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[Adventure]: The Mark of Trogdor (DM: Dimsdale, Judge ??)
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<blockquote data-quote="dimsdale" data-source="post: 5663724" data-attributes="member: 79956"><p>Nementah kills the remaining bloodied hound. The bloodied cleric limps as quick as he can, back from the direction he came, pleading those nearest to him to follow after retrieving Lerrick. Those near to the east exit can hear voices.</p><p></p><p>[sblock=perception check 18]</p><p>The voices are humaniod but you can't tell whether friend or foe</p><p>[sblock=perception check 22]</p><p>You can tell that the voices are common and daconic and that fighting is taking place</p><p>[/sblock]</p><p>[/sblock]</p><p></p><p>[ooc] Although there are no foes nearby, what events take place in the future are still part of this encounter. No time to rest. The heroes have a choice</p><p></p><p>1. Move to the West to assist the cleric</p><p>2. Move to the right and discover what is taking place beyond the door</p><p>3. A combination of both</p><p></p><p>Feel free to discuss (in character) what you plan on doing, then make a movement after declaring your intensions [/ooc]</p><p></p><p>[sblock=Mechanics]</p><p>Round 5:</p><p>Nementah: Kills H2</p><p>Vimak: Hit H2 for 21</p><p>Raijin: Hit H1 for 14</p><p>Skaliss: Hit H1 for 13</p><p>Rocco: No attack needed</p><p>Halleck: Hit hound 1 for 9: H1 -2 to attack rolls</p><p>Quan: Hit H2 for 13: H2 </p><p>Lerrick: Still talking to cleric on other side of portal</p><p> </p><p>Total Damage to Enemies:</p><p>H1: -36 DEAD</p><p>H2: -13 DEAD</p><p>Baddies turn:</p><p> </p><p>None: No monsters</p><p></p><p>[/sblock]</p><p> </p><p>[sblock=Stats]</p><p>Quan: 50/50 +7 Temp HS 7/7 AP 1: </p><p>Rocco: 57/67 HS 12/12 AP 0 </p><p>Nementah: 53/61 HS 11/11 AP 1: </p><p>Raijin: 52/56 HS 6/6 AP 1: </p><p>Primera: 13/13 </p><p>Vimak: 34/54 +3 Temp HS 10/10 AP 1:</p><p>Halleck: 51/55 HS 8/8 AP 1: </p><p>Skalisss: 60/74 HS 11/11 AP 1:</p><p> </p><p><strong>Enemies:</strong></p><p>Dragonborn Soldier S1:<span style="color: #ff0000">DEAD</span></p><p>Dragonborn Soldier S2:<span style="color: #ff0000">DEAD</span></p><p>Dragonborn Soldier S3:<span style="color: red">DEAD</span></p><p>Dragonborn Soldier S4:<span style="color: red">DEAD</span></p><p>Dragonborn Soldier S5:<span style="color: red">UNCONSCIOUS</span></p><p>Dragonborn Soldier S6:<span style="color: #ff0000">DEAD</span></p><p>Dragonborn Soldier S7:<span style="color: red">UNCONSCIOUS</span></p><p>Dragonborn Gladiator G1:<span style="color: red">UNCONSCIOUS</span></p><p>Dragonborn Mage M:<span style="color: #ff0000">DEAD</span></p><p>Acid Hound H1:<span style="color: green">DEAD</span></p><p>Acid Hound H2:<span style="color: green">DEAD</span></p><p>[/sblock]</p><p> </p><p>[sblock=map]</p><p><a href="https://docs.google.com/spreadsheet/ccc?authkey=CMzpgNAE&key=0AmRchrDchMnpdEx6Ukw5ekxVaFdKM1JQVm5VT3VRQmc&authkey=CMzpgNAE#gid=0" target="_blank"><span style="color: #0066cc">map</span></a></p><p>[/sblock]</p><p> </p><p>[sblock=Enemies]</p><p></p><p>None at the moment</p><p></p><p>[/sblock]</p><p> </p><p>[sblock=Adventure Summary]</p><p><strong>Motives</strong></p><p>Deliver Lerrick to Brother Buchta </p><p>Deliver a metalic orb to Brother Buchta currently held by Skalisss</p><p>Found a metalic orb given to Lerrick by an alpha wolf. She was told to give the orb to Nementah. </p><p>Found another metalic orb in the possession of a corpse. Halleck currently has that one.