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Adventure: The Lost Workshop (DM: Iron Sky, Judge: renau1g)
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<blockquote data-quote="Antithetist" data-source="post: 5194087" data-attributes="member: 88443"><p><span style="color: DarkRed">"Something's up,"</span> Kasha mutters as Shrakk comes to a halt up ahead. <span style="color: DarkRed">"I'm going to back him up."</span> She hustles forward over the dunes to within easy speaking distance of the Gith. <span style="color: DarkRed">"Hey!"</span> she hisses, <span style="color: DarkRed">"what's up?"</span> </p><p></p><p> Peering ahead, though, she can see for herself. <span style="color: DarkRed">"More of these metal creeps. Hmph. New flavours, too. Don't go racing on ahead, you hear? They've seen us, so if they want a piece of us then they can come out here in the open and get it."</span> She motions to the right side of the cave, as they face it. <span style="color: DarkRed">"You take that side, I'll take the other, and I'd bet my last copper that the gnoll goes straight at them. We'll come in from the flanks and take 'em to pieces."</span><span style="color: DarkRed"></span></p><p> <span style="color: DarkRed"></span></p><p></p><p>[sblock=Actions]Draw Sword.</p><p></p><p>Double Move to G10.[/sblock]</p><p></p><p>[sblock=Pacing]I would echo Otakkun, I think you're doing a great job Iron Sky. I hope that you're enjoying yourself too, and aren't getting too sick of chivvying us along. Speaking for myself, at least, I can say that you really shouldn't take it as a sign that I'm uninterested or can't be bothered with the game, because that is definitely not so.</p><p></p><p> I think to a large extent, the delays happen when we reach a point where somebody has to take the initiative and direct some forward movement. At the start of the game I was having Kasha leap happily into that role at every opportunity, but a couple of things conspired to make me stop that - in the first place I was concerned that I wasn't giving other people a chance to weigh in with ideas and make their own decisions, and in the second place I also just grew busier with work, which made me more susceptible to a 'wait for somebody else to post' attitude. </p><p></p><p> On posting frequency: I aim to check my threads, with the intention of posting if possible, every couple of days as a minimum. In practice this may be attenuated by the effects mentioned above.[/sblock]</p><p></p><p>[sblock=Kasha Quick Stats]</p><p><strong>Kasha</strong> Female Half-Orc Rogue 1</p><p>Medium natural humanoid </p><p><strong>Initiative</strong> +4; <strong>Senses</strong> Passive Insight 9, Passive Perception 9, Low-light vision</p><p></p><p><strong>HP</strong> 15/22 <strong>Bloodied</strong> 11, <strong>Surge Value</strong> 5, <strong>Surges</strong> 3/6</p><p><strong>AC</strong> 16; <strong>Fortitude</strong> 13, <strong>Reflex</strong> 16, <strong>Will</strong> 12</p><p><strong>Saving Throws</strong> +0</p><p><strong>Speed</strong> 6</p><p></p><p><strong>Action Points:</strong> 1</p><p></p><p><strong>Encounter Powers:</strong> Torturous Strike</p><p>Furious Assault</p><p>Second Wind</p><p></p><p><strong>Daily Powers:</strong> <s>Handspring Assault</s></p><p></p><p><strong>Daily Item Powers:</strong> (1/milestone)</p><p>-</p><p></p><p><strong>Consumables:</strong> </p><p></p><p>14 gp</p><p></p><p><strong>Buffs/Effects:</strong></p><p>+1 to all skill checks while on board the Nexal</p><p>+1 to saving throws and damage while adjacent to an ally</p><p> +1 on skill checks if an ally makes the same check during the same round[/sblock]</p></blockquote><p></p>
[QUOTE="Antithetist, post: 5194087, member: 88443"] [COLOR=DarkRed]"Something's up,"[/COLOR] Kasha mutters as Shrakk comes to a halt up ahead. [COLOR=DarkRed]"I'm going to back him up."[/COLOR] She hustles forward over the dunes to within easy speaking distance of the Gith. [COLOR=DarkRed]"Hey!"[/COLOR] she hisses, [COLOR=DarkRed]"what's up?"[/COLOR] Peering ahead, though, she can see for herself. [COLOR=DarkRed]"More of these metal creeps. Hmph. New flavours, too. Don't go racing on ahead, you hear? They've seen us, so if they want a piece of us then they can come out here in the open and get it."[/COLOR] She motions to the right side of the cave, as they face it. [COLOR=DarkRed]"You take that side, I'll take the other, and I'd bet my last copper that the gnoll goes straight at them. We'll come in from the flanks and take 'em to pieces."[/COLOR][COLOR=DarkRed] [/COLOR] [sblock=Actions]Draw Sword. Double Move to G10.[/sblock] [sblock=Pacing]I would echo Otakkun, I think you're doing a great job Iron Sky. I hope that you're enjoying yourself too, and aren't getting too sick of chivvying us along. Speaking for myself, at least, I can say that you really shouldn't take it as a sign that I'm uninterested or can't be bothered with the game, because that is definitely not so. I think to a large extent, the delays happen when we reach a point where somebody has to take the initiative and direct some forward movement. At the start of the game I was having Kasha leap happily into that role at every opportunity, but a couple of things conspired to make me stop that - in the first place I was concerned that I wasn't giving other people a chance to weigh in with ideas and make their own decisions, and in the second place I also just grew busier with work, which made me more susceptible to a 'wait for somebody else to post' attitude. On posting frequency: I aim to check my threads, with the intention of posting if possible, every couple of days as a minimum. In practice this may be attenuated by the effects mentioned above.[/sblock] [sblock=Kasha Quick Stats] [B]Kasha[/B] Female Half-Orc Rogue 1 Medium natural humanoid [B]Initiative[/B] +4; [B]Senses[/B] Passive Insight 9, Passive Perception 9, Low-light vision [B]HP[/B] 15/22 [B]Bloodied[/B] 11, [B]Surge Value[/B] 5, [B]Surges[/B] 3/6 [B]AC[/B] 16; [B]Fortitude[/B] 13, [B]Reflex[/B] 16, [B]Will[/B] 12 [B]Saving Throws[/B] +0 [B]Speed[/B] 6 [B]Action Points:[/B] 1 [B]Encounter Powers:[/B] Torturous Strike Furious Assault Second Wind [B]Daily Powers:[/B] [s]Handspring Assault[/s] [B]Daily Item Powers:[/B] (1/milestone) - [B]Consumables:[/B] 14 gp [B]Buffs/Effects:[/B] +1 to all skill checks while on board the Nexal +1 to saving throws and damage while adjacent to an ally +1 on skill checks if an ally makes the same check during the same round[/sblock] [/QUOTE]
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