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[Adventure] The Mine-Militia Identity. (DM: horticulture; Judge: covaithe)
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<blockquote data-quote="horticulture" data-source="post: 5524418" data-attributes="member: 6671055"><p>[ooc]Good call on the listing MBAs, I'll add them to future posts.</p><p>Everyone readied weapons before initiative, so you're good to go.[/ooc]</p><p>In a flurry of blows and shuffling feet, Drew staggers the nearest bugbear, its weapon <a href="http://invisiblecastle.com/roller/view/2973855/" target="_blank">smashing</a> into its friend. The monk <a href="http://invisiblecastle.com/roller/view/2973825/" target="_blank">shoves over</a> the precariously perched statue. The statue <a href="http://invisiblecastle.com/roller/view/2973832/" target="_blank">drops upon</a> one of the bugbears, pinning him beneath its bulk and causing him to shout in pain.</p><p></p><p>The remaining beasts move forth, the bugbear Drew pummeled moving back toward him and swinging his morningstar in a wide arc. He connects mightily and laughs in triumph. Another of the hairy monsters shuffles toward the monk; the flail its wielding strikes him and sends him flying backwards.</p><p>[sblock=Enemy Actions]<strong>Bugbear1</strong></p><p>Move - D6 > E6</p><p>Standard - Morningstar vs. AC 17; damage <a href="http://invisiblecastle.com/roller/view/2973845/" target="_blank">(1d20+7=20, 2d8+6=12)</a>.</p><p></p><p><strong>Bugbear2</strong></p><p>Move - Stand from prone</p><p>EOT - ST vs. immobilized <a href="http://invisiblecastle.com/roller/view/2973848/" target="_blank">(1d20=3)</a>, failed.</p><p></p><p><strong>Bugbear3</strong></p><p>Move - E3 > F3 > G3 > H4 > I5 > J5</p><p></p><p><strong>Bugbear4</strong></p><p>Move - D4 > E5</p><p>Standard - Flail vs. Fort 14; damage <a href="http://invisiblecastle.com/roller/view/2973851/" target="_blank">(1d20+4=16, 1d6+1=5)</a>. Drew is pushed G6 > H6 and is knocked prone; Bugbear4 shifts to D4</p><p></p><p><strong>Bugbear5</strong></p><p>Move - C3 > D3 > E3 > F3 > G3 > H4 > I4[/sblock][sblock=Initiative]Drew - 25</p><p>Monsters - <a href="http://invisiblecastle.com/roller/view/2973467/" target="_blank">18</a></p><p>Prime - 14</p><p>Felix - 12</p><p>Sharpe - 2</p><p>Mina - 2[/sblock][sblock=Map]<img src="https://lh5.googleusercontent.com/_yOUJJrwfn2M/TaCQ91U9CaI/AAAAAAAAACU/eNM_moE1zQo/s800/encounter1.rnd2.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>Squares with triangles in the upper-right corner denote difficult terrain.</p><p>The statue provide partial cover.[/sblock][sblock=Status]Drew (M7) - HP: <span style="color: red">7</span>/24, Surges: 8/8, AP: 0, Second Wind: avail, +1 AC/Ref until EONT; +2 to AC vs. OAs; bloodied; prone</p><p>Felix (P7) - HP: <span style="color: green">26</span>/26, Surges: 9/9, AP: 1, Second Wind: avail</p><p>Mina (P8) - HP: <span style="color: green">24</span>/24, Surges: 8/8, AP: 1, Second Wind: avail</p><p>Prime (N7) - HP: <span style="color: green">33</span>/33, Surges: 13/13, AP: 1, Second Wind: avail</p><p>Sharpe (M8) - HP: <span style="color: green">30</span>/30, Surges: 11/11, AP: 1, Second Wind: avail</p><p></p><p>Bugbear1 (C5) - HP: <span style="color: green">-15</span></p><p>Bugbear2 (E4) - HP: <span style="color: green">-7</span>, immobilized (save ends)</p><p>Bugbear3 (D3) - HP: <span style="color: green">??</span></p><p>Bugbear4 (C3) - HP: <span style="color: green">??</span></p><p>Bugbear5 (B4) - HP: <span style="color: green">-12</span>[/sblock][sblock=Enemies]<strong>Bugbear1-3</strong> - AC: 15, F: 15, R: 12, W: 10</p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> +7 vs. AC; 2d8+6</p><p><strong>Bugbear4</strong> - AC: 15, F: 13, R: 15, W: 13</p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> +4 vs. Fort; 1d6+1</p><p><strong>Bugbear5</strong> - AC: 17, F: 16, R: 16, W: 13</p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> +8 vs. AC; 1d12+2[/sblock]</p><p></p><p>Prime, Felix, Sharpe, Mina up next.</p></blockquote><p></p>
