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[Adventure]: The Bane of the Black Dragon (DM: Dimsdale, Judge ??)
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<blockquote data-quote="dimsdale" data-source="post: 5947583" data-attributes="member: 79956"><p>[sblock=DM Notes: Please Ignore]</p><p></p><p>Prime charges the bone golem and hits him with such force that the foe is backwards against the wall. It also falls due to the wizard's magic. Vermitrax and Zharne reek havoc on the bone warriors, killing four more of them. The dragon chomps at one as well. The enemies' counter attack is swift and brutal. Prime is pummeled by the golem, hit not once but twice by the club like fist of the golem. The mage moves back and then blast lightning with Zharne. The last remaining skeleton warrior scores another hit on the dragon. The archer's arrow misses its target. And another mage moves out of a notch in the wall, takes a couple steps, then blasts lightning at Zharne, Vermitrax and Drew. Zharne and Vermitrax dodge the attack, but the monk is hit. Finally, the four-armed foe scores two hits on the bard. </p><p></p><p>ooc: one more notch left</p><p></p><p>ooc: This is fun. It's about time I challenged you <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>[sblock=Mechanics]</p><p><span style="font-size: 15px"><strong>Heroes </strong></span></p><p><span style="font-size: 15px"><span style="color: Cyan">Drew</span>:</span> miss</p><p><span style="font-size: 15px"><span style="color: Cyan">Prime:</span></span> Hits BG for 17, kills SA2</p><p><span style="font-size: 15px"><span style="color: Cyan">Vermitrax</span>:</span> kills SW 14 and SW 12</p><p><span style="font-size: 15px"><span style="color: Cyan">Sharpe</span>: </span> </p><p><span style="font-size: 15px"><span style="color: Cyan">Pet Dragon</span>: </span> hits TG for 16</p><p><span style="font-size: 15px"><span style="color: Cyan">Zharne</span>:</span>SW17 Hits for 5<span style="color: Red">, kills SW17, hits TG hit for 19 and dazed TENT, hit SM for 11 and dazed TENT</span></p><p> <span style="color: Red"></span></p><p><span style="color: Red"><span style="font-size: 15px"><strong>Total Damage to Enemy</strong></span></span></p><p><span style="color: Red">SW12: <span style="color: Red">Killed</span></span></p><p><span style="color: Red">SW14: <span style="color: Red">Killed</span></span></p><p><span style="color: Red">SW17: <span style="color: Red">Killed</span></span></p><p><span style="color: Red">SA2: <span style="color: Red">Killed</span></span></p><p><span style="color: Red">TG: -35</span></p><p><span style="color: Red">BG: -17</span></p><p><span style="color: Red">SM: -11</span></p><p><span style="color: Red"></span></p><p><span style="color: Red"><span style="font-size: 15px"><strong>Baddies turn:</strong></span></span></p><p><span style="color: Red"><span style="font-size: 15px"><span style="color: Red">Bone Golem</span></span>: Prone </span></p><p><span style="color: Red">Golem stands</span></p><p><span style="color: Red">Double attack: 1d20+18 vs Prime's AC</span></p><p><span style="color: Red">Attack 1: Prime <span style="color: Red">Prime Hit for 15 and dazed (save ends) </span></span></p><p><span style="color: Red">Attack 2: Prime: <span style="color: Red">Prime Hit for 13 </span></span></p><p><span style="color: Red"><a href="http://invisiblecastle.com/roller/view/3569118/" target="_blank">Roll Lockup</a></span></p><p><span style="color: Red"></span></p><p><span style="color: Red">Note: Golem Rampage is recharged from previous round.