLOR] Utility (2): [COLOR=red]Shield (2)[/COLOR], [COLOR=gray]Summon Iron Cohort (5), Summon Shadow Serpent (2)[/COLOR], [COLOR=red]Winged Step (5)[/COLOR][/sblock]Notes: +2 damage rolls vs bloodied targets, gain CA in first turn, no OAs from ranged/area attacks, melee 2 reach with staff.[/sblock] [/QUOTE]
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