[QUOTE="horticulture, post: 5524418, member: 6671055"] [ooc]Good call on the listing MBAs, I'll add them to future posts. Everyone readied weapons before initiative, so you're good to go.[/ooc] In a flurry of blows and shuffling feet, Drew staggers the nearest bugbear, its weapon [url=http://invisiblecastle.com/roller/view/2973855/]smashing[/url] into its friend. The monk [url=http://invisiblecastle.com/roller/view/2973825/]shoves over[/url] the precariously perched statue. The statue [url=http://invisiblecastle.com/roller/view/2973832/]drops upon[/url] one of the bugbears, pinning him beneath its bulk and causing him to shout in pain. The remaining beasts move forth, the bugbear Drew pummeled moving back toward him and swinging his morningstar in a wide arc. He connects mightily and laughs in triumph. Another of the hairy monsters shuffles toward the monk; the flail its wielding strikes him and sends him flying backwards. [sblock=Enemy Actions][B]Bugbear1[/B] Move - D6 > E6 Standard - Morningstar vs. AC 17; damage [url=http://invisiblecastle.com/roller/view/2973845/](1d20+7=20, 2d8+6=12)[/url]. [B]Bugbear2[/B] Move - Stand from prone EOT - ST vs. immobilized [url=http://invisiblecastle.com/roller/view/2973848/](1d20=3)[/url], failed. [B]Bugbear3[/B] Move - E3 > F3 > G3 > H4 > I5 > J5 [B]Bugbear4[/B] Move - D4 > E5 Standard - Flail vs. Fort 14; damage [url=http://invisiblecastle.com/roller/view/2973851/](1d20+4=16, 1d6+1=5)[/url]. Drew is pushed G6 > H6 and is knocked prone; Bugbear4 shifts to D4 [B]Bugbear5[/B] Move - C3 > D3 > E3 > F3 > G3 > H4 > I4[/sblock][sblock=Initiative]Drew - 25 Monsters - [url=http://invisiblecastle.com/roller/view/2973467/]18[/url] Prime - 14 Felix - 12 Sharpe - 2 Mina - 2[/sblock][sblock=Map][IMG]https://lh5.googleusercontent.com/_yOUJJrwfn2M/TaCQ91U9CaI/AAAAAAAAACU/eNM_moE1zQo/s800/encounter1.rnd2.png[/IMG] Squares with triangles in the upper-right corner denote difficult terrain. The statue provide partial cover.[/sblock][sblock=Status]Drew (M7) - HP: [COLOR="red"]7[/COLOR]/24, Surges: 8/8, AP: 0, Second Wind: avail, +1 AC/Ref until EONT; +2 to AC vs. OAs; bloodied; prone Felix (P7) - HP: [COLOR="green"]26[/COLOR]/26, Surges: 9/9, AP: 1, Second Wind: avail Mina (P8) - HP: [COLOR="green"]24[/COLOR]/24, Surges: 8/8, AP: 1, Second Wind: avail Prime (N7) - HP: [COLOR="green"]33[/COLOR]/33, Surges: 13/13, AP: 1, Second Wind: avail Sharpe (M8) - HP: [COLOR="green"]30[/COLOR]/30, Surges: 11/11, AP: 1, Second Wind: avail Bugbear1 (C5) - HP: [color="green"]-15[/color] Bugbear2 (E4) - HP: [color="green"]-7[/color], immobilized (save ends) Bugbear3 (D3) - HP: [color="green"]??[/color] Bugbear4 (C3) - HP: [color="green"]??[/color] Bugbear5 (B4) - HP: [color="green"]-12[/color][/sblock][sblock=Enemies][B]Bugbear1-3[/B] - AC: 15, F: 15, R: 12, W: 10 :melee: +7 vs. AC; 2d8+6 [B]Bugbear4[/B] - AC: 15, F: 13, R: 15, W: 13 :melee: +4 vs. Fort; 1d6+1 [B]Bugbear5[/B] - AC: 17, F: 16, R: 16, W: 13 :melee: +8 vs. AC; 1d12+2[/sblock] Prime, Felix, Sharpe, Mina up next. [/QUOTE]
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