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[Adventure]: The Bane of the Black Dragon (DM: Dimsdale, Judge ??)
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<blockquote data-quote="dimsdale" data-source="post: 5950864" data-attributes="member: 79956"><p>ooc: thank you <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>[sblock=DM Notes: Please Ignore]</p><p>[sblock=Mechanics]</p><p><span style="font-size: 15px"><strong>Heroes </strong></span></p><p><span style="font-size: 15px">Drew:</span> kills SA2, hits SM2 for 19, SM2 is prone, ongoing damage 8 (save ends), +1 to AC and Ref</p><p><span style="font-size: 15px">Prime:</span> -2 damage from last round, loses all TEMP, attack misses</p><p><span style="font-size: 15px">Vermitrax:</span> Hit's Mage for 22 and creates zone</p><p><span style="font-size: 15px">Vermitrax: Skeleton</span> Hits TG for 14 and marks TG</p><p><span style="font-size: 15px">Sharpe: </span> Grants Drew 5 THP, heals Zharne for HS and grants zharne HS in THP (Zharne has to spend a HS though), Hits TG for 15 and TG -2 to attack rolls</p><p><span style="font-size: 15px">Pet Dragon: </span> </p><p><span style="font-size: 15px">Zharne:</span> OA agains SM1 hit for 27, Kills SM1</p><p> </p><p><span style="font-size: 15px"><strong>Total Damage to Enemy</strong></span></p><p>SA2: <span style="color: Red">Killed</span></p><p>SM2: <span style="color: Red">-19, prone, 8 ongoing damage (save ends)</span></p><p>SM1: <span style="color: Red">Killed</span></p><p>TG: <span style="color: Red">-29</span></p><p></p><p><span style="font-size: 15px"><strong>Baddies turn:</strong></span></p><p><span style="font-size: 15px">Bone Golem</span>: </p><p>Attack: Rampage</p><p>Double attack: 1d20+18 vs Prime, Zharne, Dragon, Sharpe, Skeleton Minion AC for 2d8+5</p><p>Attack 1: <span style="color: Red">Prime: Crit for 21 and dazed (save ends)</span></p><p>Attack 2: <span style="color: Red">Zharne: Hit for 16 adn dazed (save ends)</span></p><p><a href="http://invisiblecastle.com/roller/view/3574098/" target="_blank">roll lookup</a></p><p>Attack 3: <span style="color: Red">Dragon: Hit for 7 and dazed (save ends)</span></p><p>Attack 4:<span style="color: Red"> Sharpe: Hit for 10 and dazed (save ends)</span></p><p><a href="http://invisiblecastle.com/roller/view/3574105/" target="_blank">Roll Lookup</a></p><p>Attack 5: Skelton Minion</p><p>Verimitrex Minion: Hit for 15 and dazed (save ends)<a href="http://invisiblecastle.com/roller/view/3574111/" target="_blank">Roll Lookup</a></p><p></p><p>recharge rampage: <a href="http://invisiblecastle.com/roller/view/3574116/" target="_blank">nope</a></p><p></p><p>Note: When BG receives 10 hp damage, he'll be bloodied, which triggers BG Berserk Attack:</p><p>M Berserk Attack (immediate reaction, when damaged by an attack</p><p>while bloodied; at-will) The bone golem makes a slam attack against a random target</p><p>within its reach.