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[Adventure] The Race of the Five Horns (DM: stonegod, Judge: THB)
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<blockquote data-quote="pacdidj" data-source="post: 5093392" data-attributes="member: 86793"><p><span style="color: DarkOrange">"To the Badger then!" </span><span style="color: White">Crush turns to Ryk, Bellegon, and Rikka, and says,</span> <span style="color: DarkOrange">"Let's reconvene here at nightfall, and pool the information we've gathered."</span></p><p></p><p><span style="color: White">The warforged then follows Vok out of the office and over to the Badger, at which point he splits off and begins conversing with patrons to see if he can turn up anything interesting.</span></p><p></p><p>[sblock="Actions and Skill Checks"]Crush will try to ingratiate himself with bar patrons who seem like they're just at the point where tongues begin to loosen, but not so besotten as to slur their speech, or make no sense. He will spend up to 4 gp buying drinks for anyone he deems likely to talk.</p><p></p><p>Rolls - </p><p>Streetwise: 16 to identify likely candidates to talk to.</p><p>Diplomacy: 22 to make nice and see if anyone will spill some info.</p><p><a href="http://invisiblecastle.com/roller/view/2411314/" target="_blank">Roll Lookup</a></p><p></p><p>Crush will be on the lookout as best he can for anyone feeding him false information just to score some free drinks. If anyone gets nasty with him, his temper will flare a little bit, and he'll fall back on his old military tricks and try to scare the bejesus out of them (maybe even try to scare some info out of them).</p><p></p><p>Rolls -</p><p>Insight: 19</p><p>Intimidate: 28</p><p><a href="http://invisiblecastle.com/roller/view/2411316/" target="_blank">Roll Lookup</a></p><p></p><p>Let me know if any further checks are needed.[/sblock]</p></blockquote><p></p>
[QUOTE="pacdidj, post: 5093392, member: 86793"] [COLOR=DarkOrange]"To the Badger then!" [/color][COLOR=White]Crush turns to Ryk, Bellegon, and Rikka, and says,[/color] [COLOR=DarkOrange]"Let's reconvene here at nightfall, and pool the information we've gathered."[/color] [COLOR=White]The warforged then follows Vok out of the office and over to the Badger, at which point he splits off and begins conversing with patrons to see if he can turn up anything interesting.[/color] [sblock="Actions and Skill Checks"]Crush will try to ingratiate himself with bar patrons who seem like they're just at the point where tongues begin to loosen, but not so besotten as to slur their speech, or make no sense. He will spend up to 4 gp buying drinks for anyone he deems likely to talk. Rolls - Streetwise: 16 to identify likely candidates to talk to. Diplomacy: 22 to make nice and see if anyone will spill some info. [URL="http://invisiblecastle.com/roller/view/2411314/"]Roll Lookup[/URL] Crush will be on the lookout as best he can for anyone feeding him false information just to score some free drinks. If anyone gets nasty with him, his temper will flare a little bit, and he'll fall back on his old military tricks and try to scare the bejesus out of them (maybe even try to scare some info out of them). Rolls - Insight: 19 Intimidate: 28 [URL="http://invisiblecastle.com/roller/view/2411316/"]Roll Lookup[/URL] Let me know if any further checks are needed.[/sblock] [/QUOTE]
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[Adventure] The Race of the Five Horns (DM: stonegod, Judge: THB)
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