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[Adventure] Path of Cold (DM: Velmont, Judge: Ozymandias79)
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<blockquote data-quote="Velmont" data-source="post: 5662434" data-attributes="member: 13739"><p>As Raiyek moves forward and shout at the hunters, one look over his shoulder but seems to ignore the group. A few shouts a few words, but Raiyek seems unable to understand what they are speaking about.</p><p></p><p>Incarnation analyze the situation and seems to understand a bit further what is happening. The lizard that is laying on the ground seems mortally wounded. The lizard above, which seems a little larger, seems to defend it. It is not rare to see such behavior from a mother to defend his little. The hunters seems to be nervous and doubting of there skill to successfully down the lizard.</p><p></p><p>Georg identify the creature as a Bloodspike Behemot. It is a large lizard creature, somehow related to other dinosaurs. It is strong and tough and can swipe easily an opponent with his tail. But two things annoyed Georg. Such creature shouldn't live in cold terrain, and the creature have a slightly different feature that leave a doubt to Georg.</p><p></p><p>It is then he figure it out. Both lizards are feyborn. Some animals are born in the feywild. Such youngling generally develop in larger and stronger creature and gain some feylike powers. It is even possible in some rare case they develop some kind of intelligence, generally equivalent to a young child.</p><p></p><p>[SBLOCK=Map]<a href="http://beta.ditzie.com/3802/4e52a78640417" target="_blank">Map</a></p><p></p><p>- The brown squares are the trail and they are normal terrain.</p><p></p><p>- The tree's square are difficult terrain and need one extra square to move through.</p><p></p><p>- The river squares are difficult terrain and need one extra square to move through. Also, moving through or acting within such square need an Acrobatic roll, DC: 10. Upon failure, you fall prone and can continue your action, but with all penalties and restrictions of being prone.[/SBLOCK]</p><p></p><p>[SBLOCK=OOC]Georg good roll trigger another roll as a free action: <a href="http://invisiblecastle.com/roller/view/3159671/" target="_blank">Arcana (1d20+13=29)</a>. Georg is very knowledgeable.</p><p></p><p>Hadrak, Dane and Sigarr still up. You can assume your teammate have quickly transfered their new found knowledge to you. [/SBLOCK]</p></blockquote><p></p>
[QUOTE="Velmont, post: 5662434, member: 13739"] As Raiyek moves forward and shout at the hunters, one look over his shoulder but seems to ignore the group. A few shouts a few words, but Raiyek seems unable to understand what they are speaking about. Incarnation analyze the situation and seems to understand a bit further what is happening. The lizard that is laying on the ground seems mortally wounded. The lizard above, which seems a little larger, seems to defend it. It is not rare to see such behavior from a mother to defend his little. The hunters seems to be nervous and doubting of there skill to successfully down the lizard. Georg identify the creature as a Bloodspike Behemot. It is a large lizard creature, somehow related to other dinosaurs. It is strong and tough and can swipe easily an opponent with his tail. But two things annoyed Georg. Such creature shouldn't live in cold terrain, and the creature have a slightly different feature that leave a doubt to Georg. It is then he figure it out. Both lizards are feyborn. Some animals are born in the feywild. Such youngling generally develop in larger and stronger creature and gain some feylike powers. It is even possible in some rare case they develop some kind of intelligence, generally equivalent to a young child. [SBLOCK=Map][URL="http://beta.ditzie.com/3802/4e52a78640417"]Map[/URL] - The brown squares are the trail and they are normal terrain. - The tree's square are difficult terrain and need one extra square to move through. - The river squares are difficult terrain and need one extra square to move through. Also, moving through or acting within such square need an Acrobatic roll, DC: 10. Upon failure, you fall prone and can continue your action, but with all penalties and restrictions of being prone.[/SBLOCK] [SBLOCK=OOC]Georg good roll trigger another roll as a free action: [url=http://invisiblecastle.com/roller/view/3159671/]Arcana (1d20+13=29)[/url]. Georg is very knowledgeable. Hadrak, Dane and Sigarr still up. You can assume your teammate have quickly transfered their new found knowledge to you. [/SBLOCK] [/QUOTE]
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[Adventure] Path of Cold (DM: Velmont, Judge: Ozymandias79)
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