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[Adventure] Path of Cold (DM: Velmont, Judge: Ozymandias79)
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<blockquote data-quote="stonegod" data-source="post: 5815142" data-attributes="member: 36973"><p>As foes die, dark power infuses Incarnation, while power of a different sort bolster's Hadrak. </p><p></p><p>After being thrown to the floor and blinded, the construct picks himself up. <span style="color: firebrick">Without site, I still see what is to come, false one. All who stop us will suffer.</span> He flings out a bolt wildly and then is absorbed back by the warlock.</p><p>[OOC]Pact boon trigger's twice: Once, Incarnation gains 5 THP, the other grants Hadarak +2 to all defenses TENT.</p><p></p><p>I assume the blindness if TENT, not save ends (you did not mention it). Don't forget that the Envoy is taking damage anytime she attacks (even if there is no damgae or it misses)</p><p></p><p>Use Fiery Bolt (I subtracted 5 from full concealment already): Miss. Take 3 hp to retain power.</p><p></p><p>Incarnation has 44+2 hp and is still bloodied.[/OOC]</p></blockquote><p></p>
[QUOTE="stonegod, post: 5815142, member: 36973"] As foes die, dark power infuses Incarnation, while power of a different sort bolster's Hadrak. After being thrown to the floor and blinded, the construct picks himself up. [color=firebrick]Without site, I still see what is to come, false one. All who stop us will suffer.[/color] He flings out a bolt wildly and then is absorbed back by the warlock. [OOC]Pact boon trigger's twice: Once, Incarnation gains 5 THP, the other grants Hadarak +2 to all defenses TENT. I assume the blindness if TENT, not save ends (you did not mention it). Don't forget that the Envoy is taking damage anytime she attacks (even if there is no damgae or it misses) Use Fiery Bolt (I subtracted 5 from full concealment already): Miss. Take 3 hp to retain power. Incarnation has 44+2 hp and is still bloodied.[/OOC] [/QUOTE]
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[Adventure] Path of Cold (DM: Velmont, Judge: Ozymandias79)
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