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[Adventure] Serpent's Skull: Souls for Smuggler's Shiv (DM: Mewness; Judge: THB)
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<blockquote data-quote="Dekana" data-source="post: 5818928" data-attributes="member: 57009"><p>[ooc]Post edited per below. Swing and a miss x2[/ooc]</p><p></p><p>Undaunted by the dive bomb attack, Castile stands up and wipes the dust off her cloak. She then turns and charges at the bird that Takahaan just lured in, entirely disregarding the one that attacked her. She makes a sweeping blow with her axe and nearly takes her comrades' heads off.</p><p></p><p>[sblock=Castile actions / stats]Move: stand up.</p><p></p><p>Minor: <span style="color: red">Dwarven Resilience</span>. Spend a surge, gain 13 hp, and gain +2 defenses TSNT.</p><p></p><p>Standard: Charge vs Pscream 1, moving to K5. <span style="color: green">MBA</span> vs Pscreamosaur 1 misses AC 16, and it's marked. (<a href="http://invisiblecastle.com/roller/view/3374722/" target="_blank">1d20+9+1=16</a>)</p><p></p><p>Taka-Free: Charge vs Pscream 1, moving to M7 for flanking. <span style="color: green">MBA</span> vs Pscreamosaur 1 misses AC 16. (<a href="http://invisiblecastle.com/roller/view/3374700/" target="_blank">1d20+9+2+1=16</a>)</p><p></p><p>The mark vs Pneckosaur 2 ends.</p><p></p><p></p><p><u><strong><a href="http://l4w.wikia.com/wiki/PC:Castile_(Dekana)" target="_blank">PC:Castile (Dekana) - L4W Wiki</a></strong></u>- Female Dwarf Fighter 4</p><p>Passive Perception: 19, Passive Insight: 14</p><p>AC:21, Fort:20, Reflex:17, Will:16, +5 saves vs poison, Speed:5</p><p>HP:38/52, Bloodied:26, Surge Value:13, Surges left:12/13</p><p>Initiative +2</p><p>Action Points: 1 (<span style="color: red">encounter</span>)</p><p></p><p><u>Conditions</u></p><p>+2 defenses TSNT (not included above)</p><p></p><p><u>Powers</u></p><p>MBA: Waraxe, +9 vs AC, 1d12+7 damage and gain 4 THP (see Combat notes below)</p><p>RBA: Waraxe, +9 vs AC, 1d12+7 damage, 6/12</p><p><span style="color: Green">Combat Challenge, Pass Forward</span></p><p><span style="color: Green">Crushing Surge, Tide of Iron</span></p><p><span style="color: red">Bold Victory, <s>Dwarven Resilience</s>, Guardian's Counter, Hack and Hew, Shield Edge Block</span></p><p><span style="color: gray">Comeback Strike, Dwarven Thrower Waraxe, Second Chance</span></p><p></p><p>Combat notes: +2 melee / close damage with THP, +2 to attack roll on OAs, OAs stop enemy movement</p><p>[/sblock][sblock=Immediate actions]1. <span style="color: red">Shield Edge Block</span> when an adjacent enemy hits Castile with a close or melee attack and would have missed with a -4 penalty to the attack. Immediate Interrupt, +8 vs Fort, 2d6+4 damage and +4 THP. Effect: The target takes a -4 penalty to the triggering attack.</p><p></p><p>2. <span style="color: green">Combat Challenge</span> when an adjacent enemy marked by Castile shifts or attacks an ally and doesn't include her in the attack. Immediate Interrupt, MBA vs AC. On a hit, the target is also pushed 1 if that would force it out of range for its triggering attack (no push otherwise).</p><p></p><p>3. <span style="color: red">Guardian's Counter</span> when an ally within 2 squares of Castile is attacked and she isn't included. Immediate Interrupt, Castile and the ally switch places and she is the target instead. After the attack, she makes a basic attack vs the attacker.</p><p></p><p>4. <span style="color: green">Opportunity Attack</span> as usual, 1/turn. MBA+2 vs AC. On a hit, the target stops moving (if a move provoked the OA).[/sblock]</p></blockquote><p></p>
[QUOTE="Dekana, post: 5818928, member: 57009"] [ooc]Post edited per below. Swing and a miss x2[/ooc] Undaunted by the dive bomb attack, Castile stands up and wipes the dust off her cloak. She then turns and charges at the bird that Takahaan just lured in, entirely disregarding the one that attacked her. She makes a sweeping blow with her axe and nearly takes her comrades' heads off. [sblock=Castile actions / stats]Move: stand up. Minor: [color=red]Dwarven Resilience[/color]. Spend a surge, gain 13 hp, and gain +2 defenses TSNT. Standard: Charge vs Pscream 1, moving to K5. [color=green]MBA[/color] vs Pscreamosaur 1 misses AC 16, and it's marked. ([url=http://invisiblecastle.com/roller/view/3374722/]1d20+9+1=16[/url]) Taka-Free: Charge vs Pscream 1, moving to M7 for flanking. [color=green]MBA[/color] vs Pscreamosaur 1 misses AC 16. ([url=http://invisiblecastle.com/roller/view/3374700/]1d20+9+2+1=16[/url]) The mark vs Pneckosaur 2 ends. [U][B][url=http://l4w.wikia.com/wiki/PC:Castile_(Dekana)]PC:Castile (Dekana) - L4W Wiki[/url][/B][/U]- Female Dwarf Fighter 4 Passive Perception: 19, Passive Insight: 14 AC:21, Fort:20, Reflex:17, Will:16, +5 saves vs poison, Speed:5 HP:38/52, Bloodied:26, Surge Value:13, Surges left:12/13 Initiative +2 Action Points: 1 ([color=red]encounter[/color]) [u]Conditions[/u] +2 defenses TSNT (not included above) [u]Powers[/u] MBA: Waraxe, +9 vs AC, 1d12+7 damage and gain 4 THP (see Combat notes below) RBA: Waraxe, +9 vs AC, 1d12+7 damage, 6/12 [color=Green]Combat Challenge, Pass Forward[/color] [color=Green]Crushing Surge, Tide of Iron[/color] [color=red]Bold Victory, [s]Dwarven Resilience[/s], Guardian's Counter, Hack and Hew, Shield Edge Block[/color] [color=gray]Comeback Strike, Dwarven Thrower Waraxe, Second Chance[/color] Combat notes: +2 melee / close damage with THP, +2 to attack roll on OAs, OAs stop enemy movement [/sblock][sblock=Immediate actions]1. [color=red]Shield Edge Block[/color] when an adjacent enemy hits Castile with a close or melee attack and would have missed with a -4 penalty to the attack. Immediate Interrupt, +8 vs Fort, 2d6+4 damage and +4 THP. Effect: The target takes a -4 penalty to the triggering attack. 2. [color=green]Combat Challenge[/color] when an adjacent enemy marked by Castile shifts or attacks an ally and doesn't include her in the attack. Immediate Interrupt, MBA vs AC. On a hit, the target is also pushed 1 if that would force it out of range for its triggering attack (no push otherwise). 3. [color=red]Guardian's Counter[/color] when an ally within 2 squares of Castile is attacked and she isn't included. Immediate Interrupt, Castile and the ally switch places and she is the target instead. After the attack, she makes a basic attack vs the attacker. 4. [color=green]Opportunity Attack[/color] as usual, 1/turn. MBA+2 vs AC. On a hit, the target stops moving (if a move provoked the OA).[/sblock] [/QUOTE]
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[Adventure] Serpent's Skull: Souls for Smuggler's Shiv (DM: Mewness; Judge: THB)
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