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[Adventure] The Mine-Militia Identity. (DM: horticulture; Judge: covaithe)
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<blockquote data-quote="horticulture" data-source="post: 5528718" data-attributes="member: 6671055"><p>The tide of battle is quickly turned and multiple enemies drop to the ground; never to rise again.</p><p></p><p>The remaining bugbears, however, continue to fight despite the overwhelming odds. Perhaps there are worse things than death waiting for them should they fail.</p><p></p><p>The long trapped bugbear finally stands to his feet and immediately charges after Felix, swinging wide with its morningstar. Felix is too quick on his feet, and easily steps back from the attack.</p><p></p><p>The flail wielding bugbear steps forward and, in a hurricane of motion, sends Prime and Drew hurtling back and to the ground.</p><p>[sblock=Enemy Actions]<strong>Bugbear2</strong></p><p>Move – Stand from prone</p><p>Standard – Charge > D4 > C4 > B5, Morningstar vs. Felix (AC 18); damage <a href="http://invisiblecastle.com/roller/view/2980304/" target="_blank">1d20+8=13, 2d8+6=16</a> </p><p></p><p><strong>Bugbear4</strong></p><p>Move – Shift > J5</p><p>Standard – Flail Assault vs. Prime (Ref 13), Drew (Ref 18), Sharpe (Ref 12); damage <a href="http://invisiblecastle.com/roller/view/2980318/" target="_blank">1d20+4=15, 1d20+4=20, 1d20+4=6, 1d6+2=8</a>. Prime pushed > J7 > I8 and knocked prone; Drew pushed > J8 > K8 and knocked prone.[/sblock][sblock=Map]<img src="https://lh5.googleusercontent.com/_yOUJJrwfn2M/TaZqMpMwLgI/AAAAAAAAACk/L55wduaQEh8/s800/encounter1.rnd3.png" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock][sblock=Status]Drew (K8) – HP: <span style="color: red">8</span>/24, THP: 0/4, Surges: 8/8, AP: 0, Second Wind: avail; +1 AC/Ref until EONT, bloodied, prone</p><p>Felix (B6) – HP: <span style="color: Green">26</span>/26, Surges: 9/9, AP: 1, Second Wind: avail</p><p>Mina (N8) – HP: <span style="color: Green">24</span>/24, THP: 5/5 Surges: 8/8, AP: 1, Second Wind: avail</p><p>Prime (I8) – HP: <span style="color: red">13</span>/33, Surges: 13/13, AP: 1, Second Wind: avail; bloodied, prone</p><p>Sharpe (K7) – HP: <span style="color: Green">30</span>/30, Surges: 11/11, AP: 1, Second Wind: avail</p><p></p><p>Bugbear2 (B5) – HP: <span style="color: red">17</span>/44; bloodied</p><p>Bugbear4 (J5) – HP: <span style="color: red">13</span>/27; bloodied, marked by Prime</p><p>[/sblock][sblock=Enemies]<strong>Bugbear2</strong> - AC: 15, F: 15, R: 12, W: 10</p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> +7 vs. AC; 2d8+6</p><p><strong>Bugbear4</strong> - AC: 15, F: 13, R: 15, W: 13</p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> +4 vs. Fort; 1d6+1[/sblock]</p></blockquote><p></p>
[QUOTE="horticulture, post: 5528718, member: 6671055"] The tide of battle is quickly turned and multiple enemies drop to the ground; never to rise again. The remaining bugbears, however, continue to fight despite the overwhelming odds. Perhaps there are worse things than death waiting for them should they fail. The long trapped bugbear finally stands to his feet and immediately charges after Felix, swinging wide with its morningstar. Felix is too quick on his feet, and easily steps back from the attack. The flail wielding bugbear steps forward and, in a hurricane of motion, sends Prime and Drew hurtling back and to the ground. [sblock=Enemy Actions][B]Bugbear2[/B] Move – Stand from prone Standard – Charge > D4 > C4 > B5, Morningstar vs. Felix (AC 18); damage [url=http://invisiblecastle.com/roller/view/2980304/]1d20+8=13, 2d8+6=16[/url] [B]Bugbear4[/B] Move – Shift > J5 Standard – Flail Assault vs. Prime (Ref 13), Drew (Ref 18), Sharpe (Ref 12); damage [url=http://invisiblecastle.com/roller/view/2980318/]1d20+4=15, 1d20+4=20, 1d20+4=6, 1d6+2=8[/url]. Prime pushed > J7 > I8 and knocked prone; Drew pushed > J8 > K8 and knocked prone.[/sblock][sblock=Map][IMG]https://lh5.googleusercontent.com/_yOUJJrwfn2M/TaZqMpMwLgI/AAAAAAAAACk/L55wduaQEh8/s800/encounter1.rnd3.png[/IMG][/sblock][sblock=Status]Drew (K8) – HP: [COLOR="red"]8[/COLOR]/24, THP: 0/4, Surges: 8/8, AP: 0, Second Wind: avail; +1 AC/Ref until EONT, bloodied, prone Felix (B6) – HP: [COLOR="Green"]26[/COLOR]/26, Surges: 9/9, AP: 1, Second Wind: avail Mina (N8) – HP: [COLOR="Green"]24[/COLOR]/24, THP: 5/5 Surges: 8/8, AP: 1, Second Wind: avail Prime (I8) – HP: [COLOR="red"]13[/COLOR]/33, Surges: 13/13, AP: 1, Second Wind: avail; bloodied, prone Sharpe (K7) – HP: [COLOR="Green"]30[/COLOR]/30, Surges: 11/11, AP: 1, Second Wind: avail Bugbear2 (B5) – HP: [COLOR="red"]17[/COLOR]/44; bloodied Bugbear4 (J5) – HP: [COLOR="red"]13[/COLOR]/27; bloodied, marked by Prime [/sblock][sblock=Enemies][B]Bugbear2[/B] - AC: 15, F: 15, R: 12, W: 10 :melee: +7 vs. AC; 2d8+6 [B]Bugbear4[/B] - AC: 15, F: 13, R: 15, W: 13 :melee: +4 vs. Fort; 1d6+1[/sblock] [/QUOTE]
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[Adventure] The Mine-Militia Identity. (DM: horticulture; Judge: covaithe)
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