</span></p><p><span style="color: Red"></span></p><p><span style="color: Red">Note: When BG receives 10 hp damage, he'll be bloodied, which triggers BG Berserk Attack:</span></p><p><span style="color: Red">M Berserk Attack (immediate reaction, when damaged by an attack</span></p><p><span style="color: Red">while bloodied; at-will) The bone golem makes a slam attack against a random target</span></p><p><span style="color: Red">within its reach</span></p><p><span style="color: Red"></span></p><p><span style="color: Red"><span style="font-size: 15px">SW13:</span></span></p><p><span style="color: Red">Regular Attack: +11 vs AC; 5 damage vs Dragon AC: </span></p><p><span style="color: Red"><span style="color: Red">Dragon hit for 5</span></span></p><p><span style="color: Red"><a href="http://invisiblecastle.com/roller/view/3569122/" target="_blank">Roll Lookup</a></span></p><p><span style="color: Red"></span></p><p><span style="color: Red"><span style="font-size: 15px">SW18:</span></span></p><p><span style="color: Red">Attack: +11 vs AC; 5 damage vs Zharne AC: </span></p><p><span style="color: Red"><span style="color: Red">Zhare hit for 5</span></span></p><p><span style="color: Red"><a href="http://invisiblecastle.com/roller/view/3562133/" target="_blank">Roll Lookup</a></span></p><p><span style="color: Red"></span></p><p><span style="color: Red"><span style="font-size: 15px">SA2</span></span></p><p><span style="color: Red">Attack: ranged attack: 1d20+8 vs Prime AC for 6:</span></p><p><span style="color: Red">Dragon: Miss</span></p><p><span style="color: Red"><a href="http://invisiblecastle.com/roller/view/3569123/" target="_blank">Roll Lookup</a></span></p><p><span style="color: Red"><a href="http://invisiblecastle.com/roller/view/3569123/" target="_blank"></a></span></p><p><span style="color: Red"><span style="font-size: 15px">TG</span></span></p><p><span style="color: Red">Attack: Double Scimitar attack vs Sharpe 1d20+13 for 1d8+4</span></p><p><span style="color: Red">Attack 1: <span style="color: Red">Sharpe hit for 5</span></span></p><p><span style="color: Red">Attack 2: <span style="color: Red">Sharpe hit for 7</span></span></p><p><span style="color: Red"><a href="http://invisiblecastle.com/roller/view/3569125/" target="_blank">Roll Lookup</a></span></p><p><span style="color: Red"></span></p><p><span style="color: Red">recharge power: cascade of steel: <a href="http://invisiblecastle.com/roller/view/3569126/" target="_blank">yes</a></span></p><p><span style="color: Red"></span></p><p><span style="color: Red"><span style="font-size: 15px">SM1</span></span></p><p><span style="color: Red">Attack: Dancing Lightning (standard; encounter) ✦ Lightning</span></p><p><span style="color: Red">The mage makes a separate attack against three different targets:</span></p><p><span style="color: Red">ranged 10; +7 vs. Refl ex; 1d6 + 4 lightning damage: Targets: Zharne, Sharpe and Dragon</span></p><p><span style="color: Red"><span style="color: Red">Zhane: Hit for 10</span></span></p><p><span style="color: Red">Sharpe: Miss</span></p><p><span style="color: Red">Dragon: Miss</span></p><p><span style="color: Red"><a href="http://invisiblecastle.com/roller/view/3569135/" target="_blank">Roll Lookup</a></span></p><p><span style="color: Red"></span></p><p><span style="color: Red"><span style="font-size: 15px">SM2</span></span></p><p><span style="color: Red">Attack: Dancing Lightning (standard; encounter) ✦ Lightning</span></p><p><span style="color: Red">The mage makes a separate attack against three different targets:</span></p><p><span style="color: Red">ranged 10; +7 vs. Refl ex; 1d6 + 4 lightning damage: Targets: Drew, Vermitrax, and Zharne</span></p><p><span style="color: Red"><span style="color: Red">Drew hit for 5</span></span></p><p><span style="color: Red">Vermitraz: Miss</span></p><p><span style="color: Red">Zharne: Miss</span></p><p><span style="color: Red"><a href="http://invisiblecastle.com/roller/view/3569150/" target="_blank">Roll Lookup</a></span></p><p><span style="color: Red"></span></p><p><span style="color: Red"></span></p><p><span style="color: Red"><span style="font-size: 15px"><strong>Total Damage to Allies:</strong></span></span></p><p><span style="color: Red"><span style="color: Red"></span></span></p><p><span style="color: Red"><span style="color: Red">Zharne: -15</span></span></p><p><span style="color: Red"><span style="color: Red">Dragon: -5</span></span></p><p><span style="color: Red"><span style="color: Red">Drew: -5</span></span></p><p><span