</p><p> </p><p><strong>Summary of Events</strong></p><p>Prevented a flesh golem from killing the Weinfurter family. Body guard turned bad.</p><p>Dismantled the Crossed Sword and Skull Gang by killing Leader Hank the Tank</p><p>Prevented a possible encounter with a pack of wolves.</p><p>Killed a hill giant and his ogre henchmen</p><p>Kill a giant worg</p><p>Found portal and teleported.</p><p>Met resistance from followers of Bosch.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="dimsdale, post: 5663724, member: 79956"] Nementah kills the remaining bloodied hound. The bloodied cleric limps as quick as he can, back from the direction he came, pleading those nearest to him to follow after retrieving Lerrick. Those near to the east exit can hear voices. [sblock=perception check 18] The voices are humaniod but you can't tell whether friend or foe [sblock=perception check 22] You can tell that the voices are common and daconic and that fighting is taking place [/sblock] [/sblock] [ooc] Although there are no foes nearby, what events take place in the future are still part of this encounter. No time to rest. The heroes have a choice 1. Move to the West to assist the cleric 2. Move to the right and discover what is taking place beyond the door 3. A combination of both Feel free to discuss (in character) what you plan on doing, then make a movement after declaring your intensions [/ooc] [sblock=Mechanics] Round 5: Nementah: Kills H2 Vimak: Hit H2 for 21 Raijin: Hit H1 for 14 Skaliss: Hit H1 for 13 Rocco: No attack needed Halleck: Hit hound 1 for 9: H1 -2 to attack rolls Quan: Hit H2 for 13: H2 Lerrick: Still talking to cleric on other side of portal Total Damage to Enemies: H1: -36 DEAD H2: -13 DEAD Baddies turn: None: No monsters [/sblock] [sblock=Stats] Quan: 50/50 +7 Temp HS 7/7 AP 1: Rocco: 57/67 HS 12/12 AP 0 Nementah: 53/61 HS 11/11 AP 1: Raijin: 52/56 HS 6/6 AP 1: Primera: 13/13 Vimak: 34/54 +3 Temp HS 10/10 AP 1: Halleck: 51/55 HS 8/8 AP 1: Skalisss: 60/74 HS 11/11 AP 1: [B]Enemies:[/B] Dragonborn Soldier S1:[COLOR=#ff0000]DEAD[/COLOR] Dragonborn Soldier S2:[COLOR=#ff0000]DEAD[/COLOR] Dragonborn Soldier S3:[COLOR=red]DEAD[/COLOR] Dragonborn Soldier S4:[COLOR=red]DEAD[/COLOR] Dragonborn Soldier S5:[COLOR=red]UNCONSCIOUS[/COLOR] Dragonborn Soldier S6:[COLOR=#ff0000]DEAD[/COLOR] Dragonborn Soldier S7:[COLOR=red]UNCONSCIOUS[/COLOR] Dragonborn Gladiator G1:[COLOR=red]UNCONSCIOUS[/COLOR] Dragonborn Mage M:[COLOR=#ff0000]DEAD[/COLOR] Acid Hound H1:[COLOR=green]DEAD[/COLOR] Acid Hound H2:[COLOR=green]DEAD[/COLOR] [/sblock] [sblock=map] [URL="https://docs.google.com/spreadsheet/ccc?authkey=CMzpgNAE&key=0AmRchrDchMnpdEx6Ukw5ekxVaFdKM1JQVm5VT3VRQmc&authkey=CMzpgNAE#gid=0"][COLOR=#0066cc]map[/COLOR][/URL] [/sblock] [sblock=Enemies] None at the moment [/sblock] [sblock=Adventure Summary] [B]Motives[/B] Deliver Lerrick to Brother Buchta Deliver a metalic orb to Brother Buchta currently held by Skalisss Found a metalic orb given to Lerrick by an alpha wolf. She was told to give the orb to Nementah. Found another metalic orb in the possession of a corpse. Halleck currently has that one. [B]Summary of Events[/B] Prevented a flesh golem from killing the Weinfurter family. Body guard turned bad. Dismantled the Crossed Sword and Skull Gang by killing Leader Hank the Tank Prevented a possible encounter with a pack of wolves. Killed a hill giant and his ogre henchmen Kill a giant worg Found portal and teleported. Met resistance from followers of Bosch. [/sblock] [/QUOTE]
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