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<blockquote data-quote="covaithe" data-source="post: 5131829" data-attributes="member: 46559"><p>Quagmire scurries down the row of shelves, and, turning, sees Hrav engaged with 'Girth'. <span style="color: olive">"Oho! I don't think so, mate. I'm wise t'yer game. Git 'em, Hrav!"</span> He lunges, trying to provide an opening.</p><p></p><p>[sblock=ooc]Can we say that Quagmire ran last turn instead of just double moving, then? AF-V would be fine, if you don't want to adjust where Beyrk is. I'd really like to have gotten within one move action of the fighting. I was originally going to run last turn, but turned it into a double move because I thought I could get close enough that way. (I was probably counting on being able to move across the corner from 2AJ-T to 2AI-S with one square of movement.) </p><p></p><p>If that's allowed, I'll move to AG-S and use Hammer and Anvil: <a href="http://invisiblecastle.com/roller/view/2454973/" target="_blank">17 vs. reflex hits for 12 damage</a>, and Hrav gets a BMA on him with +1 to hit and +4 damage. (IC roll says 15; I forgot flanking.)</p><p></p><p>If not allowed, I'll move to AF-V this turn and charge to AG-S. Same roll hits AC 18, but there's another <a href="http://invisiblecastle.com/roller/view/2454977/" target="_blank">1d8=2</a> damage from vanguard weapon for a total of 14.</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="covaithe, post: 5131829, member: 46559"] Quagmire scurries down the row of shelves, and, turning, sees Hrav engaged with 'Girth'. [color=olive]"Oho! I don't think so, mate. I'm wise t'yer game. Git 'em, Hrav!"[/color] He lunges, trying to provide an opening. [sblock=ooc]Can we say that Quagmire ran last turn instead of just double moving, then? AF-V would be fine, if you don't want to adjust where Beyrk is. I'd really like to have gotten within one move action of the fighting. I was originally going to run last turn, but turned it into a double move because I thought I could get close enough that way. (I was probably counting on being able to move across the corner from 2AJ-T to 2AI-S with one square of movement.) If that's allowed, I'll move to AG-S and use Hammer and Anvil: [URL="http://invisiblecastle.com/roller/view/2454973/"]17 vs. reflex hits for 12 damage[/URL], and Hrav gets a BMA on him with +1 to hit and +4 damage. (IC roll says 15; I forgot flanking.) If not allowed, I'll move to AF-V this turn and charge to AG-S. Same roll hits AC 18, but there's another [URL="http://invisiblecastle.com/roller/view/2454977/"]1d8=2[/URL] damage from vanguard weapon for a total of 14. [/sblock] [/QUOTE]
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