style="color: Red"><span style="color: Red">Sharpe: -12</span></span></p><p><span style="color: Red"><span style="color: Red">Prime: -28 dazed (save ends)</span></span></p><p><span style="color: Red"><span style="color: Red"></span></span></p><p><span style="color: Red">[/sblock]</span></p><p> <span style="color: Red"></span></p><p><span style="color: Red">[sblock=Stats]</span></p><p><span style="color: Red"><span style="font-size: 15px"><strong>Palyers </strong></span></span></p><p><span style="color: Red"></span></p><p><span style="color: Red"><span style="font-size: 15px">Prime:</span> </span></p><p><span style="color: Red">Defenses: AC: 27, Fort: 22, Ref: 19, Will: 20 AP 1</span></p><p><span style="color: Red">HP: <span style="color: red">70</span>/77 THP: 14 Bloodied: 38, Surge value:19, Surges left: 14/14</span></p><p> <span style="color: Red"></span></p><p><span style="color: Red"><span style="font-size: 15px">Sharpe: </span></span></p><p><span style="color: Red">AC 20, Fort: 17, Ref: 15, Will: 19 AP 1</span></p><p><span style="color: Red">HP 51/56, THP 0: Bloodied 28 Surge Value 14; Surges left 11/11</span></p><p> <span style="color: Red"></span></p><p><span style="color: Red"><span style="font-size: 15px">Malifixindalaunt: Dragon Mount</span></span></p><p><span style="color: Red">AC 20; Fort: 20; Ref: 17; Will: 17 Speed 4, fly 8 (clumsy)</span></p><p><span style="color: Red">HP <span style="color: red">44</span>/60 THP 0; Bloodied 30</span></p><p> <span style="color: Red"></span></p><p><span style="color: Red"><span style="font-size: 15px">Vermitrax: Not Updated Stats</span></span></p><p><span style="color: Red">AC 20; Fort: 18, Ref: 20, Will 20</span></p><p><span style="color: Red">HP 38/38 THP 14 Bloodied 19 Surge Value 9; Surges left 8/9</span></p><p><span style="color: Red">Resist 5 Cold 10 Force</span></p><p> <span style="color: Red"></span></p><p><span style="color: Red"><span style="font-size: 15px">Zharne: Not Updated Stats</span> </span></p><p><span style="color: Red">AC 20 Fort: 15, Ref: 18, Will 18 AP 0</span></p><p><span style="color: Red">HP <span style="color: red">33</span>/51 THP 4 Bloodied 25 Surge Value 12(14 in Beastform); Surges left 9/9 </span></p><p><span style="color: Red">Resist 5 Cold</span></p><p> <span style="color: Red"></span></p><p><span style="color: Red"><span style="font-size: 15px">Drew: Not Updated Stats</span> <span style="color: Red"> <span style="color: Red">(Dazed Save Ends)</span></span></span></p><p><span style="color: Red"><span style="color: Red">AC 21 Fortitude 15 Reflex 19 Will 15 AP 0</span></span></p><p><span style="color: Red"><span style="color: Red">HP <span style="color: Red">33</span>/34 THP 14 Bloodied 17 Surge Value 8 Surges left 6/8</span></span></p><p> <span style="color: Red"><span style="color: Red"></span></span></p><p><span style="color: Red"><span style="color: Red"><strong>Enemies:</strong></span></span></p><p><span style="color: Red"><span style="color: Red">BG1 <span style="color: red">113</span>/250 </span></span></p><p><span style="color: Red"><span style="color: Red">SW1 1/1 <span style="color: red">Dead</span></span></span></p><p><span style="color: Red"><span style="color: Red">SW2 1/1 <span style="color: red">Dead</span></span></span></p><p><span style="color: Red"><span style="color: Red">SW3 1/1 <span style="color: red">Dead</span></span></span></p><p><span style="color: Red"><span style="color: Red">SW4 1/1 <span style="color: red">Dead</span></span></span></p><p><span style="color: Red"><span style="color: Red">SW5 1/1 <span style="color: red">Dead</span></span></span></p><p><span style="color: Red"><span style="color: Red">SW6 1/1 <span style="color: red">Dead</span></span></span></p><p><span style="color: Red"><span style="color: Red">SW7 1/1 <span style="color: red">Dead</span></span></span></p><p><span style="color: Red"><span style="color: Red">SW8 1/1 <span style="color: red">Dead</span></span></span></p><p><span style="color: Red"><span style="color: Red">SW9 1/1 <span