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Living 4th Edition
[Adventure] The Mine-Militia Identity. (DM: horticulture; Judge: covaithe)
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<blockquote data-quote="horticulture" data-source="post: 5518086" data-attributes="member: 6671055"><p>Drew finds a suitable tree and scampers to the top. From on high, the only thing he can make out is that the fence does not completely surround the crest of the hill. The southwest corner of the barrier is a large pile of rubble.</p><p></p><p>After ascertaining as much as he can from the treetop, he closes on their destination, like a shadow in the twilight hours. He comes within 30 feet of the apex but, unfortunately, there are no signs of movement and no sounds coming from the interior of the fence. Apparently, whatever the cause of the rising smoke is from the interior of the mine.</p><p></p><p>[sblock=Drew - Stealth and Perception]Stealth to approach hill undetected; Perception to notice anything on the top. <a href="http://invisiblecastle.com/roller/view/2965751/" target="_blank">1d20+14=33, 1d20+9=21</a>[/sblock]</p></blockquote><p></p>
[QUOTE="horticulture, post: 5518086, member: 6671055"] Drew finds a suitable tree and scampers to the top. From on high, the only thing he can make out is that the fence does not completely surround the crest of the hill. The southwest corner of the barrier is a large pile of rubble. After ascertaining as much as he can from the treetop, he closes on their destination, like a shadow in the twilight hours. He comes within 30 feet of the apex but, unfortunately, there are no signs of movement and no sounds coming from the interior of the fence. Apparently, whatever the cause of the rising smoke is from the interior of the mine. [sblock=Drew - Stealth and Perception]Stealth to approach hill undetected; Perception to notice anything on the top. [url=http://invisiblecastle.com/roller/view/2965751/]1d20+14=33, 1d20+9=21[/url][/sblock] [/QUOTE]
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[Adventure] The Mine-Militia Identity. (DM: horticulture; Judge: covaithe)
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