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[Adventure] Serpent's Skull: Souls for Smuggler's Shiv (DM: Mewness; Judge: THB)
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<blockquote data-quote="Dekana" data-source="post: 5901943" data-attributes="member: 57009"><p><span style="color: SandyBrown">"I'll keep these ones busy!"</span> Castile calls back to Kane. She moves in toward the dragon's side and barrels into it with her large shield, driving it back several paces. Castile steps up to take the position it abandoned, and then she makes a wide swipe with her axe. In one movement, she aims for both the dragon and the newcomer, redheaded cannibal. She hits the dragon again and misses the man, though she certainly gets his attention.</p><p></p><p><span style="color: SandyBrown">"Oof... That ball really is hot,"</span> Castile says quietly to herself. <span style="color: SandyBrown">"Kane doesn't fool around..."</span></p><p></p><p>[sblock=Castile actions / stats]Move: walk to P20.</p><p></p><p>Standard: <span style="color: green">Tide of Iron</span> vs Shiv Dragon hits AC 21 for 21 damage and pushes it to O18, and it is marked TENT Castile. Castile shifts to O19. (<a href="http://invisiblecastle.com/roller/view/3504414/" target="_blank">1d20+9=21;1d12+7+2=21</a>)</p><p></p><p>AP-Standard: <span style="color: red">Hack and Hew</span></p><ul> <li data-xf-list-type="ul">vs Shiv Dragon hits AC 22 for 15 damage, and Castile gains 8 THP. (<a href="http://invisiblecastle.com/roller/view/3504417/" target="_blank">1d20+9=22;1d12+7+2=15</a>)</li> <li data-xf-list-type="ul">vs Klorak misses AC 17, and he is marked TENT Castile. (<a href="http://invisiblecastle.com/roller/view/3504417/" target="_blank">1d20+9=17</a>)</li> </ul><p>(I'll decline the use of Bravura Presence.)</p><p></p><p>Minor: <span style="color: red">Dwarven Resilience</span> (second wind). Castile regains 13 hp up to 43/52, drops to 12/13 surges, and has +2 to defenses TSNT Castile.</p><p></p><p></p><p><u><strong><a href="http://l4w.wikia.com/wiki/PC:Castile_(Dekana)" target="_blank">PC:Castile (Dekana) - L4W Wiki</a></strong></u>- Female Dwarf Fighter 4</p><p>Passive Perception: 19, Passive Insight: 14</p><p>AC:21, Fort:20, Reflex:17, Will:16, +5 saves vs poison, Speed:5</p><p>HP:<span style="color: Orange">8 THP</span> + 43/52, Bloodied:26, Surge Value:13, Surges left:12/13</p><p>Initiative +2</p><p>Action Points: 0 (<span style="color: red"><s>encounter</s></span>)</p><p></p><p><u>Conditions</u></p><p>+2 defenses TSNT Castile (not included above)</p><p></p><p><u>Powers</u></p><p>MBA: Waraxe, +9 vs AC, 1d12+7 damage and gain 4 THP (see Combat notes below)</p><p>RBA: Waraxe, +9 vs AC, 1d12+7 damage, 6/12</p><p><span style="color: Green">Combat Challenge, Pass Forward</span></p><p><span style="color: Green">Crushing Surge, Tide of Iron</span></p><p><span style="color: red">Bold Victory, <s>Dwarven Resilience</s>, Guardian's Counter, <s>Hack and Hew</s>, Shield Edge Block</span></p><p><span style="color: gray">Comeback Strike, Dwarven Thrower Waraxe, Second Chance</span></p><p></p><p>Combat notes: +2 melee / close damage with THP, +2 to attack roll on OAs, OAs stop enemy movement; ignore 1 square forced movement</p><p>[/sblock][sblock=Immediate actions]1. <span style="color: red">Shield Edge Block</span> when an adjacent enemy hits Castile with a close or melee attack and would have missed with a -4 penalty to the attack. Immediate Interrupt, +8 vs Fort, 2d6+4 damage and +4 THP. Effect: The target takes a -4 penalty to the triggering attack.</p><p></p><p>2. <span style="color: green">Combat Challenge</span> when an adjacent enemy marked by Castile shifts or attacks an ally and doesn't include her in the attack. Immediate Interrupt, MBA vs AC. On a hit, the target is also pushed 1 if that would force it out of range for its triggering attack (no push otherwise).</p><p></p><p>3. <span style="color: red">Guardian's Counter</span> when an ally within 2 squares of Castile is attacked and she isn't included. Immediate Interrupt, Castile and the ally switch places and she is the target instead. After the attack, she makes a basic attack vs the attacker.</p><p></p><p>4. <span style="color: green">Opportunity Attack</span> as usual, 1/turn. MBA+2 vs AC. On a hit, the target stops moving (if a move provoked the OA).[/sblock]</p></blockquote><p></p>
