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[Adventure]: The Bane of the Black Dragon (DM: Dimsdale, Judge ??)
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<blockquote data-quote="dimsdale" data-source="post: 5775996" data-attributes="member: 79956"><p>[sblock=DM notes: Please Ignore]</p><p></p><p>The goblins pay no heed to the words spoken by the heroes as they attack with blind fury seeing one of their own go down to the new arrivals. The guards charge into the heros line of defense while the archer's, currently out of range, quickly hop from stone to stone to get into a better position to shoot. Two guards strike at Zharne, with one scoring a solid hit. Others move to flank him. One guard strikes at Drew, hitting for a minor wound. Two others move towards Gellan, one missing while the other attempts to move into a flanking position.</p><p></p><p>As the wave of goblins mee</p><p></p><p>[sblock=Mechanics]</p><p><strong><u>Heros </u></strong></p><p></p><p>No action taken yet</p><p> </p><p>Drew: kills HG2</p><p>Prime: </p><p>Vermitrax: </p><p>Sharpe: </p><p>Pet Dragon: </p><p>Gellan: </p><p>Timber Wolf: </p><p>Zharne: moves foward and total defense</p><p> </p><p><strong>Total Damage to Enemy:</strong></p><p></p><p></p><p> </p><p><strong><u>Baddies turn:</u></strong></p><p></p><p><strong>Scar Clan</strong>:</p><p>HG1: Kills remaining V clan goblin</p><p>HG3: Charge Zhane 1d20+10+1 vs Zharne AC: for 1d10+4 = <a href="http://invisiblecastle.com/roller/view/3328487/" target="_blank">miss</a></p><p>HG4: Charge Drew 1d20+10+1 vs Drew AC: for 1d10+4 =<a href="http://invisiblecastle.com/roller/view/3328494/" target="_blank"> Hit for 9</a></p><p>HG5: Charge Gellan 1d20+10+1 vs Gellan AC: for 1d10+4 =<a href="http://invisiblecastle.com/roller/view/3328496/" target="_blank"> miss</a></p><p>HG7: Move to current location on map</p><p>HG8: Moves to current location on map</p><p>HG9: Charge Zhane 1d20+10+1 vs Zharne AC: for 1d10+4 =<a href="http://invisiblecastle.com/roller/view/3328497/" target="_blank"> Hit for 14</a></p><p>GS1: Moves to current location on map</p><p>GS2: Moves to current location on map</p><p>GS3: Moves to current location on map</p><p></p><p><strong>Total Damage to Allies:</strong></p><p>Zharne hit for 14</p><p>Drew hit for 9</p><p></p><p>None</p><p></p><p>[/sblock]</p><p> </p><p>[sblock=map]</p><p> </p><p><a href="https://docs.google.com/spreadsheet/ccc?key=0AmRchrDchMnpdG1rZ0ZHZ0Q2dlhMMWlhSThnaVFXZmc&authkey=CPGxt-sB#gid=0" target="_blank">map</a></p><p> </p><p>[/sblock]</p><p> </p><p>[sblock=Stats]</p><p> </p><p><strong>Palyers </strong></p><p></p><p>Note: I'm assuming that everyone leveled. I'll change stats below when I see you rnew statblocks</p><p> </p><p>Prime: </p><p>Defenses: AC: 23, Fort: 19, Ref: 16, Will: 16 Binded: (SAVE ENDS); 5 ongoing (SAVE ENDS)</p><p>HP: 58/58 THP 3: Bloodied: 29, Surge value:14, Surges left: 11/13</p><p> </p><p>Gellan:</p><p>Defenses: AC: 20, Fort: 19, Ref: 17, Will: 14 DAZED (SAVE ENDS)</p><p>HP: 42/51,THP 14: Bloodied 25, Surge Value 12, Surges left 8/9</p><p> </p><p>Sharpe: </p><p>AC 18, Fort: 15, Ref: 13, Will: 17</p><p>HP 40/40, THP: Bloodied 20 Surge Value 10; Surges left 10/11</p><p> </p><p>Malifixindalaunt: Dragon Mount</p><p>AC 20; Fort: 20; Ref: 17; Will: 17 Speed 4, fly 8 (clumsy)</p><p>HP 60/60 THP 14; Bloodied 30</p><p> </p><p>Vermitrax:</p><p>AC 20; Fort: 18, Ref: 20, Will 20</p><p>HP 38/38 THP 14 Bloodied 19 Surge Value 9; Surges left 9/9</p><p>Resist 5 Cold 10 Force</p><p> </p><p>Zharne:</p><p>AC 20 THP 5; Fort: 15, Ref: 18, Will 18</p><p>HP /51 THP 14 Bloodied 25 