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<blockquote data-quote="H.M.Gimlord" data-source="post: 5370359" data-attributes="member: 79440"><p>The swordsman attacks with such speed that Mikara barely has time to swivel her upper body to the side, narrowly evading the gangster's blade,<span style="color: Lime"> "I said, the boy with the bow was Number Five!"</span> Mikara nocks an arrow, at point blank range, but the string doesn't have time to accelerate the shaft. </p><p></p><p>The swordsman sees an opportunity to strike, and nearly succeeds, but Mikara compensates, pushing on the back of the arrow as she releases the string, shoving the bolt through the swordsman's shoulder up to the fletchings, <span style="color: Lime">"But you'll do."</span></p><p></p><p>As the stricken hood reels from the blow, she takes the time not to make the same mistake twice. She swings around, <span style="color: Lime">"Over here Dufus!"</span> and lets a second shaft fly striking him unawares in the back.</p><p></p><p><span style="color: Lime">"Loverboy!"</span> Mikara calls over to Artemis, who seems to be trying to decide on his first target,<span style="color: Lime"> "I could use some help!" </span></p><p>[sblock=Actions]Minor: HQ the Swordsman</p><p><a href="http://invisiblecastle.com/roller/view/2756071/" target="_blank">Standard: Cut & Run Ranged</a></p><p><a href="http://invisiblecastle.com/roller/view/2756071/" target="_blank">Swordsman OA: 1d20+7= 23 vs. AC(effectively 24) Miss (barely)</a></p><p><a href="http://invisiblecastle.com/roller/view/2756071/" target="_blank">Target1: Swordsman</a></p><p><a href="http://invisiblecastle.com/roller/view/2756071/" target="_blank">Attack1: 1d20+11=13 vs. AC Miss</a></p><p><a href="http://invisiblecastle.com/roller/view/2756071/" target="_blank">Target2: Swordsman</a></p><p><a href="http://invisiblecastle.com/roller/view/2756071/" target="_blank">Attack2: 1d20+11=23 vs. AC for 1d12+7= 9 damage</a></p><p><a href="http://invisiblecastle.com/roller/view/2756071/" target="_blank">HQ Damage: 1d8= 7</a></p><p><a href="http://invisiblecastle.com/roller/view/2756083/" target="_blank">Free: Elven Accuracy on the missed C&R Attack (1d20+11= 26 Hit for damage in previous roll (8))</a></p><p>Effect: Shift to J26 between the two attacks. He's already taken an OA, so he doesn't get another.</p><p></p><p>Swordsman takes 24 damage and is bloodied!</p><p></p><p>FourMonos: Hammer and Anvil would finish this guy off if you think you could spare it. CA for flanking and everything. Your choice though.[/sblock][sblock=Ministats]Mikara Li Mesadh</p><p>Passive Insight 15 </p><p>Passive Perception 22</p><p>Senses Low-Light Vision</p><p></p><p>HP <span style="color: Lime">35</span>; Surges Per-Day 7; AP 0</p><p>AC 20; FORT 14; REF 18 WIL 15</p><p>Speed 7 (Wildstep)</p><p></p><p>Str 10 (+0) Dex 21 (+5) Wis 17 (+3)</p><p>Con 12 (+1) Int 10 (+0) Cha 10 (+0)</p><p></p><p><strong><span style="font-size: 12px">Powers:</span></strong></p><p> <span style="color: Green">Dagger </span></p><p><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> +5 vs AC 1d4 damage</p><p> <span style="color: Green">Longbow </span></p><p><img src="http://www.enworld.org/forum/images/smilies/br.gif" class="smilie" loading="lazy" alt=":branged:" title="Basic Ranged :branged:" data-shortname=":branged:" />+11 vs AC 1d12 + 7 damage</p><p> <span style="color: Green">Nimble Strike</span> </p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> +11 vs. AC 1d12+7 damage</p><p> <span style="color: Green">Twin Strike </span> </p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> +5 vs. AC 1d4 damage per attack</p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> +11 vs. AC 1d12+2 damage per attack</p><p><span style="color: Green">Agile Recovery</span> </p><p>Minor: Stand Up</p><p></p><p><span style="color: Red"><s>Elven Accuracy</s></span></p><p>Free: Re-roll Attack</p><p><span style="color: Red">Evasive Strike</span></p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" />+5 vs. AC 2d4 damage</p><p> <img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> +11 