</p><p></p><p><span style="font-size: 15px">SW13:</span></p><p>Regular Attack: +11 vs AC; 5 damage vs Dragon AC: </p><p><span style="color: Red">Dragon hit for 5</span></p><p><a href="http://invisiblecastle.com/roller/view/3561008/" target="_blank">Roll Lookup</a></p><p></p><p><span style="font-size: 15px">TG</span></p><p>Attack: Double attack vs dragon 1d20+13 for 1d8+4:</p><p>Attack 1: Miss</p><p>Attack 2: Miss</p><p><a href="http://invisiblecastle.com/roller/view/3574119/" target="_blank">Roll Lookup</a></p><p></p><p>recharge power: <a href="http://invisiblecastle.com/roller/view/3574122/" target="_blank">nope</a></p><p></p><p><span style="font-size: 15px">Skeleton Mage</span></p><p>Attack: Quarter Staff 1d20+4 vs Drew AC for 1d8</p><p>Drew: Miss</p><p><a href="http://invisiblecastle.com/roller/view/3574135/" target="_blank">Roll Lookup</a></p><p></p><p></p><p><span style="font-size: 15px"><strong>Total Damage to Allies:</strong></span></p><p></p><p><span style="color: Red"></span></p><p><span style="color: Red">Zharne: -10 (temp hp negates) THP = 4</span></p><p><span style="color: Red">Dragon: -15 (temp hp negates): damage = -1</span></p><p><span style="color: Red">Drew: -15 and dazed (temp hp negates): damage = -1 and dazed (save ends)</span></p><p><span style="color: Red">Sharpe: -5</span></p><p><span style="color: Red"></span></p><p>[/sblock]</p><p> </p><p>[sblock=Stats]</p><p> </p><p><span style="font-size: 15px"><strong>Palyers </strong></span></p><p></p><p><span style="font-size: 15px">Prime:</span> </p><p>Defenses: AC: 27, Fort: 22, Ref: 19, Will: 20 AP 1</p><p>HP: <span style="color: red">70</span>/77 THP: 14 Bloodied: 38, Surge value:19, Surges left: 14/14</p><p> </p><p><span style="font-size: 15px">Sharpe: </span></p><p>AC 20, Fort: 17, Ref: 15, Will: 19 AP 1</p><p>HP 51/56, THP 0: Bloodied 28 Surge Value 14; Surges left 11/11</p><p> </p><p><span style="font-size: 15px">Malifixindalaunt: Dragon Mount</span></p><p>AC 20; Fort: 20; Ref: 17; Will: 17 Speed 4, fly 8 (clumsy)</p><p>HP <span style="color: red">44</span>/60 THP 0; Bloodied 30</p><p> </p><p><span style="font-size: 15px">Vermitrax: Not Updated Stats</span></p><p>AC 20; Fort: 18, Ref: 20, Will 20</p><p>HP 38/38 THP 14 Bloodied 19 Surge Value 9; Surges left 8/9</p><p>Resist 5 Cold 10 Force</p><p> </p><p><span style="font-size: 15px">Zharne: Not Updated Stats</span> </p><p>AC 20 Fort: 15, Ref: 18, Will 18 AP 0</p><p>HP <span style="color: red">33</span>/51 THP 4 Bloodied 25 Surge Value 12(14 in Beastform); Surges left 9/9 </p><p>Resist 5 Cold</p><p> </p><p><span style="font-size: 15px">Drew: Not Updated Stats</span> <span style="color: Red"> <span style="color: Red">(Dazed Save Ends)</span></span></p><p><span style="color: Red">AC 21 Fortitude 15 Reflex 19 Will 15 AP 0</span></p><p><span style="color: Red">HP <span style="color: Red">33</span>/34 THP 14 Bloodied 17 Surge Value 8 Surges left 6/8</span></p><p> <span style="color: Red"></span></p><p><span style="color: Red"><strong>Enemies:</strong></span></p><p><span style="color: Red">BG1 <span style="color: red">130</span>/250 </span></p><p><span style="color: Red">SW1 1/1 <span style="color: red">Dead</span></span></p><p><span style="color: Red">SW2 1/1 <span style="color: red">Dead</span></span></p><p><span style="color: Red">SW3 1/1 <span style="color: