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[Adventure]: The Bane of the Black Dragon (DM: Dimsdale, Judge ??)
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<blockquote data-quote="dimsdale" data-source="post: 5713540" data-attributes="member: 79956"><p>As the guard gets pummeled by the party and himself (thanks to Drew's attack), he does manage to yell a warning. The guard swings again, this time at Prime, missing badly.</p><p></p><p>[sblock=goblin]</p><p>We are under attack! </p><p>[/sblock]</p><p></p><p>Deeper in the cave there you can hear more shouting and the rattling of chains. The shouting becomes louder, followed by a deep vibrating roar. A second guard appears, then charges forth into the battle to assist his comrade, too far away to attack though</p><p></p><p>[sblock=Mechanics]</p><p><u>Heros </u></p><p></p><p>Drew: Hits (assisted by drew for 34)</p><p>Prime: Miss, but hits with granted attack from Drew</p><p>Vermitrax: Miss</p><p>Sharpe: Miss</p><p>Pet Dragon: </p><p>Gellan: Hit for 11</p><p>Timber Wolf: </p><p>Zharne: Hit for 9 and guard is slowed</p><p> </p><p>Total Damage to Enemy:</p><p>Guard: 54 damage and slowed</p><p> </p><p> </p><p><u>Baddies turn:</u></p><p>Guard hits Drew for 9</p><p></p><p>Guard 1:</p><p>Round 1 attack: 1d20+10 vs Prime AC: <a href="http://invisiblecastle.com/roller/view/3235333/" target="_blank">miss</a></p><p></p><p>Guard 2: </p><p>Double move: no attack</p><p></p><p>Total Damage to Allies:</p><p>Drew: 9</p><p></p><p>[/sblock]</p><p></p><p>[sblock=map]</p><p></p><p><a href="https://docs.google.com/spreadsheet/ccc?key=0AmRchrDchMnpdF94bXdyMUI2bFJGV0ZhS3NCTXJFbmc&hl=en_US#gid=0" target="_blank">map</a></p><p></p><p>[/sblock]</p><p> </p><p>[sblock=Stats]</p><p></p><p><strong>Palyers </strong></p><p></p><p>Prime: </p><p>Defenses: AC: 23, Fort: 19, Ref: 16, Will: 16 </p><p>HP:58/58 THP: Bloodied: 29, Surge value:14, Surges left: 13/13</p><p> </p><p>Gellan:</p><p>Defenses: AC: 20, Fort: 19, Ref: 17, Will: 14 </p><p>HP: 51/51,THP: Bloodied 25, Surge Value 12, Surges left 9/9</p><p> </p><p>Sharpe: </p><p>AC 18, Fort: 15, Ref: 13, Will: 17</p><p>HP 40/40, THP: Bloodied 20 Surge Value 10; Surges left 11/11</p><p> </p><p>Malifixindalaunt: Dragon Mount</p><p>AC 20; Fort: 20; Ref: 17; Will: 17 Speed 4, fly 8 (clumsy)</p><p>HP 60/60; Bloodied 30</p><p> </p><p>Vermitrax:</p><p>AC 20; Fort: 18, Ref: 20, Will 20</p><p>HP 38/38 Bloodied 19 Surge Value 9; Surges left 9/9</p><p>Resist 5 Cold 10 Force</p><p> </p><p>Zharne:</p><p>AC 20; Fort: 15, Ref: 18, Will 18</p><p>HP 51/51 Bloodied 25 Surge Value 12(14 in Beastform); Surges left 9/9</p><p>Resist 5 Cold</p><p> </p><p>Timber Wolf:</p><p>AC 20; Fort: 15, Ref: 18, Will 18</p><p>HP 51/51</p><p></p><p>Drew:</p><p>AC 21 Fortitude 15 Reflex 19 Will 15</p><p>HP 25/34 Bloodied 17 Surge Value 8 Surges left 8/8</p><p></p><p><strong>Enemies:</strong></p><p>Guard</p><p></p><p>[/sblock]</p><p> </p><p></p><p>[sblock=Enemies]</p><p>Hobgoblin Guard:</p><p>Initiative +8 Senses Perception +6; low-light vision</p><p>HP 100: </p><p>AC 22 (24 with phalanx soldier); Fortitude 20, Refl ex 18, Will 18</p><p>Speed 6</p><p>m bastard sword (standard; at-will) ✦ Weapon</p><p>+10 vs. AC; 1d10 +4</p><p>Hobgoblin Resilience (immediate reaction, when the hobgoblin</p><p>warrior suffers an effect that a save can end; encounter)</p><p>The hobgoblin warrior makes a saving throw against the</p><p>triggering eff ect.</p><p>Phalanx Soldier</p><p>The hobgoblin warrior gains a +2 bonus to AC while at least one</p><p>hobgoblin ally is adjacent to it.</p><p>Alignment Evil Languages Common, Goblin</p><p>Skills Athletics +10, History +6</p><p>Str 19 (+8) Dex 14 (+6) Wis 14 (+6)</p><p>Con 15 (+6) Int 11 (+4) Cha 10 (+4)</p><p>[/sblock]</p><p></p><p>[sblock=Adventure Summary]</p><p><strong>Motives</strong></p><p>Find Lord Weinfurter dead or alive</p><p>Locate and retrieve an orb</p><p>[/sblock]</p><p></p><p>ooc: 2nd round begins now</p></blockquote><p></p>
