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[Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)
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<blockquote data-quote="Neil1889" data-source="post: 6152421" data-attributes="member: 100292"><p>Observing the spells placed around the wood, Lilli decides to move for a better angle on the owlbear as yet unaffected by constrictive magic (hoping the skeleton-thingy can delay the approach of at least one of them). </p><p></p><p>Lilli summons a cloud of shadowy grey tentacles that attacks what is to her a terrifying creature; she hopes that her new companions have the wit not to step in them.</p><p></p><p>Finally, thinking of these companions and perhaps of herself, she lays an aura of healing around her.</p><p></p><p>[sblock=actions]Nature Check, start of round: Total = <a href="http://invisiblecastle.com/roller/view/4114049/" target="_blank">23.</a></p><p><a href="http://invisiblecastle.com/roller/view/4114049/" target="_blank"></a></p><p>Move Action: Lilli moves from K11 to G14.</p><p></p><p>Standard Action: Lilli casts Grasping Shadows, centred on B7, filling A6 to C8. Owlbear Madowl is attacked - Total to Hit = <a href="http://invisiblecastle.com/roller/view/4114079/" target="_blank">23, Damage is 14</a> and slowed.</p><p></p><p><strong><u><span style="color: red"><span style="font-family: 'Arial'">Grasping Shadows</span></span></u></strong><span style="color: red"><span style="font-family: 'Arial'"> (Encounter Standard Area burst 1 within 10 squares </span></span><span style="color: red"><span style="font-family: 'MS Gothic'">✦</span></span><span style="color: red"><span style="font-family: 'Arial'"> Arcane,Illusion, Implement, Psychic)</span></span></p><p><strong><span style="color: red"><span style="font-family: 'Arial'">Target:</span></span></strong><span style="color: red"><span style="font-family: 'Arial'"> Each creature in burst</span></span></p><p><strong><span style="color: red"><span style="font-family: 'Arial'">Attack:</span></span></strong><span style="color: red"><span style="font-family: 'Arial'"> +10 vs. Will</span></span></p><p><strong><span style="color: red"><span style="font-family: 'Arial'">Hit:</span></span></strong><span style="color: red"><span style="font-family: 'Arial'"> 1d8+6 Psychic damage and the target is slowed until the end of your next turn.</span></span></p><p><strong><span style="color: red"><span style="font-family: 'Arial'">Effect:</span></span></strong><span style="color: red"><span style="font-family: 'Arial'"> Shadows writhe in the designated area and continue until the end of your next turn. Any creature that enters the area of the grasping shadows takes 5 Psychic damage and is slowed until the end of its next turn. Targets can only take the zone damage once per turn.</span></span></p><p><span style="color: red"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: #000000"><span style="font-size: 10px"><strong><u><span style="color: #bfbfbf">FEAT</span></u></strong><span style="color: #bfbfbf"> - Phantom Echoes: When you use an arcane illusion power and hit a target, you gain combat advantage against that target until the end of your next turn. If the illusion power has an effect that a save can end, you instead gain combat advantage against the target until it saves against that effect.</span></span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: #000000"></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: #000000"></span></span></span>Minor Action: Activates Skald's Aura for later.