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[Adventure]: The Bane of the Black Dragon (DM: Dimsdale, Judge ??)
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<blockquote data-quote="dimsdale" data-source="post: 5924173" data-attributes="member: 79956"><p>The party rushes forward and encounters a strange sight. One massive skeleton with thick bone fist the size of large clubs punches the door in front of it. The other skeletons gather around it with weapons drawn. More skeletons emerge from notches containing bones from those who died centuries before. </p><p></p><p>ooc:</p><p>1. Surprise round action is granted to everyone.</p><p>2. Directions for where to put your is located in the map section.</p><p>3. This is a one shot encounter. Feel free to use your dailies...you'll need them <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>[sblock=Perception 15]</p><p>The door is made of solid iron. It will take many hits from the large skeleton before it will fail</p><p>[/sblock]</p><p></p><p>[sblock=map]</p><p><a href="https://docs.google.com/spreadsheet/ccc?key=0AkiawYCWOxaodFpROER1QjRrYm5nYmlkc0huc2t5ZVE#gid=0" target="_blank">map</a></p><p></p><p>Please place your character from g13 to J18. </p><p>[/sblock]</p><p></p><p>[sblock=Perception 20]</p><p>the notches contain many many more bones. New skeletons are forming as you look. </p><p>[/sblock]</p><p></p><p>[sblock=Enemies]</p><p><span style="font-size: 15px">Skeleton Warrior Minions</span> XP 60</p><p>HP 1; a missed attack never damages a minion.</p><p>AC 21; Fortitude 18, Reflex 19, Will 18</p><p>Immune disease, poison</p><p>Speed 6</p><p> Longsword (standard, at-will) Weapon</p><p>+11 vs AC; 5 damage.</p><p> Shortbow (standard, at-will) Weapon</p><p>Range 15/30; +11 vs AC; 4 damage.</p><p></p><p><span style="font-size: 15px">Bone Golem</span></p><p>Bone Golem</p><p>HP 250; Bloodied 125; see also berserk attack</p><p>AC 26; Fortitude 29, Refl ex 21, Will 22</p><p>Saving Throws +2</p><p>Speed 6; can’t shift</p><p>Action Points 1</p><p>m Slam (standard; at-will)</p><p>Reach 2; +16 vs. AC (+18 while bloodied); 2d8 + 5 damage, and</p><p>the target is dazed (save ends).</p><p>M Double Attack (standard; at-will)</p><p>The bone golem makes two slam attacks.</p><p>M Berserk Attack (immediate reaction, when damaged by an attack</p><p>while bloodied; at-will)</p><p>The bone golem makes a slam attack against a random target</p><p>within its reach.</p><p>M Golem Rampage (standard; recharge 5,6 )</p><p>The bone golem moves up to its speed plus 2 and can move</p><p>through enemies’ spaces, provoking opportunity attacks as</p><p>normal. When it enters a creature’s space (ally or enemy), the</p><p>golem makes a slam attack against that creature. The creature</p><p>remains in its space, and the golem must leave the space after</p><p>it attacks. The golem must end its rampage in an unoccupied space.</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="dimsdale, post: 5924173, member: 79956"] The party rushes forward and encounters a strange sight. One massive skeleton with thick bone fist the size of large clubs punches the door in front of it. The other skeletons gather around it with weapons drawn. More skeletons emerge from notches containing bones from those who died centuries before. ooc: 1. Surprise round action is granted to everyone. 2. Directions for where to put your is located in the map section. 3. This is a one shot encounter. Feel free to use your dailies...you'll need them ;) [sblock=Perception 15] The door is made of solid iron. It will take many hits from the large skeleton before it will fail [/sblock] [sblock=map] [URL="https://docs.google.com/spreadsheet/ccc?key=0AkiawYCWOxaodFpROER1QjRrYm5nYmlkc0huc2t5ZVE#gid=0"]map[/URL] Please place your character from g13 to J18. [/sblock] [sblock=Perception 20] the notches contain many many more bones. New skeletons are forming as you look. [/sblock] [sblock=Enemies] [SIZE="4"]Skeleton Warrior Minions[/SIZE] XP 60 HP 1; a missed attack never damages a minion. AC 21; Fortitude 18, Reflex 19, Will 18 Immune disease, poison Speed 6 Longsword (standard, at-will) Weapon +11 vs AC; 5 damage. Shortbow (standard, at-will) Weapon Range 15/30; +11 vs AC; 4 damage. [SIZE="4"]Bone Golem[/SIZE] Bone Golem HP 250; Bloodied 125; see also berserk attack AC 26; Fortitude 29, Refl ex 21, Will 22 Saving Throws +2 Speed 6; can’t shift Action Points 1 m Slam (standard; at-will) Reach 2; +16 vs. AC (+18 while bloodied); 2d8 + 5 damage, and the target is dazed (save ends). M Double Attack (standard; at-will) The bone golem makes two slam attacks. M Berserk Attack (immediate reaction, when damaged by an attack while bloodied; at-will) The bone golem makes a slam attack against a random target within its reach. M Golem Rampage (standard; recharge 5,6 ) The bone golem moves up to its speed plus 2 and can move through enemies’ spaces, provoking opportunity attacks as normal. When it enters a creature’s space (ally or enemy), the golem makes a slam attack against that creature. The creature remains in its space, and the golem must leave the space after it attacks. The golem must end its rampage in an unoccupied space. [/sblock] [/QUOTE]
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[Adventure]: The Bane of the Black Dragon (DM: Dimsdale, Judge ??)
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