red">Dead</span></span></p><p><span style="color: Red">SW4 1/1 <span style="color: red">Dead</span></span></p><p><span style="color: Red">SW5 1/1 <span style="color: red">Dead</span></span></p><p><span style="color: Red">SW6 1/1 <span style="color: red">Dead</span></span></p><p><span style="color: Red">SW7 1/1 <span style="color: red">Dead</span></span></p><p><span style="color: Red">SW8 1/1 <span style="color: red">Dead</span></span></p><p><span style="color: Red">SW9 1/1 <span style="color: red">Dead</span></span></p><p><span style="color: Red">SW10 1/1 <span style="color: red">Dead</span></span></p><p><span style="color: Red">SW11 1/1 <span style="color: red">Dead</span></span></p><p><span style="color: Red">SW12 1/1 <span style="color: red">Dead</span></span></p><p><span style="color: Red">SW13 1/1 </span></p><p><span style="color: Red">SW14 1/1 <span style="color: red">Dead</span></span></p><p><span style="color: Red">SW15 1/1 <span style="color: red">Dead</span></span></p><p><span style="color: Red">SW16 1/1 <span style="color: red">Dead</span></span></p><p><span style="color: Red">SW17 1/1 <span style="color: red">Dead</span></span></p><p><span style="color: Red">SW18 1/1 <span style="color: red">Dead</span></span></p><p><span style="color: Red">SA1 30/30 <span style="color: red">Dead</span></span></p><p><span style="color: Red">SA2 <span style="color: red">Dead</span></span></p><p><span style="color: Red">SA3 <span style="color: red">Dead</span></span></p><p><span style="color: Red">TG <span style="color: Red">185</span>/126 </span></p><p><span style="color: Red">SM1 42/42 <span style="color: red">Dead</span></span></p><p><span style="color: Red">SM2 <span style="color: Red">23</span>/42 8 ongoing damage (save ends)</span></p><p><span style="color: Red"></span></p><p><span style="color: Red">[/sblock]</span></p><p> <span style="color: Red"></span></p><p> <span style="color: Red"></span></p><p><span style="color: Red">[sblock=map]</span></p><p><span style="color: Red"><a href="https://docs.google.com/spreadsheet/ccc?key=0AkiawYCWOxaodFpROER1QjRrYm5nYmlkc0huc2t5ZVE#gid=0" target="_blank">map</a></span></p><p><span style="color: Red">[/sblock]</span></p><p> <span style="color: Red"></span></p><p><span style="color: Red">[sblock=Enemies]</span></p><p><span style="color: Red"><span style="font-size: 15px">Skeleton Warrior Minions</span> </span></p><p><span style="color: Red">HP 1; a missed attack never damages a minion.</span></p><p><span style="color: Red">AC 21; Fortitude 18, Reflex 19, Will 18</span></p><p><span style="color: Red">Immune disease, poison</span></p><p><span style="color: Red">Speed 6</span></p><p><span style="color: Red">Longsword (standard, at-will) Weapon</span></p><p><span style="color: Red">+11 vs AC; 5 damage.</span></p><p><span style="color: Red"></span></p><p><span style="color: Red"><span style="font-size: 15px">Skeleton Archers</span></span></p><p><span style="color: Red">HP 30/39</span></p><p><span style="color: Red">AC 16; Fortitude 13, Refl ex 14, Will 13</span></p><p><span style="color: Red">Immune disease, poison</span></p><p><span style="color: Red">Speed 6</span></p><p><span style="color: Red">rShortbow (standard; at-will) ✦ Weapon</span></p><p><span style="color: Red">Ranged 15/30; +8 vs. AC; 6 damage.