[QUOTE="dimsdale, post: 5713540, member: 79956"] As the guard gets pummeled by the party and himself (thanks to Drew's attack), he does manage to yell a warning. The guard swings again, this time at Prime, missing badly. [sblock=goblin] We are under attack! [/sblock] Deeper in the cave there you can hear more shouting and the rattling of chains. The shouting becomes louder, followed by a deep vibrating roar. A second guard appears, then charges forth into the battle to assist his comrade, too far away to attack though [sblock=Mechanics] [U]Heros [/U] Drew: Hits (assisted by drew for 34) Prime: Miss, but hits with granted attack from Drew Vermitrax: Miss Sharpe: Miss Pet Dragon: Gellan: Hit for 11 Timber Wolf: Zharne: Hit for 9 and guard is slowed Total Damage to Enemy: Guard: 54 damage and slowed [U]Baddies turn:[/U] Guard hits Drew for 9 Guard 1: Round 1 attack: 1d20+10 vs Prime AC: [URL="http://invisiblecastle.com/roller/view/3235333/"]miss[/URL] Guard 2: Double move: no attack Total Damage to Allies: Drew: 9 [/sblock] [sblock=map] [URL="https://docs.google.com/spreadsheet/ccc?key=0AmRchrDchMnpdF94bXdyMUI2bFJGV0ZhS3NCTXJFbmc&hl=en_US#gid=0"]map[/URL] [/sblock] [sblock=Stats] [B]Palyers [/B] Prime: Defenses: AC: 23, Fort: 19, Ref: 16, Will: 16 HP:58/58 THP: Bloodied: 29, Surge value:14, Surges left: 13/13 Gellan: Defenses: AC: 20, Fort: 19, Ref: 17, Will: 14 HP: 51/51,THP: Bloodied 25, Surge Value 12, Surges left 9/9 Sharpe: AC 18, Fort: 15, Ref: 13, Will: 17 HP 40/40, THP: Bloodied 20 Surge Value 10; Surges left 11/11 Malifixindalaunt: Dragon Mount AC 20; Fort: 20; Ref: 17; Will: 17 Speed 4, fly 8 (clumsy) HP 60/60; Bloodied 30 Vermitrax: AC 20; Fort: 18, Ref: 20, Will 20 HP 38/38 Bloodied 19 Surge Value 9; Surges left 9/9 Resist 5 Cold 10 Force Zharne: AC 20; Fort: 15, Ref: 18, Will 18 HP 51/51 Bloodied 25 Surge Value 12(14 in Beastform); Surges left 9/9 Resist 5 Cold Timber Wolf: AC 20; Fort: 15, Ref: 18, Will 18 HP 51/51 Drew: AC 21 Fortitude 15 Reflex 19 Will 15 HP 25/34 Bloodied 17 Surge Value 8 Surges left 8/8 [B]Enemies:[/B] Guard [/sblock] [sblock=Enemies] Hobgoblin Guard: Initiative +8 Senses Perception +6; low-light vision HP 100: AC 22 (24 with phalanx soldier); Fortitude 20, Refl ex 18, Will 18 Speed 6 m bastard sword (standard; at-will) ✦ Weapon +10 vs. AC; 1d10 +4 Hobgoblin Resilience (immediate reaction, when the hobgoblin warrior suffers an effect that a save can end; encounter) The hobgoblin warrior makes a saving throw against the triggering eff ect. Phalanx Soldier The hobgoblin warrior gains a +2 bonus to AC while at least one hobgoblin ally is adjacent to it. Alignment Evil Languages Common, Goblin Skills Athletics +10, History +6 Str 19 (+8) Dex 14 (+6) Wis 14 (+6) Con 15 (+6) Int 11 (+4) Cha 10 (+4) [/sblock] [sblock=Adventure Summary] [B]Motives[/B] Find Lord Weinfurter dead or alive Locate and retrieve an orb [/sblock] ooc: 2nd round begins now [/QUOTE]
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[Adventure]: The Bane of the Black Dragon (DM: Dimsdale, Judge ??)
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