</p><p></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: #000000"><span style="font-size: 10px"><strong><u><span style="color: red"><span style="font-family: 'Arial'">Skald's Aura</span></span></u></strong><span style="color: red"><span style="font-family: 'Arial'"> (Encounter Minor Aura 5 </span></span><span style="color: red"><span style="font-family: 'MS Gothic'">✦</span></span><span style="color: red"><span style="font-family: 'Arial'"> Aura, Healing, Martial)</span></span></span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: #000000"><span style="font-size: 10px"><strong><span style="color: red"><span style="font-family: 'Arial'">Effect:</span></span></strong><span style="color: red"><span style="font-family: 'Arial'"> You activate an Aura 5 that lasts until the end of the encounter. If the Aura ends prematurely for any reason, you can reactivate it during the encounter as a Minor Action. Once per encounter, you or any ally in the Aura can use a Minor Action to spend a healing Surge and regain [2d6] additional Hit Points. Alternatively, you or any ally can use a Minor Action to allow an adjacent ally to spend a healing surge and regain the additional [2d6] hit points.</span></span></span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: #000000"></span></span></span></p><p></p><p>[/sblock]</p><p></p><p>[sblock=Potential Interrupts]If Lilli is bloodied, then Lilli will use:</p><p></p><p><strong><u><span style="color: red"><span style="font-family: 'Arial'">Fade Away </span></span></u></strong><span style="color: red"><span style="font-family: 'Arial'">(Encounter Immediate Reaction Personal </span></span><span style="color: red"><span style="font-family: 'MS Gothic'">✦</span></span><span style="color: red"><span style="font-family: 'Arial'"> Illusion (Racial Ability))</span></span></p><p><span style="color: red"><span style="font-family: 'Arial'"></span></span><strong><span style="color: red"><span style="font-family: 'Arial'">Trigger:</span></span></strong><span style="color: red"><span style="font-family: 'Arial'"> You take damage.</span></span></p><p><strong><span style="color: red"><span style="font-family: 'Arial'">Effect:</span></span></strong><span style="color: red"><span style="font-family: 'Arial'"> You are invisible until you attack or until the end of your next turn.</span></span></p><p></p><p>If Lilli is attacked and this Power will cause a miss, then Lilli will use:</p><p></p><p><strong><u><span style="color: red"><span style="font-family: 'Arial'">Shield</span></span></u></strong><span style="color: red"><span style="font-family: 'Arial'"> (Encounter Immediate Interrupt Personal </span></span><span style="color: red"><span style="font-family: 'MS Gothic'">✦</span></span><span style="color: red"><span style="font-family: 'Arial'"> Arcane, Force)</span></span></p><p><strong><span style="color: red"><span style="font-family: 'Arial'">Trigger:</span></span></strong><span style="color: red"><span style="font-family: 'Arial'"> You are hit by an attack.</span></span></p><p><strong><span style="color: red"><span style="font-family: 'Arial'">Effect:</span></span></strong><span style="color: red"><span style="font-family: 'Arial'"> You gain a +4 power bonus to AC and Reflex defence until the end of your next turn.</span></span></p><p>[/sblock]</p><p></p><p>[sblock=Ministats]</p><p><strong><span style="color: darkorange">Lilli</span></strong></p><p> </p><p> </p><p>Female Gnome Wizard, Level 7.</p><p>Initiative: +3, Passive Perception: 14, Passive Insight: 19. Senses: Low-light vision.</p><p>AC: 21, Fort: 16, Reflex: 20, Will: 20.</p><p>HP: <span style="color: red">42</span>/46, Bloodied: 23, Surge Value: 11, Surges left: <span style="color: red">6</span>/7</p><p>Speed: 5 squares. Size: Small. Languages: Eladrin, Allarian, Draconic, Dwarven.</p><p>Saving Throw Bonuses: +5 Racial bonus against Illusions.</p><p>Action Points: <span style="color: red">1</span></p><p>Powers:</p><p><span style="color: red">Orb of Deception</span></p><p><span style="color: darkred">Second Wind</span></p><p><span style="color: red">Use Vulnerability</span></p><p><span style="color: green">Illusory Ambush</span></p><p><span style="color: green">Nightmare Eruption</span></p><p><span style="color: red">Grasping Shadows - Used</span></p><p><span style="color: gray">Horrid Whispers</span></p><p><span style="color: green">Ghost Sound</span></p><p><span style="color: green">Light</span></p><p><span style="color: green">Prestidigitation</span></p><p><span