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[Adventure] The Darkest Night (DM: johnmeier1, Judge: Ozymandias79)
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<blockquote data-quote="johnmeier1" data-source="post: 5180710" data-attributes="member: 73730"><p>Janus surmises that travel across Allaria is dangerous. Most caravans hire guards or mercenaries to travel and they usually leave daily for various destination, mostly Old Daunton. Travel by land is slow, but with provisions it may take a week to get to the outlying cities. Shule in particular is dangerous to reach as the swamp harbors lizardmen and the surrounding area has seen odd bandit activity lately.</p><p></p><p>Tonk gets a list of other vessels, many heading to other Isles but some heading to the other coastal cities of Allaria: Fromish, Golmgard, Geardagas, and Shule (going south to avoid the Empire of Hzaka) He actually notices the <span style="color: White">Perola Negra on </span>registry in the past and notes that it claims to sail around the longer southern tip of the Isle.</p><p></p><p>[sblock=OOC] Success x3 Failures x0</p><p>Again, taking some liberties with the travel time to make it manageable.</p><p>But now you have the option of ship or caravan. You need to travel before too many more skill challenge rolls, not much information left here <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="johnmeier1, post: 5180710, member: 73730"] Janus surmises that travel across Allaria is dangerous. Most caravans hire guards or mercenaries to travel and they usually leave daily for various destination, mostly Old Daunton. Travel by land is slow, but with provisions it may take a week to get to the outlying cities. Shule in particular is dangerous to reach as the swamp harbors lizardmen and the surrounding area has seen odd bandit activity lately. Tonk gets a list of other vessels, many heading to other Isles but some heading to the other coastal cities of Allaria: Fromish, Golmgard, Geardagas, and Shule (going south to avoid the Empire of Hzaka) He actually notices the [COLOR=White]Perola Negra on [/COLOR]registry in the past and notes that it claims to sail around the longer southern tip of the Isle. [sblock=OOC] Success x3 Failures x0 Again, taking some liberties with the travel time to make it manageable. But now you have the option of ship or caravan. You need to travel before too many more skill challenge rolls, not much information left here :) [/sblock] [/QUOTE]
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[Adventure] The Darkest Night (DM: johnmeier1, Judge: Ozymandias79)
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