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Living Worlds
Living 4th Edition
Adventure: The Lost Workshop (DM: Iron Sky, Judge: renau1g)
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<blockquote data-quote="Iron Sky" data-source="post: 5172372" data-attributes="member: 60965"><p>With cold precision, Shrakk inflicts a brutal blow on the warforged next to him, completely separating his head from his torso. Oblivious to his own wounds, he moves towards the construct attacking Kasha, and with a supreme effort, unleashes a flurry of blows into the fiery construct, blowing it to pieces as well.</p><p></p><p>When the green crystal construct is destroyed, the gem in its back explodes in a swirl of acidic mist.</p><p></p><p>As Shrakk destroys the red one, its gem explodes in a detonation of fire, dropping the heroic avenger as Kasha dives out of the way.</p><p></p><p>[sblock=Shrakk's round]That kills both of them. The green one releases another acid cloud in a burst 3 as it dies and the red one explodes in a blast of flame. The explosion gets 19 Reflex on Shrakk, hit for 8 fire damage and 5 ongoing fire damage (save ends), and 13 Reflex on Kasha, miss.[/sblock]</p><p></p><p>[sblock=Shrakk's saving throw vs ongoing 5 fire]1d20 = <a href="http://invisiblecastle.com/roller/view/2505643/" target="_blank">3</a>, fail.[/sblock]</p><p></p><p>[sblock=Moving unconscious allies]My rule on moving unconscious allies is that it takes a minor action to pick them up and carry them and a free action to drop them in any adjacent square. So, there is a chance to save RAM TIGER before his turn starts and the acid (most likely) kills him. He's 2 hp from -bloodied...[/sblock]</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 5172372, member: 60965"] With cold precision, Shrakk inflicts a brutal blow on the warforged next to him, completely separating his head from his torso. Oblivious to his own wounds, he moves towards the construct attacking Kasha, and with a supreme effort, unleashes a flurry of blows into the fiery construct, blowing it to pieces as well. When the green crystal construct is destroyed, the gem in its back explodes in a swirl of acidic mist. As Shrakk destroys the red one, its gem explodes in a detonation of fire, dropping the heroic avenger as Kasha dives out of the way. [sblock=Shrakk's round]That kills both of them. The green one releases another acid cloud in a burst 3 as it dies and the red one explodes in a blast of flame. The explosion gets 19 Reflex on Shrakk, hit for 8 fire damage and 5 ongoing fire damage (save ends), and 13 Reflex on Kasha, miss.[/sblock] [sblock=Shrakk's saving throw vs ongoing 5 fire]1d20 = [URL="http://invisiblecastle.com/roller/view/2505643/"]3[/URL], fail.[/sblock] [sblock=Moving unconscious allies]My rule on moving unconscious allies is that it takes a minor action to pick them up and carry them and a free action to drop them in any adjacent square. So, there is a chance to save RAM TIGER before his turn starts and the acid (most likely) kills him. He's 2 hp from -bloodied...[/sblock] [/QUOTE]
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