style="color: green">Mage Hand</span></p><p><span style="color: red">Fade Away</span></p><p><span style="color: red">Shield</span></p><p><span style="color: red">Maze of Mirrors</span></p><p><span style="color: gray">Visions of Avarice [Visions of Avarice Secondary Attack]</span></p><p><span style="color: red">Skald's Aura - Used, Healing available</span></p><p><span style="color: gray">Experienced Arcana</span></p><p><span style="color: red">Phantom Echoes</span></p><p><span style="color: gold">Orb of Far Seeing</span> - <span style="color: red">Encounter Power</span></p><p><span style="color: gold">Orb of Far Seeing</span> - <span style="color: gray">Daily Power</span></p><p><span style="color: gold">Feyleaf Sandals</span> - <span style="color: gray">Daily Power</span></p><p><span style="color: gold">Amulet of Elegy +2</span> - <span style="color: gray">Daily Power</span></p><p><span style="color: gold">Illusionist's Gloves</span> - <span style="color: gray">Daily Power</span></p><p><span style="color: gold">Harp of Deeper Slumber</span> - <span style="color: gray">Daily Power</span></p><p> </p><p>Note:<span style="color: gold"> Shimmering Cloth Armour - Lilli does not provoke opportunity attacks when she makes ranged or area attacks.</span></p><p><span style="color: gold">If Lilli falls and is about to take a punishing amount of damage, her Feyleaf Sandals will likely save her.</span></p><p> </p><p>Conditions: None.[/sblock]</p></blockquote><p></p>
[QUOTE="Neil1889, post: 6152421, member: 100292"] Observing the spells placed around the wood, Lilli decides to move for a better angle on the owlbear as yet unaffected by constrictive magic (hoping the skeleton-thingy can delay the approach of at least one of them). Lilli summons a cloud of shadowy grey tentacles that attacks what is to her a terrifying creature; she hopes that her new companions have the wit not to step in them. Finally, thinking of these companions and perhaps of herself, she lays an aura of healing around her. [sblock=actions]Nature Check, start of round: Total = [URL="http://invisiblecastle.com/roller/view/4114049/"]23. [/URL] Move Action: Lilli moves from K11 to G14. Standard Action: Lilli casts Grasping Shadows, centred on B7, filling A6 to C8. Owlbear Madowl is attacked - Total to Hit = [URL="http://invisiblecastle.com/roller/view/4114079/"]23, Damage is 14[/URL] and slowed. [B][U][COLOR=red][FONT=Arial]Grasping Shadows[/FONT][/COLOR][/U][/B][COLOR=red][FONT=Arial] (Encounter Standard Area burst 1 within 10 squares [/FONT][/COLOR][COLOR=red][FONT=MS Gothic]✦[/FONT][/COLOR][COLOR=red][FONT=Arial] Arcane,Illusion, Implement, Psychic)[/FONT][/COLOR] [B][COLOR=red][FONT=Arial]Target:[/FONT][/COLOR][/B][COLOR=red][FONT=Arial] Each creature in burst[/FONT][/COLOR] [B][COLOR=red][FONT=Arial]Attack:[/FONT][/COLOR][/B][COLOR=red][FONT=Arial] +10 vs. Will[/FONT][/COLOR] [B][COLOR=red][FONT=Arial]Hit:[/FONT][/COLOR][/B][COLOR=red][FONT=Arial] 1d8+6 Psychic damage and the target is slowed until the end of your next turn.[/FONT][/COLOR] [B][COLOR=red][FONT=Arial]Effect:[/FONT][/COLOR][/B][COLOR=red][FONT=Arial] Shadows writhe in the designated area and continue until the end of your next turn. Any creature that enters the area of the grasping shadows takes 5 Psychic damage and is slowed until the end of its next turn. Targets can only take the zone damage once per turn. [/FONT][/COLOR] [FONT=Times New Roman][SIZE=3][COLOR=#000000][SIZE=2][B][U][COLOR=#bfbfbf]FEAT[/COLOR][/U][/B][COLOR=#bfbfbf] - Phantom Echoes: When you use an arcane illusion power and hit a target, you gain combat advantage against that target until the end of your next turn. If the illusion power has an effect that a save can end, you instead gain combat advantage against the target until it saves against that effect.