</span></p><p><span style="color: Red"></span></p><p> <span style="color: Red"></span></p><p><span style="color: Red"><span style="font-size: 15px">Bone Golem</span></span></p><p><span style="color: Red">Bone Golem</span></p><p><span style="color: Red">HP 250; Bloodied 125; see also berserk attack</span></p><p><span style="color: Red">AC 24; Fortitude 29, Refl ex 21, Will 22</span></p><p><span style="color: Red">Saving Throws +2</span></p><p><span style="color: Red">Speed 6; can’t shift</span></p><p><span style="color: Red">Action Points 1</span></p><p><span style="color: Red">m Slam (standard; at-will)</span></p><p><span style="color: Red">Reach 2; +16 vs. AC (+18 while bloodied); 2d8 + 5 damage, and</span></p><p><span style="color: Red">the target is dazed (save ends).</span></p><p><span style="color: Red">M Double Attack (standard; at-will)</span></p><p><span style="color: Red">The bone golem makes two slam attacks.</span></p><p><span style="color: Red">M Berserk Attack (immediate reaction, when damaged by an attack</span></p><p><span style="color: Red">while bloodied; at-will)</span></p><p><span style="color: Red">The bone golem makes a slam attack against a random target</span></p><p><span style="color: Red">within its reach.</span></p><p><span style="color: Red">M Golem Rampage (standard; recharge 5,6 )</span></p><p><span style="color: Red">The bone golem moves up to its speed plus 2 and can move</span></p><p><span style="color: Red">through enemies’ spaces, provoking opportunity attacks as</span></p><p><span style="color: Red">normal. When it enters a creature’s space (ally or enemy), the</span></p><p><span style="color: Red">golem makes a slam attack against that creature. The creature</span></p><p><span style="color: Red">remains in its space, and the golem must leave the space after</span></p><p><span style="color: Red">it attacks. The golem must end its rampage in an unoccupied space.</span></p><p><span style="color: Red"></span></p><p><span style="color: Red"><span style="font-size: 15px">Tomb Guardian</span></span></p><p><span style="color: Red">Tomb Guardian</span></p><p><span style="color: Red">HP 126; Bloodied 63</span></p><p><span style="color: Red">AC 23; Fortitude 22, Refl ex 23, Will 20</span></p><p><span style="color: Red">Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant</span></p><p><span style="color: Red">Speed 8</span></p><p><span style="color: Red">mTwin Scimitar Strike (standard; at-will) ✦ Weapon</span></p><p><span style="color: Red">The skeletal tomb guardian makes two scimitar attacks against</span></p><p><span style="color: Red">the same target: +13 vs. AC; 1d8 + 4 damage. This</span></p><p><span style="color: Red">also holds true for opportunity attacks. </span></p><p><span style="color: Red">M Cascade of Steel (standard; at-will) ✦ Weapon (recharge: 5, 6)</span></p><p><span style="color: Red">The skeletal tomb guardian makes two twin scimitar strike attacks</span></p><p><span style="color: Red">(four scimitar attacks total).