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[Adventure OOC]: Shards of Eldanarth (DM: MadAzolin)
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<blockquote data-quote="MetaVoid" data-source="post: 6240832" data-attributes="member: 87106"><p>[MENTION=6747396]MadAzolin[/MENTION]:</p><p>I too would prefer to see the rolls, not for any distrust of you as a DM or person, but for simple error checking. I realize it's hard to provide the links if you roll your own dice, but be explicit in what bonuses you use so we can check the numbers - most DMs don't mind occasional error correction.</p><p></p><p>On the mists: Why didn't it move before? Does it have it's own will?</p><p></p><p> [MENTION=75065]jbear[/MENTION]: this doesn't seem overpowered to me. Regeneration via minions is definitely unusual, but infinite minions are fairly common in adventures. The monster almost kills, that is hard, but consider this: if we had "real" defender - no offense meant for your swordmage, I mean the one that stands toe-to-toe with an enemy (such as fighter or warden) - it would take much more bites to hurt it, it would probably take punishment for at least some of the bites and the such defejder would have powers and effects to prevent some of the damage...</p><p></p><p>I'd say most of the challenge in this encounter is our lack of seriuos damage or rather of "standard" party composition</p></blockquote><p></p>
[QUOTE="MetaVoid, post: 6240832, member: 87106"] [MENTION=6747396]MadAzolin[/MENTION]: I too would prefer to see the rolls, not for any distrust of you as a DM or person, but for simple error checking. I realize it's hard to provide the links if you roll your own dice, but be explicit in what bonuses you use so we can check the numbers - most DMs don't mind occasional error correction. On the mists: Why didn't it move before? Does it have it's own will? [MENTION=75065]jbear[/MENTION]: this doesn't seem overpowered to me. Regeneration via minions is definitely unusual, but infinite minions are fairly common in adventures. The monster almost kills, that is hard, but consider this: if we had "real" defender - no offense meant for your swordmage, I mean the one that stands toe-to-toe with an enemy (such as fighter or warden) - it would take much more bites to hurt it, it would probably take punishment for at least some of the bites and the such defejder would have powers and effects to prevent some of the damage... I'd say most of the challenge in this encounter is our lack of seriuos damage or rather of "standard" party composition [/QUOTE]
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[Adventure OOC]: Shards of Eldanarth (DM: MadAzolin)
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