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[Adventure]: The Bane of the Black Dragon (DM: Dimsdale, Judge ??)
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<blockquote data-quote="dimsdale" data-source="post: 5673694" data-attributes="member: 79956"><p>The party hacks away at the mound with multiple attacks. Shards of vegetation fly into the air and fall all around the campsite. Gallens' attack causes damage on multiple fronts. In addition to slicing off a thick vine, the power of the blow moves the creature over the fire. The mound shutters and groans in discomfort. However the size of the creature now poses a problem for the heroes. The once-lighted campsite now becomes shrouded in darkness. The sound of a dying campfire as if large amounts of water had been poured on it and the smell of smoke from smoldering vegetation fill the air. In the darkness the creature lashes out with multiple attacks on Prime. Apparently the darkness doesn't affect the creature's ability to locate its prey. One vine lashes out ripping into the construct's leg. The second vine attempts to grab Prime, but the fighter moves in the last second.</p><p></p><p>[sblock=map]</p><p><a href="https://docs.google.com/spreadsheet/ccc?authkey=CPat07gN&key=0AmRchrDchMnpdHZvSEpWUjNtMEQtcFpNV1JrSWV3NkE&hl=en_US&authkey=CPat07gN#gid=0" target="_blank">https://docs.google.com/spreadsheet/ccc?authkey=CPat07gN&key=0AmRchrDchMnpdHZvSEpWUjNtMEQtcFpNV1JrSWV3NkE&hl=en_US&authkey=CPat07gN#gid=0</a></p><p>[/sblock]</p><p></p><p></p><p>[sblock=Mechanics: Round 1]</p><p>Zharne: Miss: Effect: all allies have CA against Mound TENT</p><p>Drew: Miss</p><p>Prime: Hit for 8 and marks Mound</p><p>Vermitrax: Hits Mound for 8</p><p>Sharpe: Hit for 9: Mound -2 attack TBNT</p><p>Pet Dragon:</p><p>Gallen: Hit for 11</p><p></p><p>Other damage: 15 points from fire</p><p></p><p></p><p>Total Damage to Enemy:</p><p>51</p><p></p><p>Baddies turn:</p><p>Shambling Mound: </p><p>Attack Prime 1d20+12 for 1d8+6, 1d20+12 for 1d8+6 vs Prime AC: <a href="http://invisiblecastle.com/roller/view/3174151/" target="_blank">Hit for 12 and miss</a> (I forgot to added the -2 to attack roll, but it still hit AC 24)</p><p> </p><p>Total Damage to Allies:</p><p>Prime: -12</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Stats]</p><p>[sblock=character notes]</p><p></p><p>Prime: </p><p>Defenses: AC: 23, Fort: 19, Ref: 16, Will: 16 </p><p>HP:58/58 THP: Bloodied: 29, Surge value:14, Surges left: 13/13</p><p></p><p>Gallen:</p><p>Defenses: AC: 20, Fort: 19, Ref: 17, Will: 14 </p><p>HP: 51/51,THP: Bloodied 25, Surge Value 12, Surges left 9/9</p><p></p><p>Sharpe: </p><p>AC 18, Fort: 15, Ref: 13, Will: 17</p><p>HP 40/40, THP: Bloodied 20 Surge Value 10; Surges left 11/11</p><p></p><p>Malifixindalaunt: Dragon Mount</p><p>AC 20; Fort: 20; Ref: 17; Will: 17 Speed 4, fly 8 (clumsy)</p><p>HP 60/60; Bloodied 30</p><p></p><p>Vermitrax:</p><p>AC 20; Fort: 18, Ref: 20, Will 20</p><p>HP 38/38 Bloodied 19 Surge Value 9; Surges left 9/9</p><p>Resist 5 Cold 10 Force</p><p></p><p>Zharne:</p><p>AC 20; Fort: 15, Ref: 18, Will 18</p><p>HP 51 Bloodied 25 Surge Value 12(14 in Beastform); Surges left 9/9</p><p>Resist 5 Cold</p><p></p><p>[/sblock]</p><p></p><p></p><p></p><p><strong>Party:</strong></p><p>Prime: HP:<span style="color: Lime">46</span>/58 THP: Surges left: 13/13</p><p>Gallen: HP: 51/51,THP: Surges left 9/9</p><p>Sharpe: HP 40/40, THP: Surges left 11/11</p><p>Malifixindalaunt: HP 60/60</p><p>Vermitrax: HP 38/38 THP: Surges left 9/9</p><p>Zharne: HP 51/51 THP: Surges left 9/9</p><p></p><p><strong>Enemies:</strong></p><p>Shambling Mound Mound:<span style="color: green">99/150</span></p><p></p><p>[/sblock]</p><p> </p><p>[sblock=Enemies]</p><p>Shambling Mound</p><p>(Unlocked Stats)</p><p>Initiative +5 Senses Perception +4; darkvision</p><p>HP 150; Bloodied 75</p><p>Regeneration 5</p><p>AC 21; Fortitude 23, Refl ex 18, Will 17</p><p>Speed 4 (swamp walk)</p><p>m Tendrils (standard; at-will)</p><p>Reach 2; +12 vs. AC; 1d8 + 6 damage.</p><p>Special Abilities: ????</p><p>[/sblock]</p><p> </p><p>[sblock=Adventure Summary]</p><p><strong>Motives</strong></p><p>Find Lord Weinfurter dead or alive</p><p>Locate and retrieve an orb</p><p> </p><p><strong>Summary of Events</strong></p><p></p><p>[/sblock]</p><p></p><p>[ooc] Round 2 begins now. I'm still in the process of finishing stats. That's not going to stop the heroes form attacking. Go for it. Remember, total darkness at the start of this round <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> [/ooc]</p></blockquote><p></p>