</span></p><p><span style="color: Red">M Sudden Strike (immediate reaction, when an adjacent enemy</span></p><p><span style="color: Red">shifts; at-will) ✦ Weapon</span></p><p><span style="color: Red">The skeletal tomb guardian makes a melee basic attack against</span></p><p><span style="color: Red">the enemy.</span></p><p><span style="color: Red"></span></p><p><span style="color: Red"><span style="font-size: 15px">Skeleton Mage</span></span></p><p><span style="color: Red">HP 42; Bloodied 21</span></p><p><span style="color: Red">AC 17; Fortitude 13, Refl ex 14, Will 15</span></p><p><span style="color: Red">Speed 6</span></p><p><span style="color: Red">mQuarterstaff (standard; at-will) ✦ Weapon</span></p><p><span style="color: Red">+4 vs. AC; 1d8 damage.</span></p><p><span style="color: Red">rMagic Missile (standard; at-will) ✦ Force</span></p><p><span style="color: Red">Ranged 20; +7 vs. Refl ex; 2d4 + 4 force damage.</span></p><p><span style="color: Red">R Dancing Lightning (standard; encounter) ✦ Lightning</span></p><p><span style="color: Red">The mage makes a separate attack against three diff erent targets:</span></p><p><span style="color: Red">ranged 10; +7 vs. Refl ex; 1d6 + 4 lightning damage.</span></p><p><span style="color: Red">A Thunder Burst (standard; encounter) ✦ Thunder</span></p><p><span style="color: Red">Area burst 1 within 10; +7 vs. Fortitude; 1d8 + 4</span></p><p><span style="color: Red"></span></p><p><span style="color: Red">[/sblock]</span></p><p><span style="color: Red">[/sblock]</span></p></blockquote><p></p>
[QUOTE="dimsdale, post: 5950864, member: 79956"] ooc: thank you :) [sblock=DM Notes: Please Ignore] [sblock=Mechanics] [SIZE="4"][B]Heroes [/B][/SIZE] [SIZE="4"]Drew:[/SIZE] kills SA2, hits SM2 for 19, SM2 is prone, ongoing damage 8 (save ends), +1 to AC and Ref [SIZE="4"]Prime:[/SIZE] -2 damage from last round, loses all TEMP, attack misses [SIZE="4"]Vermitrax:[/SIZE] Hit's Mage for 22 and creates zone [SIZE="4"]Vermitrax: Skeleton[/SIZE] Hits TG for 14 and marks TG [SIZE="4"]Sharpe: [/SIZE] Grants Drew 5 THP, heals Zharne for HS and grants zharne HS in THP (Zharne has to spend a HS though), Hits TG for 15 and TG -2 to attack rolls [SIZE="4"]Pet Dragon: [/SIZE] [SIZE="4"]Zharne:[/SIZE] OA agains SM1 hit for 27, Kills SM1 [SIZE="4"][B]Total Damage to Enemy[/B][/SIZE] SA2: [COLOR="Red"]Killed[/COLOR] SM2: [COLOR="Red"]-19, prone, 8 ongoing damage (save ends)[/COLOR] SM1: [COLOR="Red"]Killed[/COLOR] TG: [COLOR="Red"]-29[/COLOR] [SIZE="4"][B]Baddies turn:[/B][/SIZE] [SIZE="4"]Bone Golem[/SIZE]: Attack: Rampage Double attack: 1d20+18 vs Prime, Zharne, Dragon, Sharpe, Skeleton Minion AC for 2d8+5 Attack 1: [COLOR="Red"]Prime: Crit for 21 and dazed (save ends)[/COLOR] Attack 2: [COLOR="Red"]Zharne: Hit for 16 adn dazed (save ends)[/COLOR] [URL="http://invisiblecastle.com/roller/view/3574098/"]roll lookup[/URL] Attack 3: [COLOR="Red"]Dragon: Hit for 7 and dazed (save ends)[/COLOR] Attack 4:[COLOR="Red"] Sharpe: Hit for 10 and dazed (save ends)[/COLOR] [URL="http://invisiblecastle.com/roller/view/3574105/"]Roll