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[Adventure] Murder Most Foul! (Judge: EvolutionKB)
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<blockquote data-quote="KarinsDad" data-source="post: 5248250" data-attributes="member: 2011"><p><strong><span style="color: Purple">"Done belly Boy!" </span></strong>Hasifar yells and shoots a torrent of fire, that scorches everything in it's path towards the beholder, which hits and burns!</p><p></p><p></p><p>Getting pounded from all sides, the Beholder again goes on the offensive. He looks at Knoepf with his large central eye and Knoepf suddenly cannot move. <span style="color: green"><strong>"Dwarf first, then archer. Got it. I got you now Dwarf."</strong></span>. Another eyebeam then pushes Knoepf towards the water, but Knoepf is able to fall over instead. He then shoots fire out of an eyebeam at Tirial, but misses. When it sees that it has hardly done anything, the Beholder heads for cover behind the altar <span style="color: green"><strong>"Can't shoot me behind the altar wench."</strong></span> it taunts loudly from back there.</p><p></p><p></p><p>Unexpectedly, Boofee suddenly gets back up. <span style="color: orange"><strong>"Uggghhh"</strong></span> it rumbles in its deep, gutteral voice. It rises into the air, turns and bites Hasifar in the shoulder.</p><p></p><p></p><p><span style="color: green"><strong>"Boofee!</strong></span> the Beholder exclaims with a laugh from behind the altar.</p><p></p><p>[sblock=OOC]</p><p>Beholder hits Knoepf with central eyebeam, Knoepf is immobilized UENT.</p><p>Beholder hits Knoepf with eyebeam to knock him into the water, but he saves.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2609704/" target="_blank">Knoepf save vs. push into water at -2 for immobilized 12-2 = 10 saves</a></p><p></p><p>Wow. Every single push into the water saved so far in this encounter.</p><p></p><p>Beholder misses Tirial.</p><p>Beholder moves behind altar. Nobody can see the Beholder at the moment.</p><p>Boofee rises from the dead.</p><p>Boofee shifts up 5 feet and away.</p><p>Boofee uses an action point.</p><p>Boofee bites Hasifar for 12.</p><p></p><p>Note: I rolled a Rain of Steel for Boruuk against Boofee and then suddenly realized that at the start of Boofee's new turn, it was actually dead and not a legal target. It had to use a move action after its turn started to rise from the dead. So, no Rain of Steel damage for Boruuk this round.</p><p></p><p></p><p>Tirial 42/50</p><p>Boruuk 52/62, 5 temporary hit points, Grant CA to Horan TSNT Boruuk</p><p>Horan, 7, marked, 4 temporary hit points</p><p>Hasifar 34/46</p><p>Beholder, 80, <span style="color: red"><strong>bloodied</strong></span>, quarried, prone</p><p>Boofee, 0, <span style="color: red"><strong>bloodied</strong></span></p><p>Artemus 37/44</p><p>Knoepf 20/45, <span style="color: red"><strong>bloodied</strong></span>, weakened (save ends), immobilized UENT Beholder, prone</p><p></p><p>It's Artemus turn.</p><p></p><p></p><p>Will 21 missed Boofee. Reflex 18 hit Boofee. AC 29 hit Boofee, AC 19 missed Boofee.</p><p></p><p>AC 17 hit Beholder. AC 18 (with +2 AC for cover) missed Beholder, Reflex 16 missed Beholder, Reflex 21 hits Beholder.</p><p></p><p>Will 13 missed Horan. Reflex 25 hit Horan. AC 23 hit Horan.</p><p></p><p></p><p>The steps to the right that go up 10 feet require 3 squares of movement to ascend. The steps up to the two lower platforms to either side of the main altar platform only go up 5 feet and require 2 squares of movement to ascend.</p><p></p><p>The green 20x10 rectangle is the chimney. It is 30 feet off of the ground, 20 feet above the altar platform.</p><p></p><p>The item in front of the altar looks like some type of bucket or something. The PCs cannot see the brown squares to either side of the altar from where they are standing and the blue colored edges of the wall seem to be some type of murals, but you cannot yet make out what is on them from this distance.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5248250, member: 2011"] [B][COLOR="Purple"]"Done belly Boy!" [/COLOR][/B]Hasifar yells and shoots a torrent of fire, that scorches everything in it's path towards the beholder, which hits and burns! Getting pounded from all sides, the Beholder again goes on the offensive. He looks at Knoepf with his large central eye and Knoepf suddenly cannot move. [COLOR=green][B]"Dwarf first, then archer. Got it. I got you now Dwarf."[/B][/COLOR]. Another eyebeam then pushes Knoepf towards the water, but Knoepf is able to fall over instead. He then shoots fire out of an eyebeam at Tirial, but misses. When it sees that it has hardly done anything, the Beholder heads for cover behind the altar [COLOR=green][B]"Can't shoot me behind the altar wench."[/B][/COLOR] it taunts loudly from back there. Unexpectedly, Boofee suddenly gets back up. [COLOR=orange][B]"Uggghhh"[/B][/COLOR] it rumbles in its deep, gutteral voice. It rises into the air, turns and bites Hasifar in the shoulder. [COLOR=green][B]"Boofee![/B][/COLOR] the Beholder exclaims with a laugh from behind the altar. [sblock=OOC] Beholder hits Knoepf with central eyebeam, Knoepf is immobilized UENT. Beholder hits Knoepf with eyebeam to knock him into the water, but he saves. [url=http://invisiblecastle.com/roller/view/2609704/]Knoepf save vs. push into water at -2 for immobilized 12-2 = 10 saves[/url] Wow. Every single push into the water saved so far in this encounter. Beholder misses Tirial. Beholder moves behind altar. Nobody can see the Beholder at the moment. Boofee rises from the dead. Boofee shifts up 5 feet and away. Boofee uses an action point. Boofee bites Hasifar for 12. Note: I rolled a Rain of Steel for Boruuk against Boofee and then suddenly realized that at the start of Boofee's new turn, it was actually dead and not a legal target. It had to use a move action after its turn started to rise from the dead. So, no Rain of Steel damage for Boruuk this round. Tirial 42/50 Boruuk 52/62, 5 temporary hit points, Grant CA to Horan TSNT Boruuk Horan, 7, marked, 4 temporary hit points Hasifar 34/46 Beholder, 80, [COLOR=red][B]bloodied[/B][/COLOR], quarried, prone Boofee, 0, [COLOR=red][B]bloodied[/B][/COLOR] Artemus 37/44 Knoepf 20/45, [COLOR=red][B]bloodied[/B][/COLOR], weakened (save ends), immobilized UENT Beholder, prone It's Artemus turn. Will 21 missed Boofee. Reflex 18 hit Boofee. AC 29 hit Boofee, AC 19 missed Boofee. AC 17 hit Beholder. AC 18 (with +2 AC for cover) missed Beholder, Reflex 16 missed Beholder, Reflex 21 hits Beholder. Will 13 missed Horan. Reflex 25 hit Horan. AC 23 hit Horan. The steps to the right that go up 10 feet require 3 squares of movement to ascend. The steps up to the two lower platforms to either side of the main altar platform only go up 5 feet and require 2 squares of movement to ascend. The green 20x10 rectangle is the chimney. It is 30 feet off of the ground, 20 feet above the altar platform. The item in front of the altar looks like some type of bucket or something. The PCs cannot see the brown squares to either side of the altar from where they are standing and the blue colored edges of the wall seem to be some type of murals, but you cannot yet make out what is on them from this distance. [/sblock] [/QUOTE]
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