style="color: red">Dead</span></span></span></p><p><span style="color: Red"><span style="color: Red">SW10 1/1 <span style="color: red">Dead</span></span></span></p><p><span style="color: Red"><span style="color: Red">SW11 1/1 <span style="color: red">Dead</span></span></span></p><p><span style="color: Red"><span style="color: Red">SW12 1/1 <span style="color: red">Dead</span></span></span></p><p><span style="color: Red"><span style="color: Red">SW13 1/1 </span></span></p><p><span style="color: Red"><span style="color: Red">SW14 1/1 <span style="color: red">Dead</span></span></span></p><p><span style="color: Red"><span style="color: Red">SW15 1/1 <span style="color: red">Dead</span></span></span></p><p><span style="color: Red"><span style="color: Red">SW16 1/1 <span style="color: red">Dead</span></span></span></p><p><span style="color: Red"><span style="color: Red">SW17 1/1 <span style="color: red">Dead</span></span></span></p><p><span style="color: Red"><span style="color: Red">SW18 1/1 <span style="color: red">Dead</span></span></span></p><p><span style="color: Red"><span style="color: Red">SA1 30/30 <span style="color: red">Dead</span></span></span></p><p><span style="color: Red"><span style="color: Red">SA2 <span style="color: Red">7</span>/30 </span></span></p><p><span style="color: Red"><span style="color: Red">SA3 <span style="color: Red">19</span>/30 <span style="color: red">Dead</span></span></span></p><p><span style="color: Red"><span style="color: Red">TG <span style="color: Red">76</span>/126 </span></span></p><p><span style="color: Red"><span style="color: Red">SM1 <span style="color: Red">31</span>/42</span></span></p><p><span style="color: Red"><span style="color: Red">SM1 <span style="color: Red">42</span>/42</span></span></p><p><span style="color: Red"><span style="color: Red"></span></span></p><p><span style="color: Red"><span style="color: Red"></span></span></p><p><span style="color: Red"><span style="color: Red">[/sblock]</span></span></p><p> <span style="color: Red"><span style="color: Red"></span></span></p><p> <span style="color: Red"><span style="color: Red"></span></span></p><p><span style="color: Red"><span style="color: Red">[sblock=map]</span></span></p><p><span style="color: Red"><span style="color: Red"><a href="https://docs.google.com/spreadsheet/ccc?key=0AkiawYCWOxaodFpROER1QjRrYm5nYmlkc0huc2t5ZVE#gid=0" target="_blank">map</a></span></span></p><p><span style="color: Red"><span style="color: Red">[/sblock]</span></span></p><p> <span style="color: Red"><span style="color: Red"></span></span></p><p><span style="color: Red"><span style="color: Red">[sblock=Enemies]</span></span></p><p><span style="color: Red"><span style="color: Red"><span style="font-size: 15px">Skeleton Warrior Minions</span> </span></span></p><p><span style="color: Red"><span style="color: Red">HP 1; a missed attack never damages a minion.</span></span></p><p><span style="color: Red"><span style="color: Red">AC 21; Fortitude 18, Reflex 19, Will 18</span></span></p><p><span style="color: Red"><span style="color: Red">Immune disease, poison</span></span></p><p><span style="color: Red"><span style="color: Red">Speed 6</span></span></p><p><span style="color: Red"><span style="color: Red">Longsword (standard, at-will) Weapon</span></span></p><p><span style="color: Red"><span style="color: Red">+11 vs AC; 5 damage.</span></span></p><p><span style="color: Red"><span style="color: Red"></span></span></p><p><span style="color: Red"><span style="color: Red"><span style="font-size: 15px">Skeleton Archers</span></span></span></p><p><span style="color: Red"><span style="color: Red">HP 30/39</span></span></p><p><span style="color: Red"><span style="color: Red">AC 16; Fortitude 13, Refl ex 14, Will 13</span></span></p><p><span style="color: Red"><span style="color: Red">Immune disease, poison</span></span></p><p><span style="color: Red"><span style="color: Red">Speed 6</span></span></p><p><span style="color: Red"><span style="color: Red">rShortbow (standard; at-will) ✦ Weapon</span></span></p><p><span style="color: Red"><span style="color: Red">Ranged 15/30; +8 vs. AC; 6 damage.