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[Adventure] The Race of the Five Horns (DM: stonegod, Judge: THB)
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<blockquote data-quote="stonegod" data-source="post: 5295571" data-attributes="member: 36973"><p><strong><span style="font-size: 12px">Race to the Finish: Battle in the Streets</span></strong></p><p></p><p>Ryk leaps over Bellegon and straight into the swirling energies left behind as the rival team disappears. Perhaps he is carried along a ways by the leftover magic, or perhaps he is simply so determined to catch them that he doesn't feel his feet hitting the ground as he runs.</p><p></p><p>Ryk tumbles to his feet, Spring behind him, only to realize they are in the center of the Hollow Tower. His momentum carries him into two of the other racers, who stumble to the ground. Turning, their leader is about to would Ryk when the others get to the entrance of the tower. Instead, the leader shoves Ryk off of the platform he is on unto a lower one.</p><p></p><p>Its then that everyone sees sees where they are.</p><p></p><p>The center of the tower has been turned into a set of platforms at different levels, interconnected by ropes and bridges, or sometimes nothing. Its a battlefield that very much favors those with teleportation, something not missed by the rest of the Winds. From somewhere up above, a voice bellows!</p><p></p><p><span style="color: yellow">The final fight is joined! To the winner, victory!</span></p><p></p><p>The crowd goes wild!</p><p></p><p><strong><span style="font-size: 12px">Final Stage: Platform Battle!</span></strong></p><p></p><p>I'm looking for a good map. In the meantime, everyone roll init. Since you received 4 successes in the delay challenge, you have four "tokens": The token can be used to grant either a +2 bonus to one attack or to refresh an encounter power. Each PC may use 1 token only once. </p><p></p><p>This fight is considered part of the same encounter for the purpose of powers being expended; however, as it has been more than five minutes, and previously activated powers (such as Rikka's shape changing) have ended.</p><p></p><p><u>Status</u></p><p>Catch the Horns: Successes: 4/4; Failures: 2/3; Success</p><p> </p><p>Outrace the Horns: Successes 6/6; Failures: 1/3; Success</p><p>Delay the Horns: Success: 4/6; Failures: 3/3; Fail</p></blockquote><p></p>
[QUOTE="stonegod, post: 5295571, member: 36973"] [b][size=3]Race to the Finish: Battle in the Streets[/size][/b] Ryk leaps over Bellegon and straight into the swirling energies left behind as the rival team disappears. Perhaps he is carried along a ways by the leftover magic, or perhaps he is simply so determined to catch them that he doesn't feel his feet hitting the ground as he runs. Ryk tumbles to his feet, Spring behind him, only to realize they are in the center of the Hollow Tower. His momentum carries him into two of the other racers, who stumble to the ground. Turning, their leader is about to would Ryk when the others get to the entrance of the tower. Instead, the leader shoves Ryk off of the platform he is on unto a lower one. Its then that everyone sees sees where they are. The center of the tower has been turned into a set of platforms at different levels, interconnected by ropes and bridges, or sometimes nothing. Its a battlefield that very much favors those with teleportation, something not missed by the rest of the Winds. From somewhere up above, a voice bellows! [color=yellow]The final fight is joined! To the winner, victory![/color] The crowd goes wild! [b][size=3]Final Stage: Platform Battle![/size][/b] I'm looking for a good map. In the meantime, everyone roll init. Since you received 4 successes in the delay challenge, you have four "tokens": The token can be used to grant either a +2 bonus to one attack or to refresh an encounter power. Each PC may use 1 token only once. This fight is considered part of the same encounter for the purpose of powers being expended; however, as it has been more than five minutes, and previously activated powers (such as Rikka's shape changing) have ended. [u]Status[/u] Catch the Horns: Successes: 4/4; Failures: 2/3; Success Outrace the Horns: Successes 6/6; Failures: 1/3; Success Delay the Horns: Success: 4/6; Failures: 3/3; Fail [/QUOTE]
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[Adventure] The Race of the Five Horns (DM: stonegod, Judge: THB)
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