Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure] Serpent's Skull: Souls for Smuggler's Shiv (DM: Mewness; Judge: THB)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mewness" data-source="post: 5701334" data-attributes="member: 14889"><p>[GM]Just need everyone to confirm that they're ok with this plan so I can try to design the next encounter. I'm going to make the skill challenge more flexible than the last one, so variations on Pezock's idea will certainly work, and PCs will get a chance to be creative with skills.</p><p></p><p>Assuming you're all OK with the basic idea, you need to divide yourselves into two groups: group A (the Ambushers) will be trying to stay hidden, observe the cannibals, and get into the best positions from which to jump them. Group B (the Bait) will be sitting around in the camp pretending that nothing strange is going on.</p><p></p><p>Although this challenge will make more allowances for player creativity than the last one, you will probably want one or two Bluffers in group B, and some Stealth/Nature skill in group A. Pezock thinks that about 3 people is the right amount for B.</p><p></p><p>Pezock and Gelik need to be assigned to groups as well. Gelik's skills are Arcana +11, Bluff +7. Pezock's are Bluff +11, Stealth +10 (but he will want to be in group A, as he might be recognized by cannibals if he is in B).[/GM]</p></blockquote><p></p>
[QUOTE="Mewness, post: 5701334, member: 14889"] [GM]Just need everyone to confirm that they're ok with this plan so I can try to design the next encounter. I'm going to make the skill challenge more flexible than the last one, so variations on Pezock's idea will certainly work, and PCs will get a chance to be creative with skills. Assuming you're all OK with the basic idea, you need to divide yourselves into two groups: group A (the Ambushers) will be trying to stay hidden, observe the cannibals, and get into the best positions from which to jump them. Group B (the Bait) will be sitting around in the camp pretending that nothing strange is going on. Although this challenge will make more allowances for player creativity than the last one, you will probably want one or two Bluffers in group B, and some Stealth/Nature skill in group A. Pezock thinks that about 3 people is the right amount for B. Pezock and Gelik need to be assigned to groups as well. Gelik's skills are Arcana +11, Bluff +7. Pezock's are Bluff +11, Stealth +10 (but he will want to be in group A, as he might be recognized by cannibals if he is in B).[/GM] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure] Serpent's Skull: Souls for Smuggler's Shiv (DM: Mewness; Judge: THB)
Top