</span></span></p><p><span style="color: Red"><span style="color: Red"></span></span></p><p> <span style="color: Red"><span style="color: Red"></span></span></p><p><span style="color: Red"><span style="color: Red"><span style="font-size: 15px">Bone Golem</span></span></span></p><p><span style="color: Red"><span style="color: Red">Bone Golem</span></span></p><p><span style="color: Red"><span style="color: Red">HP 250; Bloodied 125; see also berserk attack</span></span></p><p><span style="color: Red"><span style="color: Red">AC 24; Fortitude 29, Refl ex 21, Will 22</span></span></p><p><span style="color: Red"><span style="color: Red">Saving Throws +2</span></span></p><p><span style="color: Red"><span style="color: Red">Speed 6; can’t shift</span></span></p><p><span style="color: Red"><span style="color: Red">Action Points 1</span></span></p><p><span style="color: Red"><span style="color: Red">m Slam (standard; at-will)</span></span></p><p><span style="color: Red"><span style="color: Red">Reach 2; +16 vs. AC (+18 while bloodied); 2d8 + 5 damage, and</span></span></p><p><span style="color: Red"><span style="color: Red">the target is dazed (save ends).</span></span></p><p><span style="color: Red"><span style="color: Red">M Double Attack (standard; at-will)</span></span></p><p><span style="color: Red"><span style="color: Red">The bone golem makes two slam attacks.</span></span></p><p><span style="color: Red"><span style="color: Red">M Berserk Attack (immediate reaction, when damaged by an attack</span></span></p><p><span style="color: Red"><span style="color: Red">while bloodied; at-will)</span></span></p><p><span style="color: Red"><span style="color: Red">The bone golem makes a slam attack against a random target</span></span></p><p><span style="color: Red"><span style="color: Red">within its reach.</span></span></p><p><span style="color: Red"><span style="color: Red">M Golem Rampage (standard; recharge 5,6 )</span></span></p><p><span style="color: Red"><span style="color: Red">The bone golem moves up to its speed plus 2 and can move</span></span></p><p><span style="color: Red"><span style="color: Red">through enemies’ spaces, provoking opportunity attacks as</span></span></p><p><span style="color: Red"><span style="color: Red">normal. When it enters a creature’s space (ally or enemy), the</span></span></p><p><span style="color: Red"><span style="color: Red">golem makes a slam attack against that creature. The creature</span></span></p><p><span style="color: Red"><span style="color: Red">remains in its space, and the golem must leave the space after</span></span></p><p><span style="color: Red"><span style="color: Red">it attacks. The golem must end its rampage in an unoccupied space.</span></span></p><p><span style="color: Red"><span style="color: Red"></span></span></p><p><span style="color: Red"><span style="color: Red"><span style="font-size: 15px">Tomb Guardian</span></span></span></p><p><span style="color: Red"><span style="color: Red">Tomb Guardian</span></span></p><p><span style="color: Red"><span style="color: Red">HP 126; Bloodied 63</span></span></p><p><span style="color: Red"><span style="color: Red">AC 23; Fortitude 22, Refl ex 23, Will 20</span></span></p><p><span style="color: Red"><span style="color: Red">Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant</span></span></p><p><span style="color: Red"><span style="color: Red">Speed 8</span></span></p><p><span style="color: Red"><span style="color: Red">mTwin Scimitar Strike (standard; at-will) ✦ Weapon</span></span></p><p><span style="color: Red"><span style="color: Red">The skeletal tomb guardian makes two scimitar attacks against</span></span></p><p><span style="color: Red"><span style="color: Red">the same target: +13 vs. AC; 1d8 + 4 damage. This</span></span></p><p><span style="color: Red"><span style="color: Red">also holds true for opportunity attacks. </span></span></p><p><span style="color: Red"><span style="color: Red">M Cascade of Steel (standard; at-will) ✦ Weapon (recharge: 5, 6)</span></span></p><p><span style="color: Red"><span style="color: Red">The skeletal tomb guardian makes two twin scimitar strike attacks</span></span></p><p><span style="color: Red"><span style="color: Red">(four scimitar attacks total).