[/COLOR][/SIZE] [/COLOR][/SIZE][/FONT]Minor Action: Activates Skald's Aura for later. [FONT=Times New Roman][SIZE=3][COLOR=#000000][SIZE=2][B][U][COLOR=red][FONT=Arial]Skald's Aura[/FONT][/COLOR][/U][/B][COLOR=red][FONT=Arial] (Encounter Minor Aura 5 [/FONT][/COLOR][COLOR=red][FONT=MS Gothic]✦[/FONT][/COLOR][COLOR=red][FONT=Arial] Aura, Healing, Martial)[/FONT][/COLOR] [B][COLOR=red][FONT=Arial]Effect:[/FONT][/COLOR][/B][COLOR=red][FONT=Arial] You activate an Aura 5 that lasts until the end of the encounter. If the Aura ends prematurely for any reason, you can reactivate it during the encounter as a Minor Action. Once per encounter, you or any ally in the Aura can use a Minor Action to spend a healing Surge and regain [2d6] additional Hit Points. Alternatively, you or any ally can use a Minor Action to allow an adjacent ally to spend a healing surge and regain the additional [2d6] hit points.[/FONT][/COLOR][/SIZE] [/COLOR][/SIZE][/FONT] [/sblock] [sblock=Potential Interrupts]If Lilli is bloodied, then Lilli will use: [B][U][COLOR=red][FONT=Arial]Fade Away [/FONT][/COLOR][/U][/B][COLOR=red][FONT=Arial](Encounter Immediate Reaction Personal [/FONT][/COLOR][COLOR=red][FONT=MS Gothic]✦[/FONT][/COLOR][COLOR=red][FONT=Arial] Illusion (Racial Ability)) [/FONT][/COLOR][B][COLOR=red][FONT=Arial]Trigger:[/FONT][/COLOR][/B][COLOR=red][FONT=Arial] You take damage.[/FONT][/COLOR] [B][COLOR=red][FONT=Arial]Effect:[/FONT][/COLOR][/B][COLOR=red][FONT=Arial] You are invisible until you attack or until the end of your next turn.[/FONT][/COLOR] If Lilli is attacked and this Power will cause a miss, then Lilli will use: [B][U][COLOR=red][FONT=Arial]Shield[/FONT][/COLOR][/U][/B][COLOR=red][FONT=Arial] (Encounter Immediate Interrupt Personal [/FONT][/COLOR][COLOR=red][FONT=MS Gothic]✦[/FONT][/COLOR][COLOR=red][FONT=Arial] Arcane, Force)[/FONT][/COLOR] [B][COLOR=red][FONT=Arial]Trigger:[/FONT][/COLOR][/B][COLOR=red][FONT=Arial] You are hit by an attack.[/FONT][/COLOR] [B][COLOR=red][FONT=Arial]Effect:[/FONT][/COLOR][/B][COLOR=red][FONT=Arial] You gain a +4 power bonus to AC and Reflex defence until the end of your next turn.[/FONT][/COLOR] [/sblock] [sblock=Ministats] [B][COLOR=darkorange]Lilli[/COLOR][/B] Female Gnome Wizard, Level 7. Initiative: +3, Passive Perception: 14, Passive Insight: 19. Senses: Low-light vision. AC: 21, Fort: 16, Reflex: 20, Will: 20. HP: [COLOR=red]42[/COLOR]/46, Bloodied: 23, Surge Value: 11, Surges left: [COLOR=red]6[/COLOR]/7 Speed: 5 squares. Size: Small. Languages: Eladrin, Allarian, Draconic, Dwarven. Saving Throw Bonuses: +5 Racial bonus against Illusions. Action Points: [COLOR=red]1[/COLOR] Powers: [COLOR=red]Orb of Deception[/COLOR] [COLOR=darkred]Second Wind[/COLOR] [COLOR=red]Use Vulnerability[/COLOR] [COLOR=green]Illusory Ambush[/COLOR] [COLOR=green]Nightmare Eruption[/COLOR] [COLOR=red]Grasping Shadows - Used[/COLOR] [COLOR=gray]Horrid Whispers[/COLOR] [COLOR=green]Ghost Sound[/COLOR] [COLOR=green]Light[/COLOR] [COLOR=green]Prestidigitation[/COLOR] [COLOR=green]Mage Hand[/COLOR] [COLOR=red]Fade Away[/COLOR] [COLOR=red]Shield[/COLOR] [COLOR=red]Maze of Mirrors[/COLOR] [COLOR=gray]Visions of Avarice [Visions of Avarice Secondary Attack][/COLOR] [COLOR=red]Skald's Aura - Used, Healing available[/COLOR] [COLOR=gray]Experienced Arcana[/COLOR] [COLOR=red]Phantom Echoes[/COLOR] [COLOR=gold]Orb of Far Seeing[/COLOR] - [COLOR=red]Encounter Power[/COLOR] [COLOR=gold]Orb of Far Seeing[/COLOR] - [COLOR=gray]Daily Power[/COLOR] [COLOR=gold]Feyleaf Sandals[/COLOR] - [COLOR=gray]Daily Power[/COLOR] [COLOR=gold]Amulet of Elegy +2[/COLOR] - [COLOR=gray]Daily Power[/COLOR] [COLOR=gold]Illusionist's Gloves[/COLOR] - [COLOR=gray]Daily Power[/COLOR] [COLOR=gold]Harp of Deeper Slumber[/COLOR] - [COLOR=gray]Daily Power[/COLOR] Note:[COLOR=gold] Shimmering Cloth Armour - Lilli does not provoke opportunity attacks when she makes ranged or area attacks.[/COLOR] [COLOR=gold]If Lilli falls and is about to take a punishing amount of damage, her Feyleaf Sandals will likely save her.[/COLOR] Conditions: None.[/sblock] [/QUOTE]
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[Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)
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