Surge Value 12(14 in Beastform); Surges left 9/9 </p><p>Resist 5 Cold</p><p> </p><p>Timber Wolf:</p><p>AC 20; Fort: 15, Ref: 18, Will 18</p><p>HP 51/51</p><p> </p><p>Drew:</p><p>AC 21 Fortitude 15 Reflex 19 Will 15</p><p>HP 23/34 THP 0 Bloodied 17 Surge Value 8 Surges left 6/8</p><p> </p><p><strong>Enemies:</strong></p><p></p><p><strong>Scar Clan</strong>:</p><p>HG1: <span style="color: Lime">5/60</span></p><p>HG2: <span style="color: Lime">15/60</span></p><p>HG3: <span style="color: Lime">20/60</span></p><p>HG4: <span style="color: Lime">15/60</span> </p><p>HG5: <span style="color: Lime">24/60</span> </p><p>HG7: <span style="color: Lime">60/60</span> </p><p>HG8: <span style="color: Lime">60/60</span></p><p>HG9: <span style="color: Lime">60/60</span> </p><p>GS1: <span style="color: Lime">24/31</span> </p><p>GS2: <span style="color: Lime">24/31</span> </p><p>GS3: <span style="color: Lime">24/31</span> </p><p></p><p><strong>V Clan</strong>: (Fight damage that has already occurred)</p><p>HG3: <span style="color: Lime">4/60</span></p><p>[/sblock]</p><p> </p><p>[sblock=Enemies]</p><p><strong>Hobgoblin Guards:</strong></p><p>HP 60: </p><p>AC 22; Fortitude 20, Refl ex 18, Will 18</p><p>Speed 6</p><p>m bastard sword (standard; at-will) ✦ Weapon</p><p>+10 vs. AC; 1d10 +4</p><p></p><p><strong>Goblin Sniper:</strong></p><p>HP 31; Bloodied 15</p><p>AC 16; Fortitude 12, Refl ex 14, Will 11</p><p>Speed 6; see also goblin tactics</p><p>m Short Sword (standard; at-will) ✦ Weapon</p><p>+6 vs. AC; 1d6 + 2 damage.</p><p>r Hand Crossbow (standard; at-will) ✦ Weapon</p><p>Ranged 10/20; +9 vs. AC; 1d10 + 4 damage.</p><p>Sniper</p><p>A hidden goblin sharpshooter that misses with a ranged</p><p>attack remains hidden.</p><p>Combat Advantage</p><p>The goblin sharpshooter deals an extra 1d6 damage against any</p><p>target it has combat advantage against.</p><p>Goblin Tactics (immediate reaction, when missed by a melee</p><p>attack; at-will)</p><p>The goblin shifts 1 square.</p><p>[/sblock]</p><p> </p><p>[sblock=Adventure Summary]</p><p><strong>Motives</strong></p><p>Find Lord Weinfurter dead or alive</p><p>Locate and retrieve an orb</p><p>Fought off an ambush by a shambling mound and a black dragon.</p><p>Kidnapped a sniper. Learned some info about a gang of goblins with a V scare</p><p>Sniper says help help party if they help him get home</p><p>Party attack goblin stronghold, killing ogre and many guards</p><p>[/sblock]</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="dimsdale, post: 5775996, member: 79956"] [sblock=DM notes: Please Ignore] The goblins pay no heed to the words spoken by the heroes as they attack with blind fury seeing one of their own go down to the new arrivals. The guards charge into the heros line of defense while the archer's, currently out of range, quickly hop from stone to stone to get into a better position to shoot. Two guards strike at Zharne, with one scoring a solid hit. Others move to flank him. One guard strikes at Drew, hitting for a minor wound. Two others move towards Gellan, one missing while the other attempts to move into a flanking position. As the wave of goblins mee [sblock=Mechanics] [B][U]Heros [/U][/B] No action taken yet Drew: kills HG2 Prime: Vermitrax: Sharpe: Pet Dragon: Gellan: Timber Wolf: Zharne: moves foward and total defense [B]Total Damage to Enemy:[/B] [B][U]Baddies turn:[/U][/B] [B]Scar Clan[/B]: HG1: Kills remaining V clan goblin HG3: Charge Zhane 1d20+10+1 vs Zharne AC: for 1d10+4 = [URL="http://invisiblecastle.com/roller/view/3328487/"]miss[/URL] HG4: Charge Drew 1d20+10+1 vs Drew AC: for 1d10+4 =[URL="http://invisiblecastle.com/roller/view/3328494/"] Hit for 9[/URL] HG5: Charge Gellan 1d20+10+1 vs Gellan AC: for 1d10+4 =[URL="http://invisiblecastle.com/roller/view/3328496/"] miss[/URL] HG7: Move to current location on map HG8: Moves to current location on map HG9: Charge Zhane 1d20+10+1 vs Zharne AC: for 1d10+4 =[URL="http://invisiblecastle.com/roller/view/3328497/"] Hit for 14[/URL] GS1: Moves to current location on map GS2: Moves to current location on map GS3: Moves to current location on map [B]Total Damage to Allies:[/B] Zharne hit for 14 Drew hit for 9 None [/sblock] [sblock=map] [URL="https://docs.google.com/spreadsheet/ccc?key=0AmRchrDchMnpdG1rZ0ZHZ0Q2dlhMMWlhSThnaVFXZmc&authkey=CPGxt-sB#gid=0"]map[/URL] [/sblock] [sblock=Stats] [B]Palyers [/B] Note: I'm assuming that everyone leveled. I'll change stats below when I see you rnew statblocks Prime: Defenses: AC: 23, Fort: 19, Ref: 16, Will: 16 Binded: (SAVE ENDS); 5 ongoing (SAVE ENDS) HP: 58/58 THP 3: Bloodied: 29, Surge value:14, Surges left: 11/13 Gellan: Defenses: AC: 20, Fort: 19, Ref: 17, Will: 14 DAZED (SAVE ENDS) HP: 42/51,THP 14: Bloodied 25, Surge Value 12, Surges left 8/9 Sharpe: AC 18, Fort: 15, Ref: 13, Will: 17 HP 40/40, THP: Bloodied 20 Surge Value 10; Surges left 10/11 Malifixindalaunt: Dragon Mount AC 20; Fort: 20; Ref: 17; Will: 17 Speed 4, fly 8 (clumsy) HP 60/60 THP 14; Bloodied 30 Vermitrax: AC 20; Fort: 18, Ref: 20, Will 20 HP 38/38 THP 14 Bloodied 19 Surge Value 9; Surges left 9/9 Resist 5 Cold 10 Force Zharne: AC 20 THP 5; Fort: 15, Ref: 18, Will 18 HP /51 THP 14 Bloodied 25 Surge Value 12(14 in Beastform); Surges left 9/9 Resist 5 Cold Timber Wolf: AC 20; Fort: 15, Ref: 18, Will 18 HP 51/51 Drew: AC 21 Fortitude 15 Reflex 19 Will 15 HP 23/34 THP 0 Bloodied 17 Surge Value 8 Surges left 6/8 [B]Enemies:[/B] [B]Scar Clan[/B]: HG1: [COLOR="Lime"]5/60[/COLOR] HG2: [COLOR="Lime"]15/60[/COLOR] HG3: [COLOR="Lime"]20/60[/COLOR] HG4: [COLOR="Lime"]15/60[/COLOR] HG5: [COLOR="Lime"]24/60[/COLOR] HG7: [COLOR="Lime"]60/60[/COLOR] HG8: [COLOR="Lime"]60/60[/COLOR] HG9: [COLOR="Lime"]60/60[/COLOR] GS1: [COLOR="Lime"]24/31[/COLOR] GS2: [COLOR="Lime"]24/31[/COLOR] GS3: [COLOR="Lime"]24/31[/COLOR] [B]V Clan[/B]: (Fight damage that has already occurred) HG3: [COLOR="Lime"]4/60[/COLOR] [/sblock] [sblock=Enemies] [B]Hobgoblin Guards:[/B] HP 60: AC 22; Fortitude 20, Refl ex 18, Will 18 Speed 6 m bastard sword (standard; at-will) ✦ Weapon +10 vs. AC; 1d10 +4 [B]Goblin Sniper:[/B] HP 31; Bloodied 15 AC 16; Fortitude 12, Refl ex 14, Will 11 Speed 6; see also goblin tactics m Short Sword (standard; at-will) ✦ Weapon +6 vs. AC; 1d6 + 2 damage. r Hand Crossbow (standard; at-will) ✦ Weapon Ranged 10/20; +9 vs. AC; 1d10 + 4 damage. Sniper A hidden goblin sharpshooter that misses with a ranged attack remains hidden. Combat Advantage The goblin sharpshooter deals an extra 1d6 damage against any target it has combat advantage against. Goblin Tactics (immediate reaction, when missed by a melee attack; at-will) The goblin shifts 1 square. [/sblock] [sblock=Adventure Summary] [B]Motives[/B] Find Lord Weinfurter dead or alive Locate and retrieve an orb Fought off an ambush by a shambling mound and a black dragon. Kidnapped a sniper. Learned some info about a gang of goblins with a V scare Sniper says help help party if they help him get home Party attack goblin stronghold, killing ogre and many guards [/sblock] [/sblock] [/QUOTE]
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[Adventure]: The Bane of the Black Dragon (DM: Dimsdale, Judge ??)
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