</span></span></p><p><span style="color: Red"><span style="color: Red">M Sudden Strike (immediate reaction, when an adjacent enemy</span></span></p><p><span style="color: Red"><span style="color: Red">shifts; at-will) ✦ Weapon</span></span></p><p><span style="color: Red"><span style="color: Red">The skeletal tomb guardian makes a melee basic attack against</span></span></p><p><span style="color: Red"><span style="color: Red">the enemy.</span></span></p><p><span style="color: Red"><span style="color: Red"></span></span></p><p><span style="color: Red"><span style="color: Red"><span style="font-size: 15px">Skeleton Mage</span></span></span></p><p><span style="color: Red"><span style="color: Red">HP 42; Bloodied 21</span></span></p><p><span style="color: Red"><span style="color: Red">AC 17; Fortitude 13, Refl ex 14, Will 15</span></span></p><p><span style="color: Red"><span style="color: Red">Speed 6</span></span></p><p><span style="color: Red"><span style="color: Red">mQuarterstaff (standard; at-will) ✦ Weapon</span></span></p><p><span style="color: Red"><span style="color: Red">+4 vs. AC; 1d8 damage.</span></span></p><p><span style="color: Red"><span style="color: Red">rMagic Missile (standard; at-will) ✦ Force</span></span></p><p><span style="color: Red"><span style="color: Red">Ranged 20; +7 vs. Reflex; 2d4 + 4 force damage.</span></span></p><p><span style="color: Red"><span style="color: Red">R Dancing Lightning (standard; encounter) ✦ Lightning</span></span></p><p><span style="color: Red"><span style="color: Red">The mage makes a separate attack against three different targets:</span></span></p><p><span style="color: Red"><span style="color: Red">ranged 10; +7 vs. Refl ex; 1d6 + 4 lightning damage.</span></span></p><p><span style="color: Red"><span style="color: Red">A Thunder Burst (standard; encounter) ✦ Thunder</span></span></p><p><span style="color: Red"><span style="color: Red">Area burst 1 within 10; +7 vs. Fortitude; 1d8 + 4</span></span></p><p><span style="color: Red"><span style="color: Red"></span></span></p><p><span style="color: Red"><span style="color: Red">[/sblock]</span></span></p><p><span style="color: Red"><span style="color: Red">[/sblock]</span></span></p><p><span style="color: Red"><span style="color: Red"></span></span></p><p><span style="color: Red"><span style="color: Red">ooc: sorry all. I thought I was waiting for everyone to finish. There is nothing I rather do on father's day then updating pbp adventures <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />...well, I'll spend time with my kids first</span></span></p></blockquote><p></p>
[QUOTE="dimsdale, post: 5947583, member: 79956"] [sblock=DM Notes: Please Ignore] Prime charges the bone golem and hits him with such force that the foe is backwards against the wall. It also falls due to the wizard's magic. Vermitrax and Zharne reek havoc on the bone warriors, killing four more of them. The dragon chomps at one as well. The enemies' counter attack is swift and brutal. Prime is pummeled by the golem, hit not once but twice by the club like fist of the golem. The mage moves back and then blast lightning with Zharne. The last remaining skeleton warrior scores another hit on the dragon. The archer's arrow misses its target. And another mage moves out of a notch in the wall, takes a couple steps, then blasts lightning at Zharne, Vermitrax and Drew. Zharne and Vermitrax dodge the attack, but the monk is hit. Finally, the four-armed foe scores two hits on the bard. ooc: one more notch left ooc: This is fun. It's about time I challenged you :) [sblock=Mechanics] [SIZE="4"][B]Heroes [/B][/SIZE] [SIZE="4"][COLOR="Cyan"]Drew[/COLOR]:[/SIZE] miss [SIZE="4"][COLOR="Cyan"]Prime:[/COLOR][/SIZE] Hits