[QUOTE="dimsdale, post: 5673694, member: 79956"] The party hacks away at the mound with multiple attacks. Shards of vegetation fly into the air and fall all around the campsite. Gallens' attack causes damage on multiple fronts. In addition to slicing off a thick vine, the power of the blow moves the creature over the fire. The mound shutters and groans in discomfort. However the size of the creature now poses a problem for the heroes. The once-lighted campsite now becomes shrouded in darkness. The sound of a dying campfire as if large amounts of water had been poured on it and the smell of smoke from smoldering vegetation fill the air. In the darkness the creature lashes out with multiple attacks on Prime. Apparently the darkness doesn't affect the creature's ability to locate its prey. One vine lashes out ripping into the construct's leg. The second vine attempts to grab Prime, but the fighter moves in the last second. [sblock=map] [url]https://docs.google.com/spreadsheet/ccc?authkey=CPat07gN&key=0AmRchrDchMnpdHZvSEpWUjNtMEQtcFpNV1JrSWV3NkE&hl=en_US&authkey=CPat07gN#gid=0[/url] [/sblock] [sblock=Mechanics: Round 1] Zharne: Miss: Effect: all allies have CA against Mound TENT Drew: Miss Prime: Hit for 8 and marks Mound Vermitrax: Hits Mound for 8 Sharpe: Hit for 9: Mound -2 attack TBNT Pet Dragon: Gallen: Hit for 11 Other damage: 15 points from fire Total Damage to Enemy: 51 Baddies turn: Shambling Mound: Attack Prime 1d20+12 for 1d8+6, 1d20+12 for 1d8+6 vs Prime AC: [URL="http://invisiblecastle.com/roller/view/3174151/"]Hit for 12 and miss[/URL] (I forgot to added the -2 to attack roll, but it still hit AC 24) Total Damage to Allies: Prime: -12 [/sblock] [sblock=Stats] [sblock=character notes] Prime: Defenses: AC: 23, Fort: 19, Ref: 16, Will: 16 HP:58/58 THP: Bloodied: 29, Surge value:14, Surges left: 13/13 Gallen: Defenses: AC: 20, Fort: 19, Ref: 17, Will: 14 HP: 51/51,THP: Bloodied 25, Surge Value 12, Surges left 9/9 Sharpe: AC 18, Fort: 15, Ref: 13, Will: 17 HP 40/40, THP: Bloodied 20 Surge Value 10; Surges left 11/11 Malifixindalaunt: Dragon Mount AC 20; Fort: 20; Ref: 17; Will: 17 Speed 4, fly 8 (clumsy) HP 60/60; Bloodied 30 Vermitrax: AC 20; Fort: 18, Ref: 20, Will 20 HP 38/38 Bloodied 19 Surge Value 9; Surges left 9/9 Resist 5 Cold 10 Force Zharne: AC 20; Fort: 15, Ref: 18, Will 18 HP 51 Bloodied 25 Surge Value 12(14 in Beastform); Surges left 9/9 Resist 5 Cold [/sblock] [B]Party:[/B] Prime: HP:[COLOR="Lime"]46[/COLOR]/58 THP: Surges left: 13/13 Gallen: HP: 51/51,THP: Surges left 9/9 Sharpe: HP 40/40, THP: Surges left 11/11 Malifixindalaunt: HP 60/60 Vermitrax: HP 38/38 THP: Surges left 9/9 Zharne: HP 51/51 THP: Surges left 9/9 [B]Enemies:[/B] Shambling Mound Mound:[COLOR=green]99/150[/COLOR] [/sblock] [sblock=Enemies] Shambling Mound (Unlocked Stats) Initiative +5 Senses Perception +4; darkvision HP 150; Bloodied 75 Regeneration 5 AC 21; Fortitude 23, Refl ex 18, Will 17 Speed 4 (swamp walk) m Tendrils (standard; at-will) Reach 2; +12 vs. AC; 1d8 + 6 damage. Special Abilities: ???? [/sblock] [sblock=Adventure Summary] [B]Motives[/B] Find Lord Weinfurter dead or alive Locate and retrieve an orb [B]Summary of Events[/B] [/sblock] [ooc] Round 2 begins now. I'm still in the process of finishing stats. That's not going to stop the heroes form attacking. Go for it. Remember, total darkness at the start of this round :) [/ooc] [/QUOTE]
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[Adventure]: The Bane of the Black Dragon (DM: Dimsdale, Judge ??)
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