Lookup[/URL] Attack 5: Skelton Minion Verimitrex Minion: Hit for 15 and dazed (save ends)[URL="http://invisiblecastle.com/roller/view/3574111/"]Roll Lookup[/URL] recharge rampage: [URL="http://invisiblecastle.com/roller/view/3574116/"]nope[/URL] Note: When BG receives 10 hp damage, he'll be bloodied, which triggers BG Berserk Attack: M Berserk Attack (immediate reaction, when damaged by an attack while bloodied; at-will) The bone golem makes a slam attack against a random target within its reach. [SIZE="4"]SW13:[/SIZE] Regular Attack: +11 vs AC; 5 damage vs Dragon AC: [COLOR="Red"]Dragon hit for 5[/COLOR] [URL="http://invisiblecastle.com/roller/view/3561008/"]Roll Lookup[/URL] [SIZE="4"]TG[/SIZE] Attack: Double attack vs dragon 1d20+13 for 1d8+4: Attack 1: Miss Attack 2: Miss [URL="http://invisiblecastle.com/roller/view/3574119/"]Roll Lookup[/URL] recharge power: [URL="http://invisiblecastle.com/roller/view/3574122/"]nope[/URL] [SIZE="4"]Skeleton Mage[/SIZE] Attack: Quarter Staff 1d20+4 vs Drew AC for 1d8 Drew: Miss [URL="http://invisiblecastle.com/roller/view/3574135/"]Roll Lookup[/URL] [SIZE="4"][B]Total Damage to Allies:[/B][/SIZE] [COLOR="Red"] Zharne: -10 (temp hp negates) THP = 4 Dragon: -15 (temp hp negates): damage = -1 Drew: -15 and dazed (temp hp negates): damage = -1 and dazed (save ends) Sharpe: -5 [/COLOR] [/sblock] [sblock=Stats] [SIZE="4"][B]Palyers [/B][/SIZE] [SIZE="4"]Prime:[/SIZE] Defenses: AC: 27, Fort: 22, Ref: 19, Will: 20 AP 1 HP: [COLOR=red]70[/COLOR]/77 THP: 14 Bloodied: 38, Surge value:19, Surges left: 14/14 [SIZE="4"]Sharpe: [/SIZE] AC 20, Fort: 17, Ref: 15, Will: 19 AP 1 HP 51/56, THP 0: Bloodied 28 Surge Value 14; Surges left 11/11 [SIZE="4"]Malifixindalaunt: Dragon Mount[/SIZE] AC 20; Fort: 20; Ref: 17; Will: 17 Speed 4, fly 8 (clumsy) HP [COLOR=red]44[/COLOR]/60 THP 0; Bloodied 30 [SIZE="4"]Vermitrax: Not Updated Stats[/SIZE] AC 20; Fort: 18, Ref: 20, Will 20 HP 38/38 THP 14 Bloodied 19 Surge Value 9; Surges left 8/9 Resist 5 Cold 10 Force [SIZE="4"]Zharne: Not Updated Stats[/SIZE] [COLOR="Red"][/COLOR] AC 20 Fort: 15, Ref: 18, Will 18 AP 0 HP [COLOR=red]33[/COLOR]/51 THP 4 Bloodied 25 Surge Value 12(14 in Beastform); Surges left 9/9 Resist 5 Cold [SIZE="4"]Drew: Not Updated Stats[/SIZE] [COLOR="Red"] [COLOR="Red"](Dazed Save Ends)[/COLOR] AC 21 Fortitude 15 Reflex 19 Will 15 AP 0 HP [COLOR="Red"]33[/COLOR]/34 THP 14 Bloodied 17 Surge Value 8 Surges left 6/8 [B]Enemies:[/B] BG1 [COLOR=red]130[/COLOR]/250 SW1 1/1 [COLOR=red]Dead[/COLOR] SW2 1/1 [COLOR=red]Dead[/COLOR] SW3 1/1 [COLOR=red]Dead[/COLOR] SW4 1/1 [COLOR=red]Dead[/COLOR] SW5 1/1 [COLOR=red]Dead[/COLOR] SW6 1/1 [COLOR=red]Dead[/COLOR] SW7 1/1 [COLOR=red]Dead[/COLOR] SW8 1/1 [COLOR=red]Dead[/COLOR] SW9 1/1 [COLOR=red]Dead[/COLOR] SW10 1/1 [COLOR=red]Dead[/COLOR] SW11 1/1 [COLOR=red]Dead[/COLOR] SW12 1/1 [COLOR=red]Dead[/COLOR] SW13 1/1 [COLOR=red][/COLOR] SW14 1/1 [COLOR=red]Dead[/COLOR] SW15 1/1 [COLOR=red]Dead[/COLOR] SW16 1/1 [COLOR=red]Dead[/COLOR] SW17 1/1 [COLOR=red]Dead[/COLOR] SW18 1/1 [COLOR=red]Dead[/COLOR] SA1 30/30 [COLOR=red]Dead[/COLOR] SA2 [COLOR=red]Dead[/COLOR] SA3 [COLOR=red]Dead[/COLOR] TG [COLOR="Red"]185[/COLOR]/126 [COLOR=red][/COLOR] SM1 42/42 [COLOR=red]Dead[/COLOR] SM2 [COLOR="Red"]23[/COLOR]/42 8 ongoing damage (save ends) [/sblock] [sblock=map] [URL="https://docs.google.com/spreadsheet/ccc?key=0AkiawYCWOxaodFpROER1QjRrYm5nYmlkc0huc2t5ZVE#gid=0"]map[/URL] [/sblock] [sblock=Enemies] [SIZE=4]Skeleton Warrior Minions[/SIZE] HP 1; a missed attack never damages a minion. AC 21; Fortitude 18, Reflex 19, Will 18 Immune disease, poison Speed 6 Longsword (standard, at-will) Weapon +11 vs AC; 5 damage. [SIZE="4"]Skeleton Archers[/SIZE] HP 30/39 AC 16; Fortitude 13, Refl ex 14, Will 13 Immune disease, poison Speed 6 rShortbow (standard; at-will) ✦ Weapon Ranged 15/30; +8 vs. AC; 6 damage. [SIZE=4]Bone Golem[/SIZE] Bone Golem HP 250; Bloodied 125; see also berserk attack AC 24; Fortitude 29, Refl ex 21, Will 22 Saving Throws +2 Speed 6; can’t shift Action Points 1 m Slam (standard; at-will) Reach 2; +16 vs. AC (+18 while bloodied); 2d8 + 5 damage, and the target is dazed (save ends). M Double Attack (standard; at-will) The bone golem makes two slam attacks. M Berserk Attack (immediate reaction, when damaged by an attack while bloodied; at-will) The bone golem makes a slam attack against a random target within its reach. M Golem Rampage (standard; recharge 5,6 ) The bone golem moves up to its speed plus 2 and can move through enemies’ spaces, provoking opportunity attacks as normal. When it enters a creature’s space (ally or enemy), the golem makes a slam attack against that creature. The creature remains in its space, and the golem must leave the space after it attacks. The golem must end its rampage in an unoccupied space. [SIZE="4"]Tomb Guardian[/SIZE] Tomb Guardian HP 126; Bloodied 63 AC 23; Fortitude 22, Refl ex 23, Will 20 Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant Speed 8 mTwin Scimitar Strike (standard; at-will) ✦ Weapon The skeletal tomb guardian makes two scimitar attacks against the same target: +13 vs. AC; 1d8 + 4 damage. This also holds true for opportunity attacks. M Cascade of Steel (standard; at-will) ✦ Weapon (recharge: 5, 6) The skeletal tomb guardian makes two twin scimitar strike attacks (four scimitar attacks total). M Sudden Strike (immediate reaction, when an adjacent enemy shifts; at-will) ✦ Weapon The skeletal tomb guardian makes a melee basic attack against the enemy. [SIZE="4"]Skeleton Mage[/SIZE] HP 42; Bloodied 21 AC 17; Fortitude 13, Refl ex 14, Will 15 Speed 6 mQuarterstaff (standard; at-will) ✦ Weapon +4 vs. AC; 1d8 damage. rMagic Missile (standard; at-will) ✦ Force Ranged 20; +7 vs. Refl ex; 2d4 + 4 force damage. R Dancing Lightning (standard; encounter) ✦ Lightning The mage makes a separate attack against three diff erent targets: ranged 10; +7 vs. Refl ex; 1d6 + 4 lightning damage. A Thunder Burst (standard; encounter) ✦ Thunder Area burst 1 within 10; +7 vs. Fortitude; 1d8 + 4 [/sblock] [/sblock][/COLOR] [/QUOTE]
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[Adventure]: The Bane of the Black Dragon (DM: Dimsdale, Judge ??)
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