BG for 17, kills SA2 [SIZE="4"][COLOR="Cyan"]Vermitrax[/COLOR]:[/SIZE] kills SW 14 and SW 12 [SIZE="4"][COLOR="Cyan"]Sharpe[/COLOR]: [/SIZE] [SIZE="4"][COLOR="Cyan"]Pet Dragon[/COLOR]: [/SIZE] hits TG for 16 [SIZE="4"][COLOR="Cyan"]Zharne[/COLOR]:[/SIZE]SW17 Hits for 5[COLOR="Red"], kills SW17, hits TG hit for 19 and dazed TENT, hit SM for 11 and dazed TENT [SIZE="4"][B]Total Damage to Enemy[/B][/SIZE] SW12: [COLOR="Red"]Killed[/COLOR] SW14: [COLOR="Red"]Killed[/COLOR] SW17: [COLOR="Red"]Killed[/COLOR] SA2: [COLOR="Red"]Killed[/COLOR] TG: -35 BG: -17 SM: -11 [SIZE="4"][B]Baddies turn:[/B][/SIZE] [SIZE="4"][COLOR="Red"]Bone Golem[/COLOR][/SIZE]: Prone Golem stands Double attack: 1d20+18 vs Prime's AC Attack 1: Prime [COLOR="Red"]Prime Hit for 15 and dazed (save ends) [/COLOR] Attack 2: Prime: [COLOR="Red"]Prime Hit for 13 [/COLOR] [URL="http://invisiblecastle.com/roller/view/3569118/"]Roll Lockup[/URL] Note: Golem Rampage is recharged from previous round. Note: When BG receives 10 hp damage, he'll be bloodied, which triggers BG Berserk Attack: M Berserk Attack (immediate reaction, when damaged by an attack while bloodied; at-will) The bone golem makes a slam attack against a random target within its reach [SIZE="4"]SW13:[/SIZE] Regular Attack: +11 vs AC; 5 damage vs Dragon AC: [COLOR="Red"]Dragon hit for 5[/COLOR] [URL="http://invisiblecastle.com/roller/view/3569122/"]Roll Lookup[/URL] [SIZE="4"]SW18:[/SIZE] Attack: +11 vs AC; 5 damage vs Zharne AC: [COLOR="Red"]Zhare hit for 5[/COLOR] [URL="http://invisiblecastle.com/roller/view/3562133/"]Roll Lookup[/URL] [SIZE="4"]SA2[/SIZE] Attack: ranged attack: 1d20+8 vs Prime AC for 6: Dragon: Miss [URL="http://invisiblecastle.com/roller/view/3569123/"]Roll Lookup [/URL] [SIZE="4"]TG[/SIZE] Attack: Double Scimitar attack vs Sharpe 1d20+13 for 1d8+4 Attack 1: [COLOR="Red"]Sharpe hit for 5[/COLOR] Attack 2: [COLOR="Red"]Sharpe hit for 7[/COLOR] [URL="http://invisiblecastle.com/roller/view/3569125/"]Roll Lookup[/URL] recharge power: cascade of steel: [URL="http://invisiblecastle.com/roller/view/3569126/"]yes[/URL] [SIZE="4"]SM1[/SIZE] Attack: Dancing Lightning (standard; encounter) ✦ Lightning The mage makes a separate attack against three different targets: ranged 10; +7 vs. Refl ex; 1d6 + 4 lightning damage: Targets: Zharne, Sharpe and Dragon [COLOR="Red"]Zhane: Hit for 10[/COLOR] Sharpe: Miss Dragon: Miss [URL="http://invisiblecastle.com/roller/view/3569135/"]Roll Lookup[/URL] [SIZE="4"]SM2[/SIZE] Attack: Dancing Lightning (standard; encounter) ✦ Lightning The mage makes a separate attack against three different targets: ranged 10; +7 vs. Refl ex; 1d6 + 4 lightning damage: Targets: Drew, Vermitrax, and Zharne [COLOR="Red"]Drew hit for 5[/COLOR] Vermitraz: Miss Zharne: Miss [URL="http://invisiblecastle.com/roller/view/3569150/"]Roll Lookup[/URL] [SIZE="4"][B]Total Damage to Allies:[/B][/SIZE] [COLOR="Red"] Zharne: -15 Dragon: -5 Drew: -5 Sharpe: -12 Prime: -28 dazed (save ends) [/COLOR] [/sblock] [sblock=Stats] [SIZE="4"][B]Palyers [/B][/SIZE] [SIZE="4"]Prime:[/SIZE] Defenses: AC: 27, Fort: 22, Ref: 19, Will: 20 AP 1 HP: [COLOR=red]70[/COLOR]/77 THP: 14 Bloodied: 38, Surge value:19, Surges left: 14/14 [SIZE="4"]Sharpe: [/SIZE] AC 20, Fort: 17, Ref: 15, Will: 19 AP 1 HP 51/56, THP 0: Bloodied 28 Surge Value 14; Surges left 11/11 [SIZE="4"]Malifixindalaunt: Dragon Mount[/SIZE] AC 20; Fort: 20; Ref: 17; Will: 17 Speed 4, fly 8 (clumsy) HP [COLOR=red]44[/COLOR]/60 THP 0; Bloodied 30 [SIZE="4"]Vermitrax: Not Updated Stats[/SIZE] AC 20; Fort: 18, Ref: 20, Will 20 HP 38/38 THP 14 Bloodied 19 Surge Value 9; Surges left 8/9 Resist 5 Cold 10 Force [SIZE="4"]Zharne: Not Updated Stats[/SIZE] [COLOR="Red"][/COLOR] AC 20 Fort: 15, Ref: 18, Will 18 AP 0 HP [COLOR=red]33[/COLOR]/51 THP 4 Bloodied 25 Surge Value 12(14 in Beastform); Surges left 9/9 Resist 5 Cold [SIZE="4"]Drew: Not Updated Stats[/SIZE] [COLOR="Red"] [COLOR="Red"](Dazed Save Ends)[/COLOR] AC 21 Fortitude 15 Reflex 19 Will 15 AP 0 HP [COLOR="Red"]33[/COLOR]/34 THP 14 Bloodied 17 Surge