[QUOTE="Dekana, post: 5901943, member: 57009"] [COLOR="SandyBrown"]"I'll keep these ones busy!"[/COLOR] Castile calls back to Kane. She moves in toward the dragon's side and barrels into it with her large shield, driving it back several paces. Castile steps up to take the position it abandoned, and then she makes a wide swipe with her axe. In one movement, she aims for both the dragon and the newcomer, redheaded cannibal. She hits the dragon again and misses the man, though she certainly gets his attention. [COLOR="SandyBrown"]"Oof... That ball really is hot,"[/COLOR] Castile says quietly to herself. [COLOR="SandyBrown"]"Kane doesn't fool around..."[/COLOR] [sblock=Castile actions / stats]Move: walk to P20. Standard: [color=green]Tide of Iron[/color] vs Shiv Dragon hits AC 21 for 21 damage and pushes it to O18, and it is marked TENT Castile. Castile shifts to O19. ([url=http://invisiblecastle.com/roller/view/3504414/]1d20+9=21;1d12+7+2=21[/url]) AP-Standard: [color=red]Hack and Hew[/color] [LIST][*]vs Shiv Dragon hits AC 22 for 15 damage, and Castile gains 8 THP. ([url=http://invisiblecastle.com/roller/view/3504417/]1d20+9=22;1d12+7+2=15[/url]) [*]vs Klorak misses AC 17, and he is marked TENT Castile. ([url=http://invisiblecastle.com/roller/view/3504417/]1d20+9=17[/url])[/LIST] (I'll decline the use of Bravura Presence.) Minor: [color=red]Dwarven Resilience[/color] (second wind). Castile regains 13 hp up to 43/52, drops to 12/13 surges, and has +2 to defenses TSNT Castile. [U][B][url=http://l4w.wikia.com/wiki/PC:Castile_(Dekana)]PC:Castile (Dekana) - L4W Wiki[/url][/B][/U]- Female Dwarf Fighter 4 Passive Perception: 19, Passive Insight: 14 AC:21, Fort:20, Reflex:17, Will:16, +5 saves vs poison, Speed:5 HP:[COLOR="Orange"]8 THP[/COLOR] + 43/52, Bloodied:26, Surge Value:13, Surges left:12/13 Initiative +2 Action Points: 0 ([color=red][s]encounter[/s][/color]) [u]Conditions[/u] +2 defenses TSNT Castile (not included above) [u]Powers[/u] MBA: Waraxe, +9 vs AC, 1d12+7 damage and gain 4 THP (see Combat notes below) RBA: Waraxe, +9 vs AC, 1d12+7 damage, 6/12 [color=Green]Combat Challenge, Pass Forward[/color] [color=Green]Crushing Surge, Tide of Iron[/color] [color=red]Bold Victory, [s]Dwarven Resilience[/s], Guardian's Counter, [s]Hack and Hew[/s], Shield Edge Block[/color] [color=gray]Comeback Strike, Dwarven Thrower Waraxe, Second Chance[/color] Combat notes: +2 melee / close damage with THP, +2 to attack roll on OAs, OAs stop enemy movement; ignore 1 square forced movement [/sblock][sblock=Immediate actions]1. [color=red]Shield Edge Block[/color] when an adjacent enemy hits Castile with a close or melee attack and would have missed with a -4 penalty to the attack. Immediate Interrupt, +8 vs Fort, 2d6+4 damage and +4 THP. Effect: The target takes a -4 penalty to the triggering attack. 2. [color=green]Combat Challenge[/color] when an adjacent enemy marked by Castile shifts or attacks an ally and doesn't include her in the attack. Immediate Interrupt, MBA vs AC. On a hit, the target is also pushed 1 if that would force it out of range for its triggering attack (no push otherwise). 3. [color=red]Guardian's Counter[/color] when an ally within 2 squares of Castile is attacked and she isn't included. Immediate Interrupt, Castile and the ally switch places and she is the target instead. After the attack, she makes a basic attack vs the attacker. 4. [color=green]Opportunity Attack[/color] as usual, 1/turn. MBA+2 vs AC. On a hit, the target stops moving (if a move provoked the OA).[/sblock] [/QUOTE]
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[Adventure] Serpent's Skull: Souls for Smuggler's Shiv (DM: Mewness; Judge: THB)
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