vs. AC 2d12+7 damage</p><p><span style="color: Red"><s>Cut & Run</s></span></p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" />+5 vs. AC 1d4 damage per attack</p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> +11 vs. AC 1d12+7 damage per attack</p><p></p><p><span style="color: DimGray">Hunter's Bear Trap</span> </p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> +5 vs. AC 1d4 damage per attack</p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> +11 vs. AC 1d12+7 damage per attack</p><p></p><p>[/sblock][sblock=Tactics]So much for my ideas <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />. An area burst around O21 would be nice about now. *edit* Wow ronakshah2000! You read my mind. Time for a Coup de Grace on the elementals that fail the save![/sblock][sblock=GM]No stealth rolls on the archers, so I guess we know where they are.[/sblock]</p></blockquote><p></p>
[QUOTE="H.M.Gimlord, post: 5370359, member: 79440"] The swordsman attacks with such speed that Mikara barely has time to swivel her upper body to the side, narrowly evading the gangster's blade,[COLOR=Lime] "I said, the boy with the bow was Number Five!"[/COLOR] Mikara nocks an arrow, at point blank range, but the string doesn't have time to accelerate the shaft. The swordsman sees an opportunity to strike, and nearly succeeds, but Mikara compensates, pushing on the back of the arrow as she releases the string, shoving the bolt through the swordsman's shoulder up to the fletchings, [COLOR=Lime]"But you'll do."[/COLOR] As the stricken hood reels from the blow, she takes the time not to make the same mistake twice. She swings around, [COLOR=Lime]"Over here Dufus!"[/COLOR] and lets a second shaft fly striking him unawares in the back. [COLOR=Lime]"Loverboy!"[/COLOR] Mikara calls over to Artemis, who seems to be trying to decide on his first target,[COLOR=Lime] "I could use some help!" [/COLOR] [sblock=Actions]Minor: HQ the Swordsman [URL="http://invisiblecastle.com/roller/view/2756071/"]Standard: Cut & Run Ranged Swordsman OA: 1d20+7= 23 vs. AC(effectively 24) Miss (barely) Target1: Swordsman Attack1: 1d20+11=13 vs. AC Miss Target2: Swordsman Attack2: 1d20+11=23 vs. AC for 1d12+7= 9 damage HQ Damage: 1d8= 7[/URL] [URL="http://invisiblecastle.com/roller/view/2756083/"]Free: Elven Accuracy on the missed C&R Attack (1d20+11= 26 Hit for damage in previous roll (8))[/URL] Effect: Shift to J26 between the two attacks. He's already taken an OA, so he doesn't get another. Swordsman takes 24 damage and is bloodied! FourMonos: Hammer and Anvil would finish this guy off if you think you could spare it. CA for flanking and everything. Your choice though.[/sblock][sblock=Ministats]Mikara Li Mesadh Passive Insight 15 Passive Perception 22 Senses Low-Light Vision HP [COLOR=Lime]35[/COLOR]; Surges Per-Day 7; AP 0 AC 20; FORT 14; REF 18 WIL 15 Speed 7 (Wildstep) Str 10 (+0) Dex 21 (+5) Wis 17 (+3) Con 12 (+1) Int 10 (+0) Cha 10 (+0) [B][SIZE=3]Powers:[/SIZE][/B] [COLOR=Green]Dagger [/COLOR] :bmelee: +5 vs AC 1d4 damage [COLOR=Green]Longbow [/COLOR] :branged:+11 vs AC 1d12 + 7 damage [COLOR=Green]Nimble Strike[/COLOR] :ranged: +11 vs. AC 1d12+7 damage [COLOR=Green]Twin Strike [/COLOR] :melee: +5 vs. AC 1d4 damage per attack :ranged: +11 vs. AC 1d12+2 damage per attack [COLOR=Green]Agile Recovery[/COLOR] Minor: Stand Up [COLOR=Red][s]Elven Accuracy[/s][/COLOR] Free: Re-roll Attack [COLOR=Red]Evasive Strike[/COLOR] :melee:+5 vs. AC 2d4 damage :ranged: +11 vs. AC 2d12+7 damage [COLOR=Red][s]Cut & Run[/s][/COLOR] :melee:+5 vs. AC 1d4 damage per attack :ranged: +11 vs. AC 1d12+7 damage per attack [COLOR=DimGray]Hunter's Bear Trap[/COLOR] :melee: +5 vs. AC 1d4 damage per attack :ranged: +11 vs. AC 1d12+7 damage per attack [/sblock][sblock=Tactics]So much for my ideas :). An area burst around O21 would be nice about now. *edit* Wow ronakshah2000! You read my mind. Time for a Coup de Grace on the elementals that fail the save![/sblock][sblock=GM]No stealth rolls on the archers, so I guess we know where they are.[/sblock] [/QUOTE]
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