Value 8 Surges left 6/8 [B]Enemies:[/B] BG1 [COLOR=red]113[/COLOR]/250 SW1 1/1 [COLOR=red]Dead[/COLOR] SW2 1/1 [COLOR=red]Dead[/COLOR] SW3 1/1 [COLOR=red]Dead[/COLOR] SW4 1/1 [COLOR=red]Dead[/COLOR] SW5 1/1 [COLOR=red]Dead[/COLOR] SW6 1/1 [COLOR=red]Dead[/COLOR] SW7 1/1 [COLOR=red]Dead[/COLOR] SW8 1/1 [COLOR=red]Dead[/COLOR] SW9 1/1 [COLOR=red]Dead[/COLOR] SW10 1/1 [COLOR=red]Dead[/COLOR] SW11 1/1 [COLOR=red]Dead[/COLOR] SW12 1/1 [COLOR=red]Dead[/COLOR] SW13 1/1 [COLOR=red][/COLOR] SW14 1/1 [COLOR=red]Dead[/COLOR] SW15 1/1 [COLOR=red]Dead[/COLOR] SW16 1/1 [COLOR=red]Dead[/COLOR] SW17 1/1 [COLOR=red]Dead[/COLOR] SW18 1/1 [COLOR=red]Dead[/COLOR] SA1 30/30 [COLOR=red]Dead[/COLOR] SA2 [COLOR="Red"]7[/COLOR]/30 [COLOR=red][/COLOR] SA3 [COLOR="Red"]19[/COLOR]/30 [COLOR=red]Dead[/COLOR] TG [COLOR="Red"]76[/COLOR]/126 [COLOR=red][/COLOR] SM1 [COLOR="Red"]31[/COLOR]/42 SM1 [COLOR="Red"]42[/COLOR]/42 [/sblock] [sblock=map] [URL="https://docs.google.com/spreadsheet/ccc?key=0AkiawYCWOxaodFpROER1QjRrYm5nYmlkc0huc2t5ZVE#gid=0"]map[/URL] [/sblock] [sblock=Enemies] [SIZE=4]Skeleton Warrior Minions[/SIZE] HP 1; a missed attack never damages a minion. AC 21; Fortitude 18, Reflex 19, Will 18 Immune disease, poison Speed 6 Longsword (standard, at-will) Weapon +11 vs AC; 5 damage. [SIZE="4"]Skeleton Archers[/SIZE] HP 30/39 AC 16; Fortitude 13, Refl ex 14, Will 13 Immune disease, poison Speed 6 rShortbow (standard; at-will) ✦ Weapon Ranged 15/30; +8 vs. AC; 6 damage. [SIZE=4]Bone Golem[/SIZE] Bone Golem HP 250; Bloodied 125; see also berserk attack AC 24; Fortitude 29, Refl ex 21, Will 22 Saving Throws +2 Speed 6; can’t shift Action Points 1 m Slam (standard; at-will) Reach 2; +16 vs. AC (+18 while bloodied); 2d8 + 5 damage, and the target is dazed (save ends). M Double Attack (standard; at-will) The bone golem makes two slam attacks. M Berserk Attack (immediate reaction, when damaged by an attack while bloodied; at-will) The bone golem makes a slam attack against a random target within its reach. M Golem Rampage (standard; recharge 5,6 ) The bone golem moves up to its speed plus 2 and can move through enemies’ spaces, provoking opportunity attacks as normal. When it enters a creature’s space (ally or enemy), the golem makes a slam attack against that creature. The creature remains in its space, and the golem must leave the space after it attacks. The golem must end its rampage in an unoccupied space. [SIZE="4"]Tomb Guardian[/SIZE] Tomb Guardian HP 126; Bloodied 63 AC 23; Fortitude 22, Refl ex 23, Will 20 Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant Speed 8 mTwin Scimitar Strike (standard; at-will) ✦ Weapon The skeletal tomb guardian makes two scimitar attacks against the same target: +13 vs. AC; 1d8 + 4 damage. This also holds true for opportunity attacks. M Cascade of Steel (standard; at-will) ✦ Weapon (recharge: 5, 6) The skeletal tomb guardian makes two twin scimitar strike attacks (four scimitar attacks total). M Sudden Strike (immediate reaction, when an adjacent enemy shifts; at-will) ✦ Weapon The skeletal tomb guardian makes a melee basic attack against the enemy. [SIZE="4"]Skeleton Mage[/SIZE] HP 42; Bloodied 21 AC 17; Fortitude 13, Refl ex 14, Will 15 Speed 6 mQuarterstaff (standard; at-will) ✦ Weapon +4 vs. AC; 1d8 damage. rMagic Missile (standard; at-will) ✦ Force Ranged 20; +7 vs. Reflex; 2d4 + 4 force damage. R Dancing Lightning (standard; encounter) ✦ Lightning The mage makes a separate attack against three different targets: ranged 10; +7 vs. Refl ex; 1d6 + 4 lightning damage. A Thunder Burst (standard; encounter) ✦ Thunder Area burst 1 within 10; +7 vs. Fortitude; 1d8 + 4 [/sblock] [/sblock] ooc: sorry all. I thought I was waiting for everyone to finish. There is nothing I rather do on father's day then updating pbp adventures :)...well, I'll spend time with my kids first[/COLOR][/COLOR] [/QUOTE]
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[Adventure]: The Bane of the Black Dragon (DM: Dimsdale, Judge ??)
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