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<blockquote data-quote="Iron Sky" data-source="post: 5212961" data-attributes="member: 60965"><p>[sblock=Antithetist]Yeah, I meant Kasha's longsword. Welcome back![/sblock]</p><p></p><p>[sblock=RAM TIGER's saves]Vs -2 to hit: 1d20=<a href="http://invisiblecastle.com/roller/view/2564224/" target="_blank">11</a>, saved. Vs necrotic surge loss: 1d20=<a href="http://invisiblecastle.com/roller/view/2564224/" target="_blank">8</a>, fail[/sblock]</p><p></p><p>Frost pulls out a sunrod and hurls it to the ground, the cave filling with brilliant light even as he lashes out with his spiked chain and puts a dent in the construct's chest.</p><p></p><p>[sblock=Frost's Actions]Start of turn, regen 2.</p><p>Move: Move to K-26</p><p>Minor: Pull out and activate Sunrod</p><p>Standard: Reaping Strike vs construct - 1d20+9-2=<a href="http://invisiblecastle.com/roller/view/2564169/" target="_blank">18</a> AC, hit, 2d4+6+2=<a href="http://invisiblecastle.com/roller/view/2564169/" target="_blank">11</a> damage and marked.</p><p>Saving throw vs -2 to hit: 1d20=<a href="http://invisiblecastle.com/roller/view/2564185/" target="_blank">6</a>, fail.[/sblock]</p><p></p><p>Shrakk rushes forwards with an oath, but his blade misses the construct, sparking off the stone of the wall.</p><p></p><p>[sblock=Shrakk's Actions]Move: Move to J27.</p><p>Minor: Oath of Emnity on last construct.</p><p>Standard: Overwhelming Strike - 2d20+7=<a href="http://invisiblecastle.com/roller/view/2564175/" target="_blank">11</a> AC, miss(Gotta love missing with an avenger 3 times in a row, last 3 I've rolled for Shrakk... Damage roll was 6 higher than the AC he hit).</p><p>Divine Guidance, Immediate Interrupt: Next ally to miss construct can re-roll the attack.[/sblock]</p><p></p><p>Seros, temporarily out of healing tinctures wishes RAM TIGER luck and advances, hoping to end the fight quickly so he can get back to the dying gnoll. Unfortunately, his spiked chain whistles past the construct ineffectually before returning to his hand. </p><p></p><p>[sblock=Seros' Actions]Minor: Swift Mender - RAM TIGER gets an extra death save(no penalty for failing on granted saves in my games): 1d20=<a href="http://invisiblecastle.com/roller/view/2564206/" target="_blank">13</a>, no effect.</p><p>Move: Move to K18.</p><p>Standard: Magic Weapon vs last construct - 1d20+10+1-2=AC <a href="http://invisiblecastle.com/roller/view/2564181/" target="_blank">13</a>, miss. Shrakk's Divine Guidance Triggers, Seros gets a re-roll: 1d20+9=<a href="http://invisiblecastle.com/roller/view/2564222/" target="_blank">24</a> AC, hit, 2d4+6=<a href="http://invisiblecastle.com/roller/view/2564222/" target="_blank">10</a> damage, Kasha gets +1 to hit and +4 to damage until the end of her next turn.</p><p>Saving throw vs necrotic surge loss: 1d20=<a href="http://invisiblecastle.com/roller/view/2564202/" target="_blank">18</a>, saved.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 5212961, member: 60965"] [sblock=Antithetist]Yeah, I meant Kasha's longsword. Welcome back![/sblock] [sblock=RAM TIGER's saves]Vs -2 to hit: 1d20=[URL="http://invisiblecastle.com/roller/view/2564224/"]11[/URL], saved. Vs necrotic surge loss: 1d20=[URL="http://invisiblecastle.com/roller/view/2564224/"]8[/URL], fail[/sblock] Frost pulls out a sunrod and hurls it to the ground, the cave filling with brilliant light even as he lashes out with his spiked chain and puts a dent in the construct's chest. [sblock=Frost's Actions]Start of turn, regen 2. Move: Move to K-26 Minor: Pull out and activate Sunrod Standard: Reaping Strike vs construct - 1d20+9-2=[URL="http://invisiblecastle.com/roller/view/2564169/"]18[/URL] AC, hit, 2d4+6+2=[URL="http://invisiblecastle.com/roller/view/2564169/"]11[/URL] damage and marked. Saving throw vs -2 to hit: 1d20=[URL="http://invisiblecastle.com/roller/view/2564185/"]6[/URL], fail.[/sblock] Shrakk rushes forwards with an oath, but his blade misses the construct, sparking off the stone of the wall. [sblock=Shrakk's Actions]Move: Move to J27. Minor: Oath of Emnity on last construct. Standard: Overwhelming Strike - 2d20+7=[URL="http://invisiblecastle.com/roller/view/2564175/"]11[/URL] AC, miss(Gotta love missing with an avenger 3 times in a row, last 3 I've rolled for Shrakk... Damage roll was 6 higher than the AC he hit). Divine Guidance, Immediate Interrupt: Next ally to miss construct can re-roll the attack.[/sblock] Seros, temporarily out of healing tinctures wishes RAM TIGER luck and advances, hoping to end the fight quickly so he can get back to the dying gnoll. Unfortunately, his spiked chain whistles past the construct ineffectually before returning to his hand. [sblock=Seros' Actions]Minor: Swift Mender - RAM TIGER gets an extra death save(no penalty for failing on granted saves in my games): 1d20=[URL="http://invisiblecastle.com/roller/view/2564206/"]13[/URL], no effect. Move: Move to K18. Standard: Magic Weapon vs last construct - 1d20+10+1-2=AC [URL="http://invisiblecastle.com/roller/view/2564181/"]13[/URL], miss. Shrakk's Divine Guidance Triggers, Seros gets a re-roll: 1d20+9=[URL="http://invisiblecastle.com/roller/view/2564222/"]24[/URL] AC, hit, 2d4+6=[URL="http://invisiblecastle.com/roller/view/2564222/"]10[/URL] damage, Kasha gets +1 to hit and +4 to damage until the end of her next turn. Saving throw vs necrotic surge loss: 1d20=[URL="http://invisiblecastle.com/roller/view/2564202/"]18[/URL], saved. [/sblock] [/QUOTE]
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